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Leetahkin
07-28-2005, 09:42 AM
So, I had a Dhe'nar dark elf wizard that I just rerolled (I don't have it in me to play evil characters. Bitchy ones maybe, but not evil).

She's now a human wizard that I did a quick roll on this morning. No fists swinging this way please!

I'm wanting her as a spell slave for Entress, for the time being. So, how should I train her... what in and how often? The wizard, before combustion, had at least up to 511, 406ish, and 912 at train 12. And could waggle wraiths dead easily. But someone else fixed her skills for me.

Help!
Oh, and thanks. :)

If you need her stats, I can pull them when I get home. I didn't even see where they were placed with the quick roll.

Janarth
07-28-2005, 10:11 AM
Ah...2x SA, 1x PT, 4 ranks of armor use, 1x HP, 1.5X MIU, 1x Ele share, 1x AS, rest in spells? If you really only want to spell up other characters, train heavily in 400s and 500s...only spell from the 900s you can cast on someone else is blurs, which get nothing but duration from more 900s training. That said, I personally would keep 900s and 500s at level, and get as much 400s as possible so as to be able to hunt.

Come 25, use the fixskills to make it a little more balanced, ie, bump up MIU to 2x and make sure 500s and 900s are like level to enchant. Pick up some lore at the expense of a triple or two. Shrug.

EDIT: My human wizard is 1x shield, 1x ele share, 1x lore, 1x HP, 24 ranks PT, 5 ranks brawling, 2x MIU, 1x AS, 2x SA, rest in spells, does fine.

[Edited on 7-28-2005 by Janarth]

AnticorRifling
07-28-2005, 10:30 AM
2x SA
2x Spells
1x HP
1x CM
1x Polearms

Celephais
07-28-2005, 11:25 AM
Correct me if I'm wrong but I thought extra ranks in a spell circle for DS do not work when cast on others. So 503 would not improve from extra 500 ranks when cast on others. (I noticed my mana cost is always 3 when cast on others, much higher self cast, I didn't do any DS testing)

So really... 509 (511?), 414, 911 ... Harness power and Elem Mana Control for mana/regen... COL Master. Spell Ranks for duration and I guess that's all a slave would need on top of core skills to get to that level. (Enchanting is another topic if you ever want to do that, plenty of info out there on that). Do Air Lore ranks for Disk work when cast on others? That could be useful too.

516 and spiritual mana share could come in handy as a spell slave if you have the points/levels.

Janarth
07-28-2005, 01:07 PM
You're forgetting duration and actually getting there. You're right, no wizard spells extra DS/bonuses work when cast on others (no extra strength for 509, no extra ds for 503, etc) but, duration wise, more is better. Also, how is he gonna get to 19th to cast mass guards if he only gets like to 511 in major eles. Get 513, it'll make it easier to hunt, same with 516...same with 520...And also, if you want to use haste, you need the ele ranks, so theres another reason to keep them up. Like I said, if I were doing this, I'd keep singled in 500s and 900s and triple a ton in 400s, keep the rest of the skills to a minimum so the wiz could hunt.

Leetahkin
07-28-2005, 01:22 PM
"You're right, no wizard spells extra DS/bonuses work when cast on others (no extra strength for 509, no extra ds for 503, etc)"

I feel totally dumb at the moment and am not understanding this?
Could someone explain this more?
Sorry.

And why polearms, Anticor? Interesting choice.

hectomaner
07-28-2005, 01:30 PM
1x hp, 1x emc, 1x miu, 1x as, 2x spell aiming, 3x spells. for life

4 ranks of armor
24ish ranks of pt

and if you think you'll get old enough to hunt otf, then 1x perception

if you want to be a caster that is

Celephais
07-28-2005, 02:05 PM
You're forgetting duration and actually getting there
am i?

Spell Ranks for duration and I guess that's all a slave would need on top of core skills to get to that level

I was just telling her what's important for a spell slave, she doesn't need 419 because it doesn't stack with 414.

Duration isn't even that important what with the base durations per cast, two shots of each should be plenty for a hunt, then when you're resting your slave is stacking as best she can. You can stay fully wizard buffed with a lvl 14 slave.


NC, extra ranks in 500 circle gives a wizard an increased DS bonus from 503 at an increased mana cost, self cast only. Therefore when I'm casting 503 at others, my extra 500 ranks only increase the duration.

Edit -

if he only gets like to 511 in major eles. Get 513, it'll make it easier to hunt, same with 516...same with 520
...

516 and spiritual mana share could come in handy
SHE could easily get to 20 without needing any of those spells, infact pre 20 its easier to ohe if she goes that route.

NC, go with OHE until your grace period is almost up, then decide what you really want for the character (staff for pure spell slave, polearm to join Anticor's army of polearm warmages, etc)

[Edited on 7-28-2005 by Celephais]

AnticorRifling
07-28-2005, 02:41 PM
Originally posted by Nobody Cares


And why polearms, Anticor? Interesting choice.

