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Shalla
05-19-2005, 12:08 AM
How do you roleplay your character? Do you have an accent? giggle all the time? the loner, the dashing rogue? the murderous criminal? An all powerful mage?

Which are you?

Please post your character profile, including the quote.. and post an interesting biography of your main character, a story for all of us to read. I love stories. ;) Take your time. :)

The Cat In The Hat
05-19-2005, 12:32 AM
Name: Lady Gothique Susperia
Profession: Krolvinbane
Race: Elf Gender: Female
Age: of a tender age (151)
Date of Birth: 6/9/4953
Clan: Illistim
She appears to be of a tender age and average height.
She has mischievous, long-lashed and gold-lined emerald green eyes and lightly freckled, sun-kissed skin.
She has long, ringletted raven hair pulled back from her face with a delicately carved ivory haircomb.
She has a dainty, delicately-contoured face, a tiny beauty mark beside her nose and soft, petal-pink lips.
She has delicate ears that protrude through her hair and come to a soft point.
She currently has full citizenship in Teras Isle.
Member of Twilight Hall
Member of the Empath Guild
Strongest foe vanquished: a tiny brown chipmunk

Quote: "A word can become a world, and every letter a land."


Gothique's history

Lord Lamias Susperia was perfect. He stood six feet three, was of average build, and his hair was long and raven black, and curled at the ends just enough to be charming; his silver eyes held the light of the moon and sparkled with a deep intelligence and mystery. His ears were dramatically pointed and perhaps just a little too large and his mouth was generous, his smile lighting up his whole face quickly putting even the most suspicious mind at ease.

Lamias was a sorcerer. Not just any sorcerer, but one of the most revered. His magic was known across the lands and he naturally became a teacher to those that wished to learn. His classes were conducted in a small school he had built onto the rear of the manor. The students that became his apprentices were allowed to stay in the house, and so he had at any given time some five students living there.

There among the apprentices were some seven servants. Among these seven, there was Mcutchen. The daughter of a servant, she was inherited by Lamias from an uncle that had passed away. She was stunning, average height with a slender elven form it was no wonder Lamias was entranced the moment he saw her. Her striking emerald eyes peered out from a mass of honey-blonde hair that hung to her waist, ringleted and thick; and she wore it up as she went about her daily chores of tending to the manor and the Lord Lamias. She was content though she often dreamed of a life serving only herself, perhaps a husband and children as well.

She was quickly appointed his personal servant and given quarters down the hall from his so that she might be at his call at all times. She attended classes with him and assisted him with whatever experiments he worked on, eventually learning simple incantations that would help her around the manor. Nothing fancy, but she was never to need to touch a broom again for the small winds she called to cover the floor saved her the trouble. This frightened the other servants and gave them cause to shun her; Lamias became her world, her reason for being.

Mcutchen's beauty drew him to her, and Lamias grew to love her. How could a Lord love a servant? It would never be accepted, Lamias' parents would not approve, society would not approve; and so he hid his feelings, watching her from afar as she worked. Each day becoming harder than the last until he felt as though he would rather die then be without her.

Lamias approached his mother, speaking with her in secret of his love for a mystery woman, a woman that was the most beautiful he had ever seen but with a questionable background. She was very somber in her reply, forbidding her son to ever take a wife that was not of noble blood. His heart broke the love he felt was consuming his every waking moment.

That night, after Mcutchen had seen Lamias to bed and was putting out the lamps he gently grabbed her wrist and pulled her to him and through soft kisses he whispered his desire to be with her. She confessed to him that she too harbored such feelings and that night became the first of an eternity of nights that he held her in his arms. Their secret love was magical, every spare moment was an excuse to steal a kiss, and stature meant nothing. When they were alone she became his equal, he adored her.

Mcutchen continued to serve in Lamias' household, keeping her life with the Lord of the manor a secret lest she be sent away. One winter's eve, she approached him. Her words were frightening, for what would they do now? "I am with child M'Lord, my love." she said, and pulling her into his arms he vowed to keep the child he could never claim as his own.

She was born, a raven-haired child with sparkling emerald eyes. She was given the name Gothique and Mcutchen cared for her as best she could, showering love and devotion upon the girl. She carried her around as she did her chores, and took care of Lamias, who to his dismay he could not hold as a father; smelling her hair or kissing her tiny hands.

Gothique grew into service, working alongside her mother for Lamias when she turned seven. At ten she was dressed properly once a week and sent to the nearby town of Ta'Illistim for training, she would learn the art of healing magic. This was highly unusual, that a master would ever give a servant over to be educated but he simply brushed off questions concerning his decision to educate her with simple remarks about needing the proper care in his old age.

Mcutchen became ill, her body finally giving in to consumption. Gothique was lost without her mother, she was alone. Lamias offered her freedom, however, never knowing who her father was or having nowhere to turn she stayed in the manor as his servant. She continued to study once a week with her trainer and became a master healer, able to cure almost anything and bring many patients back from the brink of death.

Lithe and strong she was, a beauty by anyone's standards. Her hair hanging in perfect ringlets that framed her delicate face and fell softly to her hips. She was a commanding presence, sweet and nurturing and growing into a respectable young woman. She graduated from training along with her usual duties and began to take care of everyone in the manor. Nine years passed in this fashion until Lamias announced he had taken on a grave task for the Queen of Ta'Illistim.

Calling Gothique into his study he told her of her father, how he has watched her grow from afar and was very proud of her. He told her she had noble blood and was no longer to be a servant in this or any other household. Fine clothes she was to have and all the privilege of a Lady were to be bestowed upon her on her twentieth birthday. He kissed her hair and told her she was his daughter, explaining that he could not tell her before for her sake and the sake of her mother, who he loved more than anything else in the world. Suddenly the man she always new to be her master was her father, she could do nothing but forgive him for he had been kind to her her whole life. Lamias left, the storm obscuring her vision as he rode into the distance on this, the first and last time she was ever to see her father.

Her birthday arrived, the fine clothes and silvers that were promised to her by her father with it. She took what she could, what she needed, and left for the city of Ta'Illistim where she took up a brief residency in the gardens tending to the wounded. She soon became restless and set out for a town called Wenhimers Landing where anything could happen and it did. There she met a man that she fast became friends with, an amazing man with a voice like the angels and when he played his instruments it was if the world stopped and it was only you and the music. A bard named Garredd. Garredd adopted her as his sister and they swore an oath to each other that they would always take care of one another.

One day while working in the Landing's Town Square she overheard a pair of dwarven women speak of a town called Kharam-Dzu where healers were badly needed. She packed her things and set out for this small mining town and and upon arival found a true home, where nobody questions her background and she is accepted and loved for just being who she is.

