phantasm
06-05-2023, 09:50 PM
I was working on a project weapon and it was ready for an S3 cast. My clerics skill was not enough to do it 100%. Suffuse estimate showed I would need to suffuse 75 points to get a 100% chance of success.
I happened to have 25 points of suffused energy and then started to question whether it was more cost efficient to use the 25 points to get a 50% chance of success, or just to cast multiple times with the 25% chance.
Failures would only cost 10k devotion without suffusion. If I suffused and cast the failures would be costing me 15k devotion.
So I did the math and it looks like its cheaper to just make the multiple casts with the 25% success rate instead of burning up suffused energy trying to get a 100% success rate.
I think in general suffused energy should only be used to reach new heights and make a cast that has 0% success rate possible.
Anyone else looked at the numbers on this system?
25% success rate (no suffusion): 100 casts = 25 successful, cost per success = 130,000 devotion
50% success rate (25 suffused): 100 casts = 50 successful, cost per success = 165,000 devotion
100% success rate (75 suffused): 100 casts = 100 successful, cost per success = 250,000 devotion
I'm not great at math, maybe I setup the scenario incorrectly? Should I instead look at how many casts it takes to make 100 success for each rate?
I happened to have 25 points of suffused energy and then started to question whether it was more cost efficient to use the 25 points to get a 50% chance of success, or just to cast multiple times with the 25% chance.
Failures would only cost 10k devotion without suffusion. If I suffused and cast the failures would be costing me 15k devotion.
So I did the math and it looks like its cheaper to just make the multiple casts with the 25% success rate instead of burning up suffused energy trying to get a 100% success rate.
I think in general suffused energy should only be used to reach new heights and make a cast that has 0% success rate possible.
Anyone else looked at the numbers on this system?
25% success rate (no suffusion): 100 casts = 25 successful, cost per success = 130,000 devotion
50% success rate (25 suffused): 100 casts = 50 successful, cost per success = 165,000 devotion
100% success rate (75 suffused): 100 casts = 100 successful, cost per success = 250,000 devotion
I'm not great at math, maybe I setup the scenario incorrectly? Should I instead look at how many casts it takes to make 100 success for each rate?