View Full Version : Undead Script
Halfsilver
10-05-2003, 10:14 AM
Anyone have a script for hunting woodsmen in sol or rotting corpses at varunar? Or even just zombies in the potter's field.
OHE style.
I've been looking for one forever. Too complicated to write it myself.
I'd be willing to pay some silver in-game to someone who could provide me with one--->or point me to where I could find a working one. Not that lame script maker that doesn't work.
-grays/d
[Edited on 10-5-2003 by Halfsilver]
DorrianDrake
11-29-2003, 04:15 PM
I also would really appreciate a undead script.....its hard out there for us volners :P
Xcalibur
11-29-2003, 04:19 PM
zombies bites hard, must seek a stance dance script AND the script must avoid room that has more than 2 zombies and flee when there's an other coming..
Sounds very complicated, or maybe it's just me
StrayRogue
11-29-2003, 04:22 PM
I have one for a wizard and works for the Abandoned Farm in mule. Not very complicated at all.
Shit i have a undead script that swaps out weapons when a bless fails and picks up treasure. It wouldn't be too hard.
Xcalibur
11-29-2003, 08:18 PM
Zombies bites at 200. Wizard have a 919 that last a minute.
If I remember right, no profession have 200 ds in offensive/advanced.
That means you need to tell your script to stance dance EVERY time.
Sounds a pain to me
StrayRogue
11-29-2003, 08:21 PM
Most high end scripts than hunt you do tell you to stance dance.
Adhara
11-29-2003, 08:28 PM
Oh? And how do those "high end" scripts stance dance with multiple critters in the room I wonder? Would love to see that so that I may be enlightened. Sounds like this skill could be useful. :)
Xcalibur
11-29-2003, 08:29 PM
It's impossible without accepting to lose a few deeds.
Script takes time to take action and 2 zombies for ANYONE caught in offensive is a death wish.
Seems like I was right, yet again...
sux to be me :lol:
[Edited on 30-11-03 by Xcalibur]
DorrianDrake
11-29-2003, 09:42 PM
is it possible you could post this script stray? or maybe one similar for non wizard anyone? if anyone has or could easily make a script for dirges? would be great! :cool:
[Edited on 11-30-2003 by DorrianDrake]
Reyek
11-29-2003, 10:10 PM
zombies in mule... 302 ;). i did that for 10 levels. all by my self too
Trinitis
11-29-2003, 10:15 PM
First, what you do is find out if ya can hit them in stance neutural, or advanced..so you can have that extra DS and not worry about stance dancing. If you can't, then you find some way around it, be it sweep, ewave, vine, or what ever.
There are always ways around anything. The best being actually DOING the hunting..
but then again, I can't say much, cause I have been known to script hunt rats for a few levels.
-Adredrin
[Edited on 11-30-2003 by LordAdredrin]
DorrianDrake
11-29-2003, 10:23 PM
hmmmmmmmm.......i dont quite understand what lordadredrin is talking about......i think your a little off topic.......i was simply asking if anyone had a undead script for dirges or the like ..
Trinitis
11-29-2003, 10:25 PM
I was refering to the request for a zombie script, which was promptly followed by a comment about how hard it would be to make a script stance dance.
-Adredrin
Reyek
11-29-2003, 11:23 PM
[i]
but then again, I can't say much, cause I have been known to script hunt rats for a few levels.
-Adredrin
Also been seen scripting steeds and mares if im not mistaken.
Originally posted by DorrianDrake
is it possible you could post this script stray? or maybe one similar for non wizard anyone? if anyone has or could easily make a script for dirges? would be great! :cool:
[Edited on 11-30-2003 by DorrianDrake]
I got one for fisherman\dirges in solhaven. Its the one i was talking about. Here it is, you can do some minor mods to make it stance dance.
#fishaxe.cmd
put stance off
Start:
ECHO ***STARTING***
put look
match 1 A gaping tear in the bow of the ship shows clearly how she was beached.
match 2 This cabin served as the crew
match 3 This larder once held the food
match 4 The hold continues to the
match 5 The remains of the galley
match 6 This cabin was likely an
match 7 The hold is dark here
match 8 Rusted weapons and shattered weapons
match 9 This compartment is almost
match 10 A sturdy companionway
match 11 Here on deck
match 12 The port side rail has
match 13 The mainmast of the ship
match 14 A plank crosses the mast
match 15 The mast is broken and
matchwait
1:
save 1
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move1 Obvious path
match Move1 Obvious exit
matchwait
Move1:
move w
goto 2
2:
save 2
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move2 Obvious path
match Move2 Obvious exit
matchwait
Move2:
move e
move s
goto 3
3:
save 3
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move3 Obvious path
match Move3 Obvious exit
matchwait
Move3:
move n
move sw
goto 4
4:
save 4
pause .5
put look
match check death dirge
match Check1 a greater ghoul
match Check2 spectral
match Move4 Obvious path
match Move4 Obvious exit
matchwait
Move4:
move w
goto 5
5:
save 5
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move5 Obvious path
match Move5 Obvious exit
matchwait
Move5:
move e
move s
goto 6
6:
save 6
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move6 Obvious path
match Move6 Obvious exit
matchwait
Move6:
move n
move sw
goto 7
7:
save 7
pause .5
put loo
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move7 Obvious path
match Move7 Obvious exit
matchwait
Move7:
move nw
goto 8
8:
save 8
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move8 Obvious path
match Move8 Obvious exit
matchwait
Move8:
move se
move se
goto 9
9:
save 9
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move9 Obvious path
match Move9 Obvious exit
matchwait
Move9:
move nw
move sw
goto 10
10:
save 10
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move10 Obvious path
match Move10 Obvious exit
matchwait
Move10:
move cli ladder
goto 11
11:
save 11
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move11 Obvious path
match Move11 Obvious exit
matchwait
Move11:
move ne
goto 12
12:
save 12
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move12 Obvious path
match Move12 Obvious exit
matchwait
Move12:
move ne
goto 13
13:
save 13
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move13 Obvious path
match Move13 Obvious exit
matchwait
Move13:
move cli mast
goto 14
14:
save 14
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move14 Obvious path
match Move14 Obvious exit
matchwait
Move14:
move up
goto 15
15:
save 15
pause .5
put look
match check death dirge
match Check1 greater ghoul
match Check2 spectral
match Move15 Obvious path
match Move15 Obvious exit
matchwait
Move15:
move d
move d
move sw
move sw
move climb ladder
move ne
move ne
move ne
goto 1
Check:
echo ***Checking Dirge***
waitfor Obvious
put look
match Move%s Also here
Match Move%s Also in the room
match Attack Obvious exit
match Attack Obvious path
matchwait
Attack:
put attack dirge
MATCH Start I could not find what you were referring to.
MATCH Dead falls to the ground motionless
match Dead Isn't death enough
MATCH Unbless1 returns to normal.
Match unbless1 You hack away but the undead is immune to that form of attack!
MATCH Pause Roundtime:
MATCHWAIT
Pause:
pause 1
Goto Attack
Dead:
pause 0.5
put search dirge
goto roomcleanup
Goto Start
Check1:
echo ***Checking Ghoul***
waitfor Obvious
put look
match Move%s Also here
Match Move%s Also in the room
match Attack1 Obvious exit
match Attack1 Obvious path
matchwait
Attack1:
put attack ghoul
MATCH Start I could not find what you were referring to.
MATCH Dead1 falls to the ground motionless
match Dead1 Isn't death enough
MATCH Unbless1 returns to normal.
MATCH Unbless1 You hack away but the undead is immune to that form of attack!
MATCH Pause1 Roundtime:
MATCHWAIT
Pause1:
pause 1
Goto Attack1
Dead1:
pause 0.5
put search ghoul
goto RoomCleanUp
Check2:
echo ***Checking Fisherman***
waitfor Obvious
put look
match Move%s Also here
Match Move%s Also in the room
match Attack2 Obvious exit
match Attack2 Obvious path
matchwait
Attack2:
put attack fisher
MATCH Start I could not find what you were referring to.