[Edited on 5-19-2005 by The Cat In The Hat]

05-19-2005, 12:44 AM
Name: Hammerrhead Crusherson
Profession: Champion
Race: Giant Gender: Male
Clan: Grot'karesh Clan
He appears to be young.
He has dilated purple eyes and sickly yellow skin.
He has spiky, raven-black hair speckled with tiny white flakes of dandruff.
He has a lopsided and slightly deformed face, a flattened nose and a missing tooth.
He has a large wad of tobacco stuffed in his lower lip.
Master in the Order of Voln
Guildmaster of the Warrior Guild
Follower of Voln
Strongest foe vanquished: a wizened orc hag

Quote: "Ird t'sum snramugh larlor'la!"

Sylph
05-19-2005, 01:01 AM
Im basically the non-roleplayer because I just act normal.

4a6c1
05-19-2005, 02:13 AM
Ok. Just my primary. So you poor folks dont have to read a ton of my borning character evaluations.

Name: Jihna
Profession: Barbarian
Race: Giant Gender: Female
Age: young and robust (28)
Date of Birth: 12/13/5076
Clan: Grot'karesh Clan
She appears to be young and robust and very tall.
She has unwavering silver-flecked pale grey eyes and pale ivory lightly freckled skin.
She has waist length, dark crimson hair that snakes down her back in a wild torrent of waves.
She has a strong, well-defined face and a thin, sharply pointed nose.
She currently has full citizenship in Wehnimer's Landing.
Member of the Warrior Guild
Follower of Luukos

Quote: "We all must walk this crimson path; we all must die. Some decieve themselves, and as they decieve themselves they serve him still. But there is none of them that can escape death. Inevitably, you will finish living your lie and you will perish. Then you will see, and he will show you - You have always been his servant."

.............

Summary story. (because I still havent loaded up the full history from my portable hardrive) Hope I got the important stuff right. Intentionally leaving details out so as not to butcher them.

............

Jihna was born into a primitive sect of Luukosians composed of Grot'karesh giantkin and the slaves who serve them. Her birthing village is made up of a mostly brainwashed and prophetic people who believe that they're hereditary visions and dreams of a "Snake covered in blood" dictate that they must live they're lives to serve Luukos.

*Of course this is wrong and backwards to traditional Grotkaresh thought, but thats where it gets fun. The first of Jihnas family line interpreted the visions wrong and BINGO, we have an interesting belief system that is built on a lie. Religion sure does twist perception. I really really love that.*

Jihnas life has been ruled by tradition and ritual since her birth and so as such she has trouble acclimating herself to the rest of the world outside home. As far as her people goes, Jihna is a rather mild version compared to the atrocities she was brought up around. I see her as mostly a confused individual who is young and naive to the peaceful workings of the world but with a naturally open mind she trys to understand the way people operate. Still her final allegiance will always be to Luukos and this has been very evident and painful a few times in her life when she has had to choose. The choice never took long.

Jihna sees herself as an accomplished slave trader and a well-to-do religious artifacts merchant by necessity. Her ultimate goal in life is to be able to return to her village - rich and able to build a grand temple to her lord. Jihna left her village for her passion to learn. She heard stories about the way other Luukosians worshiped. She left and through trial of knowledge is now convinced that no one can ever be more loyal to her god besides herself.

Something I have not shared and something Jihna would never ever admit to anyone is that she is banished from the place of her birth for leaving. The fact that she wears the red serpent on her neck is enough to get her killed by her people for blasphemy. Along with many other odd quirks of her "cult" the land that the founder died on is thought to be sacred and therefore his people can never leave. They wait for the totally awesome final death of awesome snakiness and she wants to redeem herself and go back to die there. (Duh.)

Everything Jihna does is a ceremony. The way she lives. When she dies. When she wakes in the morning. Who she touches. Who serves her and who and what she kills and where. But to her every one of these ceremonies are like second nature because they are rituals she has been doing since she was very young. Underneath the surface she is like any other young aspiring women. She is afraid, insecure and lonely. Her skewed world vision makes things hard and sometimes gets her in trouble as she can get preachy.

The only time she is completely calm is during ritual. She truly believes it is what she was born to do and she serves as such. Ultimately she is carefree and believes that she shouldnt worry about much - Luukos will always get whats coming to him. Everything.

ps. Playing her has been rewarding. I just wish I had more time to. Its always a struggle to balance the violence and religion and I think I could probably write a paper on the nature of a criminal ritualist or something by now after trying to put myself in her head for so long.

Fallen
05-19-2005, 08:38 AM
I don't think profiles are IC roleplaying tools, so I limit mine to its base functions.

I roleplay a Dhe'nari Sorcerer from Sharath

Showal
05-19-2005, 09:25 AM
I dont like to metagame. If you want to know about Showal, you can ask him IG. He doesnt tell much unless you know him. He's changed a lot though since I made him due to things he's been involved with IG.

05-19-2005, 10:05 AM
I'm with Showal, but the basic rundown is Arkans is an ultra-nationalist from New Ta'Faendryl and is rascist to a fault. Though anyone could know that.

- Arkans

HarmNone
05-19-2005, 10:22 AM
This is a very interesting topic, to me. It gives an opportunity to see the difference between the way a poster plays his/her character and the way we have come to know the poster him/herself. Sometimes the two are much the same. Other times, they differ drastically, pointing to some pretty darn good roleplaying, in my opinion. It isn't easy to consistently play a character that is close to the opposite of the personality of the player. :)

05-19-2005, 10:24 AM
Eh, I dunno if it is that hard, I mean, it is just a game with no real consequences. Then again, I was accused of being a fascist Dark Elf sorcerer in real life on the Official Boards.

- Arkans

The Korean
05-19-2005, 10:26 AM
You do play such a good h8ing racist though. It's made me wonder if you were yourself one a couple of times meeting you.

edited to say: Each time I've met you IG, i just want to go stabbity on you.

[Edited on 5-19-2005 by The Korean]

ElanthianSiren
05-19-2005, 10:55 AM
I like profiles personally; I don't use them for RP purposes, but they're fun to read if you're bored in GS.


>profile kiera
Name: Kiera Wrymmstalker
Profession: Guardian
Race: Human Gender: Female
Age: very young (24)
Date of Birth: 4/19/5081

Quote: "Among wolves and pumas, there are no orphans."


In her earlier years, Kiera was notoriously parental. She would adopt any decent roleplayer who needed adoption. She and I both enjoyed having a large family when I played, which is a spinoff of roleplaying on BBS and in chats before/while coming to GS and the fact that I am easily bored.

She used to speak with a much much thicker accent. Once they put in the English ONLY policy, I simply stopped speaking much at all with her.

Also, my character has always been anti alcohol (as the old log shows). I think it's dumb and trendy in GS.

Her starsign(s):
Kiera is born on the cusp of The Hammer and The Cat's Paw, meaning she actually exhibits traits of both signs. Her overlap of The Paw shows more reliance on that sign in her behavior.


