Sthrockmorton
11-10-2024, 08:15 PM
Selling this set....
a suit of zelnorn armor
575m, 575k BS, or $1380 Paypal or GoA
- 10x Brigandine
- Zelnorn
- Fully Unlocked Animal
- S6 Holy Fire Flares
- T5 Ensorcell
- 12 CER crit padding (230 services, almost 13 CER)
- Max Lightened
- Least Moods
As you recall Avrian's song, you feel a faint resonating vibration from the zelnorn armor in your hand, and you learn something about it...
It imparts a bonus of +25 more than usual.
It helps to increase the efficiency of attacks made by the wearer with a bonus of 25.
It appears to weigh about 13 pounds.
It is estimated to be worth about 7,900,000 silvers.
It is padded to lessen the damage the wearer takes, but exactly how much requires assessment.
It is padded against critical blows, but exactly how much requires assessment.
It is predominantly crafted of zelnorn.
It has been ensorcelled 5 times.
It has been sanctified 5 times. It has permanent Holy Fire flares.
It may be enchanted up to a bonus of 50 by a wizard and was last enchanted by Suneia.
It is an overwhelming project (1,273 difficulty) for an adventurer to modify.
It has some unknown (scripted) benefit.
It has a permanently unlocked loresong by Avrian.
Analyze
You analyze the zelnorn armor and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ----
=General Script Information=
This is armor with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.
If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield's Animalistic Fury flares to the response.
=Alteration Guidelines=
* Alterations to the 15/15/15, long and show of this armor are fine.
* Any merchant can change the associated Armor Accents to match the alteration.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
=Features=
* Animalistic Instinct Flares (Tier 4 of 4)
The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.
If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.
Flares are currently: OFF [RUB to toggle]
* Revenge Flares = Unlocked
On a successful evade, there is a chance to unleash Animalistic Instinct flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.
* Bestial Barrier = Unlocked
When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.
NOTE: Power of this ability is tied to the Flare tier.
* Feral Whirlwind = Unlocked
Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the armor.
NOTE: Power of this ability is tied to the Flare tier.
* Untamed Vitality = Unlocked (Stamina Recovery)
Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the armor.
* Flavor Actions (Tier 3 of 3)
At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).
Use PROD to make the spirit less visible while using these actions [Spirit is currently: Awake]
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this armor's spirit at a time.
The feeling of this spirit toward you is tame (Level 12 of 12).
NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe's incoming attacks while in combat.
=Current Settings=
* Spirit: lion (Type: Large Feline)
Available nouns for this type are: lion, lioness, panther, tiger, tigress, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah, saber-toothed tiger.
* Spirit Descriptor: lithe
* Spirit Color: misty green
* Spirit Call: roar
* Spirit Group: pride
* Head Coverage: metal-studded leather helm
* Neck Coverage: rigid leather aventail
* Arm Coverage: metal-studded leather arm greaves
* Leg Coverage: metal-studded leather leg greaves
You can tell that the armor is as light as it can get.
a suit of zelnorn armor
575m, 575k BS, or $1380 Paypal or GoA
- 10x Brigandine
- Zelnorn
- Fully Unlocked Animal
- S6 Holy Fire Flares
- T5 Ensorcell
- 12 CER crit padding (230 services, almost 13 CER)
- Max Lightened
- Least Moods
As you recall Avrian's song, you feel a faint resonating vibration from the zelnorn armor in your hand, and you learn something about it...
It imparts a bonus of +25 more than usual.
It helps to increase the efficiency of attacks made by the wearer with a bonus of 25.
It appears to weigh about 13 pounds.
It is estimated to be worth about 7,900,000 silvers.
It is padded to lessen the damage the wearer takes, but exactly how much requires assessment.
It is padded against critical blows, but exactly how much requires assessment.
It is predominantly crafted of zelnorn.
It has been ensorcelled 5 times.
It has been sanctified 5 times. It has permanent Holy Fire flares.
It may be enchanted up to a bonus of 50 by a wizard and was last enchanted by Suneia.
It is an overwhelming project (1,273 difficulty) for an adventurer to modify.
It has some unknown (scripted) benefit.
It has a permanently unlocked loresong by Avrian.
Analyze
You analyze the zelnorn armor and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ----
=General Script Information=
This is armor with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.
If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield's Animalistic Fury flares to the response.
=Alteration Guidelines=
* Alterations to the 15/15/15, long and show of this armor are fine.
* Any merchant can change the associated Armor Accents to match the alteration.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
=Features=
* Animalistic Instinct Flares (Tier 4 of 4)
The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.
If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.
Flares are currently: OFF [RUB to toggle]
* Revenge Flares = Unlocked
On a successful evade, there is a chance to unleash Animalistic Instinct flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.
* Bestial Barrier = Unlocked
When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.
NOTE: Power of this ability is tied to the Flare tier.
* Feral Whirlwind = Unlocked
Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the armor.
NOTE: Power of this ability is tied to the Flare tier.
* Untamed Vitality = Unlocked (Stamina Recovery)
Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the armor.
* Flavor Actions (Tier 3 of 3)
At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).
Use PROD to make the spirit less visible while using these actions [Spirit is currently: Awake]
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this armor's spirit at a time.
The feeling of this spirit toward you is tame (Level 12 of 12).
NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe's incoming attacks while in combat.
=Current Settings=
* Spirit: lion (Type: Large Feline)
Available nouns for this type are: lion, lioness, panther, tiger, tigress, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah, saber-toothed tiger.
* Spirit Descriptor: lithe
* Spirit Color: misty green
* Spirit Call: roar
* Spirit Group: pride
* Head Coverage: metal-studded leather helm
* Neck Coverage: rigid leather aventail
* Arm Coverage: metal-studded leather arm greaves
* Leg Coverage: metal-studded leather leg greaves
You can tell that the armor is as light as it can get.