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Overlordz
09-12-2005, 02:55 AM
>You gesture while summoning the spirits of nature to aid you with the Sun Burst spell...
Your spell is ready.
You gesture.
A sudden burst of bright light emanates from your hand!
You reveal Leash from hiding!
You reveal Alfue from hiding!
You reveal Tyrtanical from hiding!
You detect Shardner, who is invisible.
Cast Roundtime 3 Seconds.
>Speaking to you, Kaelowyn says, "That's not very nice."
>You say, "Boo hoo."
>Leash leaps from hiding to attack!
Leash swings a razor-sharp imflass greatsword at you!
AS: +233 vs DS: +532 with AvD: +38 + d100 roll: +27 = -234
A clean miss.
>Leash frowns.
>You gesture at Leash.

Dozens of long thorns suddenly grow out from the ground underneath Leash! Several of the thorns jab into him!
... hits for 32 points of damage!
... 30 points of damage!
Great shot penetrates thigh and shatters bone!
He is knocked to the ground!
He is stunned!
... hits for 10 points of damage!
... 35 points of damage!
Awesome shot shatters ribs and punctures lung!
... hits for 26 points of damage!
... 35 points of damage!
Blow shatters knee and severs lower leg!
Cast Roundtime 3 Seconds.
You say, "Whoops."
Leash's muscles twitch and a strained look crosses his face.

Leash stands up.
You laugh out loud!

>You draw a glowing pattern in the air before Leash.
CS: +255 - TD: +170 + CvA: -18 + d100: +90 == +157
Warding failed!
Leash's eyes roll up into his head as he slumps to the ground.
You reach into Leash's spidersilk backpack and pull out a star ruby.
>Leash awakens startled.
Alfue pokes Leash in the ribs.
>Alfue grabs Leash and drags him south.
>s[Town Square, South Alley]
This narrow alleyway passes crookedly between the old wood and stone walls of the surrounding buildings, providing a shaded byway from the busy road to the south to a small park nestled in a grassy niche to the north. An occasional stray mutt sniffs around the foundations, searching for rats or morsels.
Also here: Leash who is lying down, Alfue
Obvious paths: north, south
>You draw a glowing pattern in the air before Alfue.
CS: +255 - TD: +147 + CvA: -18 + d100: +77 - -5 == +172
Warding failed!
Alfue's eyes roll up into his head as he slumps to the ground.
You draw a glowing pattern in the air before Leash.
CS: +255 - TD: +170 + CvA: -18 + d100: +90 == +157
Warding failed!
Leash's eyes roll up into his head as his body goes limp on the ground.
>A cloud of dense silvery fog suddenly appears. The fog quickly dissipates to reveal Kaelowyn.
Alfue awakens startled.
Kaelowyn stares off into space.
Leash awakens startled.
-------------------------------------------------------------------------
Leash leaps from hiding to attack!
Leash swings a razor-sharp imflass greatsword at you!
You evade the attack by inches!
>You gesture at Leash.

Dozens of long thorns suddenly grow out from the ground underneath Leash! Several of the thorns jab into him!
... hits for 22 points of damage!
... 35 points of damage!
Blow shatters knee and severs lower leg!
Leash screams and falls to the ground grasping his mangled left leg!
He is stunned!
... hits for 12 points of damage!
... 30 points of damage!
Strong strike, punctures lung!
... hits for 13 points of damage!
... 30 points of damage!
Amazing shot through Leash's nose enters the brain!

* Leash drops dead at your feet!

The guiding force leaves Leash.
The glowing specks of energy surrounding Leash suddenly shoot off in all directions, then quickly fade away.
The brilliant luminescence fades from around Leash.
The bright luminescence fades from around Leash.
The silvery luminescence fades from around Leash.
Leash seems a bit less imposing.

A voice from the crowd echoes, "Murder! Murder! Someone call for the night watchman!"