Olaesta 4 - Olaesta 18
Those whose birth is influenced by the Hammer embody strength and perseverance. They are steadfast in the performance of their duties and very reliable, and can be counted on to perform under pressure. However, they can be shy or reserved around other people, and do not enjoy the spotlight. Quiet effort and steady progress towards their goals are their primary traits, their faults lie in stubbornness and dogmatism.

The Cat's Paw
Olaesta 19 - Ivastaen 2
Persons influenced by the Paw are quick and powerful, they revel in the hunt and the stalking of their prey. They are sly and quiet, eyes ever watchful for opportunity, but can sometimes be considered sleepy or lazy by those who underestimate them. They rarely misstep, and are cautious people, although their self focus can be disturbing to others. They have little pity for opponents, in some cases to the point of cruelty, but are lovingly devoted to those who have earned their respect.



Here is the history that Jypsy placed on her site. I wrote this many many years ago, (probably six), so I may draw up a new updated one, but for now as I'm trading, you're all stuck with this :D :





The roaring water echoes like a living, breathing creature as turbulents rush over a natural jetty of slate rock. The waterfall pools here, content to shimmer and dance through the channels of the Lysierian Hills after making its descent over another outcropping, this perhaps shale or limestone. Lapping at the sides of the fish-laden pond, it burbles and trickles before flashing over a final series of tiers and spreading out to a wide curtain that descends into the valley below. Many of Imaera’s creatures come here to feast and drink, but today, a woman stands waist-high in tall, cool grass reeds beside the falls. -A woman with marble violette eyes and skin a hue to rival the sheen of the finest white opal. You have heard her called many things over the years: Lady, Kitten, Lover, Flirt, Legend, Sister, Mother, Wife, Keeper of the Cats, Bitch, ...Friend.

She smiles at you in the way that she has; her teeth are all perfectly straight with canines that have grown slightly elongated behind a purse of full off-rose lips. “I come ‘ere when I need du get back to my roots.” She states quite plainly and gestures around her. Everywhere beside the falls, pumas gaze up at you, their sleek backs slightly arched. It is an eerie feeling. -A warm home-coming on a crisp day coupled with a scene befitting of an ancient tome of Andelas, though it is well-known that Kiera herself worships Leya.

“Zey will not harm you.” She nods toward the animals and speaks something in a dialect you have heard her use before. The pumas crouch low in the grass, stretching their massive front limbs before them. Kiera sits, gesturing that you should follow suit.

“But Zey grow nervous when people stand above zem.”

About this time, you’re thinking, I get nervous around snarling animals with flesh-ripping canines. I’m glad I brought my sword, but you smile politely, and listen as your friend slowly begins to tell her tale.

“When I was a very small girl,” she mutters, then stops. The wind rustles the reeds beside the pond, and that smile appears again as Kiera tilts her head back, gazing up at the sky, the ends of her long sunlit-spun tresses just barely floating in the water. There is something unhurried about her, something beautiful and leisurely in her posture and drawl that even the warrior guild trainers have tried vainly to immitate. “When I was a child,” she repeats, "I was found in zis pool by the pumas. Ze last zing I remember was zere was fire and people screaming... -a war. I was knocked indu ze river and washed downstream for what felt like an eternity.”

Her voice couples with the lilt of the falls beside you, and you lean closer an eyebrow etching up. “I was raised by ze pumas. I learned du stalk and chase. I also learned zeir language and etiquette. I ate what ze pumas ate, drank what ze pumas drank... Hunters were rare in zese lands then.” Kiera picks a blade of grass from the others and draws in the water with it as she speaks, glancing back over her shoulder at you. “...And life was good for me ‘ere.”


The obvious question- “What changed these things? How did you end up in Wehnimers?”


Slim flesh-reeds of chorded ivory stretch and retract as Kiera slowly moves her neck in circles, scratching the ears of a puma that has come to rest its head on her lap. “A hunting party came zrough one day, a massive hunting party. Zey mortally wounded my mother puma, and I put myself between them and her, snarling as any puma-daughterling would and etching my face up in a mournful cry. Lady Kiora was in zat hunting party. A mage with her cast a spell on me, and immediately I fell asleep, my head resting on my mother, her blood tangling in my hair.”

“When I woke, I was in ze town I now know as Wehnimers Landing. Zey ‘ad skinned my mother, and in a desperate attempt du keep her with me, I coveted the skin, refusing to let Kiora or any of her friends near me. Perhaps it was better zat way, as eons past, I ‘ad long outgrown ze mortal clothes I fell indu ze stream with, and was walking about naked.” Kiera’s cheeks turn a faint glow under their usual alabaster pallor, but it is gone almost before recognition. “I did not know common, but had its knowledge imparted in me by Kux, my mother’s lover at ze time.” Those off-rose lips turn again, in something near a malicious smirk, yet one that more borders on mischievous. “I will forego ze pleasure of telling you what my first words were exactly. I will simply say, zey made arkatii cry...

Kiora, always being fair and responsible, took me as her daughter and began teaching me ze ways of Leya. People whispered she must ‘ave caught ze craziness of Fash’lo’nae to attempt such a feat as raising a feral child. Perhaps zey were correct as my first days in Wehnimers were fraught with dramatic mood swings and disrespectful tangents. However, I grew out of zis, and Kiora surprised me many eons later with a veniom-bound puma sheath made from ze hide of my mother, so I might always carry her with me.” A faint moisture pools in Kiera’s eyes, whether from the mist of the falls or other origins, you cannot tell, and a gentle smile curls the tiers of her flesh.

“And that my Lady Jypsie is ‘ow I came du Wehnimers. I will honestly attach my flirting skills du running about ze town naked for a good portion of my life.” Mirth reflects in her human features as she gestures and calls what you imagine to be a farewell greeting to her first surrogate family, the pumas. Kiera stands, her form straightening as elegantly as a ripple of water. For a woman in her eighties, that may be considered quite a feat (thank the Arkati for mages!). She offers you a cool alabaster hand up, then brushes away her slightly-damp golden tresses.


“Shall we go ‘ave a drink at Wayside? I hear zey ‘ave some lovely orange juice zis morning.”

05-19-2005, 12:15 PM
Wow, never figured people would give a damn, but I actually got requests for Arkans's profile. So, here it is:


Name: Lord Arkans Z'dehn
Profession: Warlock
Race: Dark Elf Gender: Male
Age: middle-aged (602)
Date of Birth: 1/29/4503
Clan: Faendryl
He appears to be middle-aged and taller than average.
He has piercing hazel eyes and fair skin.
He has short, straight black hair.
He has an angular face and a sharp nose.


Quote: "Not all races have the right to survive."


Arkans was as any spoiled youth would be. He was the undisciplined son of an extremely well recognized Palestra father and a highly influencial Necromancer mother. With the skills of both his parents it assured that money would never be a problem nor would acceptance in any social circle.

Unfortunately, Arkans wanted no part of this. He was content running with any vagabond, social outcast, or just plain loser that he could find in Faendryl society. He strongly believed that life should be enjoyed, relaxation should be top priority, and damned should be any duty.

