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TheSpook
05-17-2005, 04:21 PM
So, I'm resting in hiding in the park as usual, when a certain rogue decides to search and try to point me out. I unhide and tell him it's rude to point, and slip back into hiding.

At which point, said rogue *gasp* removes his shield and takes out his axe, and tells me he'll do much worse...I should of course come out of hiding, and go outside the gates with him.


Take 1: I grab his hand, run out the gates and he hides...i point him out, and he runs away.

Take 2:

[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see the Morphios disk, a Wayside Inn and a massive wheeled tower.
Also here: Vitruvian
Obvious paths: north, east, southwest, northwest
>search
>
You notice Vitruvian who is quite obviously attempting to remain hidden.
Roundtime: 3 sec.
>
Lord Culghuun just arrived.
>point vit
...wait 1 seconds.
>
point vit
You point at Vitruvian, ruining his hiding place.
Roundtime: 2 sec.
>
Vitruvian looks around for a moment before sighing disappointedly.
>stanc off
You are now in an offensive stance.
>sweep vit
[Roll result: 101 (open d100: 80) Penalties: 0]
You crouch, sweep a leg at Vitruvian and connect!
Vitruvian falls to the ground! You deftly regain your footing.
Roundtime: 5 sec.
>
A kobold just arrived!
>look
[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see a kobold, a Wayside Inn and a massive wheeled tower.
Also here: Lord Culghuun, Vitruvian who is lying down
Obvious paths: north, east, southwest, northwest
>

You hear the subdued thoughts of Wadsworth echo in your mind:
"selling a 7x enchanted heavy crit weighted sanc't bastard sword"
>hid
* Runiner just bit the dust!
>
...wait 2 seconds.
>hid
...wait 1 seconds.
>
You feel at full magical power again.
>hid
Roundtime: 2 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>amb vit r leg
Your body relaxes as your thoughts stray from the shadows.
>
You notice Bwomp try to tiptoe silently through the wooden gates.
>

You hear the subdued thoughts of Piren echo in your mind:
"Am sellings everything I has on, and some things I donts! If you wanna sees, I am restings in the park!"
>
What were you referring to?
>
amb vit r leg
What were you referring to?
>look
[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see a kobold, a Wayside Inn and a massive wheeled tower.
Also here: Bwomp who is hiding, Lord Culghuun
Obvious paths: north, east, southwest, northwest
>
Zorgond just strode purposefully through the wooden gates.
>laugh
You laugh out loud!
>
You hear someone chuckling.
>sign of shields
sign of defending
Repeating the sign has no effect!
>sign of warding
Repeating the sign has no effect!
>
Repeating the sign has no effect!
>
Vitruvian comes out of hiding.
Vitruvian stands up.
>sign of swords
sign of smiting
Repeating the sign has no effect!
>sign of striking
Repeating the sign has no effect!
>
Repeating the sign has no effect!
>
Zorgond strides away moving southwest.
>amb vit r leg
You leap from hiding to attack!
You swing a feras dagger at Vitruvian!
AS: +298 vs DS: +256 with AvD: +9 + d100 roll: +20 = +71
A clean miss.
You swing a feras dagger at Vitruvian!
AS: +298 vs DS: +256 with AvD: +9 + d100 roll: +63 = +114
... and hit for 1 point of damage!
Quick feint to Vitruvian's right foot.
Little extra damage.
*** As the blow lands, the feras dagger unleashes a small shock of lightning!
... 5 points of damage!
Light shock to right leg. That stings!
Roundtime: 4 sec.
>look
[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see a kobold, a Wayside Inn and a massive wheeled tower.
Also here: Bwomp who is hiding, Lord Culghuun
Obvious paths: north, east, southwest, northwest
>snap
The powerful look leaves you.
>
...wait 1 seconds.
>
A kobold hurries southwest.
>

You hear the subdued thoughts of Wadsworth echo in your mind:
"I'm looking for any bow or crossbow that makes it's own ammo."
>snap
You snap your fingers.
>hid
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>stanc def
You are now in a defensive stance.
>
You hear someone chuckling.
>'very well
You say, "Very well."
>put dagger in my cloak
You come out of hiding.
You put a feras dagger in your stalking cloak.
>
put dagger in my cloak
You put a feras dagger in your stalking cloak.
>hid
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>get my hand
You remove a short-hafted dark vultite handaxe from in your black leather back-sheaths.
>get my khop
You remove a jagged black vultite khopesh from in your black leather back-sheaths.
>cman smas
You focus your mind on the shadows and gird your body for stealth.
>cman surg
You focus deep within yourself, searching for untapped sources of strength.
You feel a great deal stronger.
>
The voice of Vitruvian says, "Come out."
>look
[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see a Wayside Inn and a massive wheeled tower.
Also here: Bwomp who is hiding, Lord Culghuun
Obvious paths: north, east, southwest, northwest
>yawn
You yawn.
>

