RAR
05-16-2023, 07:42 PM
an emerald-set gold earcuff; MB 100k CB 1m to SlvrNBlu SOLD
It is an enhancive item:
It provides a boost of 8 to Max Health.
This enhancement may not be used by adventurers who have not trained 24 times.
It provides a boost of 9 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 45 times.
It provides a boost of 6 to Trading Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 2 to Elemental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 450,000 silvers.
It is magic resistant.
a long-cut bloodjewel barrette; MB 100k CB 500k to Sherlock SOLD
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 5 to Swimming Ranks.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 5 to Perception Ranks.
This enhancement may not be used by adventurers who have not trained 35 times.
It provides a boost of 7 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 28 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 1,250,000 silvers.
It is magic resistant.
It is an enhancive item:
It provides a boost of 8 to Max Health.
This enhancement may not be used by adventurers who have not trained 24 times.
It provides a boost of 9 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 45 times.
It provides a boost of 6 to Trading Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 2 to Elemental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 450,000 silvers.
It is magic resistant.
a long-cut bloodjewel barrette; MB 100k CB 500k to Sherlock SOLD
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 5 to Swimming Ranks.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 5 to Perception Ranks.
This enhancement may not be used by adventurers who have not trained 35 times.
It provides a boost of 7 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 28 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 1,250,000 silvers.
It is magic resistant.