This would catch up to the boy. He would be caught breaking into a small wine shop. This, piled with pleanty of other minor law infractions would be enough to infuriate his parents. Instead of chosing his career, it was decided that he would be put into a New Ta'Faendryl's military acadamy. His path was chosen for him.

He did poorly in the structured enviroment. Dreaded were the days of order, physical fitness, and strict military order. He failed most tests and those that he passed he did just barely. He looked to be the most worthless officer that could be produced. He would not be rejected though. His parents all but assured that he would pass and be given an officer's rank.

It would be a few years before his graduation that war broke out with the Turamzyrrian Empire. Most in New Ta'Faendryl payed no mind. No one thought the invasion was real nor did they expect the Humans to make the gains that they would make.

It all changed at Gellig. His graduation was rushed and he was put in command of a small unit that was to guard a larger formation of Demonmasters. As he approached the front he was ordered liberate a small village from Turamzyrrian hands. The initial gains proved to go quite well and everyone was surprised that the near failure proved to show such disicpline, bravery, and strategic ability.

Unfortunately, support never came and the small unit had to repulse counter attack after counter attack. With supplies completely exhausted the final defense began in earnest. Arkans gave the order that nobody would surrender to the Turamzyrrians. That they would fight to the last man.

The small unit was almost completely destroyed. Rienforcements finally came as the defenders were battling in the last section of the occupied town. The Turamzyrrian withdrawal began in earnest as the main force of New Ta'Faendryl approached.

It was quite surprising that the defenders held out and did not fail. It was then that a Faendryl approached Arkans. His uniform different than the rest. He stood out as someone not from the main military force. He spoke briefly, "You've managed to do quite well here. Your delay of the Turamzyrrians allowed us to prepare a massive counter offensive. You have been chosen from this to become a Crusader. You will come."

It was in this training that Arkans was taught to be a ruthless killer. He was taught that all the evil in Elanthia stems from lack of order, from chaos, and from there being no real guidance to the "Lesser Races". It was here that Arkans became what he is. A fanatic to his cause and unwaveringly loyal to "His Lord Patriarch". He was a "Crusader of New Ta'Faendryl" an honor given to few.

His duty was to head north and insure that the "Frontiers" be kept in check. Too much had happened there in the past and Turamzyrrian, as well as other barbaric influence, had to be stemmed to avoid another unwarrented attack on the "Homeland". It would be here that his skills would truly be put to the test.

- Arkans

Jolena
05-19-2005, 01:11 PM
Name: Jolena

Race: Human Gender: Female
Age: young (31)
Date of Birth: 8/25/5073
She appears to be young and shorter than average.
She has mismatched cerulean and smaragdine eyes and supple sun-toned tawny skin.
She has hip-length, deep scarlet hair held in a loose chignon by some ebony hand-painted hairsticks.
She has an elegantly sculpted face, a button nose and long, subtly-upturned lashes.
She has soft, delicately-contoured and naturally-tinged deep rose lips.
Guildmaster of the Rogue Guild
Follower of Lumnis
Strongest foe vanquished: a lithe dark-skinned abyran'ra
Most difficult lock picked: -460
Most difficult trap disarmed: -181

Quote: "She acts like sunshine and she walks like rain. "

(OOC quote I know but it describes her to the T)

.................................................. .................................................. ....

I have a long version of her life story that I posted on the official BBS under General Roleplaying/Character Histories as well as on my website but I'll give a condensed one here.


Jolena was raised in the Turamzyyrian Empire with her mother and father. Her father was a craftsman and often worked with wood and metals, making different furniture items, utility items and selling those when the trade caravan's came in to town. Jolena's mother was a housewife who did nothing but raise Jolena and take care of the small cottage they lived in.

At night, Jolena's father used to read her books about far away places, mysterious people and adventures galore. All she wanted to do when she was old enough was to travel and experience the adventures depicted to her in the books her father read to her.

When Jolena was about five years old, her father was approached by a resistence group who asked that he do some research for them and investigate some of the activities of the Empress. He did that work for about 2 years while keeping it a secret from Jolena as her parents decided she was too young to be worried over things of such a political nature. When Jolena was seven, things had changed a great deal in her household. Her father was gone for weeks at a time and her mother's once smiling face grew to have frowns more often then not as she paced back and forth in their cottage waiting on her father to come home from his long days of work with the resistence group.

One fateful evening, her father was to be home after being gone for weeks and Jolena and her mother were preparing a special dinner for him to come home to. He never arrived. Jolena went to bed at her mother's urging only to be awaken a few hours later to her mother's fretful crying and urging Jolena to get up. Her father was murdered that night for his work in the Resistence group and her mother sought to flee the Empire with Jolena in case they were to be executed as well as an example to the Empire.

They ran out of their village with just a few personal items on them and eventually collapsed in exhaustion in a wooded glade deep in a Sylvan wooded area. Jolena's mother died that evening in her sleep as she held Jolena to her for warmth as it was very cold and a storm had blown in during their travels. A sylvan man found her and took her into his village and eventually adopted her upon the approval of the community. She was raised in this village called Shari'quen for the next 10 years until it was raided and destroyed in a war and she and her family were forced to leave and travel to the Landing.

She had started training in weapons and a few other minor things while she was in Shari'quen and when sent to the Landing she joined the rogue guild and began to hone her skills. Although Jolena has a family of her own in the Sylvan's that adopted her she has always felt a sense of being alone and outcast from her own kind.

She has been involved in the Sylvan family militia for a number of years and then moved on to the Ardenai Knights for another number of years. She now serves with the Northern Fury. Mainly, serving in the militia has helped her fulfill that need inside of her to defend those that cannot defend themselves and to try and vent the anger that has simmered within her since her parent's demise. She was never given many details about her father's work and as her mother died before she could tell her, the only stories she has heard filtered in through the 'grapevine' so to speak to her Sylvan father who inquired about it.

Now she is married and has 3 children of her own and they are the most important thing to her aside from her service to her duty to fight for balance in the lands. Her children are her bloodline and for Jolena, a bloodline is something she thought she'd never have again.

Jolena does follow the guidance of Lumnis however she does not believe in worshipping any Arkati and views her relationship with Lumnis as more of a student.

4a6c1
05-19-2005, 01:29 PM
Originally posted by HarmNone
This is a very interesting topic, to me. It gives an opportunity to see the difference between the way a poster plays his/her character and the way we have come to know the poster him/herself. Sometimes the two are much the same. Other times, they differ drastically, pointing to some pretty darn good roleplaying, in my opinion. It isn't easy to consistently play a character that is close to the opposite of the personality of the player. :)

Yup. I am of the belief that if someone dosnt play a character who is very similiar to themselves, they play a character to understand that type of a person. I had always wondered what could possibly make the worst kind of religious fanatic tick. Now I know. (...and I'm still just as faithless but it has helped me gain respect) :)


Originally posted by Jolena
Name: Jolena

Race: Hobbit human Gender: Female
Age: young (31)
Date of Birth: 8/25/5073
She appears to be young and really, really, really short. Like footstool short. You just want to step on her head and pick apples or get a book off a high shelf or something. (Really really short.)