You hear the subdued thoughts of Crazyfeather echo in your mind:
"any x4 aug chain out there tobe had?"
>
The voice of Vitruvian says, "What I thought."
>unhid
You do not believe anyone noticed you slip out of hiding.
>
The voice of Vitruvian says, "Woos."
>search
You see signs that someone is about, but fail to discover their location in the room.
You see signs that someone is about, but fail to discover their location in the room.
Roundtime: 3 sec.
>
Vitruvian leaps from hiding to attack!
Vitruvian swings a wicked sylvan-crafted axe at you!
AS: +374 vs DS: +290 with AvD: +32 + d100 roll: +7 = +123
... and hits for 5 points of damage!
Love tap upside your head!
>hid
Roundtime: 2 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>
Culghuun leans against the wooden gates.
>stanc off
Hither just came through the wooden gates.
>
You are now in an offensive stance.
>amb vit
You leap from hiding to attack!
You swing a short-hafted dark vultite handaxe at Vitruvian!
AS: +332 vs DS: +203 with AvD: +32 + d100 roll: +69 = +230
... and hit for 65 points of damage!
Mighty swing separates head from shoulders.

* Vitruvian drops dead at your feet!

Vitruvian returns to normal color.
Vitruvian seems a bit less imposing.
The bright luminescence fades from around Vitruvian.
The silvery luminescence fades from around Vitruvian.
The glowing specks of energy surrounding Vitruvian suddenly shoot off in all directions, then quickly fade away.
Vitruvian becomes solid again.
The brilliant luminescence fades from around Vitruvian.
Roundtime: 6 sec.
>
Hither just went southwest.
>
* Vitruvian just bit the dust!
>look
[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see a Wayside Inn and a massive wheeled tower.
Also here: Lord Culghuun, the body of Vitruvian who is lying down
Obvious paths: north, east, southwest, northwest
>shake head vit
...wait 4 seconds.
>shake head vit
...wait 1 seconds.
>shake head vit
You look at Vitruvian and shake your head.
>
The ghostly voice of Vitruvian says, "Damn."
>
* Ciggy just bit the dust!
>tone mocking
Your tone is now mocking.
>' ::vit that's what I thought.
Speaking mockingly to Vitruvian, you say, "That's what I thought."
>sneer
You sneer.
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>cover vit
You kick some dirt on the dead body of Vitruvian.
>
The ghostly voice of Vitruvian says, "Well, lok at my roll."
>'your what?
The ghostly voice of Vitruvian says, "Ypu got lucky."
>
You mockingly ask, "Your what?"
>
Culghuun rolls his eyes.
>
Romily just arrived.
>'your fat roll?
You mockingly ask, "Your fat roll?"
>

You hear the subdued thoughts of Gahlin echo in your mind:
"doing wizard spellups at my thrak table 10k"
>roll vit
You need a free hand to do that.
>
The ghostly voice of Vitruvian says, "Yeah."
>
Romily removes a gold-capped orase runestaff from in her climbing pack.
>
The ghostly voice of Vitruvian says, "Now drag me back to tsc, good duel."
>snort
You make a horrendous warthog-like noise.
>look
[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see a Wayside Inn and a massive wheeled tower.
Also here: Romily, Lord Culghuun, the body of Vitruvian who is lying down
Obvious paths: north, east, southwest, northwest
>tone none
Your tone is now normal speech.
>
Romily removes a twisted rod from in her cerulean silk jacket.
>
Romily just went southwest.
>
Lillinia just arrived.
>
Lillinia just went through the wooden gates.
>

You hear the subdued thoughts of Quixilver echo in your mind:
"selling plasma flaring white ora weapons - bastard sword or falchion.... 300k each.... a furry black goat pin and one of the legendary morphing Snake-staves (casts spells, eats diamonds, very actioned, hold as a staff, wear as an adder..."
>' ::vitruv you're in no position to tell me what to do.
Speaking to Vitruvian, you say, "You're in no position to tell me what to do."
>nod vit
You nod to Vitruvian.
>

You hear the subdued thoughts of Quixilver echo in your mind:
"selling a krodera-edged war scythe etched with twisting runes... 4x, swings like a Scimitar and a thin-bladed vultite longsword.. 4x... an attuning cobweb spidersilk cloak... blue one with silver trim 800k"
>
Crazyfeather just arrived.
>stow right
You put a short-hafted dark vultite handaxe in your black leather back-sheaths.
>stow left
You put a jagged black vultite khopesh in your black leather back-sheaths.
>
Crazyfeather just went through the wooden gates.
>
Aurias just arrived.
>
The ghostly voice of Vitruvian asks, "Well, can you?"
>
You begin to lose touch with your internal sources of strength.
>
Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>

You hear the subdued thoughts of Phelony echo in your mind:
"what you need chain for Crazy?"
>
Aurias put a polished mithril falchion in her spidersilk backpack.
>'better.
You say, "Better."
>

AnticorRifling
05-17-2005, 04:24 PM
Lok at my roll....

Fucking moron.

Wezas
05-17-2005, 04:29 PM
Username Vitruvian (Send U2U) (Add to Buddies)
Registered 3/16/05 (2.27 messages per day)
Posts: 140 (0.04% of total posts.)
Last active: 5-17-2005 at 03:09 PM

Just barely missed this thread.

