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View Full Version : A Bunch Of Dumb Shit For Sale



Methais
10-21-2024, 02:24 PM
ITEMS ARE NOT LISTED IN ANY PARTICULAR ORDER OF QUALITY

NEW ITEMS WILL BE ADDED AT THE TOP OF THE LIST AS I FIND THEM

MB: 250K unless stated otherwise


Click HERE (https://www.youtube.com/watch?v=oHg5SJYRHA0) to make a buyout.


BIDDING RULES

Minimum Bid Increases:

Under 1m: 250k
1m-5m: 500k
5m-20m: 1m
20m+: 5m


Will try to update daily. Feel free to send me a reminder if I somehow forget.

If you spot an error or I miss a bid, please let me know.

Pickups in Landing/FWI.

Discord @ Taintedmeat is the quickest way to contact me.


NEW ITEMS JUST ADDED:

40.) a light pink deringo heavy crossbow

It imparts a bonus of +8 more than usual.
It is an enhancive item:
It provides a boost of 12 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 47 times.
It provides a boost of 2 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 4 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 12 pounds.
It is estimated to be worth about 550,000 silvers.
It is sighted to assist in aiming, but exactly how much requires assessment.
It is predominantly crafted of deringo.
It may be enchanted up to a bonus of 8 by a wizard.
It is a simple project (55 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.
>

41.) a chipped witchwood runestaff

It imparts a bonus of +17 more than usual.
It is an enhancive item:
It provides a boost of 8 to Wisdom Base.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a boost of 2 to Elemental Lore - Air Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 7 to Agility Base.
This enhancement may not be used by adventurers who have not trained 17 times.
It provides a boost of 2 to Elemental Lore - Earth Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 3 pounds.
It is estimated to be worth about 1,100,000 silvers.
It is predominantly crafted of witchwood.
It is a basic project (133 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.



42.) an orange aegis

It imparts a bonus of +20 more than usual.
It protects against magical attacks with a bonus of 4.
It is an enhancive item:
It provides a boost of 7 to Combat Maneuvers Bonus.
This enhancement may not be used by adventurers who have not trained 17 times.
It seems to have a huge number of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 10 pounds.
It is estimated to be worth about 650,000 silvers.
It is predominantly crafted of orase.
It is a simple project (57 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.


43.) a scratched imflass greathelm

It is an enhancive item:
It provides a boost of 4 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 7 to Blunt Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 56 times.
It provides a boost of 3 to Spiritual Lore - Blessings Ranks.
This enhancement may not be used by adventurers who have not trained 21 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 3 pounds.
It is estimated to be worth about 2,600,000 silvers.
It is predominantly crafted of imflass.
It is a basic project (116 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.


44.) a beryl-inset gold earcuff

It is a holy item.
It is currently imbedded with the Spirit Defense spell.
It has 13 charges. It is empowered and can be charged for an additional 563.
It could be activated by rubbing it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 11 to Influence Base.
This enhancement may not be used by adventurers who have not trained 44 times.
It provides a boost of 2 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
It provides a boost of 5 to Perception Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 250,000 silvers.
It has a permanently unlocked loresong by you.


45.) a faceted chrysoberyl earring

It is currently imbedded with the Limb Repair spell.
It has 15 charges.
It could be activated by tapping it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 11 to Perception Bonus.
This enhancement may not be used by adventurers who have not trained 44 times.
It provides a boost of 4 to Multi Opponent Combat Bonus.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 3 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 1 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 1 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 300,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.


46.) a green garnet inset ora torc

It provides a boost of 1 to Edged Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 2 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 4 to Two Weapon Combat Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
The torc looks to have more than your average giantman could count charges remaining.
You sense that the inset ora torc will crumble into dust after its last enhancive charge has been expended.
Its loresong has been permanently unlocked by you.