She left out her best feature alter.

:D

Jolena
05-19-2005, 02:31 PM
:nono: BAD Jihna! BAD BAD Jihna!

No seriously though, when she went into disguise and hiding over this whole Hagga thing she took on a hobbit name as her own because she's as short as one! :lol2:

And I have been trying to have her height altered. So far I've come up with "She is of a diminutive stature" OR "She is of a petite and tiny stature for a human" or something hehe.

4a6c1
05-19-2005, 02:34 PM
I like my footstool suggestion better. People will be like I CANT CONTROL MY URGE TO STEP ON U. MUST STEP ON JOLENA TO PICK APPLES.

FinisWolf
05-19-2005, 02:45 PM
Still in finals, so not wanting to post alot, and I am kind of with Showal and Arkans with not saying alot here. My characters may or may not want to get to know you IG, but thats where it would have to be to find out about them. To say more then a very short synopsis would be allowing OOC interations to happen, and since I am against that personally, a synopsis is what I will share.

Finiswolf - My first character (almost, there was one 2 years previous that made like train 10 - Jaxner), and the one character that is MOST like me IRL. Finis has also evolved over the three + years since his inception, but basically, a community oriented mind, all for his neighbors and friends. Strong loyalty to Friends/Neighbors in Mule/and his birth town Ta'Vaalor. Extremely hard to push to PvP, basically a cooler..., a easy going guy.

QUOTE: Kill em all and take their treasure.

Filswolf - My second character. An arogant asshat to a fault; however, its truly only with things that directly relate to his family name, his family (he can kill them, but no one else can), and an extremely short list of friends. Quick to anger and go PvP.

QUOTE: By your death or mine, this will end here.

Since those two, I learned alot. Like naming, and what makes a good name. I do not get involved alot with deities, but I do have a cleric thats a saddist from hell (Zelia), and a Paladin thats my first ever V'Tullian. Every one of my characters has an interesting fantasy background (to me at least), and a different way they are played.

For example, my ranger is a complete loner (in a sense). He won't see a PC rogue to unlock a box, he wont see a PC empath, and he decays every time. He will hunt with others, but if he does, he will not accept and or share the loot, because he would feel like the party members would be giving him a handout.

For example, my cleric (the strange bastard that he is - more of a loon really) kills himself everyday with bane. Zelia told him that in order for him to gain her favor to raise another, he must do this, and he must continue this until he is raising age (at the time I was really playing him, raising age was 12, now its 18, which has me discouraged, and not really knowing how I want to proceed with him.).

For Example, my paladin is a hlaf-krolvin, that refuses to speak common. He was traumatized by commoners, and so if he does manage to speak common its a yell that hurts his throat (psychologically induced pain)... he will also mutter common, think common, and of course he speaks paladin just fine. -- Admittedly, I have not found his groove, he is V'Tullian (and I want to RP that up, but I am not sure where to go with it), and so (unfortuneatly) he is polite when interacting with a empath or cleric (though perhaps, thats just fine).

I have several more characters (minimum one of each profession), each with their own quirks, and I play each of those quirks when I am in the mood for that type of quirk. The problem with that is that these secondary chars don't get played alot, thus have little in the way of rp with others that is established.

I actually am thinking that going prime was a mistake, as it allowed for more characters, but it took away from my main. Not just in RP, but also in where he could really be by now. I figure Finis would be much more famous, and definetly ALOT higher in trains! (I have 32 characters, all but one is one I got to its level on my own, only one did I script for about 5 levels, and I have sold off several characters that were 25 to 50 trains.)

[63+53+46+42+41+37+36+32+27+26+25+25+25+(19 that are between 10 and 15 trains--that I will simply calculate at 10 trains for ease)] = 668 levels <Yes, I think Finis may well of capped.>

So while I recommend prime for some reasons, I would discourage it for others.

Ok, so this got long, sorry. Hope I didn't bore you too much.

Finis

Divinity
05-19-2005, 02:56 PM
Name: Aurawyn Dyardaeni

Race: Sylvankind Gender: Female
Age: youthful (173)
Date of Birth: 8/16/4931
She appears to be youthful and taller than average.
She has lavish eyelashes which curl delicately upward to accentuate a pair of circumspect pale-flecked auric eyes and ivory skin.
She has vivid, sanguine hair with loose strands swept across her right eye and pulled back behind her ear into a smooth ponytail which flows gracefully down to her waist.
She has a delicate face, a classical nose and a generous mouth.
Strongest foe vanquished: a shan ranger

Quote: "Night, the beloved. Night, when words fade and things come alive. When the destructive analysis of day is done, and all that is truly important becomes whole and sound again. When man reassembles his fragmentary self and grows with the calm of a tree."


Along with Showal, I don't want to give anything away. Her past is what she is living right now, so I kind of like the ig secret to go along with it.

So here's her personality to this day:

She's pretty reserved speaking only when she believes her words are needed. There is constantly things on her mind, so she's always lost in her thoughts. She's not oblivious to what goes on around her, it's quite the opposite. Aurawyn has a keen sense for people and their emotions, and lend help if need be.
She's fiercely loyal to friends and family, her natural instincts to protect people.

If you take notice to her, she tends to hide in the shadows or hide herself in her cloak.

Most say she's highly intellectual, appear stand-offish, and a dominating hunteress.

People that know her intimately, of course, would know a lot more about her. So that's the light skimming of her surface, the rest you can find out for yourself if you care to interact with her.

The Cat In The Hat
05-19-2005, 03:30 PM
I don't see profiles as an in game tool, and I honestly think they're about as bad of an idea as XXX and the warn verb are. Then again, you can get a character's level just by checking the fame list if you really wanted to (and they're listed) so that makes Fame just as bad for using for OOC things.


I like my characters history, first character I've ever cared to write one for and I think it's pretty unique. It's different than the war, father slain, mother raped story you hear alot of the times.

Fallen
05-19-2005, 03:59 PM
I never sat down a wrote a history for any of my characters. I often invent much of my past on the spot. Since playing for over a year, I have a set number of events that has occured, which I could use to write a history. I rather remain flexible, if need be.

The Cat In The Hat
05-19-2005, 04:27 PM
I only wrote her history up to her leaving her home for that reason. Way too much to add since then, which I'll likely never add. Although I may add her asylum stay in there at some point.



You trace the lines of your asylum inmate tattoo.

Centered just above the wrist, the tattoo simply reads "Inmate 1104, Teras Isle Asylum" in slightly jagged letters.

[Edited on 5-19-2005 by The Cat In The Hat]

4a6c1
05-19-2005, 05:00 PM
I dont see a problem with sharing your characters history out of game. Its out of game, so I'm not sure why it should matter.