Bobmuhthol
05-17-2005, 05:01 PM
Vitruvian just arrived.
>
You hear someone chanting an arcane phrase...
>,Durrrrrrrrrrrrrrrrrr
You focus on transmitting your thought.
>
Wootsie skips around in a happy little circle.
>
You hear someone chanting an arcane phrase...
>
Bisco returns to normal color.
>
Praesus places his claidhmore on his foot, then straightens. With a deft kick, he sends the claidhmore into the air, causing it to arch nicely and land in his dwarven battle harness!
>
Wootsie giggles.
>
[Roll result: 118 (open d100: 7)]
Praesus feints to the right, Vitruvian buys the ruse and moves to block the blow that never came!
>
You hear someone reciting a series of mystical phrases...
>
Galvon stands up.
>
[Roll result: 128 (open d100: 17)]
Praesus feints to the right, Vitruvian buys the ruse and twists awkwardly to block the blow that never came!
>
You hear someone reciting a series of mystical phrases...
>
[Roll result: 174 (open d100: 63)]
Praesus feints to the right, Vitruvian buys the ruse and twists awkwardly to block the blow that never came!
>
[Roll result: 137 (open d100: 22)]
Praesus clenches his right fist and brings his arm back for a roundhouse punch aimed at Vitruvian!
Praesus's punch catches Vitruvian square in the face! He reels backwards in pain!
...9 points of damage!
>
You hear someone reciting a series of mystical phrases...
>
You hear someone reciting a series of mystical phrases...
>
[Roll result: 104 (open d100: -21)]
Praesus clenches his right fist and brings his arm back for a roundhouse punch aimed at Vitruvian!
Praesus's punch catches Vitruvian square in the face! He reels backwards in pain!
...1 point of damage!
>
Bisco begins chuckling at Vitruvian!
>
Galvon just went north.
>
You hear someone reciting a series of mystical phrases...
>
Suddenly Malaekai appears in the room holding onto a ring he has just placed on his finger.
>
Malaekai just went north.
>
Goslin stands up.
>
[Roll result: 147 (open d100: 22)]
Praesus clenches his right fist and brings his arm back for a roundhouse punch aimed at Vitruvian!
Praesus's punch catches Vitruvian square in the face! He reels backwards in pain!
...11 points of damage!
>
Bisco shakes his head.
>
Sandlot utters a light chant and raises his hands, beckoning the lesser spirits to his aid...
>
You hear someone reciting a series of mystical phrases...
>
Sandlot gestures at Vitruvian.
Strands of webbing shoot forth towards Vitruvian.
CS: +215 - TD: +159 + CvA: +2 + d100: +6 - -5 == +69
Warded off!
Vitruvian avoids the webbing.
>
[Roll result: 187 (open d100: 76)]
Praesus feints low, Vitruvian buys the ruse and twists awkwardly to block the blow that never came!
>
You hear someone reciting a series of mystical phrases...
>
Sandlot utters a light chant and raises his hands, beckoning the lesser spirits to his aid...
>
[Roll result: 128 (open d100: 12)]
Praesus clenches his right fist and brings his arm back for a roundhouse punch aimed at Vitruvian!
Praesus's punch catches Vitruvian square in the face! He reels backwards in pain!
...7 points of damage!
>
Sandlot gestures at Vitruvian.
Strands of webbing shoot forth towards Vitruvian.
CS: +215 - TD: +159 + CvA: +2 + d100: +76 - -5 == +139
Warding failed!
Vitruvian avoids a little of the webbing.
>
You hear someone reciting a series of mystical phrases...
>
Sandlot snickers.
>
Dderf just arrived.
>
[Roll result: 167 (open d100: 11)]
Praesus clenches his right fist and brings his arm back for a roundhouse punch aimed at Vitruvian!
Praesus's punch catches Vitruvian square in the face! He reels backwards in pain and then falls to the ground!
...16 points of damage!
>
Wootsie skips in a circle around Crazyfeather.
>
You hear someone reciting a series of mystical phrases...
>
Praesus smiles.
>
You hear someone reciting a series of mystical phrases...
>
Bisco begins chuckling at Sandlot!
>
Wootsie gazes fondly at Crazyfeather.
>
Goslin laughs!
>
The webs dissolve from around Vitruvian.
>
Dderf deeply asks, "Any strength avalible?"
>
Vitruvian just left.

Vitruvian
05-17-2005, 05:08 PM
Yay!!! Watch for my next post! Kinda unfair when the whole fucking park tries to get you, what am I gonna do?

[Edited on 5-17-2005 by Vitruvian]

[Edited on 5-17-2005 by Vitruvian]

Bobmuhthol
05-17-2005, 05:17 PM
(16:08:22) SimplyAlf: why ye tlaking shit fucker?
(16:08:34) Rachel Pwnz: Okay.
(16:08:38) SimplyAlf: guess yer on my list too!
(16:08:42) Rachel Pwnz: Okay.
(16:08:44) SimplyAlf: lol
(16:08:45) SimplyAlf: u suck
(16:08:48) Rachel Pwnz: Okay.
(16:08:52) SimplyAlf: [not straight person]
(16:08:58) Rachel Pwnz: Okay.

Sean of the Thread
05-17-2005, 05:21 PM
Xyelin glances at something in his dark brown pants. Xyelin smiles as he points a (_)_)===D~ at your mouth.