47.) a malachite studded gold clasp

It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 5 to Max Mana.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 4 to Sorcerous Lore - Demonology Bonus.
This enhancement may not be used by adventurers who have not trained 17 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 350,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.



48.) an etched gold pin

It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Max Mana.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It has a permanently unlocked loresong by you.


49.) a marquise-cut golden topaz headband

It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 5 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 6 to Harness Power Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 5 to Mental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It has a permanently unlocked loresong by you.


50.) a snake-etched ora ring

It provides a boost of 5 to Agility Base.
This enhancement may not be used by adventurers who have not trained 15 times.
It seems to have a huge number of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 250,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.


51.) a star ruby studded pewter headband

It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to First Aid Ranks.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a boost of 2 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 300,000 silvers.
It has a permanently unlocked loresong by you.


52.) a delicate mithril bracer

It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It seems to have a huge number of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It has a permanently unlocked loresong by you.


53.) a white opal and studded bronze pin

It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 1 to Aura Base.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a boost of 2 to Magic Item Use Ranks.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 7 to Logic Base.
This enhancement may not be used by adventurers who have not trained 19 times.
It provides a boost of 3 to First Aid Ranks.
This enhancement may not be used by adventurers who have not trained 14 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 1,000,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.


54.) a jade-inlaid pink dreamstone stickpin

It is a holy item.
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It seems to have a huge number of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It has a permanently unlocked loresong by you.




56.) a marquise-cut ruby pendant

It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 12 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 52 times.
It provides a boost of 4 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a boost of 1 to Max Mana.
This enhancement may not be used by adventurers who have not trained 1 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 250,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.





58.) a malachite and peridot stickpin

It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 7 to Picking Locks Bonus.
This enhancement may not be used by adventurers who have not trained 19 times.
It seems to have more than your average giantman could count enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 250,000 silvers.
It has a permanently unlocked loresong by you.





ITEMS


2.) a trilliant-cut diamond torc

It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 7 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 28 times.
It seems to have more than your average giantman could count enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It has a permanently unlocked loresong by you.


3.) a fine pink topaz stickpin

It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Two Weapon Combat Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 2 to Thrown Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 6 to Max Health.
This enhancement may not be used by adventurers who have not trained 14 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 750,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.


4.) an enruned pewter armband

It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 12 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 52 times.
It provides a boost of 4 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a boost of 1 to Max Mana.
This enhancement may not be used by adventurers who have not trained 1 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 250,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.



6.) a gleaming imflass buckler

It imparts a bonus of +12 more than usual.
It is an enhancive item:
It provides a boost of 13 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 37 times.
It seems to have a huge number of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 4 pounds.
It is estimated to be worth about 900,000 silvers.
It is predominantly crafted of imflass.
It is a simple project (51 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.




9.) a sturdy rowan runestaff

It imparts a bonus of +5 more than usual.
It is an enhancive item:
It provides a boost of 11 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 40 times.
It seems to have more than your average giantman could count enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 2 pounds.
It is estimated to be worth about 750,000 silvers.
It is predominantly crafted of rowan.
It is a simple project (-8 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.

10.) an exquisite hoarbeam long bow

It imparts a bonus of +12 more than usual.
It is an enhancive item:
It provides a boost of 4 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 11 to Discipline Base.
This enhancement may not be used by adventurers who have not trained 40 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 3 pounds.
It is estimated to be worth about 900,000 silvers.
It is temporarily sighted to assist in aiming, but exactly how much requires assessment. Its temporary enhancement will degrade when it scores a successful strike. It has quite a few uses left before the enhancement degrades away completely, which will cause the item to lose its ability to inflict greater damage.
It is predominantly crafted of hoarbeam.
It is a basic project (183 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.


11.) a mithril and white starstone pin

It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Elemental Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 4 to Picking Locks Ranks.
This enhancement may not be used by adventurers who have not trained 24 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 1,250,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.