Lots of damage and it's different.

Janarth
07-28-2005, 03:15 PM
You know what, you're entirely right. Get to 14 hunting lesser orcs with a blade, get 509, 414 and 911 and be a 14th train spell slave that is boring to hunt and call it quits there. Nevermind actually training like a wizard who can also spell you up. /sarcasm.

I'm all for MAing, cause I do, but can you at least try to also make a character that is real (albeit within a fantasy world)? Here's Schmuck the wizard, yeah, master of the elements, he only knows 9 spells in the major elemental circle though. 11 in his profession defining circle! weee!

If you follow this advice, you're not making a wizard, you're making a pure slave. I guess I advocate making a wizard who can also spell up your other characters. I guess thats where I differ. I don't mind seeing three characters all being controlled by the same person out hunting and I figure out they are one MA, its better than stumbling upon a parked empath and wizard who respond in a script to "heal me" and "cast 911 four times".

AnticorRifling
07-28-2005, 04:15 PM
My spellup and healing scripts are so much cooler than those triggers :cool:

Leetahkin
07-28-2005, 04:16 PM
Originally posted by Janarth
You know what, you're entirely right. Get to 14 hunting lesser orcs with a blade, get 509, 414 and 911 and be a 14th train spell slave that is boring to hunt and call it quits there. Nevermind actually training like a wizard who can also spell you up. /sarcasm.

I'm all for MAing, cause I do, but can you at least try to also make a character that is real (albeit within a fantasy world)? Here's Schmuck the wizard, yeah, master of the elements, he only knows 9 spells in the major elemental circle though. 11 in his profession defining circle! weee!

If you follow this advice, you're not making a wizard, you're making a pure slave. I guess I advocate making a wizard who can also spell up your other characters. I guess thats where I differ. I don't mind seeing three characters all being controlled by the same person out hunting and I figure out they are one MA, its better than stumbling upon a parked empath and wizard who respond in a script to "heal me" and "cast 911 four times".

I think it's funny that you worry about "parked empaths or wizards" whose sole purpose is as a slave. Who cares? They don't have contact with you, you don't have contact with them. I don't see a point to your complaining.

Besides, my very first post said "I'm wanting her as a spell slave for Entress, for the time being."

If anyone gets bored tonight, and wants to get asked questions in game (mentor of sorts), lemme know. She's parked in Icemule currently.

Leetahkin
07-28-2005, 07:59 PM
My wizard died. She was a bit weighed down at the time, but I've since lightened her up.

Could someone tell me how to stop the stamina from dropping?
She's at -64 and keeps dropping. All she's doing is trying to recoup from the death, sitting at a table.

[Edited on 7-28-2005 by Nobody Cares]

Kitsun
07-28-2005, 08:01 PM
You're not using any CMANs or anything?

If the answer to the above is 'no' then it sounds like your ass is buggy and its time to assist.

Leetahkin
07-28-2005, 08:02 PM
She's at level 1, and is now -66 for stamina. Pretty weird.

Edit: Okay, well it's going back down now. She had a lot of wands on her, only an 8 sec rt when swinging. Oh well, the wands are off her now.

[Edited on 7-28-2005 by Nobody Cares]

Celexei
07-28-2005, 09:18 PM
Originally posted by hectomaner
1x hp, 1x emc, 1x miu, 1x as, 2x spell aiming, 3x spells. for life

4 ranks of armor
24ish ranks of pt

and if you think you'll get old enough to hunt otf, then 1x perception

if you want to be a caster that is

Thats what you need right there, with having 3x spells, not only do you have your full arsenal of spells, but you have high AS, DS, stack times, better at enchanting, and generally just better at everything that you do. You'll have the option of being a fully functional wizard, or the best spell slave that you could strive for. 1x in MaE, MnE, and Wizard. This is the plan I used after having a setup very similar to what Anticor recommended but with a two handed vhcw 4x greataxe (polearms would be my choice now I believe if I did it again). For spell slave and purely magical caster go 3x spells, but if you look into actually playing the wizard, either use that same plan, try Anticor's plan, or mix it up however you like it! Good luck!

allen
08-02-2005, 02:29 PM
If you want to be UBER-WIZARD:

Armor Use..........................| 62 13
Combat Maneuvers...................| 50 10
Physical Fitness...................| 82 18
Arcane Symbols.....................| 82 18
Magic Item Use.....................| 82 18
Spell Aiming.......................| 132 36
Harness Power......................| 132 36
Elemental Mana Control.............| 82 18
Climbing...........................| 25 5

Spell Lists
Major Elemental....................| 13

Spell Lists
Minor Elemental....................| 7

Spell Lists
Wizard.............................| 16

LVL 16, by the way, and you must be a hobbit. And once PT gets to 20, Going to bring CM up to 1x. I was wondering as to why someone stated you should be 1.5x MIU? What's the use, I rarely use wands or items with spells.

[Edited on 8-2-2005 by allen]