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Hughmungus
07-16-2005, 02:31 AM
You motion forcefully as you confidently call on your patron in the invocation for Divine

Strike...
Your spell is ready.
You gesture at Bwomp.
A pillar of crimson radiance manifests around Bwomp.
CS: +244 - TD: +125 + CvA: +2 + d100: +27 - +5 == +143
Warding failed!
Waves of sacred energy tear through Bwomp's body!
... 29 points of damage!
... 20 points of damage!
Whoosh! Several ribs driven into lungs.
He is stunned!
Bwomp is driven to his knees!
Cast Roundtime 3 Seconds.
>target bwomp
incant 1615
You are now targetting Bwomp.
>...wait 2 seconds.
>target bwomp
incant 1615
You are now targetting Bwomp.
>...wait 2 seconds.
>mstr bwo
mstr bwo

You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
You swing a sinister eonake claidhmore at Bwomp!
AS: +451 vs DS: +47 with AvD: +38 + d100 roll: +47 = +489
... and hit for 138 points of damage!
Right hand severed at the wrist!
The guiding force leaves you.
You swing a sinister eonake claidhmore at Bwomp!
AS: +376 vs DS: +39 with AvD: +38 + d100 roll: +82 = +457
... and hit for 161 points of damage!
A mighty blow cleaves a swath through Bwomp's back, taking the spine with it.

* Bwomp drops dead at your feet!


A voice from the crowd echoes, "Murder! Murder! Someone call for the night watchman!"


Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 10 sec.
> * Bwomp just bit the dust!
>
...wait 9 seconds.
>smirk
You smirk.
>look
[Wehnimer's, Land's End Rd.]
Vigilant night guardsmen scrutinize the citizens and travelers arriving and departing

through the wide gateway spanning the land route into Wehnimer's Landing. The cluttered

streets of the city to the south are a far cry from the deceptively calm expanse of the

wilds of Elanith outside. Two daunting towers survey the countryside and protect the town,

flanking the road to the east and west. You also see a wooden barrel.
Also here: the body of Bwomp who is lying down, Lady Rashyla
Obvious paths: south
>kic bwo
You kick Bwomp hard in the shin!
>

A number of deputies charge in, led by the night watchman.
The restricting force that envelops you dissolves away.

With great ease, the night watchman grabs you and shackles your wrists.

"There you are! I got a tip that I'd find you here," says the night watchman.
The night watchman then drags you off.
:lol:

SayGoodbye
07-16-2005, 07:25 AM
Yeah, you're real cool.

Now it's time to bring in all your other lame ass characters to kill him right?

allen
07-16-2005, 07:30 AM
He's even cooler for posting it in 2 threads.

isebumples
07-16-2005, 09:52 AM
yeah, I had three spirit, no spells, and no weapon out. It was very honorable.

-Bwomp's player

Hulkein
07-16-2005, 03:39 PM
From the way Hughmungus' characters act, he's definitely got some sort of inferiority complex.

[Edited on 7-16-2005 by Hulkein]

allen
07-16-2005, 05:48 PM
Well, you can tell what type of person someone is IRL when they have 3 characters, names being Hughmungus, Enormis and Massiveman. Little bit of insecurity? I think so!

Apotheosis
07-16-2005, 05:51 PM
Originally posted by allen
Well, you can tell what type of person someone is IRL when they have 3 characters, names being Hughmungus, Enormis and Massiveman. Little bit of insecurity? I think so!


:lol:

sounds like penis envy to me.

allen
07-16-2005, 08:27 PM
You have a dirty mind, I was talking about the size of his...house. :shrug: