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View Full Version : Enhancive Jewelry Repository



Maerit
02-28-2023, 02:22 PM
I am selling a massive amount of enhancive jewelry starting with this initial list. I'm looking for straight flat price offers on the following items - PMs probably are ideal - but if you feel like replying then that's also fine. Going to try the "make me an offer" route 1st, and if it becomes a headache then maybe go more traditional.

1. |pear-cut aquamarine armband|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 2 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 3 times.
It seems to have a few enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 98,000 silvers.

2. |faceted green garnet buckle GONE - SOLD|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 7 to Logic Base.
This enhancement may not be used by adventurers who have not trained 19 times.
It provides a boost of 5 to Elemental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 250,000 silvers.

3. |soulstone studded ora pendant|
It is an enhancive item:
It provides a boost of 4 to Agility Base.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 5 to Disarming Traps Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 1 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 4 times.
It seems to have a fair amount of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 100,000 silvers.
It is magic resistant.

4. |pink pearl inset ora neckchain|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 1 to Two Weapon Combat Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 4 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have quite a few enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 68,000 silvers.

5. |etched platinum talisman|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 3 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 150,000 silvers.

6. |coral studded bronze clasp|
It is a holy item.
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Logic Base.
This enhancement may not be used by adventurers who have not trained 4 times.
It seems to have a huge number of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 100,000 silvers.

7. |glyph-etched silver alloy pin|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 4 to Blunt Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 5 to Influence Base.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a fair amount of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 100,000 silvers.

8. |jade-inlaid golden topaz neckchain|
It is currently imbedded with the Water Walking spell.
It has 5 charges.
It could be activated by tapping it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 8 to Climbing Ranks.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a boost of 2 to Disarming Traps Ranks.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a boost of 2 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It seems to have more than your average dwarf could count enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 1,200,000 silvers.
It is magic resistant.
Vhir just arrived.

9. |soulstone studded copper neckchain|
It is an enhancive item:
It provides a boost of 3 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
It seems to have a huge number of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 350,000 silvers.
It is magic resistant.

10. |fine sterling silver bracelet|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Logic Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 2 to Arcane Symbols Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It seems to have quite a few enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 73,000 silvers.
It is magic resistant.

11. |rune-etched pewter stickpin GONE - SOLD|
It is an enhancive item:
It provides a boost of 4 to Aura Base.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 3 to Arcane Symbols Ranks.
This enhancement may not be used by adventurers who have not trained 28 times.
It seems to have more than your average dwarf could count enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 1,200,000 silvers.
It is magic resistant.

12. |steel skullcap|
It is an enhancive item:
It provides a boost of 5 to Spell Aiming Bonus.
It provides a penalty of -1 to Aura Bonus.
This enhancive item may not be used by adventurers who have not trained 40 times.
It seems to have quite a few enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 80,000 silvers.
It is predominantly crafted of steel.

13. |emerald-set mithril talisman|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 5 to Strength Base.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 4 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a few enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 86,000 silvers.

14. |onyx and blue dreamstone bracelet|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 5 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It seems to have more than your average dwarf could count enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 150,000 silvers.
It is magic resistant.

15. |beryl-inset silver brooch GONE - SOLD|
It is currently imbedded with the Camouflage spell.
It has 6 charges. It is empowered and can be charged for an additional 234.
It could be activated by tapping it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 9 to Two-Handed Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 45 times.
It provides a boost of 8 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 36 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 650,000 silvers.

16. |engraved blue dreamstone stickpin|
It is currently imbedded with the Spirit Warding I spell.
It has 18 charges. It is empowered and can be charged for an additional 860.
It could be activated by tapping it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 17 to Swimming Bonus.
This enhancement may not be used by adventurers who have not trained 51 times.
It provides a boost of 2 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 3 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 300,000 silvers.

17. |turquoise-set pewter neckchain|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 9 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 30 times.
It provides a boost of 7 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 250,000 silvers.
It is magic resistant.

18. |etched mithril bracer SOLD - GONE|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Wisdom Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a boost of 5 to Disarming Traps Ranks.
This enhancement may not be used by adventurers who have not trained 35 times.
It provides a boost of 2 to Thrown Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 2 to Combat Maneuvers Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 900,000 silvers.
It is magic resistant.

19. |delicate pewter stickpin|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Thrown Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 5 to Physical Fitness Ranks.
This enhancement may not be used by adventurers who have not trained 35 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 1,500,000 silvers.
It is magic resistant.

20. |onyx and amethyst neckchain GONE - SOLD!|
It is an enhancive item:
It provides a boost of 3 to Max Mana.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 6 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 3 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 20 times.
It seems to have several enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 100,000 silvers.
It is magic resistant.

21. |emerald-set gold buckle|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Max Health.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 2 to Strength Base.
This enhancement may not be used by adventurers who have not trained 4 times.
It seems to have quite a few enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 53,000 silvers.
It is magic resistant.

