Frimpleton
10-20-2024, 08:11 PM
Considering selling a set of two animalistic Katars. I'd like to get an idea of what they're worth (and if you're interested in buying them, lemme know).
Basics are here, details below:
Both Katars are fully unlocked minus savage power because I hate pushing buttons.
a razor-sharp vultite slasher etched with hedgehogs: +50, T4/S5, Blue Hedgehogs, disintegrate flares
a razor-sharp vultite slasher etched with penguins: +40 (unlocked to +50), T5/S6, grapple flares, green penguins
Details:
As you recall Venatrix's song, you feel a faint resonating vibration from the vultite slasher in your hand, and you learn something about it...
It imparts a bonus of +50 more than usual.
It appears to weigh about 2 pounds.
It is estimated to be worth about 660,100,000 silvers.
It is predominantly crafted of vultite.
It has been ensorcelled 4 times.
It has been sanctified 5 times.
It may be enchanted up to a bonus of 50 by a wizard and was last enchanted by Flonkerton.
It is a sophisticated project (756 difficulty) for an adventurer to modify.
It has some unknown (scripted) benefit.
It has a permanently unlocked loresong by Venatrix.
It imparts a bonus of +40 more than usual.
It appears to weigh about 2 pounds.
It is estimated to be worth about 143,100,000 silvers.
It is predominantly crafted of vultite.
It has been ensorcelled 5 times.
It has been sanctified 5 times. It has permanent Holy Fire flares.
It has been bound to Wonkus via Weapon Bonding.
It may be enchanted up to a bonus of 50 by a wizard and was last enchanted by Telsir.
It is a sophisticated project (760 difficulty) for an adventurer to modify.
It has some unknown (scripted) benefit.
It has a permanently unlocked loresong by Venatrix.
You analyze the vultite slasher and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ----
=General Script Information=
This is a weapon with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When striking, there is a chance the spirit will unleash Animalistic Fury flares.
=Alteration Guidelines=
* Alterations to the 15/15/15, long and show of this weapon are fine.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
=Features=
* Animalistic Fury Flares (Tier 4 of 4)
The spirit within lashes out with a stampede. (Damage Type: Disintegrate)
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Unlocked
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
* Wild Backlash = Unlocked
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.
NOTE: Power of this ability is tied to the Flare tier.
* Savage Power = Locked
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the slasher.
* Flavor Actions (Tier 2 of 3)
At this tier, this weapon captures the following: GET, DROP, RUB (Flares On/Off), WHISTLE, TURN (targeted/untargeted), RAISE, POINT (targeted/untargeted), CLEAN.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this weapon's spirit at a time.
The feeling of this spirit toward you is tame (Level 12 of 12).
NOTE: To fully tame this weapon, you must damage like-level creatures with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.
=Current Settings=
* Spirit: hedgehog (Type: Armored)
Available nouns for this type are: armadillo, pangolin, hedgehog, porcupine, echidna.
* Spirit Descriptor: pudgy
* Spirit Color: sapphire blue
* Spirit Call: snort
* Spirit Group: band
You can tell that the slasher is as light as it can get.
You analyze the vultite slasher and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ----
=General Script Information=
This is a weapon with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When striking, there is a chance the spirit will unleash Animalistic Fury flares.
=Alteration Guidelines=
* Alterations to the 15/15/15, long and show of this weapon are fine.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
=Features=
* Animalistic Fury Flares (Tier 4 of 4)
The spirit within lashes out with a stampede. (Damage Type: Grapple)
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Unlocked
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
* Wild Backlash = Unlocked
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.
NOTE: Power of this ability is tied to the Flare tier.
* Savage Power = Locked
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the slasher.
* Flavor Actions (Tier 3 of 3)
At this tier, this weapon captures the following: GET, DROP, RUB (Flares On/Off), WHISTLE, TURN (targeted/untargeted), RAISE, POINT (targeted/untargeted), CLEAN, PRAY, BOW (targeted/untargeted), EXHALE, WAVE (targeted/untargeted).
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this weapon's spirit at a time.
The feeling of this spirit toward you is tame (Level 12 of 12).
NOTE: To fully tame this weapon, you must damage like-level creatures with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.
=Current Settings=
* Spirit: penguin (Type: Avian (Aquatic))
Available nouns for this type are: penguin, emperor penguin, rockhopper penguin, puffin, auk.