12.) a turquoise-set gold crown

It is an enhancive item:
It provides a boost of 3 to Picking Locks Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 5 to Aura Base.
This enhancement may not be used by adventurers who have not trained 30 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 2 pounds.
It is estimated to be worth about 200,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.


13.) a tooled green garnet necklace

It is currently imbedded with the Mass Elemental Defense spell.
It has 4 charges. It is rechargeable.
It could be activated by rubbing it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It seems to have a huge number of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It has a permanently unlocked loresong by you.




15.) a silver and aquamarine headband

It is currently imbedded with the Mystic Focus spell.
It has 5 charges. It is empowered and can be charged for an additional 146.
It could be activated by tapping it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 2 to Multi Opponent Combat Ranks.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 1 to Logic Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It seems to have more than your average giantman could count enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 550,000 silvers.
It has a permanently unlocked loresong by you.

16.) a topaz-inset gold medallion

It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Combat Maneuvers Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 1 to Aura Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
It seems to have a huge number of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 700,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.


17.) an engraved gold earcuff

It is currently imbedded with the Martial Prowess spell.
It has 6 charges. It is empowered and can be charged for an additional 203.
It could be activated by tapping it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 1 to Aura Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a boost of 2 to Wisdom Bonus.
This enhancement may not be used by adventurers who have not trained 18 times.
It seems to have more than your average giantman could count enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It has a permanently unlocked loresong by you.


18.) a pear-cut smoky topaz talisman

It is an enhancive item:
It provides a boost of 3 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It seems to have a huge number of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 150,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.


19.) a chiseled pink sapphire crown

It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 5 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 2 pounds.
It is estimated to be worth about 100,000 silvers.
It has a permanently unlocked loresong by you.



25.) a flimsy mesille light crossbow 500k Lavastene SOLD PENDING PICKUP

It imparts a bonus of +15 more than usual.
It is an enhancive item:
It provides a boost of 9 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 27 times.
It provides a boost of 12 to Max Mana.
This enhancement may not be used by adventurers who have not trained 47 times.
It provides a boost of 1 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a boost of 4 to Elemental Lore - Air Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 7 pounds.
It is estimated to be worth about 700,000 silvers.
It is predominantly crafted of mesille.
It is a simple project (43 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.

26.) a jade-inlaid gold band

It is currently imbedded with the Nature's Bounty spell.
It has 15 charges. It is empowered and can be charged for an additional 645.
It could be activated by tapping it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 7 to Swimming Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 6 to Perception Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It seems to have more than your average giantman could count enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 150,000 silvers.
It has a permanently unlocked loresong by you.




28.) an ivory-inlaid mithril bracer

It is an enhancive item:
It provides a boost of 7 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 19 times.
It provides a boost of 5 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 1 to Armor Use Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 150,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.




30.) a turquoise-set pewter ring


It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 8 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a boost of 5 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 3 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It seems to have more than your average giantman could count enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 350,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.


31.) a scratched deringo runestaff

It imparts a bonus of +8 more than usual.
It allows a caster to occasionally focus their magical prowess (+5 AS/+3 CS) for a single cast.
It is an enhancive item:
It provides a boost of 4 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 4 to Spiritual Lore - Summoning Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 2 pounds.
It is estimated to be worth about 1,400,000 silvers.
It is predominantly crafted of deringo.
It is a simple project (87 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.







34.) an onyx and blue tourmaline clasp

It provides a boost of 8 to Disarming Traps Bonus.
This enhancement may not be used by adventurers who have not trained 24 times.
It provides a boost of 1 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 2 to Max Mana.
This enhancement may not be used by adventurers who have not trained 3 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 250,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.




36.) a trilliant-cut star ruby torc

It provides a boost of 4 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It seems to have more than your average giantman could count enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 850,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.


38.) a trilliant-cut firestone talisman

It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 1 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 2 to Combat Maneuvers Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 4 to Swimming Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have more than your average giantman could count enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 700,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.