22. |malachite studded copper bracelet|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Strength Base.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 2 to Max Health.
This enhancement may not be used by adventurers who have not trained 2 times.
It seems to have a few enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 54,000 silvers.
It is magic resistant.

23. |fine pink sapphire buckle|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 1 to Intuition Base.
This enhancement may not be used by adventurers who have not trained 1 times.
It provides a boost of 2 to Agility Base.
This enhancement may not be used by adventurers who have not trained 3 times.
It seems to have a fair amount of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 46,000 silvers.

24. |coral and beryl pendant|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 8 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 24 times.
It provides a boost of 4 to Influence Base.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a boost of 1 to Discipline Base.
This enhancement may not be used by adventurers who have not trained 1 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 100,000 silvers.
It is magic resistant.

25. |chased ora medallion SOLD - GONE|
It is an enhancive item:
It provides a boost of 6 to Elemental Lore - Earth Bonus.
This enhancement may not be used by adventurers who have not trained 35 times.
It provides a boost of 5 to Logic Bonus.
This enhancement may not be used by adventurers who have not trained 35 times.
It provides a boost of 1 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 350,000 silvers.
It is magic resistant.

26. |amber inset eonake stickpin|
It is an enhancive item:
It provides a boost of 1 to Elemental Lore - Fire Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 5 to Intuition Base.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have more than your average dwarf could count enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 300,000 silvers.
It is magic resistant.

27. |chiseled beryl medallion|
It is a holy item.
It is currently imbedded with the Vigor spell.
It has 7 charges. It is empowered and can be charged for an additional 85.
It could be activated by tapping it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It seems to have a huge number of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 750,000 silvers.

28. |blue sapphire inset copper talisman|
It is an enhancive item:
It provides a boost of 4 to Mental Lore - Telepathy Ranks.
This enhancement may not be used by adventurers who have not trained 57 times.
It provides a boost of 3 to Picking Locks Ranks.
This enhancement may not be used by adventurers who have not trained 14 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 1,100,000 silvers.
It is magic resistant.

29. |fire opal inset ora stickpin|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Mental Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 1 to Aura Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 600,000 silvers.

30. |opal inset pewter stickpin|
It is an enhancive item:
It provides a boost of 5 to Multi Opponent Combat Bonus.
This enhancement may not be used by adventurers who have not trained 30 times.
It seems to have quite a few enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 150,000 silvers.
It is magic resistant.

31. |square-cut white sunstone pendant|
It is an enhancive item:
It provides a boost of 2 to Aura Base.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 3 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It seems to have several enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 30,000 silvers.
It is magic resistant.

32. |petal-cut pink sapphire brooch|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Combat Maneuvers Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It seems to have more than your average dwarf could count enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 97,000 silvers.

33. |gleaming smoky topaz barrette|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 4 to Influence Base.
This enhancement may not be used by adventurers who have not trained 7 times.
It seems to have quite a few enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 40,000 silvers.

34. |filigreed silver stickpin|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 1 to Sorcerous Lore - Demonology Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.

35. |pearl and peridot medallion|
It is currently imbedded with the Disarm Enhancement spell.
It has 7 charges. It is empowered and can be charged for an additional 304.
It could be activated by rubbing it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 6 times.
It seems to have quite a few enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 23,000 silvers.

36. |glittering peridot buckle GONE -SOLD|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 5 to Discipline Base.
This enhancement may not be used by adventurers who have not trained 15 times.
It seems to have several enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 60,000 silvers.

37. |radiant-cut golden topaz buckle|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Max Health.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 1 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 150,000 silvers.
Davalose just arrived.

38. |ivory-inlaid copper clasp GONE -SOLD|
It is a holy item.
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Max Health.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a boost of 2 to Discipline Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It seems to have quite a few enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 67,000 silvers.

39. |gold filigree white starstone clasp|
It is an enhancive item:
It provides a boost of 9 to Max Mana.
This enhancement may not be used by adventurers who have not trained 45 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 350,000 silvers.
It is magic resistant.

40. |beryl-inset gold pin|
It is currently imbedded with the Spirit Shield spell.
It has 7 charges. It is empowered and can be charged for an additional 525.
It could be activated by tapping it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It seems to have a huge number of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 1,100,000 silvers.

41. |chrysoberyl inset ora bracelet|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 7 to Physical Fitness Bonus.
This enhancement may not be used by adventurers who have not trained 19 times.
It provides a boost of 4 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a fair amount of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 98,000 silvers.
It is magic resistant.

42. |malachite-set platinum pendant|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 3 times.
It seems to have a huge number of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 32,000 silvers.

43. |jade-inlaid mithril bracelet GONE -SOLD|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 5 to Discipline Base.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 1 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 4 times.
It seems to have one enhancive charge remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 50,000 silvers.

44. |silver and red sunstone stickpin GONE - SOLD|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 5 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It seems to have a huge number of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 300,000 silvers.