Showal
05-17-2005, 05:22 PM
Good one!

Showal
05-17-2005, 05:23 PM
<< Xyelin glances at something in his dark brown pants. Xyelin smiles as he points a (_)_)===D~ at your mouth. >>

:lol:

05-17-2005, 05:24 PM
Wow. I could never switch tones in the heat of a duel.

Vitruvian
05-17-2005, 05:25 PM
I slammed again!!!

Sean of the Thread
05-17-2005, 05:26 PM
Originally posted by Stanley Burrell
Wow. I could never switch tones in the heat of a duel.

I noticed that also.. my guess it is attached to a macro like my patented "Sorceror vs Rogue smak a Rogue in the mouth after they cut your throat and think they are uber" macro

Chadj
05-17-2005, 05:26 PM
Bisco confidently calls upon his patron as he motions forcefully...

Bisco gestures at Vitruvian.
Bisco's eyes glow with storm grey light, and a glimmering pillar of ocean blue radiance manifests around Vitruvian.
CS: +273 - TD: +159 + CvA: +2 + d100: +8 - -5 == +129
Warding failed!
Waves of sacred energy tear through Vitruvian's body!
... 25 points of damage!
... 20 points of damage!
Nasty jolt to chest causes heart to skip a beat!
He is stunned!
Vitruvian is driven to his knees!

A cloud sloth saunters in.


>
Bisco says, "So then."
>
Vitruvian just left.

Showal
05-17-2005, 05:27 PM
Originally posted by Stanley Burrell
Wow. I could never switch tones in the heat of a duel.

Me neither Stan. I try to keep my tone at normal instead of becoming the ghostly voice tone.

Bobmuhthol
05-17-2005, 05:27 PM
>Vitruvian leaps from hiding to attack!
Vitruvian swings a wicked sylvan-crafted axe at you!
AS: +371 vs DS: +148 with AvD: +41 + d100 roll: +32 = +296
... and hits for 40 points of damage!
Hard blow to your ear!
Deep gash and a terrible headache!
You are stunned for 10 rounds!
>Goslin blinks.
>Kellien just arrived.
* Kellien joins the adventure.
>lGoslin stands up.
>[Town Square, Small Park]
A small, shady park fills an old vacant lot behind a row of buildings, the bustling sounds of the square filtering through the passage to the north to animate the area despite its appearance of peace and serenity. A weatherworn grey marble statue of a stocky human in pioneer's clothing overlooks the park, his stone hat encrusted by the gifts of decades of passing birds and his right hand half-upraised as if it once held some now-missing object. You also see the town constable, a chipped brick, a bundle of wooden arrows, a bundle of wooden arrows and a bundle of wooden arrows.
Also here: Kellien who is sitting, Piren who is sitting, Jakinn who is sitting, Phelony, Sandlot, Wootsie, Bisco, Superior who is sitting, Kainok, Spook, Altenaus who is sitting, Lord Arkans, Goslin, Thraxxis, Ketchikan who is sitting, Railos who is sitting
Obvious paths: north, south, west
>Jakinn blinks.
>Sandlot winces.
>Vitruvian leaps from hiding to attack!
Vitruvian swings a wicked sylvan-crafted axe at you!
AS: +371 vs DS: +90 with AvD: +41 + d100 roll: +59 = +381
... and hits for 50 points of damage!
Whoosh! Several ribs driven into your lungs.
>Kellien stands up.
>You hear the faint thoughts of [OOC]-Sasalemi echo in your mind:
"chubby bar ho's. Nice"
You hear the faint thoughts of [OOC]-Wrexem echo in your mind:
"How about rainman... Does she like his kmart boxers?"
Kellien frowns.
>Kellien just went south.
>Jakinn stands up.
> * Tylaen returns home from a hard day of adventuring.
Vitruvian leaps from hiding to attack!
Vitruvian swings a wicked sylvan-crafted axe at you!
AS: +268 vs DS: +88 with AvD: +41 + d100 roll: +24 = +245
... and hits for 27 points of damage!
Blow to your chest causes your heart to skip a beat.



