View Full Version : Blind Mans Bluff
Heshinar
07-31-2005, 11:47 PM
[Upper Trollfang]
You notice a mountain ogre (stunned).
Obvious paths: southwest
>stance off
attack
You are now in an offensive stance.
>You swing an azure vultite short sword at a mountain ogre!
AS: +178 vs DS: +75 with AvD: +35 + d100 roll: +24 = +162
... and hit for 23 points of damage!
Slash to the mountain ogre's right arm!
Slices neatly through the skin and meets bone!
Roundtime: 4 sec.
>
A mountain ogre swings a cudgel at you!
AS: +153 vs DS: +100 with AvD: +17 + d100 roll: +86 = +156
... and hits for 18 points of damage!
Jarring blow to your back.
>stance def
You are now in a defensive stance.
>stance def
You are now in a defensive stance.
>look ogre
You see a fairly typical mountain ogre.
It has severe head trauma and bleeding from its ears, a fractured and bleeding right arm, some minor cuts and bruises on its left arm, a blinded right eye and a blinded left eye.
It has some full leather (worn) and a cudgel.
>stance off
attack
A mountain ogre swings a cudgel at you!
Amazingly, you manage to parry the attack with your sword!
>You are now in an offensive stance.
>
You swing an azure vultite short sword at a mountain ogre!
By amazing chance, the mountain ogre evades the attack!
Roundtime: 4 sec.
Amazing how well an Ogre can attack while totally blinded. As well as all the other damage it was taking from me before I finally killed it. Give me a break.
Edaarin
07-31-2005, 11:51 PM
Blind doesn't mean immobile.
hectomaner
08-01-2005, 01:23 AM
not as good as severing an arm, but a hand still being there
Bobmuhthol
08-01-2005, 01:28 AM
Someone's never heard of Daredevil.
OreoElf
08-01-2005, 04:39 AM
So you're saying the ogre has special senses like daredevil even though it wasn't blind all it's life? :P Damnit it bob your karate guys keep hypnotizing me.
We've all known that GS has and will never be bound by logic or physics...
Artha
08-01-2005, 08:06 AM
Daredevil wasn't blind all his life either!!!
PS: It's because you smell bad, duh!
Don't you have something more worthwhile to crusade against as far as Gemstone is concerned?
- Arkans
Heshinar
08-01-2005, 11:08 AM
Originally posted by OreoElf
We've all known that GS has and will never be bound by logic or physics...
Considering that SIMU has used the arguement that something needed to be changed for more realism and logic that is funny.
:beer:
SayGoodbye
08-01-2005, 11:21 AM
I'm not seeing the problem here. You're battling this big lumbering ogre and you manage to blind it. How is that gonna stop this thing from swinging his huge weapon and catching you with it? Furthermore who's to say the thing didn't direct it's swing at the sound of your panting or grunting or the smell of your sweat?
If you were blinded in a fight, would you sit down and say "OK you won" or would you fight for your life?
Edited it for a badly worded sentence.
[Edited on 8-1-2005 by SayGoodbye]
Bobmuhthol
08-01-2005, 11:23 AM
I thought he was talking about the ogre evading until I reread the first post and saw 'Amazing how well an Ogre can attack while totally blinded.' It's also amazing how he complains that a blind ogre attacked him and he evaded it. Swinging at something while blind is much, much easier than dodging something while blind.
Terminator X
08-01-2005, 12:14 PM
My question is why this guy...
http://www.play.net/images/gs4/bestiary/11080.jpg
...doesn't do anything except flail around angrily if it doesn't have hands. Surely it could be more creative.
I mean, it is fighting for its life, is it not..?
Landrion
08-01-2005, 12:27 PM
You can tell blindness in GS is badly approximated by the fact that the spell blind just stuns you. Blinded eyes (like missing legs) mean very little in terms of combat effectiveness.
Frankly, this benefits us a lot more than it benefits critters. Can you imagine what a pain in the ass some GM could come up with if they wanted to implement "realistic" blindness? It's better that they dont touch it.
You are in a room - you cannot see. Obvious exits: None
Something attacks you: It hits!
Warriorbird
08-01-2005, 12:33 PM
...but if you're a big ogre you get pissed off and flail around.
mgoddess
08-01-2005, 01:48 PM
Originally posted by Landrion
Frankly, this benefits us a lot more than it benefits critters. Can you imagine what a pain in the ass some GM could come up with if they wanted to implement "realistic" blindness? It's better that they dont touch it.
You are in a room - you cannot see. Obvious exits: None
Something attacks you: It hits!
I used to play a different MUD that actually had something similar to this implemented (along with light/darkness (if you were a human and out at night without a torch, you best know exactly where yer steppin...could get lost very easily).
As it is, I could imagine that perception and perhaps Intuition could help with a system like this. The more Perception you have, the more you can gather about your surroundings, even while you're blinded. Intuition (Sixth Sense stuff), could possibly play a part as well...the more intuition you have, the more you're natuarally perceptive.
Of course, I'm not *about* to go suggest anything like this be implemented. I didn't like the system in the other MUD, and I don't think it'd like it here. heh :rolleyes:
Terminator X
08-01-2005, 01:56 PM
Originally posted by Warriorbird
...but if you're a big ogre you get pissed off and flail around.
Which is why with the pretty recently added evading/blocking/parrying messaging, mostly entailing unfathomable, wreckless and wild movements which allow NPCs to avoid attacks, I don't understand, for that exact reason, why a pituitary ogre poked in both eyes with sharp twigs, won't have the possibility of unleashing a completely blind and hapless, yet equally fearsome attack(s) with its claidhmore after said being pissed off.
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