Cast Roundtime 3 Seconds.
----------------------------------------------

The city official says, "Well, Wutaki, I hope you've learned your lesson now. You may go." With that, the official walks over to you and sets you free.


You ponder what you should do now for a moment, and realize that since you've served your punishments, you should be able to pick up your belongings from the local constabulary. You do remember the judge telling you that you need to pick up your belongings as soon as possible, lest they be sold to the poor.
Roundtime: 15 sec.

Leash leaps from hiding to attack!
Leash swings a razor-sharp imflass greatsword at you!
You skillfully dodge the attack!

You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...
Your spell is ready.
>Cast at what?
>Leash leaps from hiding to attack!
Leash swings a razor-sharp imflass greatsword at you!
AS: +226 vs DS: +433 with AvD: +41 + d100 roll: +4 = -162
A clean miss.
>You gesture at Leash.

Dozens of long thorns suddenly grow out from the ground underneath Leash! Several of the thorns jab into him!
... hits for 17 points of damage!
... 40 points of damage!
Strike punctures thigh and shatters femur!
Leash screams and falls to the ground grasping his mangled right leg!
He is stunned!
... hits for 17 points of damage!
... 30 points of damage!
Strong strike, punctures lung!
... hits for 32 points of damage!
... 35 points of damage!
Bladder impaled, what a mess!
Cast Roundtime 3 Seconds.
You draw a glowing pattern in the air before Leash.
CS: +255 - TD: +170 + CvA: -18 + d100: +89 == +156
Warding failed!
Leash's eyes roll up into his head as he slumps to the ground.
You grab Leash and drag him west with you...
You grab Leash and drag him west with you...
drag leash sYou grab Leash and drag him south with you...
>You grab Leash and drag him with you...
>You gesture at Leash.

Dozens of long thorns suddenly grow out from the ground underneath Leash! Several of the thorns jab into him!
... hits for 10 points of damage!

* Leash drops dead at your feet!

The brilliant luminescence fades from around Leash.
The glowing specks of energy surrounding Leash suddenly shoot off in all directions, then quickly fade away.
The bright luminescence fades from around Leash.
The silvery luminescence fades from around Leash.
Leash seems a bit less imposing.
Cast Roundtime 3 Seconds.

---------------------------------------------------------
>Alfue leaps from hiding to attack!
Alfue swings a blackened vultite handaxe at you!
AS: +338 vs DS: +483 with AvD: +30 + d100 roll: +52 = -63
A clean miss.

>You gesture at Alfue.

Dozens of long thorns suddenly grow out from the ground underneath Alfue! Several of the thorns jab into him!
... hits for 31 points of damage!
... 30 points of damage!
Great shot penetrates thigh and shatters bone!
He is knocked to the ground!
He is stunned!
... hits for 39 points of damage!
... 35 points of damage!
Bladder impaled, what a mess!
... hits for 33 points of damage!

* Alfue drops dead at your feet!

Cast Roundtime 3 Seconds.

----------------------------------------------------

Speaking to you, Kaelowyn says, "Now repeat after me... I promise not to murder Alfue until the link between Kael and him have been dropped."
You ask, "I don't speak elven?"
Kaelowyn says, "I have better things to do than listening to someone who speaks dumb."
Kaelowyn gestures.
A sense of peace and calm settles over the area.
>You laugh out loud!
>You say, "Now thats cheating."
>Kaelowyn gestures at Alfue.
Kaelowyn suddenly looks very drained.

A bolt of soft white light streaks down from the sky bathing Alfue in it.
>
A brilliant glow forms around Alfue, lingers for a moment, and finally fades. Alfue awakens looking somewhat confused and seriously drained.
Alfue seems slightly different.
You grab Alfue and drag him south with you...
>You gesture at Alfue.

Dozens of long thorns suddenly grow out from the ground underneath Alfue! Several of the thorns jab into him!
... hits for 37 points of damage!
... 40 points of damage!
Strike punctures throat and ruins vocal cords!

