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Apotheosis
09-25-2005, 02:51 PM
For Immediate Release
September 14, 2005
http://www.wellsfargo.com/press/20050914_StagecoachIsland.jhtml?year=2005&_request id=56596

Wells Fargo Introduces Stagecoach Island – Industry’s First Virtual Reality Online Game to Help Young Adults with Financial Literacy

Leading Financial Services Company Pilots Innovative Digital Program in San Diego and Austin, Texas
San Francisco — September 14, 2005

Wells Fargo today introduced Stagecoach IslandSM, a free, multi-player, online role-playing game developed to teach young adults important lessons in financial literacy. Wells Fargo is the first financial institution to use an online game of this kind for both financial education and entertainment purposes. Young adults in San Diego and Austin, Texas are the first to experience the Stagecoach Island game in a pilot program that kicked off Labor Day weekend this year and will end in mid-November.

The Stagecoach Island game allows players to select a virtual character and participate in an “island adventure.” Participants can choose to explore the virtual island - lush parks, hip cafes, dance clubs, trendy shops, amusement parks, hair salons and more. They can also interact in dozens of virtual, social situations – like skydiving, riding jets-skis, or playing games like paintball with other participants. Many activities on the island are “free,” but participants gain access to other experiences, such as dancing in a club or purchasing new clothes, by spending, saving and earning virtual money. Players can earn money by visiting the Virtual Learning Lounge and answering trivia questions about banking basics such as budgeting, saving and managing money. The Learning Lounge content is derived from Wells Fargo’s signature financial literacy program, Hands on Banking®.

Today, over half of U.S. high school students graduate without knowing the basics of banking, checking and savings accounts, budgeting, credit, and investing according to a study by Jump$tart Coalition. In addition, 70 percent of U.S. college students play video games, according to Pew Internet & American Life Project.

“The young adult years are a critical time for financial education because many of these young people are leaving home and becoming financially independent for the first time,” says Wells Fargo’s chief marketing officer, Sylvia Reynolds. “Stagecoach Island is a contemporary platform where we can educate young people about one of the most important topics to their future success — their finances — in a highly interactive, comfortable and fun environment.”

“The popularity of online role-playing games is staggering — there are millions of people participating in role-playing games worldwide and the typical college student spends nearly as much time playing video games (10,000 hours by graduation) as they do in class,” said Dr. Rodney Riegle of Illinois State University, developer and teacher of the world’s first online Role-Playing Course. “I think that young people who’ve grown up on computers and video games will embrace the Stagecoach Island experience, which is similar to a video game but actually provides a better opportunity to learn, explore and socialize in an immersive and interactive environment.”

Wells Fargo’s vision is to satisfy all its customers’ financial needs and help them succeed financially and the Stagecoach Island game is an extension of the company’s continuing efforts to offer critically needed financial education to young people. The online game is part of a broad, multi-faceted financial education program for young adults called We Take the Fun of Money SeriouslySM. Wells Fargo is hosting a series of live We Take the Fun of Money Seriously events throughout Austin and San Diego during September and October where young adults can participate in various activities — from karaoke and trivia games to athletic challenges and photo booths — and win prizes while learning about banking basics. Event participants will receive the web address and a unique login code for the Stagecoach Island software and will have the opportunity to play the online game at home for 30 days.

Wells Fargo developed the We Take the Fun of Money Seriously program and the Stagecoach Island game with experiential marketing agency Swivel Media based in San Francisco. “Education and entertainment are just beginning to merge. We’re excited to be involved with Wells Fargo’s Stagecoach Island, a project that really addresses young peoples’ need to learn in an engaging and realistic setting,” said Swivel Media’s founder and creative director, Erik Hauser. “We’re using the most sophisticated virtual gaming platform from Linden Lab, the creators of Second Life, to provide a highly engaging experience. We want today’s youth to learn how to manage their finances and how to handle credit — and we want them to have fun doing it.”

Note: Additional information and screenshots of the Stagecoach Island game are available upon request

Wells Fargo & Company is a diversified financial services company with $435 billion in assets, providing banking, insurance, investments, mortgage and consumer finance to more than 23 million customers from more than 6,000 stores and the internet (wellsfargo.com) across North America and elsewhere internationally. Wells Fargo Bank, N.A. is the only bank in the United States to receive the highest possible credit rating, “Aaa,” from Moody’s Investors Service.

