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Halfsilver
10-05-2003, 10:14 AM
Anyone have a script for hunting woodsmen in sol or rotting corpses at varunar? Or even just zombies in the potter's field.
OHE style.

I've been looking for one forever. Too complicated to write it myself.

I'd be willing to pay some silver in-game to someone who could provide me with one--->or point me to where I could find a working one. Not that lame script maker that doesn't work.

-grays/d



[Edited on 10-5-2003 by Halfsilver]

DorrianDrake
11-29-2003, 04:15 PM
I also would really appreciate a undead script.....its hard out there for us volners :P

Xcalibur
11-29-2003, 04:19 PM
zombies bites hard, must seek a stance dance script AND the script must avoid room that has more than 2 zombies and flee when there's an other coming..

Sounds very complicated, or maybe it's just me

StrayRogue
11-29-2003, 04:22 PM
I have one for a wizard and works for the Abandoned Farm in mule. Not very complicated at all.

11-29-2003, 08:05 PM
Shit i have a undead script that swaps out weapons when a bless fails and picks up treasure. It wouldn't be too hard.

Xcalibur
11-29-2003, 08:18 PM
Zombies bites at 200. Wizard have a 919 that last a minute.

If I remember right, no profession have 200 ds in offensive/advanced.

That means you need to tell your script to stance dance EVERY time.

Sounds a pain to me

StrayRogue
11-29-2003, 08:21 PM
Most high end scripts than hunt you do tell you to stance dance.

Adhara
11-29-2003, 08:28 PM
Oh? And how do those "high end" scripts stance dance with multiple critters in the room I wonder? Would love to see that so that I may be enlightened. Sounds like this skill could be useful. :)

Xcalibur
11-29-2003, 08:29 PM
It's impossible without accepting to lose a few deeds.

Script takes time to take action and 2 zombies for ANYONE caught in offensive is a death wish.

Seems like I was right, yet again...

sux to be me :lol:

[Edited on 30-11-03 by Xcalibur]

DorrianDrake
11-29-2003, 09:42 PM
is it possible you could post this script stray? or maybe one similar for non wizard anyone? if anyone has or could easily make a script for dirges? would be great! :cool:

[Edited on 11-30-2003 by DorrianDrake]

Reyek
11-29-2003, 10:10 PM
zombies in mule... 302 ;). i did that for 10 levels. all by my self too

Trinitis
11-29-2003, 10:15 PM
First, what you do is find out if ya can hit them in stance neutural, or advanced..so you can have that extra DS and not worry about stance dancing. If you can't, then you find some way around it, be it sweep, ewave, vine, or what ever.

There are always ways around anything. The best being actually DOING the hunting..

but then again, I can't say much, cause I have been known to script hunt rats for a few levels.

-Adredrin

[Edited on 11-30-2003 by LordAdredrin]

DorrianDrake
11-29-2003, 10:23 PM
hmmmmmmmm.......i dont quite understand what lordadredrin is talking about......i think your a little off topic.......i was simply asking if anyone had a undead script for dirges or the like ..

Trinitis
11-29-2003, 10:25 PM
I was refering to the request for a zombie script, which was promptly followed by a comment about how hard it would be to make a script stance dance.

-Adredrin

Reyek
11-29-2003, 11:23 PM
[i]
but then again, I can't say much, cause I have been known to script hunt rats for a few levels.

-Adredrin



Also been seen scripting steeds and mares if im not mistaken.

11-30-2003, 04:18 AM
Originally posted by DorrianDrake
is it possible you could post this script stray? or maybe one similar for non wizard anyone? if anyone has or could easily make a script for dirges? would be great! :cool:

[Edited on 11-30-2003 by DorrianDrake]

I got one for fisherman\dirges in solhaven. Its the one i was talking about. Here it is, you can do some minor mods to make it stance dance.

#fishaxe.cmd

put stance off

Start:
ECHO ***STARTING***
put look
match 1 A gaping tear in the bow of the ship shows clearly how she was beached.
match 2 This cabin served as the crew
match 3 This larder once held the food
match 4 The hold continues to the
match 5 The remains of the galley
match 6 This cabin was likely an
match 7 The hold is dark here
match 8 Rusted weapons and shattered weapons
match 9 This compartment is almost
match 10 A sturdy companionway
match 11 Here on deck
match 12 The port side rail has
match 13 The mainmast of the ship
match 14 A plank crosses the mast
match 15 The mast is broken and
matchwait

1:
save 1
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move1 Obvious path
match Move1 Obvious exit
matchwait

Move1:
move w
goto 2

2:
save 2
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move2 Obvious path
match Move2 Obvious exit
matchwait

Move2:
move e
move s
goto 3

3:
save 3
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move3 Obvious path
match Move3 Obvious exit
matchwait

Move3:
move n
move sw
goto 4

4:
save 4
pause .5
put look
match check death dirge
match Check1 a greater ghoul
match Check2 spectral
match Move4 Obvious path
match Move4 Obvious exit
matchwait

Move4:
move w
goto 5

5:
save 5
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move5 Obvious path
match Move5 Obvious exit
matchwait

Move5:
move e
move s
goto 6

6:
save 6
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move6 Obvious path
match Move6 Obvious exit
matchwait

Move6:
move n
move sw
goto 7

7:
save 7
pause .5
put loo
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move7 Obvious path
match Move7 Obvious exit
matchwait

Move7:
move nw
goto 8

8:
save 8
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move8 Obvious path
match Move8 Obvious exit
matchwait

Move8:
move se
move se
goto 9


9:
save 9
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move9 Obvious path
match Move9 Obvious exit
matchwait

Move9:
move nw
move sw
goto 10

10:
save 10
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move10 Obvious path
match Move10 Obvious exit
matchwait

Move10:
move cli ladder
goto 11

11:
save 11
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move11 Obvious path
match Move11 Obvious exit
matchwait

Move11:
move ne
goto 12

12:
save 12
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move12 Obvious path
match Move12 Obvious exit
matchwait

Move12:
move ne
goto 13

13:
save 13
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move13 Obvious path
match Move13 Obvious exit
matchwait

Move13:
move cli mast
goto 14

14:
save 14
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move14 Obvious path
match Move14 Obvious exit
matchwait

Move14:
move up
goto 15

15:
save 15
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move15 Obvious path
match Move15 Obvious exit
matchwait

Move15:
move d
move d
move sw
move sw
move climb ladder
move ne
move ne
move ne
goto 1


Check:
echo ***Checking Dirge***
waitfor Obvious
put look
match Move%s Also here
Match Move%s Also in the room
match Attack Obvious exit
match Attack Obvious path
matchwait

Attack:
put attack dirge
MATCH Start I could not find what you were referring to.
MATCH Dead falls to the ground motionless
match Dead Isn't death enough
MATCH Unbless1 returns to normal.
Match unbless1 You hack away but the undead is immune to that form of attack!
MATCH Pause Roundtime:
MATCHWAIT

Pause:
pause 1
Goto Attack

Dead:
pause 0.5
put search dirge
goto roomcleanup
Goto Start

Check1:
echo ***Checking Ghoul***
waitfor Obvious
put look
match Move%s Also here
Match Move%s Also in the room
match Attack1 Obvious exit
match Attack1 Obvious path
matchwait

Attack1:
put attack ghoul
MATCH Start I could not find what you were referring to.
MATCH Dead1 falls to the ground motionless
match Dead1 Isn't death enough
MATCH Unbless1 returns to normal.
MATCH Unbless1 You hack away but the undead is immune to that form of attack!
MATCH Pause1 Roundtime:
MATCHWAIT

Pause1:
pause 1
Goto Attack1

Dead1:
pause 0.5
put search ghoul
goto RoomCleanUp

Check2:
echo ***Checking Fisherman***
waitfor Obvious
put look
match Move%s Also here
Match Move%s Also in the room
match Attack2 Obvious exit
match Attack2 Obvious path
matchwait