>Talindara points at Vitruvian, ruining his hiding place.
>cman haymaker vitruvian[Roll result: 126 (open d100: 32) Bonus: 10]
You clench your right fist and bring your arm back for a roundhouse punch aimed at Vitruvian!
Your punch catches Vitruvian square in the face! He reels backwards in pain!
...6 points of damage!
Roundtime: 5 sec.
>Cigamlooc recites a series of mystical phrases while raising his hands...
> * Baldwik returns home from a hard day of adventuring.
You hear the faint thoughts of [OOC]-Gigantuous echo in your mind:
"Landing"
cman haymaker vitruvian...wait 2 seconds.
>cman haymaker vitruviancman haymaker vitruvian>[Roll result: 197 (open d100: 93) Bonus: 20]
You clench your right fist and bring your arm back for a roundhouse punch aimed at Vitruvian!
Your punch catches Vitruvian square in the face! He reels backwards in pain!
...20 points of damage!
Roundtime: 5 sec.
>Bisco laughs!
>...wait 5 seconds.
> * Dreuntar joins the adventure.
Certain's group just arrived.
>Cigamlooc gestures.
Cigamlooc is surrounded by a shimmering field of energy.
>Bisco applauds Vitruvian.
>Por just went west.
>l[Town Square, Small Park]
A small, shady park fills an old vacant lot behind a row of buildings, the bustling sounds of the square filtering through the passage to the north to animate the area despite its appearance of peace and serenity. A weatherworn grey marble statue of a stocky human in pioneer's clothing overlooks the park, his stone hat encrusted by the gifts of decades of passing birds and his right hand half-upraised as if it once held some now-missing object. You also see a gypsy fortuneteller, a wooden arrow, a chipped brick, a bundle of wooden arrows and a bundle of wooden arrows.
Also here: Wittles, Certain, a stunned Vitruvian, Zayshandar, Great Lord Jaehood, Cigamlooc, Onder who is sitting, Kellien, Piren who is sitting, Wootsie, Bisco, Superior who is sitting, Altenaus who is sitting, Lord Arkans, Ketchikan who is sitting, Railos who is sitting
Obvious paths: north, south, west
>Certain's group just went south.
>Por just arrived.
>Arkans says, "Heh.."
> * Magnusn returns home from a hard day of adventuring.
cman haymaker vitruvianCigamlooc recites a series of mystical phrases while raising his hands...
>[Roll result: 145 (open d100: 51) Bonus: 10]
You clench your right fist and bring your arm back for a roundhouse punch aimed at Vitruvian!
Your punch catches Vitruvian square in the face! He reels backwards in pain!
...11 points of damage!
Roundtime: 5 sec.
>Culghuun comes out of hiding.
Culghuun picks up a wooden arrow.
>You hear the faint thoughts of [OOC]-Cidale echo in your mind:
"whole 100 silvers!"
Cigamlooc gestures.
Cigamlooc is surrounded by a shimmering field of energy.
>Por just went north.
>You hear the faint thoughts of [OOC]-Gigantuous echo in your mind:
"Does stupid shit happen as much anywhere else?"
* Patter joins the adventure.
Jakinn just arrived.
>wt feintCulghuun nocks a wooden arrow in his banded long bow.
Culghuun fires his banded long bow at Vitruvian but the shot flies wide of the target!
The wooden arrow streaks off into the distance!
>You hear the faint thoughts of [OOC]-Washee echo in your mind:
"i might need to come back to unload anyway"
Jakinn just went south.
>...wait 1 seconds.
>Piren nods to Kellien.
>wt feintJakinn just arrived.
>[Roll result: 177 (open d100: 53) Bonus: 10]
You feint low, Vitruvian buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.



>wt feintVitruvian says, "Someone hit em."
>You are beginning to feel a little fatigued.
[Roll result: 195 (open d100: 81) Penalties: 0]
You feint to the right, Vitruvian buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
>Yipper gestures at Vitruvian.
Vitruvian suddenly looks much more dextrous.
>drag vitYou are now automatically attempting to drag Vitruvian when you move.
>nnYou grab Vitruvian and drag him north with you...

[Town Square, Southwest]
This corner of the square seems somewhat subdued. Townsfolk pass through on their way to the shops, the bazaar, or the main well at the center of the square. Others hurry past, anxious to get home or go on about their business. You also see a wood-sided shop and a cobblestone walkway leading up to a wrought-iron gate.
Also here: Vitruvian who is lying down
Obvious paths: north, northeast, east, south, west
>nYou grab Vitruvian and drag him north with you...

[Town Square, West]
Here in the midst of the town stretches the cobblestoned main bazaar, its serpentine lanes abuzz with traders bartering, bickering, and hawking their wares. The freewheeling vendors in the bazaar provide a lively alternative to the somewhat stodgier merchants whose shops border the square. The gilded but peeling stone facade of the First Elanith Bank dominates this side of the square.
Also here: Vitruvian who is lying down, Gherlan
Obvious paths: north, east, south, west
>nYou grab Vitruvian and drag him north with you...

[Town Square, Northwest]
This corner of the square is lively and hectic. A number of representatives of the Landing's population, including several elven loggers and a party of rough-looking dwarves, loiter around the door of the Raging Thrak Inn, where the rowdy cheers of patrons and voices raised in songs of many sorts, from snatches of heroic ballads to blushingly bawdy tunes, beckon you to enter.
Also here: Vitruvian who is lying down
Obvious paths: north, east, southeast, south
>nYou grab Vitruvian and drag him north with you...

[Wehnimer's, Talon St.]
The street runs between the northern palisade and the central square to the south and east. The traffic is varied here, as shoppers, traders, travelers and merchants mix with the ever-present and watchful militiamen. Rowdy cries and raucous laughter, as well as some oddly unidentifiable sounds, emanate from behind the drawn curtains of Cholgar's Bathhouse, which occupies nearly the entire block. You also see a ruined wooden rolton with a dilapidated sign on it.
Also here: Vitruvian who is lying down
Obvious paths: north, south
>nYou grab Vitruvian and drag him north with you...

[Wehnimer's, North Ring Rd.]
The road turns gradually at this point as it forms the northwest corner of the city. The main path curves along the north and west walls, and another leads south between the buildings. The massive oak and modwir logs of the city palisade tower overhead. You also see a brightly lit small painted wagon.
Also here: Vitruvian who is lying down, Great Lord Jaehood
Obvious paths: east, south, southwest
>nYou can't go there.
>eYou can't go there.
>healthnYou grab Vitruvian and drag him east with you...