Match Dead2 Isn't death
MATCH Dead2 falls to the ground motionless
Match Unbless1 returns to normal
MATCH Unbless1 You hack away but the undead is immune to that form of attack!
MATCH Pause2 Roundtime:
MATCHWAIT
Pause2:
pause 1
Goto Attack2
Dead2:
pause 0.5
put search fisher
goto roomCleanup
Unbless1:
pause Roundtime:
put put imflass axe in my cloak
put get my ora axe in pack
match unbless2 i could not find what you were referring to.
goto Attack1
Unbless2:
pause Roundtime:
put put ora axe in my cloak
put get my imflass axe
goto Attack2
RoomCleanUp:
put l
MATCH STRONG strongbox
MATCH CHEST chest
MATCH TRUNK trunk
MATCH COFFER coffer
MATCH BOX box
MATCH TOPAZ topaz
MATCH DUST a pinch of
MATCH LAPIS lapis
MATCH GEM gem
MATCH BLOODSTONE bloodstone
MATCH AMULET crystal amulet
MATCH AMULET ruby amulet
MATCH ORB orb
MATCH CRYSTAL crystal
MATCH WAND wand
MATCH JADE jade
MATCH CORAL coral
MATCH AGATE agate
MATCH SCROLL scroll
MATCH RING gold ring
MATCH ZIRCON zircon
MATCH NUGGET nugget
MATCH AMBER a piece of amber
MATCH DIAMOND diamond
MATCH PEARL pearl
MATCH SAPPHIRE sapphire
MATCH ROOMCLEANUP1 Obvious
MATCHWAIT
RoomCleanUp1:
put l
MATCH GARNET garnet
MATCH OPAL opal
MATCH STONE stone
MATCH JASPER jasper
MATCH SPINEL spinel
MATCH DIOPSIDE diopside
MATCH CORDERITE corderite
MATCH TOURMALINE tourmaline
MATCH MITHRILBLOOM mithril-bloom
MATCH ORABLOOM ora-bloom
MATCH QUARTZ a piece of milky quartz
MATCH QUARTZ a piece of smoky quartz
MATCH QUARTZ a piece of citrine quartz
MATCH FLASK white flask
MATCH LOCKPICK lockpick
MATCH EMERALD emerald
MATCH RUBY ruby
MATCH SHELL shell
MATCH ROOMCLEANED Obvious
MATCHWAIT
SKINNED:
put put my axe in my pack
waitfor you
put get axe
waitfor you
Skinned1:
put put my axe in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER axe
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
QUARTZ:
put put my axe in my pack
waitfor you
put get quartz
waitfor you
Quartz1:
put put my quartz in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER quartz
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT
MITHRILBLOOM:
put put my axe in my pack
waitfor you
put get mithril
waitfor you
MithrilBloom1:
put put my mithril in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER mithril-bloom
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT
ORABLOOM:
put put my axe in my pack
waitfor you
put get ora
waitfor you
OraBloom1:
put put my ora in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER ora-bloom
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT
TOURMALINE:
put put my axe in my pack
waitfor you
put get tourmaline
waitfor you
Tourmaline1:
put put my tourmaline in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER tourmaline
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT
BOX:
put put my axe in my pack
waitfor you
put get box
waitfor you
Box1:
put put my box in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER box
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
CHEST:
put put my axe in my pack
waitfor you
put get chest
waitfor you
Chest1:
put put my chest in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER chest
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
TRUNK:
put put my axe in my pack
waitfor you
put get trunk
waitfor you
Trunk1:
put put my trunk in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER trunk
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
COFFER:
put put my axe in my pack
waitfor you
put get coffer
waitfor you
Coffer1:
put put my coffer in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER coffer
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
STRONG:
put put my axe in my pack
waitfor you
put get strongbox
waitfor you
Strong1:
put put my strongbox in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER strongbox
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
AMBER:
put put my axe in my pack
waitfor you
put get amber
waitfor you
Amber1:
put put my amber in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER amber
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
TOPAZ:
put put my axe in my pack
waitfor you
put get topaz
waitfor you
Topaz1:
put put my topaz in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER topaz
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
DUST:
put put my axe in my pack
waitfor you
put get dust
waitfor you
Dust1:
put put my dust in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER dust
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
LAPIS:
put put my axe in my pack
waitfor you
put get lapis
waitfor you
Lapis1:
put put my lapis in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER lapis
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
GEM:
put put my axe in my pack
waitfor you
put get gem
waitfor you
Gem1:
put put my gem in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER gem
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
STONE:
put put my axe in my pack
waitfor you
put get stone
waitfor you
Stone1:
put put my stone in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER stone
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT
CRYSTAL:
put put my axe in my pack
waitfor you
put get crystal
waitfor you
Crystal1:
put put my crystal in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER crystal
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
ORB:
put put my axe in my pack
waitfor you
put get orb
waitfor you
Orb1:
put put my orb in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER orb