* Spirit Descriptor: pudgy
* Spirit Color: emerald green
* Spirit Call: squawk
* Spirit Group: flock
Basics are here, details below:
Both Katars are fully unlocked minus savage power because I hate pushing buttons.
a razor-sharp vultite slasher etched with hedgehogs: +50, T4/S5, Blue Hedgehogs, disintegrate flares
a razor-sharp vultite slasher etched with penguins: +40 (unlocked to +50), T5/S6, grapple flares, green penguins
Details:
As you recall Venatrix's song, you feel a faint resonating vibration from the vultite slasher in your hand, and you learn something about it...
It imparts a bonus of +50 more than usual.
It appears to weigh about 2 pounds.
It is estimated to be worth about 660,100,000 silvers.
It is predominantly crafted of vultite.
It has been ensorcelled 4 times.
It has been sanctified 5 times.
It may be enchanted up to a bonus of 50 by a wizard and was last enchanted by Flonkerton.
It is a sophisticated project (756 difficulty) for an adventurer to modify.
It has some unknown (scripted) benefit.
It has a permanently unlocked loresong by Venatrix.
It imparts a bonus of +40 more than usual.
It appears to weigh about 2 pounds.
It is estimated to be worth about 143,100,000 silvers.
It is predominantly crafted of vultite.
It has been ensorcelled 5 times.
It has been sanctified 5 times. It has permanent Holy Fire flares.
It has been bound to Wonkus via Weapon Bonding.
It may be enchanted up to a bonus of 50 by a wizard and was last enchanted by Telsir.
It is a sophisticated project (760 difficulty) for an adventurer to modify.
It has some unknown (scripted) benefit.
It has a permanently unlocked loresong by Venatrix.
You analyze the vultite slasher and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ----
=General Script Information=
This is a weapon with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When striking, there is a chance the spirit will unleash Animalistic Fury flares.
=Alteration Guidelines=
* Alterations to the 15/15/15, long and show of this weapon are fine.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
=Features=
* Animalistic Fury Flares (Tier 4 of 4)
The spirit within lashes out with a stampede. (Damage Type: Disintegrate)
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Unlocked
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
* Wild Backlash = Unlocked
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.
NOTE: Power of this ability is tied to the Flare tier.
* Savage Power = Locked
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the slasher.
* Flavor Actions (Tier 2 of 3)
At this tier, this weapon captures the following: GET, DROP, RUB (Flares On/Off), WHISTLE, TURN (targeted/untargeted), RAISE, POINT (targeted/untargeted), CLEAN.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this weapon's spirit at a time.
The feeling of this spirit toward you is tame (Level 12 of 12).
NOTE: To fully tame this weapon, you must damage like-level creatures with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.
=Current Settings=
* Spirit: hedgehog (Type: Armored)
Available nouns for this type are: armadillo, pangolin, hedgehog, porcupine, echidna.
* Spirit Descriptor: pudgy
* Spirit Color: sapphire blue
* Spirit Call: snort
* Spirit Group: band
You can tell that the slasher is as light as it can get.
You analyze the vultite slasher and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ----
=General Script Information=
This is a weapon with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When striking, there is a chance the spirit will unleash Animalistic Fury flares.
=Alteration Guidelines=
* Alterations to the 15/15/15, long and show of this weapon are fine.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
=Features=
* Animalistic Fury Flares (Tier 4 of 4)
The spirit within lashes out with a stampede. (Damage Type: Grapple)
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Unlocked
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
* Wild Backlash = Unlocked
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.
NOTE: Power of this ability is tied to the Flare tier.
* Savage Power = Locked
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the slasher.
* Flavor Actions (Tier 3 of 3)
At this tier, this weapon captures the following: GET, DROP, RUB (Flares On/Off), WHISTLE, TURN (targeted/untargeted), RAISE, POINT (targeted/untargeted), CLEAN, PRAY, BOW (targeted/untargeted), EXHALE, WAVE (targeted/untargeted).
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this weapon's spirit at a time.
The feeling of this spirit toward you is tame (Level 12 of 12).
NOTE: To fully tame this weapon, you must damage like-level creatures with it or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.
=Current Settings=
* Spirit: penguin (Type: Avian (Aquatic))
Available nouns for this type are: penguin, emperor penguin, rockhopper penguin, puffin, auk.
* Spirit Descriptor: pudgy
* Spirit Color: emerald green
* Spirit Call: squawk
* Spirit Group: flock