[Wehnimer's, North Ring Rd.]
The cobbled road girds the town along the inner side of the northern palisade. Just to the north stand the twin sentinels of the gate's guardtowers. Guardsmen come and go through the main gates, keeping a close eye on the people of all races who move to and fro. Opposite the gates, you see the shop of Dakris the Furrier.
Also here: Vitruvian who is lying down
Obvious paths: north, east, west
>You seem to be in one piece.

Maximum Health Points: 245
Remaining Health Points: 245

Maximum Spirit Points: 10
Remaining Spirit Points: 10

Maximum Stamina Points: 121
Remaining Stamina Points: 5

>You grab Vitruvian and drag him north with you...

[Wehnimer's, Land's End Rd.]
Vigilant guardsmen scrutinize the citizens and travelers arriving and departing through the wide gateway spanning the land route into Wehnimer's Landing. The frenetic pace of the city to the south is a far cry from the deceptive calm of the wilds of Elanith outside. Two daunting towers survey the countryside and protect the town, flanking the road to the east and west. You also see a horned frog that is sitting and a wooden barrel.
Also here: Vitruvian who is lying down, Seerena, Merlith
Obvious paths: south
>g gaYou grab Vitruvian and drag him with you...

[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see a Wayside Inn and a massive wheeled tower.
Also here: Vitruvian who is lying down
Obvious paths: north, east, southwest, northwest
>killYou swing a closed fist at Vitruvian!
AS: +280 vs DS: +173 with AvD: +4 + d100 roll: +18 = +129
... and hit for 1 point of damage!
A feeble blow to Vitruvian's right arm!
Roundtime: 3 sec.
> * Valdearg joins the adventure.
get claYou remove a claidhmore from in your dwarven battle harness.
>killYou swing a claidhmore at Vitruvian!
AS: +280 vs DS: +173 with AvD: +28 + d100 roll: +28 = +163
... and hit for 67 points of damage!
Wild upward slash removes Vitruvian's face from his skull!
Interesting way to die.

* Vitruvian drops dead at your feet!

Vitruvian seems a bit less imposing.
The brilliant luminescence fades from around Vitruvian.
The bright luminescence fades from around Vitruvian.
The silvery luminescence fades from around Vitruvian.
The glowing specks of energy surrounding Vitruvian suddenly shoot off in all directions, then quickly fade away.
Vitruvian seems to lose some dexterity.
Vitruvian becomes solid again.
Roundtime: 6 sec.
> * Vitruvian just bit the dust!

Bobmuhthol
05-17-2005, 05:29 PM
p.s. Bob did a diagnose full on Vitruvian

127 max HP

Sean of the Thread
05-17-2005, 05:29 PM
HAHAHAHHA I am missing some serious fun. How long till the fixskills comes out? I may activate my account just to change Xyelin to a brawler before his old fixskills expires but in the mean time I want to come play with Vitruvian too.

Vitruvian
05-17-2005, 05:29 PM
Ah, so you are Praesus...You fucking *edit*!

[Edited on 5-17-2005 by HarmNone]

Sean of the Thread
05-17-2005, 05:30 PM
Originally posted by Vitruvian
Ah, so you are Praesus...You fucking {homogenized milk man}

I smell demerits!

Bobmuhthol
05-17-2005, 05:32 PM
(16:27:45) SimplyAlf: Ah, so you are Praesus...You fucking [not straight person]!
(16:27:49) SimplyAlf: I knew it...
(16:27:58) SimplyAlf: Just knew it
(16:28:00) SimplyAlf: OKAY!
(16:28:06) Rachel Pwnz: Congratulations.
(16:28:09) Rachel Pwnz: You win the prize.
(16:28:19) Rachel Pwnz: Had you not ambushed me in the head
(16:28:26) Rachel Pwnz: Nothing would have gone wrong.
(16:28:30) Rachel Pwnz: But now you're dying a lot today.
(16:28:35) Rachel Pwnz: And slamming, I've noticed.
(16:28:39) SimplyAlf: and...
(16:28:51) SimplyAlf: Your still ugly and poor...
(16:28:51) Rachel Pwnz: And you have 127 max HP which is laughable.
(16:28:55) Rachel Pwnz: I sure am.
(16:29:07) SimplyAlf: 127 HP?
(16:29:11) Rachel Pwnz: 127 HP
(16:29:18) SimplyAlf: horsepower?
(16:29:35) SimplyAlf: no, its 850hp in my Donzi and Im not sure what my BMW has...
(16:29:37) SimplyAlf: lol
(16:29:43) Rachel Pwnz: You got me!
(16:29:45) Rachel Pwnz: Oh that was good.

Sean of the Thread
05-17-2005, 05:34 PM
I see nothing wrong with 127 max Health..???

[Edited on 5-17-2005 by Xyelin]

Bobmuhthol
05-17-2005, 05:36 PM
My two chars:

>health
You seem to be in one piece.

Maximum Health Points: 235
Remaining Health Points: 235

>health
>
You seem to be in one piece.