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
AMULET:
put put my axe in my pack
waitfor you
put get amulet
waitfor you
Amulet1:
put put my amulet in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER amulet
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
WAND:
put put my axe in my pack
waitfor you
put get wand
waitfor you
Wand1:
put put my wand in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER wand
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
JADE:
put put my axe in my pack
waitfor you
put get jade
waitfor you
Jade1:
put put my jade in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER jade
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
CORAL:
put put my axe in my pack
waitfor you
put get coral
waitfor you
Coral1:
put put my coral in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER coral
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
AGATE:
put put my axe in my pack
waitfor you
put get agate
waitfor you
Agate1:
put put my agate in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER agate
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
SCROLL:
put put my axe in my pack
waitfor you
put get scroll
waitfor you
Scroll1:
put put my scroll in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER scroll
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
RING:
put put my axe in my pack
waitfor you
put get ring
waitfor you
Ring1:
put put my ring in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER ring
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
ZIRCON:
put put my axe in my pack
waitfor you
put get zircon
waitfor you
Zircon1:
put put my zircon in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER zircon
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
NUGGET:
put put my axe in my pack
waitfor you
put get nugget
waitfor you
Nugget1:
put put my nugget in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER nugget
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
GARNET:
put put my axe in my pack
waitfor you
put get garnet
waitfor you
Garnet1:
put put my garnet in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER garnet
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT
OPAL:
put put my axe in my pack
waitfor you
put get opal
waitfor you
Opal1:
put put my opal in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER opal
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT
Bloodstone:
put put my axe in my pack
waitfor you
put get bloodstone
waitfor you
Bloodstone1:
put put my bloodstone in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER bloodstone
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
DIAMOND:
put put my axe in my pack
waitfor you
put get diamond
waitfor you
Diamond1:
put put my diamond in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER diamond
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
PEARL:
put put my axe in my pack
waitfor you
put get pearl
waitfor you
Pearl1:
put put my pearl in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER pearl
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
SAPPHIRE:
put put my axe in my pack
waitfor you
put get sapphire
waitfor you
Sapphire1:
put put my sapphire in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER sapphire
MATCH ROOMCLEANUP axe in your right hand
MATCHWAIT
JASPER:
put put my axe in my pack
waitfor you
put get jasper
waitfor you
Jasper1:
put put my jasper in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER jasper
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT
SPINEL:
put put my axe in my pack
waitfor you
put get spinel
waitfor you
Spinel1:
put put my spinel in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER spinel
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT
DIOPSIDE:
put put my axe in my pack
waitfor you
put get diopside
waitfor you
Diopside1:
put put my diopside in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER diopside
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT
CORDERITE:
put put my axe in my pack
waitfor you
put get corderite
waitfor you
Corderite1:
put put my corderite in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER corderite
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT
FLASK:
put put my axe in my pack
waitfor you
put get flask
waitfor you
Flask1:
put put my flask in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER flask
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT
LOCKPICK:
put put my axe in my pack
waitfor you
put get lockpick
waitfor you
Lockpick1:
put put my lockpick in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER lockpick
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT
EMERALD:
put put my axe in my pack
waitfor you
put get emerald
waitfor you
Emerald1:
put put my emerald in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER emerald
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT
RUBY:
put put my axe in my pack
waitfor you
put get ruby
waitfor you
Ruby1:
put put my ruby in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER ruby
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT
SHELL:
put put my axe in my pack
waitfor you
put get shell
waitfor you
SHELL1:
put put my Shell in my Pack
wait
put get my axe from my pack
waitfor you
put glance
MATCH SWITCHCONTAINER itemname
MATCH ROOMCLEANUP1 axe in your right hand
MATCHWAIT
SWITCHCONTAINER:
echo Your bag is full, please go unload or shift your cargo and type CONTINUE SEARCH to continue the script.
