radamanthys
11-20-2005, 01:31 PM
the part of my script in question (edit: order doesnt matter, it seems, it'll still do this)
start:
match quit But it is dead!
match quit You hear a sound like a weeping child as
match quit disappearing into the heavens.
match quit falls to the ground motionless.
put prep 702
put channel target
match start ...wait
match start Ward
match frozed move
match start still stunned
matchwait
does this:
You channel at a ghostly pooka.
CS: +387 - TD: +127 + CvA: +25 + d100: +77 == +362
Warding failed!
Massive internal disruption.
You hear a sound like a weeping child as a white glow separates itself from the ghostly pooka's body as it rises, disappearing into the heavens.
The ghostly pooka falls to the ground motionless.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
R>
>prep 702
>channel target
You trace an intricate sign that contorts in the air while forcefully invoking Mana Disruption...
Your spell is ready.
>
You channel at a ghostly pooka.
But it is dead!
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
R>loot
looted corpse
>look
You search the ghostly pooka.
It had some torn and ragged saddlebags, some heavy chains.
Why does that script take some of my matches on the first go, then need another iteration for others? I can't figure out what i'm doing wrong, and i'm just learning the intracacies of the whole thing. Any help would be well appreciated, as simu's "Scripting help" is pretty basic.
Oh, those numbers are forged as wishful thinking. I also removed some of the useless text... melting and such.
Thanks!
[Edited on 11-20-2005 by radamanthys]
start:
match quit But it is dead!
match quit You hear a sound like a weeping child as
match quit disappearing into the heavens.
match quit falls to the ground motionless.
put prep 702
put channel target
match start ...wait
match start Ward
match frozed move
match start still stunned
matchwait
does this:
You channel at a ghostly pooka.
CS: +387 - TD: +127 + CvA: +25 + d100: +77 == +362
Warding failed!
Massive internal disruption.
You hear a sound like a weeping child as a white glow separates itself from the ghostly pooka's body as it rises, disappearing into the heavens.
The ghostly pooka falls to the ground motionless.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
R>
>prep 702
>channel target
You trace an intricate sign that contorts in the air while forcefully invoking Mana Disruption...
Your spell is ready.
>
You channel at a ghostly pooka.
But it is dead!
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.
R>loot
looted corpse
>look
You search the ghostly pooka.
It had some torn and ragged saddlebags, some heavy chains.
Why does that script take some of my matches on the first go, then need another iteration for others? I can't figure out what i'm doing wrong, and i'm just learning the intracacies of the whole thing. Any help would be well appreciated, as simu's "Scripting help" is pretty basic.
Oh, those numbers are forged as wishful thinking. I also removed some of the useless text... melting and such.
Thanks!
[Edited on 11-20-2005 by radamanthys]