* Alfue drops dead at your feet!

Cast Roundtime 3 Seconds.
You laugh out loud!
>n
[Wehnimer's, Exterior]
The muted sounds of loud bartering from within Wehnimer's Landing, and the lonely calls of a pair of mated fenvaoks high up in the air vie for your attention as you march along the outer western edge of the town. You also see a short sword, a piece of citrine quartz and a large wooden gate.
Also here: Brutish, a stunned Kaelowyn, the body of Leash who is lying down
Obvious paths: north, south
You say, "Sorry about that."
>You bow to Kaelowyn.
Kaelowyn says, "That's mean. I can't raise anyone for at least an hour."
>Kaelowyn sighs.
>Kaelowyn just went south.
-------------------------------------------
>Kaelowyn channels at you.
Particles of dust and soot rise from the ground at Kaelowyn's feet as she releases a pulsating, platinum ripple of energy toward you!
CS: +373 - TD: +334 + CvA: +2 + d100: +21 - +5 == +57
Warded off!
Kaelowyn just went south.
You say, "Oh my."

>peer nYou peer north and see ...

[Wehnimer's, Exterior]
As you progress on this north-south path, the dark forest to the west catches your eye. A little forbidding in its primeval appearance, it is sure to offer a good source of small-game hunting.
Also here: Kaelowyn, Alfue
Obvious paths: north, south, west
n
>[Wehnimer's, Exterior]
As you progress on this north-south path, the dark forest to the west catches your eye. A little forbidding in its primeval appearance, it is sure to offer a good source of small-game hunting.
Also here: Kaelowyn, Alfue
Obvious paths: north, south, west
You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...
Your spell is ready.
>You gesture at Alfue.
For some reason, you feel extremely lucky.

Dozens of long thorns suddenly grow out from the ground underneath Alfue! Several of the thorns jab into him!
... hits for 25 points of damage!
... 35 points of damage!
Blow shatters knee and severs lower leg!
Alfue screams and falls to the ground grasping his mangled left leg!
He is stunned!
... hits for 12 points of damage!
... 30 points of damage!
Fine shot pierces jugular vein! The brain wonders where all its oxygen went, briefly.

* Alfue drops dead at your feet!

Cast Roundtime 3 Seconds.

---------------------------------------

>You notice Alfue try to tiptoe silently by you.
You notice a rush cheetah glancing off in another direction for a moment.
You point at Alfue, ruining his hiding place.
Roundtime: 2 sec.
You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...
Your spell is ready.
>You gesture at Alfue.

Dozens of long thorns suddenly grow out from the ground underneath Alfue! Several of the thorns jab into him!
... hits for 18 points of damage!
... 35 points of damage!
Blow shatters knee and severs lower leg!
Alfue screams and falls to the ground grasping his mangled right leg!
He is stunned!
... hits for 11 points of damage!
... 30 points of damage!
Deft strike to abdomen penetrates several useful organs!
... hits for 39 points of damage!
... 40 points of damage!
Strike punctures thigh and shatters femur!

* Alfue drops dead at your feet!

Cast Roundtime 3 Seconds.

----------------------------------------------

>Kaelowyn channels at you.
Particles of dust and soot rise from the ground at Kaelowyn's feet as she releases a pulsating, platinum ripple of energy toward you!
CS: +373 - TD: +332 + CvA: +2 + d100: +41 - +5 == +79
Warded off!
>You gesture at Kaelowyn.

Dozens of long thorns suddenly grow out from the ground underneath Kaelowyn! Several of the thorns jab into her!
... hits for 15 points of damage!
... 10 points of damage!
Strike pierces thigh!
She is knocked to the ground!
... hits for 18 points of damage!
... 10 points of damage!
Well placed shot to the neck!
She is stunned!
Cast Roundtime 3 Seconds.
>You gesture at Kaelowyn.