Attack2:
put attack fisher
MATCH Start I could not find what you were referring to.
Match Dead2 Isn't death
MATCH Dead2 falls to the ground motionless
Match Unbless1 returns to normal
MATCH Unbless1 You hack away but the undead is immune to that form of attack!
MATCH Pause2 Roundtime:
MATCHWAIT

Pause2:
pause 1
Goto Attack2

Dead2:
pause 0.5
put search fisher
goto roomCleanup

Unbless1:
pause Roundtime:
put put imflass axe in my cloak
put get my ora axe in pack
match unbless2 i could not find what you were referring to.
goto Attack1

Unbless2:
pause Roundtime:
put put ora axe in my cloak
put get my imflass axe
goto Attack2



RoomCleanUp:
put l
MATCH STRONG strongbox
MATCH CHEST chest
MATCH TRUNK trunk
MATCH COFFER coffer
MATCH BOX box
MATCH TOPAZ topaz
MATCH DUST a pinch of
MATCH LAPIS lapis
MATCH GEM gem
MATCH BLOODSTONE bloodstone
MATCH AMULET crystal amulet
MATCH AMULET ruby amulet
MATCH ORB orb
MATCH CRYSTAL crystal
MATCH WAND wand
MATCH JADE jade
MATCH CORAL coral
MATCH AGATE agate
MATCH SCROLL scroll
MATCH RING gold ring
MATCH ZIRCON zircon
MATCH NUGGET nugget
MATCH AMBER a piece of amber
MATCH DIAMOND diamond
MATCH PEARL pearl
MATCH SAPPHIRE sapphire
MATCH ROOMCLEANUP1 Obvious
MATCHWAIT

RoomCleanUp1:
put l
MATCH GARNET garnet
MATCH OPAL opal
MATCH STONE stone
MATCH JASPER jasper
MATCH SPINEL spinel
MATCH DIOPSIDE diopside
MATCH CORDERITE corderite
MATCH TOURMALINE tourmaline
MATCH MITHRILBLOOM mithril-bloom
MATCH ORABLOOM ora-bloom
MATCH QUARTZ a piece of milky quartz
MATCH QUARTZ a piece of smoky quartz
MATCH QUARTZ a piece of citrine quartz
MATCH FLASK white flask
MATCH LOCKPICK lockpick
MATCH EMERALD emerald
MATCH RUBY ruby
MATCH SHELL shell
MATCH ROOMCLEANED Obvious
MATCHWAIT

SKINNED:
put put my axe in my pack
waitfor you
put get axe
waitfor you

Skinned1:
put put my axe in my Pack

wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER axe
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

QUARTZ:
put put my axe in my pack
waitfor you
put get quartz
waitfor you

Quartz1:
put put my quartz in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER quartz
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT

MITHRILBLOOM:
put put my axe in my pack
waitfor you
put get mithril
waitfor you

MithrilBloom1:
put put my mithril in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER mithril-bloom
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT

ORABLOOM:
put put my axe in my pack
waitfor you
put get ora
waitfor you

OraBloom1:
put put my ora in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER ora-bloom
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT

TOURMALINE:
put put my axe in my pack
waitfor you
put get tourmaline
waitfor you

Tourmaline1:
put put my tourmaline in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER tourmaline
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT

BOX:
put put my axe in my pack
waitfor you
put get box
waitfor you

Box1:
put put my box in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER box
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

CHEST:
put put my axe in my pack
waitfor you
put get chest
waitfor you

Chest1:
put put my chest in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER chest
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

TRUNK:
put put my axe in my pack
waitfor you
put get trunk
waitfor you

Trunk1:
put put my trunk in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER trunk
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

COFFER:
put put my axe in my pack
waitfor you
put get coffer
waitfor you

Coffer1:
put put my coffer in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER coffer
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

STRONG:
put put my axe in my pack
waitfor you
put get strongbox
waitfor you

Strong1:
put put my strongbox in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER strongbox
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

AMBER:
put put my axe in my pack
waitfor you
put get amber
waitfor you

Amber1:
put put my amber in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER amber
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

TOPAZ:
put put my axe in my pack
waitfor you
put get topaz
waitfor you

Topaz1:
put put my topaz in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER topaz
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

