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bubbauno
08-31-2005, 04:13 AM
The Dice of Fate
Sagan's Infamous Dice Dropped From Above

a pair of obsidian dice with pips of ivory
show:
The dice are six sided obsidian cubes with a different number of white ivory pips surrounded by fine runes on each side. The single pips representing ones are shaped like tiny crimson skulls with a more concentrated number of runes surrounding them. The dice absorbs any light that shines on them without reflection like the inky blackness of night.

Casts spells depending on the roll.
2 - death
3 - pain infliction
4 - meteor swarm
5 - dispell
6 - nightmare
7 - targetting
8 - deflection
9 - disk
10 - heroism
11 - familiar
12 - mana focus

LORESONG:

"Dice obsidian made with blood
Sweep me away in song's flood."


As you sing, you see a vision of the night sky with Charon beginning to rise over the horizon. A strange pinpoint of darkness forming in the center of the moon.


"Charon rising above the land
Brightly in the sky he takes his stand
Dice to roll beneath the sky
Dark spot rolling by and by"


As you continue to sing, you see Orhan rise close to Charon and an even smaller glowing point of light appear in the center of the darkness. In a shimmering flash of light the two points mix and shoot towards Kulthea.

"Orhan rise to Charon speed
Come to me now I have need
To learn the beams that to Kulthea fly
Dice still rolling in the sky"


As you continue to sing, you see two strange objects fall to the ground in a shimmering streak of light. As they fall the brilliant flare of pure essence mingles with the undulating darkness of the unlife as if locked in battle around the objects.

"Fates small messengers, tiny dice
Sing my song within a trice
Come ye now the battle rage
Dice we turn another page"


As you conclude the song, a final vision comes to you, the image of a pair of dice with odd pips resting in a shallow crater. The vision fades leaving you with the impression that the dice are a point of contention between the Lords of Orhan and the Dark Lords of Charon. Their nature and abilities dependent upon that hidden struggle.

100m flat!

Contact me at bubbauno@aol.com or at bubbauno on AIM.

Thanks,
Tsin

[Edited on 9-22-2005 by bubbauno]

[Edited on 12-9-2005 by bubbauno]

bubbauno
09-02-2005, 02:21 AM
Bump

bubbauno
09-13-2005, 03:18 PM
Bump

bubbauno
09-15-2005, 10:18 PM
Bump

reginrok
09-17-2005, 12:03 PM
Casts spells depending on the roll.
2 - death
3 - pain infliction
4 - meteor swarm
5 - dispell
6 - nightmare
7 - targetting
8 - deflection
9 - disk
10 - heroism
11 - familiar
12 - mana focus

For the few beneficial spells these dice seem to cast[Heroism, Targetting(425 I assume)], they don't seem to be worth the risk of trying to roll.

Simply my opinion.

bubbauno
09-18-2005, 10:53 PM
I use it all the time for heroism and targetting.. the really bad spell is meteor swarm.. the rest don't last long.

reginrok
09-19-2005, 05:14 PM
What about death...

FinisWolf
09-19-2005, 05:21 PM
I have to agree with Reg, with death the way it is now ... no way would I want to risk it, and unfortunaltly my chars tend to have my luck ... The worst ever! :lol:

Please don't get me wrong, I think they are cool, but the 50/50 chance of something ill happening is not worth it to lil ol me.

Finis

bubbauno
09-22-2005, 12:29 AM
Price lowered to 125!

Terminator X
09-22-2005, 12:43 AM
Do you automatically pick them back up after you roll them? Just curious.

bubbauno
09-24-2005, 12:10 AM
Bump

bubbauno
10-29-2005, 07:53 PM
bump

Drew
10-30-2005, 02:49 AM
Originally posted by reginrok
Casts spells depending on the roll.
2 - death
3 - pain infliction
4 - meteor swarm
5 - dispell
6 - nightmare
7 - targetting
8 - deflection
9 - disk
10 - heroism
11 - familiar
12 - mana focus

For the few beneficial spells these dice seem to cast[Heroism, Targetting(425 I assume)], they don't seem to be worth the risk of trying to roll.

Simply my opinion.