I make Jihnas history public because I worked hard on it, I'm proud of it and shes not the type to ever talk about it openly - So i talk about it for her.

The profiles are very much an OOC tool but so are many other things in game. For people who use them, its a fun way to find out about someones character. How many characters actually share the birthdate or profession? They are like fun little fact sheets. Idunno.

Drinin
05-19-2005, 05:10 PM
Name: Drinin

Race: Sylvankind Gender: Male
He appears to be an adult and average height.
He has dark-rimmed crystal blue eyes and pale skin.
He has shoulder length, tied back black hair with a single thin braid hanging to the left of his face.
He has a delicate face and sharp pointed ears.
A faint scar runs from his left temple to the base of his jaw and he has blackened and cracked fingernails on his right hand.
Strongest foe vanquished: a war griffin

Quote: "Come with me child. I will show you the true meaning of pain."


You see Drinin.
He appears to be a Sylvankind.
He appears to be an adult and average height. He has dark-rimmed crystal blue eyes and pale skin. He has shoulder length, tied back black hair with a single thin braid hanging to the left of his face. He has a delicate face and sharp pointed ears. A faint scar runs from his left temple to the base of his jaw and he has blackened and cracked fingernails on his right hand.
He has a group of sigils tattoo.
He is in good shape.
He is wearing a gold ring, an iron and mithril band, some fingerless black plated gloves, some black plated arm guards, a black shield harness pin, a darkened leather blade harness, some black plated mail, a dark shadowy cloak with details that obscure when you look at it, a silver-edged black hip-worn case, a silver hooked black leather thigh-sheath, some black plated leg guards, and some thick-soled weathered black boots.

l tatt
The sigils have been inked into the skin in hues so dark they appear almost to have been branded into it. Looking closer, you are able to see the unholy symbols of Luukos, Sheru, V'tull, and Mularos woven into the sigils.

I won't post his story in great detail (read: I don't want to load up my other laptop to find the file that it is save on), so here's just a summary.

Before creation:

As a youth he had great aspirations. He wanted to be a great swordsman and all around nice guy. Unfortunately, Drinin had no natural talent with a sword and was behind all of his peers in that regard. Since about his 30th birthday he has constantly heard the call of some kind of music. It guides him from the back of his mind, sort of. Despite his lack of skill with a weapon of any kind, he found that while in battle the music would rise and fall, become loud and soft, subtley guiding his every move. Blahblahblah, typical story. Wanted to find adventure, left his little corner of the world (after about 300 years) and moved to Wehnimer's Landing in order to find some excitement.

After creation: (about 399 years old)

His skills increase. Despite having no natural talent with any kind of weapon, he practices religiously and his skill surpasses those around him. He found that he could now manipulate the music to a greater degree than ever before. He had many friends, and relied on them extensively. He also began to follow the Arkati, Andelas. I won't go into too much detail, but in any event he looked at that time like any other Sylvan I imagine. He wore browns and greens, wore leather armor, had a normal appearance, etc. I as a player was getting bored with the nice-guy, tree-hugging Drinin, so I resolved to change him.

Using the siege of Ta'Illisteim as a backdrop, I recreated the character so to speak. The story goes that during the siege he was capture by priests of the Dark Alliance. For weeks they tortured him, scarring his body and mind, and forever changing who he was. For days he cried out to Andelas to save him, and nothing happened. He waited for his friends to come charging into the camp to free him, and yet they never came. During his imprisonment he was reborn. He has become jaded, so to speak. He relies on himself and has nothing but contempt for those that do not do the same. He finds the priests of the various Arkati to be nothing more than slaves. He is now in the pursuit of one thing, power. I then dumped his old gear and strapped him in black plate, and haven't looked back since.

Drew
05-19-2005, 05:48 PM
Name: Chivalrous Kao-Li

Race: Human Gender: Male
He currently has full citizenship in Icemule Trace.
Master in the Order of Voln
Strongest foe vanquished: a rotting periwinkle vine

Quote: "Who will help the helpless?"



I'd rather not give his history online, but his personality is thus: Thinks highly of himself but trys to act humble. Considers women the fairer sex, to be defended, but doesn't think they should be out hunting. Has a very distinguished sense of right and wrong which usually gets him in trouble even with his friends. Hates krolvins and half-krolvins and usually either kills or torments them.

Fallen
05-19-2005, 07:44 PM
Although I may add her asylum stay in there at some point.

You trace the lines of your asylum inmate tattoo.

Centered just above the wrist, the tattoo simply reads "Inmate 1104, Teras Isle Asylum" in slightly jagged letters. >>

Just a thought, but wouldn't it be awesome if they made one of the high level hunting grounds on Teras, being the Asylum?

One of the inmates performs a sick and twisted ritual, releasing some sort of horror upon the already deeply troubled population. The inmates are made hosts to terrible creatures from a valence not of our own, only retaining bits and pieces of their old, yet demented selves.

A second asylum could eventually be created to house the mentally ill, which players could visit.

05-19-2005, 08:29 PM
If I go through another hunting ground with raving lunatics in them I'll go berserk.

- Arkans

peam
05-19-2005, 08:41 PM
Name: Lord Culghuun
Race: Half-Krolvin Gender: Male
Age: youthful (21)
Date of Birth: 7/5/5083
He appears to be youthful and tall.
He has silver-flecked dark blue eyes and blue-grey skin.
He has long, tied back black hair.
He has a clean-shaven face, an aquiline nose and a broad chest.
He currently has full citizenship in Wehnimer's Landing.
Member of House of Paupers
Strongest foe vanquished: a grifflet

Quote: "I once shot a man in Ice Mule... just to watch him die."

I might post the history later.

Apotheosis
05-19-2005, 09:23 PM
Originally posted by peam
Name: Lord Culghuun
Race: Half-Krolvin Gender: Male
Age: youthful (21)
Date of Birth: 7/5/5083
He appears to be youthful and tall.
He has silver-flecked dark blue eyes and blue-grey skin.
He has long, tied back black hair.
He has a clean-shaven face, an aquiline nose and a broad chest.
He currently has full citizenship in Wehnimer's Landing.
Member of House of Paupers
Strongest foe vanquished: a grifflet

Quote: "I once shot a man in Ice Mule... just to watch him die."

I might post the history later.

hellz yeah, Johnny Ca$h

Fallen
05-19-2005, 09:40 PM
If I go through another hunting ground with raving lunatics in them I'll go berserk.

- Arkans >>

Hmm... What about Salivating Psychopaths?

05-19-2005, 09:44 PM
Anything that "salivates" automatically rocks.

- Arkans

Sylvan Dreams
05-19-2005, 11:46 PM
Name: Debia

Race: Half-Elf Gender: Female
Clan: Half-Sylvan
She appears to be in the bloom of youth and short.
She has intense almond-shaped vivid teal eyes and tanned skin.
She has long, dark auburn hair that cascades to her hips in a mass of twists, curls, and corkscrews worn loosely pulled back with wispy tendrils framing her face.
She has a delicate face and high cheekbones.