Dozens of long thorns suddenly grow out from the ground underneath Kaelowyn! Several of the thorns jab into her!
... hits for 36 points of damage!
... 30 points of damage!
Deft strike to abdomen penetrates several useful organs!
... hits for 28 points of damage!

* Kaelowyn drops dead at your feet!

The very powerful look leaves Kaelowyn.
The white light leaves Kaelowyn.
The brilliant luminescence fades from around Kaelowyn.
A subtle light fades from Kaelowyn's eyes.
The air calms down around Kaelowyn.
Kaelowyn seems hesitant.
The deep blue glow leaves Kaelowyn.
A white glow rushes away from Kaelowyn.
The powerful look leaves Kaelowyn.
Kaelowyn returns to normal color.
The dim aura fades from around Kaelowyn.
The light blue glow leaves Kaelowyn.
Kaelowyn becomes solid again.
Kaelowyn seems slightly different.
The opalescent aura fades from around Kaelowyn.
Cast Roundtime 3 Seconds.
You say, "Dont cast at me."

---------------------------------------------

>drag alf sYou grab Alfue and drag him south with you...

[Wehnimer's, Exterior]
To the west, the landscape is gradually changing from a thick dark forest to an open, green grassy plain. You also see a weathered canvas tent.
Also here: Alfue
Obvious paths: north, south
>616 alfYou hear the faint thoughts of [OOC]-Archales echo in your mind:
"did that panarkati festival already start?"
A rush cheetah saunters in.
>You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...
Your spell is ready.
>You gesture at Alfue.

Dozens of long thorns suddenly grow out from the ground underneath Alfue! Several of the thorns jab into him!
... hits for 27 points of damage!
... 30 points of damage!
Great shot penetrates thigh and shatters bone!
He is knocked to the ground!
He is stunned!
... hits for 29 points of damage!
... 35 points of damage!
Bladder impaled, what a mess!
... hits for 31 points of damage!

* Alfue drops dead at your feet!

Cast Roundtime 3 Seconds.
>You hear the faint thoughts of [OOC]-Kaelowyn echo in your mind:
"I did! someone come raise me and kill this fucker"

-----------------------------------------

>ne[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see the Jolena disk, a Wayside Inn and a massive wheeled tower.
Also here: Alfue, Kaelowyn, Wariquan, Rabishu, Lady Alania, Jolena
Obvious paths: north, east, southwest, northwest
>Kaelowyn gestures while calling upon the lesser spirits for aid...
>You are visible again.
You gesture at Kaelowyn.
[Spell Hindrance for some forest green brigandine is 6% with current Armor Use skill, d100= 5]
Your armor prevents the spell from working correctly.
Cast Roundtime 3 Seconds.
>You gesture at Kaelowyn.

Dozens of long thorns suddenly grow out from the ground underneath Kaelowyn! Several of the thorns jab into her!
... hits for 16 points of damage!
... 10 points of damage!
Strike pierces thigh!
She is knocked to the ground!
... hits for 22 points of damage!
... 10 points of damage!
Strike through the palm!
Cast Roundtime 3 Seconds.
>Kaelowyn asks, "Why?"
>You gesture at Kaelowyn.

Dozens of long thorns suddenly grow out from the ground underneath Kaelowyn! Several of the thorns jab into her!
... hits for 14 points of damage!
... 15 points of damage!
Well aimed shot, punctures calf!
She is stunned!
... hits for 12 points of damage!
... 10 points of damage!
Nice puncture to the back, just grazed the spine!
Cast Roundtime 3 Seconds.
>Alfue removes a blackened vultite handaxe with a haft fashioned of melted and fused coins from in his light grey backpack.
>You gesture at Kaelowyn.

Dozens of long thorns suddenly grow out from the ground underneath Kaelowyn! Several of the thorns jab into her!
... hits for 12 points of damage!
... 35 points of damage!
Awesome shot shatters spine and punctures lung!