Turkeybone
10-22-2024, 12:59 AM
MB on
14
20
23
24

gershon
10-22-2024, 10:49 AM
500k on 20, 22, 27, 29, 32, 35

Lavastene
10-22-2024, 11:06 AM
500k on 14,25

Methais
10-22-2024, 04:29 PM
Updated

Mr. Dallas
10-22-2024, 08:02 PM
MB #8

Tarquine
10-22-2024, 10:24 PM
MB #21

Methais
10-24-2024, 08:50 AM
Updated

Turkeybone
10-24-2024, 12:42 PM
1m on 14 and 20 pls

mb on 37

Lavastene
10-24-2024, 04:44 PM
1.5m on 14

Methais
10-25-2024, 09:07 AM
Updated

Methais
10-26-2024, 08:37 AM
Updated, marked a bunch of stuff sold.

Winners contact me for pickup.

Methais
10-26-2024, 11:25 AM
Added the following items to the top of the list:

39 some fringed orange silk robes

It imparts a bonus of +10 more than usual.
It is an enhancive item:
It provides a boost of 14 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 63 times.
It provides a boost of 5 to Elemental Lore - Earth Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 1 to Max Mana.
This enhancement may not be used by adventurers who have not trained 1 times.
It provides a boost of 2 to Discipline Base.
This enhancement may not be used by adventurers who have not trained 2 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 8 pounds.
It is estimated to be worth about 600,000 silvers.
It is predominantly crafted of cloth.
It is a simple project (31 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.




40.) a light pink deringo heavy crossbow

It imparts a bonus of +8 more than usual.
It is an enhancive item:
It provides a boost of 12 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 47 times.
It provides a boost of 2 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 4 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 12 pounds.
It is estimated to be worth about 550,000 silvers.
It is sighted to assist in aiming, but exactly how much requires assessment.
It is predominantly crafted of deringo.
It may be enchanted up to a bonus of 8 by a wizard.
It is a simple project (55 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.
>

41.) a chipped witchwood runestaff

It imparts a bonus of +17 more than usual.
It is an enhancive item:
It provides a boost of 8 to Wisdom Base.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a boost of 2 to Elemental Lore - Air Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 7 to Agility Base.
This enhancement may not be used by adventurers who have not trained 17 times.
It provides a boost of 2 to Elemental Lore - Earth Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 3 pounds.
It is estimated to be worth about 1,100,000 silvers.
It is predominantly crafted of witchwood.
It is a basic project (133 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.



42.) an orange aegis

It imparts a bonus of +20 more than usual.
It protects against magical attacks with a bonus of 4.
It is an enhancive item:
It provides a boost of 7 to Combat Maneuvers Bonus.
This enhancement may not be used by adventurers who have not trained 17 times.
It seems to have a huge number of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 10 pounds.
It is estimated to be worth about 650,000 silvers.
It is predominantly crafted of orase.
It is a simple project (57 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.


43.) a scratched imflass greathelm

It is an enhancive item:
It provides a boost of 4 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 7 to Blunt Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 56 times.
It provides a boost of 3 to Spiritual Lore - Blessings Ranks.
This enhancement may not be used by adventurers who have not trained 21 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 3 pounds.
It is estimated to be worth about 2,600,000 silvers.
It is predominantly crafted of imflass.
It is a basic project (116 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.


44.) a beryl-inset gold earcuff

It is a holy item.
It is currently imbedded with the Spirit Defense spell.
It has 13 charges. It is empowered and can be charged for an additional 563.
It could be activated by rubbing it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 11 to Influence Base.
This enhancement may not be used by adventurers who have not trained 44 times.
It provides a boost of 2 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
It provides a boost of 5 to Perception Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 250,000 silvers.
It has a permanently unlocked loresong by you.