Maximum Health Points: 245
Remaining Health Points: 245

Vitruvian
05-17-2005, 05:38 PM
Yay... Your lame Bob

Bobmuhthol
05-17-2005, 05:38 PM
(16:30:11) SimplyAlf: Youll never be in any one of those... hey go post thios too!!
(16:30:21) Rachel Pwnz: Already did.
(16:30:28) SimplyAlf: lol, no lifer
(16:30:32) Rachel Pwnz: Yeah.
(16:30:35) Rachel Pwnz: That's it.
(16:30:43) Rachel Pwnz: You spend your time playing GemStone and failing to kill people.
(16:30:49) Rachel Pwnz: You don't do anything constructive.
(16:30:51) Rachel Pwnz: You slam all the time.
(16:30:55) Rachel Pwnz: Everyone wants to kill you.
(16:30:57) SimplyAlf: well, time at work, while others are making me money yeah
(16:30:58) Rachel Pwnz: And it's a fucking text game.
(16:31:03) Rachel Pwnz: But the other people playing have no life.
(16:31:12) Rachel Pwnz: You can't have a job.
(16:31:16) Rachel Pwnz: You can't even type well.
(16:31:18) Rachel Pwnz: Or spell correctly at all.
(16:31:36) Rachel Pwnz: If I asked you what English was, you'd probably kill yourself because the question is far too difficult for your feeble mind.
(16:31:43) SimplyAlf: lol, my mom and I own a RE brokerage, thats why I have a secretary...
(16:31:47) Rachel Pwnz: It took you so long to type that.
(16:31:47) SimplyAlf: lol and spell check
(16:31:56) Rachel Pwnz: Your mom owns it.
(16:31:57) Rachel Pwnz: Not you.
(16:32:00) Rachel Pwnz: You work for your family.
(16:32:04) Rachel Pwnz: You're fucking pathetic.
(16:32:06) SimplyAlf: dude, go fuck yerself, your poor lonely twit
(16:32:17) SimplyAlf: Yeah so? I do work for my family
(16:32:19) Rachel Pwnz: I'm still not poor.
(16:32:22) Rachel Pwnz: And I'm still not lonely.
(16:32:29) Rachel Pwnz: And you can't get anywhere without your precious mommy.
(16:32:33) SimplyAlf: you are to! Ive seen your room and cheap clothes
(16:32:35) SimplyAlf: lol
(16:32:40) SimplyAlf: you cant even afford a tie
(16:32:47) Rachel Pwnz: Hmm.
(16:32:49) SimplyAlf: lol
(16:32:54) Rachel Pwnz: I didn't buy my room, first off.
(16:33:02) Rachel Pwnz: I have no intentions to make it look good for you.
(16:33:08) SimplyAlf: lol
(16:33:15) SimplyAlf: well...just so u know how I feel
(16:33:21) Rachel Pwnz: My clothes are cheap, yes.
(16:33:25) Rachel Pwnz: I buy them at Old Navy primarily.
(16:33:29) Rachel Pwnz: They have low prices.
(16:33:34) Rachel Pwnz: I don't need to impress you with my clothes.
(16:33:34) SimplyAlf: lol, ok ,you done
(16:33:37) Rachel Pwnz: I use them to wear.
(16:33:44) SimplyAlf: now I have to go to confession, cause I feel bad...
(16:33:47) Rachel Pwnz: Not to be like, "CHECK OUT MY SWEET FUCKING CLOTHES GUYS!"
(16:33:50) Rachel Pwnz: Furthermore
(16:33:55) Rachel Pwnz: I don't understand how a tie came into this.
(16:33:56) Rachel Pwnz: At all.
(16:34:00) Rachel Pwnz: Because I own one.
(16:34:04) Rachel Pwnz: And can afford about 300 more.

Sean of the Thread
05-17-2005, 05:38 PM
I see you pwn on the HP but nothing wrong with 127. Guess it depends on which class.

Dauber Dybinski
05-17-2005, 06:16 PM
Dauber says this guy is retarded.

------------

l
[Town Square, West]
Here in the midst of the town stretches the cobblestoned main bazaar, its serpentine lanes abuzz with traders bartering, bickering, and hawking their wares. The freewheeling vendors in the bazaar provide a lively alternative to the somewhat stodgier merchants whose shops border the square. The gilded but peeling stone facade of the First Elanith Bank dominates this side of the square. You also see a basket of rotting fruit and a city official.
Also here: Volitaire, Vitruvian
Obvious paths: north, east, south, west

The brilliant luminescence fades from around you.

Vitruvian says, "Ah, you dont care."
Strun just arrived.
Meadros just arrived.
Strun just entered the First Elanith bank.
Kyrstynn just arrived.
Kyrstynn just entered the First Elanith bank.
Wizlo just arrived.
Wizlo just went north.
Meadros just went north.
Vitruvian says, "How long you got?"
Vitruvian rubs a crystal amulet.
Vitruvian pulls on his crystal amulet.
You say, "Few minutes."
You say, "Didn't I tell you to get ta walkin'?"
Vitruvian laughs at you!
Vitruvian says, "I could care less than two shites about what you said."
You say, "Not smart."
(Vitruvian pisses on Limok, who is set in the stocks)
"You'll pay for that."
(Vitruvian pisses on Limoj , who is set in the stocks)
(Vitruvian pisses on Limoj , who is set in the stocks, and he swalows it...)
---------

Unaltered log... that's about as bright as he gets, I think.

