AbnInfamy
10-30-2005, 01:38 AM
Each rank of Elemental Lore, Air will add to a separate chance for the weapon to flare on any given hit. There is a possibility that the sonic weapon could flare twice on a given hit.
Ok that is from the official site. Has anyone figured out what this means? Does it also add to the possibility of the first strike?
I'm a TWC MOC bard.
2x Edge (gonna use either long and short, or short and dagger)
2x TWC
.5x CM (I tanked Con so maneuvers not a big deal to me)
1x MOC
Now I have a handful of MTP left over that I can never decide what to do with. I plan on using sonic weapon from the onset, but I only have enough MTP to go for .75x Lores
I constantly hunt with an empath so MC Mental is an option (can't forget unravel)
I also have no tertiary skills at -all- no perception, swimming, climbing, etc, so that's another option
Ok, breaking down my babbling, help me decide
1) Air lore for more flares
2) Mental Mana Control
3) Tertiary skills
4) Drop TWC down to 1.5x to get other skills
Thanks
Ok that is from the official site. Has anyone figured out what this means? Does it also add to the possibility of the first strike?
I'm a TWC MOC bard.
2x Edge (gonna use either long and short, or short and dagger)
2x TWC
.5x CM (I tanked Con so maneuvers not a big deal to me)
1x MOC
Now I have a handful of MTP left over that I can never decide what to do with. I plan on using sonic weapon from the onset, but I only have enough MTP to go for .75x Lores
I constantly hunt with an empath so MC Mental is an option (can't forget unravel)
I also have no tertiary skills at -all- no perception, swimming, climbing, etc, so that's another option
Ok, breaking down my babbling, help me decide
1) Air lore for more flares
2) Mental Mana Control
3) Tertiary skills
4) Drop TWC down to 1.5x to get other skills
Thanks