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View Full Version : Determining amount of weighting beyond incredible.



Drew
09-30-2005, 08:09 PM
Is it possible for crit weighting in GS4? I was thinking that if got a low roll rank 9 on something in heavier armour it might be possible but I'm not sure.

Soulpieced
09-30-2005, 08:32 PM
As far as I know, weapons beyond incredible should still assess as their weight above. IE: Somewhat, heavy, etc. beyond. These are usually only claidhmores.

Drew
09-30-2005, 08:43 PM
Some weapons are unassessable. And there are exceptions to the claidhmore rule of course.

Latrinsorm
09-30-2005, 08:50 PM
Yes.

Drew
09-30-2005, 08:53 PM
Originally posted by Latrinsorm
Yes.

To what?

Latrinsorm
09-30-2005, 09:38 PM
To your initial question. All you need is a rank 5 on what should have been a rank 1 on plate. If you don't have much of a Dex bonus, you can get by with getting a rank 4. Best get a couple though, because sometimes the crit divisor goes a little wonky. To find out exactly how much more than incredible it is would require a ton of work, because crit weighting doesn't always kick in all the way (more's the pity).

MangledKitty
09-30-2005, 09:50 PM
Incredible is anything above +25. Technically, there's nothing above incredible, but +40 (claidhs) is the most mechanically documented on the functional scale.

Drew
09-30-2005, 09:54 PM
And that's what I was referring to, weighting above +40, incredible probably wasn't the right term to use.

Danical
11-12-2005, 05:55 PM
Jumping in late - but as an aside - I did research on Crit Weighting and Claids.

My research indicates there is no randomness associated with claids. They always end up doing 40 phantom points of damage. I've listed my formal analysis on the official website.

What claids still do suffer from, as do all weapons, is crit randomization.

Additionally, I cannot be sure if this only extends to claids or all crit weighted weapons in general. I don't really care because I use spells but just thought I'd throw that out there.

Drew
11-12-2005, 06:05 PM
Originally posted by vulvamancer
Jumping in late - but as an aside - I did research on Crit Weighting and Claids.

My research indicates there is no randomness associated with claids. They always end up doing 40 phantom points of damage. I've listed my formal analysis on the official website.

What claids still do suffer from, as do all weapons, is crit randomization.

Additionally, I cannot be sure if this only extends to claids or all crit weighted weapons in general. I don't really care because I use spells but just thought I'd throw that out there.


Yeah I saw that on the officials. The weapon tested, which wasn't a claid, showed some randomization.

Danical
11-12-2005, 06:12 PM
You mean the weapon that I used for my testing or another weapon in question?

Because I know the weapon I used for my testing was a claid.

Drew
11-12-2005, 06:25 PM
The weapon I was interested in testing.

Danical
11-12-2005, 06:27 PM
How much weighting did it have on it?

You would have to run a large number of samples to get away from the variance caused by crit randomization.

Unique
11-12-2005, 06:39 PM
Originally posted by vulvamancer
You would have to run a large number of samples to get away from the variance caused by crit randomization.


I just want to verify my understanding. Say you do a hit that should be rank 1 and your crit weighting should take it up to rank 5. (Specific case here).

If the rank 5 crit is the pre-randomization result, what are the probabilities of doing rank 1, 2, 3, 4, and 5 crits on that given strike? Are these probabilities even known?

If they are known then a sufficient sample of supposed-to-be rank 1 crits could be compared to the distribution of actual crits to get the effective (i.e. average) crit weighting value.

I'd have to think about it more to determine if this method would be accurate in any way, but it's just a thought.


Unique.

Danical
11-12-2005, 06:49 PM
read the post in R andI folder on the officials - I spelled it out there.

Warriorbird
11-14-2005, 04:15 PM
As far as weapons over incredible and testing? Don't buy them. They're not worth it. All the testing you need to do.

Drew
11-14-2005, 04:17 PM
Originally posted by Warriorbird
As far as weapons over incredible and testing? Don't buy them. They're not worth it. All the testing you need to do.


Which ones have you used that you get this from? In my personal opinion, and just within my own experience, they are well worth it. YMMV.

Warriorbird
11-15-2005, 06:59 AM
Several claidhmores. None impressed me.

Drew
11-15-2005, 11:24 AM
Originally posted by Warriorbird
Several claidhmores. None impressed me.


Claidhmores are unimpressive weapons outside of their inherit weighting. They aren't a good canidate for more weighting.

On the other hand, did you take them against full plate? It's hard not to be impressed with especially heavy weighted ones against plate.

Warriorbird
11-15-2005, 01:24 PM
The amount of things in full plate that one hunts outside of Voln tends to be limited, unless you really like hunting people.

StrayRogue
11-15-2005, 07:00 PM
I'd rather take 10x over incredible. Especially for a two-hander.

Drew
11-15-2005, 07:03 PM
Originally posted by StrayRogue
I'd rather take 10x over incredible. Especially for a two-hander.


High enchant + over incredible ftw!

StrayRogue
11-15-2005, 07:06 PM
Agreed.