Quote: "No good deed goes unpunished."

------------

Short version of her background:

Debia is from an amazon-like tribe. The women were the ruling gender. She was among the potentials to take over rule. With the help from a rival tribe, one of her competitors turned against the tribe and led an ambush against them. The majority were wiped out. Those that could not be cowed (Debia included) were sold into slavery. She was purchased on the block by an agent of a Dhe'nari sorcerer who thought she was just another pretty face to add among the serving girls. In a botched escape attempt, she displayed excellent potential to be a fighter. She was later trained as a shira'qae (pet for those who don't know the terminology) and also as a spy/bodyguard. The logic behind this was that she could blend in with the other girls and gain access to a lot of areas she otherwise wouldn't, would be in a position to overhear lots of conversations, and would be overlooked by her 'betters' as just another slave. This aspect of her background is something that she's alternately very proud of and ashamed of. Long story short, she was sent of on a task for her master. Upon her return, she found that the manor house was almost completely destroyed by fire and that many, including her master had been killed. She helped the remaining survivors get on their feet somewhat then began travelling alone.

Jolena
05-19-2005, 11:55 PM
that's really interesting, Sylvan Dreams. I hear that a lot of sylvans are slaves to Dhe'nar. I have a full blooded Sylph who is very uppity and is actually royalty. She'd never consider it but it would be interesting to see how she'd react to it if someone propositioned her hee!

Sylvan Dreams
05-20-2005, 12:12 AM
Originally posted by Jolena
that's really interesting, Sylvan Dreams. I hear that a lot of sylvans are slaves to Dhe'nar. I have a full blooded Sylph who is very uppity and is actually royalty. She'd never consider it but it would be interesting to see how she'd react to it if someone propositioned her hee!

Come by Hearthstone Courtyard sometime, Jolena. I'm sure one of them there will get around to it, LOL.

FinisWolf
05-20-2005, 04:10 AM
Originally posted by The Cat In The Hat
I don't see profiles as an in game tool, and I honestly think they're about as bad of an idea as XXX and the warn verb are. Then again, you can get a character's level just by checking the fame list if you really wanted to (and they're listed) so that makes Fame just as bad for using for OOC things.


I like my characters history, first character I've ever cared to write one for and I think it's pretty unique. It's different than the war, father slain, mother raped story you hear alot of the times.

SET FAME OFF

Drew
05-20-2005, 04:44 AM
Originally posted by Jolena
I have a full blooded Sylph who is very uppity and is actually royalty.


Yes, sort of a royal pain in the ass :grin:

The Cat In The Hat
05-20-2005, 08:02 AM
Originally posted by FinisWolf

Originally posted by The Cat In The Hat
I don't see profiles as an in game tool, and I honestly think they're about as bad of an idea as XXX and the warn verb are. Then again, you can get a character's level just by checking the fame list if you really wanted to (and they're listed) so that makes Fame just as bad for using for OOC things.


I like my characters history, first character I've ever cared to write one for and I think it's pretty unique. It's different than the war, father slain, mother raped story you hear alot of the times.

SET FAME OFF


Originally posted by The Cat In The Hat
by checking the fame list if you really wanted to (and they're listed)

yeah, Im not dumb, Pretty sure I meant if they had it on.

[Edited on 5-20-2005 by The Cat In The Hat]

DCSL
06-02-2005, 02:38 AM
I am so bored at work right now.

I don't really see profiles as being IC. Which is why all of my characters that have profiles have OOC quotes.

The only way I would take 'em IC is.. sometimes, when I locate someone, I can look at their profile, if they have one, and describe them to someone else without using their name. Like, "Ah, I see the redhead you were talking about. She's sitting in the bath house with a half-krolvin. Yuck." "My friend Blank is dead. He's got butt-length blue hair with a braid on the left side of his head. Just so you know you've got the right dead guy when you go rescue him."

Name: Lysistrata

Race: Elf Gender: Female
Clan: Nalfein
She appears to be young and average height.
She has subtly shadow-rimmed contrasting grey and black eyes and fair skin.
She has long, perfectly straight deep scarlet hair swept smoothly back from a sharp widow's peak.
She has a delicate face and high cheekbones.
Follower of Eorgina

Quote: "The lie, as a virtue, a principle, is eternal; the lie, as a recreation, a solace, a refuge in time of need, the fourth Grace, the tenth Muse, man's best and surest friend is immortal."

I don't have any of her stories on this computer but I can describe her personality. She's incredibly arrogant but at the same time, she has a lot of fun. Usually at another person's expense. She treats the world as though it and everything on it were hers, existing for her amusement and power. Power is her #1 turn-on; she's automatically attracted to whoever has it, thus her mutually beneficial relationship with Mekthros.

She has no illusions about her positions in life. Unlike many other evil people, she doesn't think she's doing good. She's doing evil and she's doing it for herself. She thinks anyone who blinds themselves to the truth about their own personality is next to useless. Strata's sense of expediency is extremely well-developed, really making her a mercenary at heart. She goes where the money/power goes, which is where Eorgina comes in. Strata serves for power rather than love and devotion.

Jolena
06-02-2005, 03:29 AM
Mekthros is the hawt though, in ya know, that "I can't stop staring at the car wreck because it's fascinating" type way. Can't say I blame Strata! Heehee.

Also Chiv? Yeah, bite me. And yes, my Sylph is a royal pain in the ass. I so wish I could get the balls up to have her meteor swarm Icemule one time to 'show the peons whos running shit'. :lol:

Shari
06-02-2005, 03:31 AM
Hmm, well...

Name: Nalina

Race: Sylvankind Gender: Female
Age: mature (400)
She appears to be mature and very tall.
She has intense, darkly-lashed pale citrine eyes and faultless china-white skin.
She has waist-length, thick charcoal black hair that tumbles in a wild disarray of loose curls to the small of her back.
She has an angular face, a classical nose and slightly pointed ears.
She has a series of small scars about either side of her slender throat.
Follower of Andelas

Nalina's background is fairly simple. She grew up in a Sylvan village and (as her cultural background states) was trained as a hunter for her tribe. One day while out hunting she came back to her village to see it had been pillaged by an unknown culprit. In the process of rushing into the village with weapon drawn she could here voices of an unrecognizable language shouting in the distance. Before she could get much closer she was pounced on by a large figure and knocked unconcious.

When she came to she was sitting in the middle of the forest once again, miles from her home. Her neck in almost unbearable pain, she identified twin sets of puncture wounds on either side of her throat, as if she had been dragged away by some animal. Though with struggle, she managed to make it to her town.

It was completely decimated...burned to the ground. She searched for several days for survivors but found none. Several times during her search she ran into very large cat tracks, like a jaguar or something of the sort.