DUST:
put put my axe in my pack
waitfor you
put get dust
waitfor you

Dust1:
put put my dust in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER dust
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

LAPIS:
put put my axe in my pack
waitfor you
put get lapis
waitfor you

Lapis1:
put put my lapis in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER lapis
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

GEM:
put put my axe in my pack
waitfor you
put get gem
waitfor you

Gem1:
put put my gem in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER gem
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

STONE:
put put my axe in my pack
waitfor you
put get stone
waitfor you

Stone1:
put put my stone in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER stone
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT

CRYSTAL:
put put my axe in my pack
waitfor you
put get crystal
waitfor you

Crystal1:
put put my crystal in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER crystal
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

ORB:
put put my axe in my pack
waitfor you
put get orb
waitfor you

Orb1:
put put my orb in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER orb
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

AMULET:
put put my axe in my pack
waitfor you
put get amulet
waitfor you

Amulet1:
put put my amulet in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER amulet
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

WAND:
put put my axe in my pack
waitfor you
put get wand
waitfor you

Wand1:
put put my wand in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER wand
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

JADE:
put put my axe in my pack
waitfor you
put get jade
waitfor you

Jade1:
put put my jade in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER jade
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

CORAL:
put put my axe in my pack
waitfor you
put get coral
waitfor you

Coral1:
put put my coral in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER coral
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

AGATE:
put put my axe in my pack
waitfor you
put get agate
waitfor you

Agate1:
put put my agate in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER agate
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

SCROLL:
put put my axe in my pack
waitfor you
put get scroll
waitfor you

Scroll1:
put put my scroll in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER scroll
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

RING:
put put my axe in my pack
waitfor you
put get ring
waitfor you

Ring1:
put put my ring in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER ring
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

ZIRCON:
put put my axe in my pack
waitfor you
put get zircon
waitfor you

Zircon1:
put put my zircon in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER zircon
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

NUGGET:
put put my axe in my pack
waitfor you
put get nugget
waitfor you

Nugget1:
put put my nugget in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER nugget
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

GARNET:
put put my axe in my pack
waitfor you
put get garnet
waitfor you

Garnet1:
put put my garnet in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER garnet
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT

OPAL:
put put my axe in my pack
waitfor you
put get opal
waitfor you

Opal1:
put put my opal in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER opal
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT

Bloodstone:
put put my axe in my pack
waitfor you
put get bloodstone
waitfor you

Bloodstone1:
put put my bloodstone in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER bloodstone
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

DIAMOND:
put put my axe in my pack
waitfor you
put get diamond
waitfor you

Diamond1:
put put my diamond in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER diamond
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

PEARL:
put put my axe in my pack
waitfor you
put get pearl
waitfor you

Pearl1:
put put my pearl in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER pearl
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

SAPPHIRE:
put put my axe in my pack
waitfor you
put get sapphire
waitfor you

Sapphire1:
put put my sapphire in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER sapphire
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT

JASPER:
put put my axe in my pack
waitfor you
put get jasper
waitfor you

Jasper1:
put put my jasper in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER jasper
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT

SPINEL:
put put my axe in my pack
waitfor you
put get spinel
waitfor you

Spinel1:
put put my spinel in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER spinel
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT

DIOPSIDE:
put put my axe in my pack
waitfor you
put get diopside
waitfor you

Diopside1:
put put my diopside in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER diopside
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT

CORDERITE:
put put my axe in my pack
waitfor you
put get corderite
waitfor you

Corderite1:
put put my corderite in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER corderite
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT

FLASK:
put put my axe in my pack
waitfor you
put get flask
waitfor you

Flask1:
put put my flask in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER flask
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT

LOCKPICK:
put put my axe in my pack
waitfor you
put get lockpick
waitfor you

Lockpick1:
put put my lockpick in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER lockpick
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT

EMERALD:
put put my axe in my pack
waitfor you
put get emerald
waitfor you

Emerald1:
put put my emerald in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER emerald
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT

RUBY:
put put my axe in my pack
waitfor you
put get ruby
waitfor you

Ruby1:
put put my ruby in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER ruby
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT

SHELL:
put put my axe in my pack
waitfor you
put get shell
waitfor you

SHELL1:
put put my Shell in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER itemname
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT

SWITCHCONTAINER:
echo Your bag is full, please go unload or shift your cargo and type CONTINUE SEARCH to continue the script.
waitfor CONTINUE SEARCH
goto CLEARHANDS

CLEARHANDS:
put glance
MATCH BOX1 box
MATCH CHEST1 chest
MATCH TRUNK1 trunk
MATCH COFFER1 coffer
MATCH STRONG1 strongbox
MATCH TOPAZ1 topaz
MATCH DUST1 a pinch of
MATCH LAPIS1 lapis
MATCH GEM1 gem
MATCH BLOODSTONE1 bloodstone
MATCH CRYSTAL1 crystal
MATCH ORB1 orb
MATCH AMULET1 amulet
MATCH WAND1 wand
MATCH JADE1 jade
MATCH CORAL1 coral
MATCH AGATE1 agate
MATCH SCROLL1 scroll
MATCH RING1 gold ring
MATCH ZIRCON1 zircon
MATCH NUGGET1 nugget
MATCH AMBER1 amber
MATCH GARNET1 garnet
MATCH OPAL1 opal
MATCH DIAMOND1 diamond
MATCH PEARL1 pearl
MATCH SAPPHIRE1 sapphire
MATCH CLEARHANDS2 in your left hand.
MATCHWAIT

CLEARHANDS2:
put glance
MATCH STONE1 stone
MATCH JASPER1 jasper
MATCH SPINEL1 spinel
MATCH DIOPSIDE1 diopside
MATCH CORDERITE1 corderite
MATCH TOURMALINE1 tourmaline
MATCH MITHRILBLOOM1 mithril-bloom
MATCH ORABLOOM1 ora-bloom
MATCH QUARTZ1 quartz
MATCH FLASK1 flask
MATCH LOCKPICK1 lockpick
MATCH EMERALD1 emerald
MATCH RUBY1 ruby
MATCH Skinned1 axe
MATCH SHELL shell
MATCHWAIT

ROOMCLEANED:
Goto Start

DorrianDrake
11-30-2003, 06:35 AM
um, is it just me or does that script have no resting room, as well as no gauge on xp.......that script would continue forever.......well not forever...when you filled up your "pack" it would pause waiting for you to put in your gem or whatnot and then youd get logged off for inactivity.........hmmmmm.....also, why is there like 3 different actions for the checking if a creature is in a room etc......seems excessive..... but it is a good start...... and im guessing the starting point would have to be in the hunting area, considering theres no resting or starting point.........hmm..

Razorfish
12-01-2003, 02:01 AM
I dont think there is any place to rest there... ya have to head back to the broken tower to rest....

DorrianDrake
12-01-2003, 02:05 AM
exactly.

12-01-2003, 03:15 AM
Originally posted by DorrianDrake
um, is it just me or does that script have no resting room, as well as no gauge on xp.......that script would continue forever.......well not forever...when you filled up your "pack" it would pause waiting for you to put in your gem or whatnot and then youd get logged off for inactivity.........hmmmmm.....also, why is there like 3 different actions for the checking if a creature is in a room etc......seems excessive..... but it is a good start...... and im guessing the starting point would have to be in the hunting area, considering theres no resting or starting point.........hmm..

It'll put away the gems, but theres no exp check or resting place because i don't afk script. So no need for it. You wouldn't wan to afk script in that area and pick up treasure anyway. You'd be completely full in 30 minutes. Thats why i said with a few mods you could make it work for you.

DorrianDrake
12-01-2003, 05:03 AM
true, all my scripts pick up items and sell them btw......they just have a matchwait for if your container is full.......in which case i have it go to another container and if full drop. its a good way to make cash....a few thousand a trip is always good :)

12-01-2003, 06:38 PM
You can specifiy another container.