waitfor CONTINUE SEARCH
goto CLEARHANDS
CLEARHANDS:
put glance
MATCH BOX1 box
MATCH CHEST1 chest
MATCH TRUNK1 trunk
MATCH COFFER1 coffer
MATCH STRONG1 strongbox
MATCH TOPAZ1 topaz
MATCH DUST1 a pinch of
MATCH LAPIS1 lapis
MATCH GEM1 gem
MATCH BLOODSTONE1 bloodstone
MATCH CRYSTAL1 crystal
MATCH ORB1 orb
MATCH AMULET1 amulet
MATCH WAND1 wand
MATCH JADE1 jade
MATCH CORAL1 coral
MATCH AGATE1 agate
MATCH SCROLL1 scroll
MATCH RING1 gold ring
MATCH ZIRCON1 zircon
MATCH NUGGET1 nugget
MATCH AMBER1 amber
MATCH GARNET1 garnet
MATCH OPAL1 opal
MATCH DIAMOND1 diamond
MATCH PEARL1 pearl
MATCH SAPPHIRE1 sapphire
MATCH CLEARHANDS2 in your left hand.
MATCHWAIT
CLEARHANDS2:
put glance
MATCH STONE1 stone
MATCH JASPER1 jasper
MATCH SPINEL1 spinel
MATCH DIOPSIDE1 diopside
MATCH CORDERITE1 corderite
MATCH TOURMALINE1 tourmaline
MATCH MITHRILBLOOM1 mithril-bloom
MATCH ORABLOOM1 ora-bloom
MATCH QUARTZ1 quartz
MATCH FLASK1 flask
MATCH LOCKPICK1 lockpick
MATCH EMERALD1 emerald
MATCH RUBY1 ruby
MATCH Skinned1 axe
MATCH SHELL shell
MATCHWAIT
ROOMCLEANED:
Goto Start
DorrianDrake
11-30-2003, 06:35 AM
um, is it just me or does that script have no resting room, as well as no gauge on xp.......that script would continue forever.......well not forever...when you filled up your "pack" it would pause waiting for you to put in your gem or whatnot and then youd get logged off for inactivity.........hmmmmm.....also, why is there like 3 different actions for the checking if a creature is in a room etc......seems excessive..... but it is a good start...... and im guessing the starting point would have to be in the hunting area, considering theres no resting or starting point.........hmm..
Razorfish
12-01-2003, 02:01 AM
I dont think there is any place to rest there... ya have to head back to the broken tower to rest....
DorrianDrake
12-01-2003, 02:05 AM
exactly.
Originally posted by DorrianDrake
um, is it just me or does that script have no resting room, as well as no gauge on xp.......that script would continue forever.......well not forever...when you filled up your "pack" it would pause waiting for you to put in your gem or whatnot and then youd get logged off for inactivity.........hmmmmm.....also, why is there like 3 different actions for the checking if a creature is in a room etc......seems excessive..... but it is a good start...... and im guessing the starting point would have to be in the hunting area, considering theres no resting or starting point.........hmm..
It'll put away the gems, but theres no exp check or resting place because i don't afk script. So no need for it. You wouldn't wan to afk script in that area and pick up treasure anyway. You'd be completely full in 30 minutes. Thats why i said with a few mods you could make it work for you.
DorrianDrake
12-01-2003, 05:03 AM
true, all my scripts pick up items and sell them btw......they just have a matchwait for if your container is full.......in which case i have it go to another container and if full drop. its a good way to make cash....a few thousand a trip is always good :)
You can specifiy another container.
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