* Kaelowyn drops dead at your feet!

The light blue glow leaves Kaelowyn.
A subtle light fades from Kaelowyn's eyes.
A white glow rushes away from Kaelowyn.
The deep blue glow leaves Kaelowyn.
The dim aura fades from around Kaelowyn.
The very powerful look leaves Kaelowyn.
The white light leaves Kaelowyn.
Kaelowyn seems slightly different.
The opalescent aura fades from around Kaelowyn.
Kaelowyn seems hesitant.
The powerful look leaves Kaelowyn.
The air calms down around Kaelowyn.
Cast Roundtime 3 Seconds.
>Alfue leaps from hiding to attack!
Alfue swings a blackened vultite handaxe at you!
You evade the attack by a hair!
You gesture at Alfue.

Dozens of long thorns suddenly grow out from the ground underneath Alfue! Several of the thorns jab into him!
... hits for 20 points of damage!
... 30 points of damage!
Great shot penetrates thigh and shatters bone!
He is knocked to the ground!
He is stunned!
... hits for 24 points of damage!
... 40 points of damage!
Shot to back shatters bone and vertebrae!

* Alfue drops dead at your feet!

The light blue glow leaves Alfue.
The deep blue glow leaves Alfue.
The dim aura fades from around Alfue.
The powerful look leaves Alfue.
Cast Roundtime 3 Seconds.
----------------------------------------

>Wariquan is revealed from hiding.
A quick flick of Wariquan's wrist sends a dagger into flight!
Wariquan throws a dagger at you!
You evade the missile by inches!
The dagger flies past you, disappearing into the local environs.
>You gesture at Wariquan.

Dozens of long thorns suddenly grow out from the ground underneath Wariquan! Several of the thorns jab into him!
... hits for 23 points of damage!
... 35 points of damage!
Blow shatters knee and severs lower leg!
Wariquan screams and falls to the ground grasping his mangled left leg!
He is stunned!
... hits for 14 points of damage!
... 30 points of damage!
Well aimed strike shatters bone in left arm!
... hits for 17 points of damage!
... 30 points of damage!
Well aimed strike shatters bone in right arm!
Cast Roundtime 3 Seconds.
You grab Wariquan and drag him north with you...
You grab Wariquan and drag him west with you...
You are unable to drag Wariquan anywhere.
You smirk.
-----------------------------------------
>Through the town gates, you hear Alfue yell, "Fairy!"
go gate[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see a Wayside Inn and a massive wheeled tower.
Also here: Lady Jerilyn, Alfue
Obvious paths: north, east, southwest, northwest
>Alfue yells, "Ya fight like a girl!"
Wariquan comes out of hiding.
Wariquan put a black spiked moon axe with scorched vruul hide braided about its haft in his shoulder sheath.
>Wariquan removes a grey pearl amulet from in his vruul skin bandoleer.
>You are visible again.
You gesture at Wariquan.

Dozens of long thorns suddenly grow out from the ground underneath Wariquan! Several of the thorns jab into him!
... hits for 33 points of damage!
... 25 points of damage!
Well placed shot pierces knee, that hurt!
He is knocked to the ground!
He is stunned!
... hits for 14 points of damage!
... 25 points of damage!
Slash across back of hand, tendons sliced!
... hits for 26 points of damage!
... 35 points of damage!
Bladder impaled, what a mess!
Cast Roundtime 3 Seconds.

>You gesture at Wariquan.

Dozens of long thorns suddenly grow out from the ground underneath Wariquan! Several of the thorns jab into him!
... hits for 29 points of damage!
... 40 points of damage!
Beautiful shot pierces both lungs, Wariquan makes a wheezing noise, and drops dead!

* Wariquan drops dead at your feet!

The bright luminescence fades from around Wariquan.
The deep blue glow leaves Wariquan.
The air calms down around Wariquan.
The silvery luminescence fades from around Wariquan.
The light blue glow leaves Wariquan.
The glowing specks of energy surrounding Wariquan suddenly shoot off in all directions, then quickly fade away.
Wariquan seems a bit less imposing.
The brilliant luminescence fades from around Wariquan.
Cast Roundtime 3 Seconds.


-W00taki

Alfster
09-12-2005, 05:33 AM
Ya still fight like a fairy.

Drew
09-12-2005, 06:15 AM
Swing a weapon once in a while. Rangers who only use spike give us a bad name, at least finish them off with a shot to the head after the first spike. We've got so many exciting ways to kill people, why use just one?

allen
09-12-2005, 07:01 AM
Seems to be getting the job done...

Asha
09-12-2005, 07:17 AM
All that seemed pretty retarded to me.
Whatever flicks your switch, though.

Stunseed
09-12-2005, 07:48 AM
Originally posted by Drew
Swing a weapon once in a while. Rangers who only use spike give us a bad name, at least finish them off with a shot to the head after the first spike. We've got so many exciting ways to kill people, why use just one?

:thumbsup: Don't be a SpikeSorc. Be a real Ranger and swing sometime, mmk?

Parkbandit
09-12-2005, 08:01 AM
Worst rogues ever.

Suppa Hobbit Mage
09-12-2005, 08:06 AM
LOL, are any of them anywhere near Wutaki in agea?

Snapp
09-12-2005, 08:48 AM
That's so lame.

Leetahkin
09-12-2005, 09:03 AM
Reading this made me cringe, and want to scream out "Group close!"

mgoddess
09-12-2005, 10:07 AM
So that's why it seemed Alfue was having a bad night the past two nights... *snicker*

Fallen
09-12-2005, 10:46 AM
God. I really fear for these people once the death changes come in.

Jayvn
09-12-2005, 10:52 AM
How many times was leash gonna swing before he realized 200 as doesn't ever roll 101 to 500 ds....

Hulkein
09-12-2005, 10:55 AM
Haha, nice.

Alfster
09-12-2005, 03:59 PM
Originally posted by mgoddess
So that's why it seemed Alfue was having a bad night the past two nights... *snicker*

Naw, the first night it was goofing around on the boulder.


God. I really fear for these people once the death changes come in.

I'm not sure why you would care if someone else's character doesn't advance. I think I've gained one level in the last few months because I can't stand hunting. To me, leveling doesn't mean shit.

Parkbandit
09-12-2005, 04:30 PM
How old is Wutaki and how old were the rogues?

Janarth
09-12-2005, 04:31 PM
I can't understand why the characters continued to attack Wutaki. Shouldn't they sorta of figured out they are losing, and maybe avoiding him would be the best bet? I mean, shouldn't most characters want to avoid death, IC. Its all fun for us...but from an rp perspective...Blindly throwing yourself into the waiting arms of death doesn't seem like the right thing, unless you rp someone crazy or somethin.

09-12-2005, 04:34 PM
Ugh.. I forgot how stupid in PvP were in this game. Wutaki = worst ranger ever.. Right behind those shitty rogues.

- Arkans

Showal
09-12-2005, 04:54 PM
Wariquan is funny. I like Wariquan. I don't like Arkans though, he blows.

Drew
09-12-2005, 06:01 PM
Originally posted by Parkbandit
How old is Wutaki and how old were the rogues?



A lot older.




Originally posted by Nobody Cares
Reading this made me cringe, and want to scream out "Group close!"



Most OOC verb ever. I hate it.

Overlordz
09-13-2005, 05:55 PM
Alfue's profile shows him picking at like -700 so he's probably around his 50s or maybe more

Leash from his 200 AS it looks like he's about 20

Kaelowyn is older than Wutaki, probably 80s

Wariquan, I'm not sure, but I seem to remember him being fairly old