45.) a faceted chrysoberyl earring

It is currently imbedded with the Limb Repair spell.
It has 15 charges.
It could be activated by tapping it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 11 to Perception Bonus.
This enhancement may not be used by adventurers who have not trained 44 times.
It provides a boost of 4 to Multi Opponent Combat Bonus.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 3 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 1 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 1 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 300,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.


46.) a green garnet inset ora torc

It provides a boost of 1 to Edged Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 2 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 4 to Two Weapon Combat Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
The torc looks to have more than your average giantman could count charges remaining.
You sense that the inset ora torc will crumble into dust after its last enhancive charge has been expended.
Its loresong has been permanently unlocked by you.

47.) a malachite studded gold clasp

It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 5 to Max Mana.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 4 to Sorcerous Lore - Demonology Bonus.
This enhancement may not be used by adventurers who have not trained 17 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 350,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.



48.) an etched gold pin

It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Max Mana.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It has a permanently unlocked loresong by you.


49.) a marquise-cut golden topaz headband

It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 5 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 6 to Harness Power Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 5 to Mental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It has a permanently unlocked loresong by you.


50.) a snake-etched ora ring

It provides a boost of 5 to Agility Base.
This enhancement may not be used by adventurers who have not trained 15 times.
It seems to have a huge number of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 250,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.


51.) a star ruby studded pewter headband

It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to First Aid Ranks.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a boost of 2 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 300,000 silvers.
It has a permanently unlocked loresong by you.


52.) a delicate mithril bracer

It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It seems to have a huge number of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It has a permanently unlocked loresong by you.


53.) a white opal and studded bronze pin

It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 1 to Aura Base.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a boost of 2 to Magic Item Use Ranks.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 7 to Logic Base.
This enhancement may not be used by adventurers who have not trained 19 times.
It provides a boost of 3 to First Aid Ranks.
This enhancement may not be used by adventurers who have not trained 14 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 1,000,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.


54.) a jade-inlaid pink dreamstone stickpin

It is a holy item.
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It seems to have a huge number of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It has a permanently unlocked loresong by you.


55.) an enruned imflass pin

It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 11 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 44 times.
It provides a boost of 4 to Dodging Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 350,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.


56.) a marquise-cut ruby pendant

It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 12 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 52 times.
It provides a boost of 4 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a boost of 1 to Max Mana.
This enhancement may not be used by adventurers who have not trained 1 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 250,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.


57.) an onyx-inlaid pink dreamstone armband

It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 5 to Polearm Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It seems to have more than your average giantman could count enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It is magic resistant.
It has a permanently unlocked loresong by you.

Turkeybone
10-26-2024, 11:38 AM
2.5m on 14

Shrink2000
10-26-2024, 01:18 PM
39. 5m
7. 250k

Methais
10-28-2024, 08:59 AM
Updated

Shrink2000
10-28-2024, 05:10 PM
Some more junk I want:

55. 250k
57. 250k
5. 250k

Methais
10-29-2024, 08:38 AM
Updated, more stuff marked sold.

Winners contact me for pickup.

Methais
10-30-2024, 11:58 AM
Added #59

59.) a lor runestaff

It imparts a bonus of +25 more than usual.
It is an enhancive item:
It provides a boost of 14 to Discipline Base.
This enhancement may not be used by adventurers who have not trained 63 times.
It provides a boost of 6 to Elemental Lore - Water Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 6 to Elemental Lore - Fire Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 3 pounds.
It is estimated to be worth about 1,200,000 silvers.
It is predominantly crafted of lor.
It is a basic project (114 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by you.

rolfard
10-30-2024, 06:32 PM
Mb on 59 thank you

Highend
10-30-2024, 06:51 PM
2M on item number 59

Methais
10-31-2024, 08:39 AM
Updated.

Winners contact me for pickup.

Highend
10-31-2024, 04:37 PM
MB on number 1 and 33

Methais
11-03-2024, 11:22 AM
All items with bids have been marked sold. Winners contact me for pickup.

All remaining items are available for a flat 250k until they're pawned sometime this week.