Well, the only really bad outcome is death, everything else really isn't that bad. Meteor swarm I assume you can just hightail it out of there, the others are mostly nuisance spells.

bubbauno
10-31-2005, 07:36 PM
No roundtime to roll either, which makes getting the good ones very easy.

Skirmisher
10-31-2005, 08:01 PM
I can't quite understand why someone would pay that kind of money for an item that five times out of eleven ends with a bad result and one out of eleven times ends in death for the user.

Would seem to be much more cost effective to buy another character to cast whichever spells I needed.

DeV
10-31-2005, 08:36 PM
Originally posted by Skirmisher
I can't quite understand why someone would pay that kind of money for an item that five times out of eleven ends with a bad result and one out of eleven times ends in death for the user.
Some people are gluttons for punishment. A little pain never hurt anyone. :whipit:

Suppa Hobbit Mage
10-31-2005, 09:05 PM
so if you roll em in town, and it meteor storms... do you get fined if someone dies from it?

bubbauno
10-31-2005, 10:29 PM
oh yeah.. I bet these dice have contributed to over 1 billion in fines in the past..

bubbauno
11-02-2005, 12:52 PM
Bump

bubbauno
11-08-2005, 04:40 PM
Bump

Skirmisher
11-08-2005, 04:56 PM
For the love of god almighty, please take the 115 million from whichever sucker offered it already. It feels like you've been selling this since the mid 80's.
:banghead:

Makkah
11-08-2005, 05:08 PM
Whoever introduced Tsin to these boards needs to be neutered by a pair of rusty screws.

Xandalf
11-08-2005, 05:23 PM
Originally posted by Skirmisher
I can't quite understand why someone would pay that kind of money for an item that five times out of eleven ends with a bad result and one out of eleven times ends in death for the user.

Would seem to be much more cost effective to buy another character to cast whichever spells I needed.

Well, in Tsin's defense, you will only die 1/36 times, not 1/11...not suggesting it's a good thing, but just correcting some fuzzy math.

hectomaner
11-08-2005, 05:57 PM
Originally posted by Skirmisher
I can't quite understand why someone would pay that kind of money for an item that five times out of eleven ends with a bad result and one out of eleven times ends in death for the user.

Would seem to be much more cost effective to buy another character to cast whichever spells I needed.

i can see why someone would think this, but had a chance to play around with these on the Wave Dancer at the hotel party. REALLY REALLY fun. great way to kill dead time, very entertaining. throwing bets on results could make it even more fun

bubbauno
11-29-2005, 03:08 PM
Bump

bubbauno
12-01-2005, 04:43 PM
Unlimited uses and no mana involved for everyone asking me.

bubbauno
12-05-2005, 12:02 AM
Willin to take 100m flat if it's all coins.. 115 if trades involved.

bubbauno
12-09-2005, 05:05 PM
Bump

bubbauno
12-27-2005, 11:46 AM
Bump

bubbauno
01-04-2006, 01:31 AM
Price lowered. Contact me if you are interested or have any questions.

The Ponzzz
01-04-2006, 01:37 AM
I really get confused with your tactics Tsin...

First ya say...


CB is 115m

And yet yer still selling for a lower price?

Are those CBs to get higher bids on non existing bids?

bubbauno
01-04-2006, 04:03 AM
100m is the price in silvers. Might be a bit more if trades are involved. There are no current bids anymore, as all the bidders changed their minds or backed out. Sorry for any confusion.

bubbauno
01-22-2006, 05:15 PM
Still for sale.

bubbauno
02-28-2006, 02:51 PM
Bump

Doyle Hargraves
02-28-2006, 03:34 PM
100m flat!

Then...


Price lowered to 125!

Then...


Lookin for 150. Negotiable.

Then...


Willin to take 100m flat if it's all coins.. 115 if trades involved.

Then...


Price lowered. Contact me if you are interested or have any questions.

Then...


100m is the price in silvers.


There are no current bids anymore, as all the bidders changed their minds or backed out.

Or (more likely) didn't exist to begin with.


Price lowered to 90m.

Make up your mind. Next week it'll be "Price lowered to 110m" going by the pattern.

Asha
02-28-2006, 03:45 PM
Rofl