Sadly, she wanders the Landing now, the hub of trade and activity, in the hopes of finding some of townspeople. She longs to find out who attacked her city, but is greatful for that she is alive. She is convinced that Andelas sent in one of his feline minions to drag her to safety, and practices the rituals of the cat in the way of her hunting style.

Jolena
06-02-2005, 03:34 AM
Really interesting, Jesae. Seriously.

I really enjoy this thread, so many people's characters are so wonderfully developed and have so much depth to them. Even though I wouldn't use it in game, it's nice to put some history behind the faces that I see so often in Elanthia.

Viridian
08-24-2005, 09:15 AM
Name: Hadya
Profession: Sacristan
Race: Human Gender: Female
Clan: Tehir
She appears to be extremely young and short.
She has distant, long-lashed viridian hued eyes and copper skin.
She has soft sheened, dark sable hair worn in a number of slim braids that fall past her thighs.
She has a dainty face, a freckled nose and a narrow waist.
She has a jagged scale-indented scar across her neck.
Follower of Luukos

Quote: "Blessed am I, for I serve him."

Her history is long. But, I'll give you the basic version of Hadya and who she is.

Hadya is a Tehir of the Culhaini tribe. Though she looks more human her linagage is that of mixed elven and human.

Hadya began to follow Luukos after he (She believes it was him. Most likely it wasn't.) saved her (Why she was saved? Well you'll have to ask her.), and left a scar upon her. She is a zealot, she would do anything to serve Luukos.

Hadya is manipulative, and can bend many to her will, shows kindness or acts of compassion, she lies, she sweet talks, many find her harmless due to this. She is kind for a few reasons, to gain ones trust so she can deceive or use them.

She feels that Lorminstra is the ultimate enemy and is not above bluntly stating that the goddess is a "whore".

Warriorbird
08-24-2005, 10:05 AM
She's also amusing when mocked.

I don't think I'll ever put out my paladin's info, but maybe I'll post my warrior's backstory at the point I've definitely stopped playing him. It reveals too much.

Vixen
08-24-2005, 11:09 AM
Name: Great Lady Kasia McCairnis

Race: Elf Gender: Female
She appears to be mature and taller than average.
She has slightly-tilted, alluring stormy grey eyes and bronze skin.
She has flowing, moonlight-hued hair swept with strands of scarlet that falls in tousled disarray to her thighs.
She has an upturned nose and slightly upswept pointed ears.
Her finely contoured features are accentuated by her high cheekbones.
Follower of Ivas

She's hates the arkati, but if you want to know why she deals with Ivas you'd have to ask her. Its a love/hate relationship that is a very long story to tell.
She's only been married once, ended in tragedy. And her only conscience is the thought of her dead daughter.

And thats all you get. Those people that know her, know how actually twisted she is.

4a6c1
08-24-2005, 11:27 AM
Profession: Paladin
Race: Human Gender: Female
Clan: Tehir
She appears to be mature and very tall.
She has twitching amber eyes and black skin.
She has long, thick bright red hair worn in elaborate braids.
She has a gaunt face, a pointed nose and sunken cheeks.
Follower of Marlu

Quote: "OMGLOLSTFUPLZDIEKTHNX"

Can we tell I've lost patience with the profile thing recently??! :yes:

Showal
08-24-2005, 12:33 PM
Originally posted by Viridian
Name: Hadya
Profession: Sacristan
Race: Human Gender: Female
Clan: Tehir
She appears to be extremely young and short.
She has distant, long-lashed viridian hued eyes and copper skin.
She has soft sheened, dark sable hair worn in a number of slim braids that fall past her thighs.
She has a dainty face, a freckled nose and a narrow waist.
She has a jagged scale-indented scar across her neck.
Follower of Luukos

Quote: "Blessed am I, for I serve him."

Her history is long. But, I'll give you the basic version of Hadya and who she is.

Hadya is a Tehir of the Culhaini tribe. Though she looks more human her linagage is that of mixed elven and human.

Hadya began to follow Luukos after he (She believes it was him. Most likely it wasn't.) saved her (Why she was saved? Well you'll have to ask her.), and left a scar upon her. She is a zealot, she would do anything to serve Luukos.

Hadya is manipulative, and can bend many to her will, shows kindness or acts of compassion, she lies, she sweet talks, many find her harmless due to this. She is kind for a few reasons, to gain ones trust so she can deceive or use them.

She feels that Lorminstra is the ultimate enemy and is not above bluntly stating that the goddess is a "whore".

You forgot, she also went on a date with Showal and gave him a kiss.

Showal
08-24-2005, 12:46 PM
Originally posted by Fallen
Although I may add her asylum stay in there at some point.

You trace the lines of your asylum inmate tattoo.

Centered just above the wrist, the tattoo simply reads "Inmate 1104, Teras Isle Asylum" in slightly jagged letters. >>

Just a thought, but wouldn't it be awesome if they made one of the high level hunting grounds on Teras, being the Asylum?

One of the inmates performs a sick and twisted ritual, releasing some sort of horror upon the already deeply troubled population. The inmates are made hosts to terrible creatures from a valence not of our own, only retaining bits and pieces of their old, yet demented selves.

A second asylum could eventually be created to house the mentally ill, which players could visit.

What if you were acting out of control in Teras, you were sent there too instead of Jail?

Viridian
08-24-2005, 02:45 PM
Originally posted by Showal

Originally posted by Viridian
Name: Hadya
Profession: Sacristan
Race: Human Gender: Female
Clan: Tehir
She appears to be extremely young and short.
She has distant, long-lashed viridian hued eyes and copper skin.
She has soft sheened, dark sable hair worn in a number of slim braids that fall past her thighs.
She has a dainty face, a freckled nose and a narrow waist.
She has a jagged scale-indented scar across her neck.
Follower of Luukos

Quote: "Blessed am I, for I serve him."

Her history is long. But, I'll give you the basic version of Hadya and who she is.

Hadya is a Tehir of the Culhaini tribe. Though she looks more human her linagage is that of mixed elven and human.

Hadya began to follow Luukos after he (She believes it was him. Most likely it wasn't.) saved her (Why she was saved? Well you'll have to ask her.), and left a scar upon her. She is a zealot, she would do anything to serve Luukos.

Hadya is manipulative, and can bend many to her will, shows kindness or acts of compassion, she lies, she sweet talks, many find her harmless due to this. She is kind for a few reasons, to gain ones trust so she can deceive or use them.

She feels that Lorminstra is the ultimate enemy and is not above bluntly stating that the goddess is a "whore".

You forgot, she also went on a date with Showal and gave him a kiss.

Yeah, but she was just too tired to say anything insulting, and be like she usually is with Showal. The kiss was because for some reason, he was being very nice to her and far better than taking one by force because of a bet.

Viridian
08-24-2005, 02:46 PM
and you forget, it was only on the cheek!

Showal
08-25-2005, 02:09 PM
hahahaha i forgot about the bet he lost and had to kiss hadya.