Swivel Media (http://www.swivelmedia.com) is the creative, full service experience marketing shop headquartered in San Francisco, California. The agency provides the highest level of creative and strategic vision to solve challenging marketing objectives. Swivel analyzes all aspects of the brand-customer relationship and builds the essential brand experience. Swivel uses a truly medium-neutral, ‘world as our canvass’ methodology, delivering the right message, via the right medium, to the right audience, at the right time.

[Edited on 9-25-2005 by Yswithe]

Apotheosis
09-25-2005, 02:53 PM
System Requirements


PC/Windows:

Computer: Pentium III 800MHZ or higher, with 256MB RAM or more
Operating System: OS: Windows XP (sp2) / 2000 (sp4)
Video Card: nVidia Geforce 2 (32MB RAM) or higher, or ATI Radeon 8500 (32MB RAM) or higher
Internet Connection: DSL, cable modem or LAN (256kbps downstream or higher)


Mac:

Graphics Card: nVidia GeForce 2 (32MB RAM) or higher, or ATI Radeon 9000 (32 MB RAM) or higher.
Computer: 1 GHZ G4 or better, 512 MB RAM
OS: Mac OS 10.3.8 or higher
Internet Connection: Broadband (DSL/Cable Modem/LAN)

[Edited on 9-26-2005 by Yswithe]

Apotheosis
09-25-2005, 03:23 PM
Rules: While this is a "no minors" virtual world, there is No Cursing allowed. Basically, keep it to a PG environment. They have monitors as well.


Previous code no longer works, If anyone is interested, u2u me, and I'll set you up with something to check it out

[Edited on 9-26-2005 by Yswithe]

Jayvn
09-25-2005, 04:44 PM
Isn't wells fargo / BOA lose their database with their customer info in it for a bit... Maybe time should be spent on their company and not game development :p

Apotheosis
09-25-2005, 04:55 PM
Originally posted by Jayvn
Isn't wells fargo / BOA lose their database with their customer info in it for a bit... Maybe time should be spent on their company and not game development :p

I don't know what you're talking about there, but I would suggest you check this game out, it's pretty intriguing.

Jayvn
09-25-2005, 04:58 PM
Hmm I shoulda said wasn't it, or something I totally botched the grammar there, I'm lookin for the info now.

Jayvn
09-25-2005, 05:03 PM
http://www.sfgate.com/cgi-bin/article.cgi?file=/c/a/2005/06/29/BUG1VDG77F1.DTL&type=tech

http://www.consumerfedofca.org/bin/view.fpl/556635/article/843.html

http://www.consumeraffairs.com/news04/2005/citigroup_data.html

:)

Apotheosis
09-25-2005, 05:20 PM
Interesting. That was 2003, though. We're about 3 years past that, and believe me, if it didn't happen to Wells Fargo, it would have happened to someone else.

Anyway. Check the game out, already. ;)

Jayvn
09-25-2005, 05:23 PM
I can't :( I run a 450, all my new computers would always fry when i'd go on deployment or to a training center :( i'd come home to nothing but the old 450 still kicking... finally I accepted this and play gemstone on it. btw it runs faster than Iom's 'better' computer :p

Apotheosis
09-25-2005, 05:48 PM
Originally posted by Jayvn
I can't :( I run a 450, all my new computers would always fry when i'd go on deployment or to a training center :( i'd come home to nothing but the old 450 still kicking... finally I accepted this and play gemstone on it. btw it runs faster than Iom's 'better' computer :p

That's unfortunate. People should still check this out, even if they don't think they have anything to gain from something that is "education" focused.

It makes a really cool virtual chat room, if nothing else. Plus the amount of avatar customization is like, insane.. better then what I was seeing with HJ

Apotheosis
09-25-2005, 10:28 PM
Has anyone had a few moments to check this out? The install is pretty quick and easy. Just interested on any feedback people may have.

ElanthianSiren
09-26-2005, 11:04 AM
In general, I am a huge graphics game hater. I detest them, but this one wasn't that bad. I detest graphics because they typically like the personalization that I want to see in a character body. I hate canned bodies.

This one, you get to personalize pretty much anything. It's definitely not for those who think that War of the Worlds (WoW and yes I know it's actually World of Warcraft) is the best thing since sliced bread due to its pvp/cvc (whatever you want to call it).

The hosts are super friendly and willing to talk if you want though.

-M

Apotheosis
09-26-2005, 02:25 PM
Previous code no longer works, If anyone is interested, u2u me, and I'll set you up with something to check it out.

[Edited on 9-26-2005 by Yswithe]