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Wuxong
11-15-2005, 03:44 AM
this is my wizzard at 25th train.. can he be fixed? I would like him too hunt and be able to enchant.. here is his info....


Strength (STR): 53 (-9) ... 53 (-9)
Constitution (CON): 59 (14) ... 34 (2)
Dexterity (DEX): 98 (29) ... 98 (29)
Agility (AGI): 77 (23) ... 77 (23)
Discipline (DIS): 78 (19) ... 78 (19)
Aura (AUR): 98 (24) ... 98 (24)
Logic (LOG): 98 (29) ... 98 (29)
Intuition (INT): 62 (6) ... 62 (6)
Wisdom (WIS): 86 (23) ... 86 (23)
Influence (INF): 42 (-9) ... 42 (-9)




Physical Fitness...................| 111 27
Arcane Symbols.....................| 111 27
Magic Item Use.....................| 111 27
Spell Aiming.......................| 154 54
Harness Power......................| 148 48
Elemental Mana Control.............| 111 27
Climbing...........................| 58 12

Spell Lists
Major Elemental....................| 25

Spell Lists
Minor Elemental....................| 25

Spell Lists
Wizard.............................| 19

quinn
11-15-2005, 04:02 AM
My friend is also a wizard, and is getting into problems because of how he placed his stats (strength, con, int, etc). Is there ever a chance to fix those?

Yuwen
11-15-2005, 04:30 AM
Whats wrong with your wizard? Other than... quit with the physical fitness training, since you don't need any more than what gets you max HP. Get some more wizard ranks in, and.. that's really about it. Um.. also looking over it, something strikes me as weird that your skill set is so.... short.

Heres my wizard at 33. He's working on his first 5x, and so far hasn't fucked it up:


Armor Use..........................| 10 2
Physical Fitness...................| 90 20
Arcane Symbols.....................| 151 51
Magic Item Use.....................| 151 51
Spell Aiming.......................| 170 70
Harness Power......................| 130 35
Elemental Mana Control.............| 138 39
Spirit Mana Control................| 15 3
Climbing...........................| 50 10

Spell Lists
Major Elemental....................| 32

Spell Lists
Minor Elemental....................| 31

Spell Lists
Wizard.............................| 32


Strength (STR): 72 (-4) ... 72 (-4)
Constitution (CON): 54 (12) ... 52 (11)
Dexterity (DEX): 95 (37) ... 95 (37)
Agility (AGI): 81 (25) ... 81 (25)
Discipline (DIS): 79 (9) ... 79 (9)
Aura (AUR): 100 (20) ... 100 (20)
Logic (LOG): 99 (29) ... 99 (29)
Intuition (INT): 66 (18) ... 66 (18)
Wisdom (WIS): 93 (21) ... 93 (21)
Influence (INF): 46 (-7) ... 46 (-7)

Good luck.

FinisWolf
11-15-2005, 06:07 AM
1) No, stat reallo's for now, are no more. I say for now, as they were never supposed to happen, yet they have.

2) Yuwen - Failure occurs on the final cast.

3) At train 25 I was doing 5X, 30 - 6X, and 35 - 7X.

4) This is ONE of my FOUR wizards that do enchant work.

Info Start:

TRAIN 00:

Strength (STR): 94
Constitution (CON): 20
Dexterity (DEX): 88
Agility (AGI): 20
Discipline (DIS): 50
Aura (AUR): 100
Logic (LOG): 100
Intuition (INT): 59
Wisdom (WIS): 70
Influence (INF): 59

TRAIN 42:

Strength (STR): 100 (25)
Constitution (CON): 46 (-2)
Dexterity (DEX): 100 (30)
Agility (AGI): 48 (9)
Discipline (DIS): 66 (3)
Aura (AUR): 100 (25)
Logic (LOG): 100 (25)
Intuition (INT): 79 (14)
Wisdom (WIS): 83 (16)
Influence (INF): 76 (18)

TRAIN 42 SKILLS:

Physical Fitness...................| 105 25
Arcane Symbols.....................| 188 88
Magic Item Use.....................| 188 88
Spell Aiming.......................| 188 88
Harness Power......................| 188 88
Elemental Mana Control.............| 144 44
Perception.........................| 105 25
Climbing...........................| 105 25
Swimming...........................| 105 25

Spell Lists
Major Elemental....................| 30

Spell Lists
Minor Elemental....................| 35

Spell Lists
Wizard.............................| 42

This wizard enchants to 7X, and hunts easily over his head 5 to 15 trains.

Finis

EDITED to add: This wizard is built specifically for enchanting. 2X AS / MIU / HP / Spell Aim, 1X EC. As already stated, stop HP when you maxed your health points (you can untrain those). Single climg to 25, then switch to swim to 25, and pinch in at least some perception (I happen to like the number 25, so stopped there.). Keep training MjeE as it directly effects enchanting. Get MnE to 35 for those benifits. And of course get Wiz to level.

Thats it...

[Edited on 11-15-2005 by FinisWolf]