[Edited on 5-17-2005 by Dauber Dybinski]

AnticorRifling
05-17-2005, 06:17 PM
127 HP is horrible for anyone. On topic this kid got schooled nasty in that duel. I hope he stays on your side of the mountains though.

isebumples
05-17-2005, 06:22 PM
127 health is a good thing to know, especially if you have coup de grace.

-Bwomp, who hasn't killed him yet.

StrayRogue
05-17-2005, 06:24 PM
Killing an obvious invalid isn't something to be proud of. Still you did the world a service by pwning his ass.

Sean of the Thread
05-17-2005, 06:24 PM
Originally posted by AnticorRifling
127 HP is horrible for anyone. On topic this kid got schooled nasty in that duel. I hope he stays on your side of the mountains though.

Xyelin is fucked I guess because all he has is 127 health. Funny he only dies about once a month however.

Chadj
05-17-2005, 06:55 PM
127 for a pure is ok.

For a square, it is not.

Vitruvian
05-17-2005, 07:04 PM
True! Im getting ripped good!! LOL :socool:

Wezas
05-17-2005, 08:42 PM
127hp for a square is fine.

If he's level 10.

Sylph
05-17-2005, 08:49 PM
Vitruvian makes for good laughs.

To 16 year old Bob:

YOU ARE POOR.



He is fucking sixteen. What do you expect?

Wezas
05-17-2005, 08:50 PM
Originally posted by Sylph
Vitruvian makes for good laughs.

To 16 year old Bob:

YOU ARE POOR.

He is fucking sixteen. What do you expect?

He tells the chicks he's 16.

Bobmuhthol
05-17-2005, 08:54 PM
I tell the chicks exactly how old I am: 14.

Sylph
05-17-2005, 08:58 PM
Oh hah... I thought Bob was older...


Thats even worse though. Kids just aren't rich... they aren't able to own anything that would signify wealth.

StrayRogue
05-17-2005, 08:58 PM
LOL Bob I just read your logs. Not only did you truly pwn him in GS but in the AIM conversation too. What a complete moron.

Bobmuhthol
05-18-2005, 07:14 PM
Chadj traces a simple rune while intoning a short, mystical phrase...
>
Chadj gestures at Vitruvian.
CS: +216 - TD: +176 + CvA: +2 + d100: +5 - -5 == +52
Warded off!
>
Nsviel just went east.
>diag vit full

You start a careful diagnosis of his condition . . .
Roundtime: 5 sec.
He has 30 health points, out of a maximum of 127.
He has a minor right arm scar, a medium head injury, a medium back injury.
He is bleeding from his head at a rate of 1 hp/round.

>
Seyr murmurs a simple, mystical chant...
>
Seyr concentrates.
Seyr's left arm looks better.
>
Chadj shrugs.
>
Lord Ironbeards just went east.
>
Chadj thrusts with a lance at Vitruvian!
AS: +330 vs DS: +226 with AvD: +33 + d100 roll: +82 = +219
... and hits for 85 points of damage!
Strike to wrist severs right hand quite neatly!

* Vitruvian drops dead at your feet!

The silvery luminescence fades from around Vitruvian.
Vitruvian becomes unbalanced for a second, then recovers.
The bright luminescence fades from around Vitruvian.
Vitruvian returns to normal color.
Vitruvian seems to lose some dexterity.
The deep blue glow leaves Vitruvian.
The glowing specks of energy surrounding Vitruvian suddenly shoot off in all directions, then quickly fade away.
The air about Vitruvian stops shimmering.
Vitruvian becomes solid again.
Vitruvian seems a bit less imposing.
The brilliant luminescence fades from around Vitruvian.
Vitruvian appears to lose some internal strength.
The powerful look leaves Vitruvian.
The light blue glow leaves Vitruvian.

A voice from the crowd echoes, "Murder! Murder! Someone call for the town constable!"

The scintillating brown light surrounding the lance fades some.
>whis chadj He has 30 HP
Melisani just arrived.
>
...wait 1 seconds.
>
Melisani just went east.
>whis chadj He has 30 HP
>
* Vitruvian just bit the dust!
>
You quietly whisper to Chadj, "He has 30 HP."
>whis chadj He has -55
You quietly whisper to Chadj, "He has -55."
>
Lord Ironbeards just arrived.
>
Chadj just went northwest.
>
Fangg just arrived.
>
Lord Ironbeards just went northwest.
>
Lord Ironbeards just arrived.
>
Ariak says, "Well."
>
Wossy just arrived.
>
Ariak says, "I honestly didn't see that coming."
>
Wossy just went west.
>
The ghostly voice of Vitruvian says, "I htought you could not die here."

DeV
05-18-2005, 07:20 PM
Originally posted by StrayRogue
What a complete moron. Uh yeah. What in the fuck was up with that AIM conversation. Couldn't you have at least faked that you poses even an iota of intelligence?