45. |tear-cut fire opal bracer GONE - SOLD|
It is an enhancive item:
It provides a boost of 3 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 6 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 10 to Physical Fitness Bonus.
This enhancement may not be used by adventurers who have not trained 37 times.
It provides a boost of 2 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 350,000 silvers.
It is magic resistant.

46. |deathstone studded gold buckle GONE - SOLD|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 6 to Arcane Symbols Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
It provides a boost of 4 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 17 times.
It provides a boost of 2 to Magic Item Use Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 350,000 silvers.
It is magic resistant.

47. |chrysoberyl inset platinum talisman|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Strength Base.
This enhancement may not be used by adventurers who have not trained 4 times.
It seems to have a fair amount of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 18,000 silvers.
Jerlyn just arrived.

48. |onyx-inlaid star ruby neckchain|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Wisdom Bonus.
This enhancement may not be used by adventurers who have not trained 18 times.
It provides a boost of 1 to Spiritual Lore - Religion Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It seems to have several enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 100,000 silvers.

49. |mist-swirled glass eyeball talisman|
It is an enhancive item:
It provides a boost of 2 to Spell Aiming Ranks.
It seems to have a fair amount of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It is predominantly crafted of glass.
It has a temporarily unlocked loresong by Adagiago for 22 days, 20 hours and 28 minutes.

50. |turquoise-set ora buckle|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 6 to Two Weapon Combat Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 2 to Armor Use Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 150,000 silvers.
It is magic resistant.

51. |amber inset ora bracer|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 4 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 24 times.
It provides a boost of 4 to Blunt Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 600,000 silvers.

52. |glyph-etched gold stickpin|
It is currently imbedded with the Spirit Barrier spell.
It has 20 charges. It is empowered and can be charged for an additional 784.
It could be activated by rubbing it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Pickpocketing Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 3 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It seems to have one enhancive charge remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 40,000 silvers.

53. |ruby-inset gold alloy stickpin GONE -SOLD|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 7 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 47 times.
It provides a boost of 1 to Arcane Symbols Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 250,000 silvers.
It is magic resistant.

54. |opal-inset mithril pin|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Dodging Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 6 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It seems to have one enhancive charge remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 80,000 silvers.

55. |filigreed imflass talisman|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 2 to Mental Lore - Telepathy Ranks.
This enhancement may not be used by adventurers who have not trained 17 times.
It seems to have quite a few enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 300,000 silvers.

56. |chased platinum stickpin|
It is currently imbedded with the Presence spell.
It has 20 charges. It is empowered and can be charged for an additional 533.
It could be activated by rubbing it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 4 to Intuition Base.
This enhancement may not be used by adventurers who have not trained 7 times.
It seems to have a huge number of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 150,000 silvers.

57. |mithril and star ruby brooch SOLD - GONE|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Intuition Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It seems to have more than your average dwarf could count enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 150,000 silvers.

58. |glittering silver neckchain|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 7 to Mental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 200,000 silvers.
It is magic resistant.

59. |golden topaz inset silver barrette GONE -SOLD|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 10 to Swimming Bonus.
This enhancement may not be used by adventurers who have not trained 19 times.
It provides a boost of 7 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
It provides a boost of 3 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 350,000 silvers.
It is magic resistant.

60. |aquamarine inset eonake barrette GONE -SOLD|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 4 to Discipline Base.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have quite a few enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 60,000 silvers.
It is magic resistant.

61. |filigreed copper medallion|
It is currently imbedded with the Foresight spell.
It has 19 charges. It is rechargeable.
It could be activated by rubbing it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Combat Maneuvers Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 1 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 1 times.
It seems to have several enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 17,000 silvers.

62. |cut emerald inset eonake pin|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 8 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a boost of 5 to Disarming Traps Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 350,000 silvers.
It is magic resistant.

63. |pink sapphire studded bronze pin GONE - SOLD|
It is an enhancive item:
It provides a boost of 7 to Elemental Lore - Air Bonus.
This enhancement may not be used by adventurers who have not trained 47 times.
It seems to have more than your average dwarf could count enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 600,000 silvers.
It is magic resistant.

64. |pearl inset ora talisman GONE - SOLD|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 2 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 2 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It seems to have a fair amount of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 150,000 silvers.

65. |deathstone inset gold buckle PENDING|
It is an enhancive item:
It provides a boost of 4 to Strength Base.
This enhancement may not be used by adventurers who have not trained 14 times.
It seems to have a fair amount of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 350,000 silvers.
It is magic resistant.

66. |black opal studded silver pin|
It is an enhancive item:
It provides a boost of 3 to Intuition Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 4 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have several enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 100,000 silvers.
It is magic resistant.

67. |jade-inlaid star ruby pin|
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Polearm Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 3 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It seems to have a fair amount of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 72,000 silvers.

68. |radiant-cut pink topaz buckle|
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 1 to Spiritual Lore - Summoning Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 3 to Strength Base.
This enhancement may not be used by adventurers who have not trained 8 times.
It seems to have a few enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 100,000 silvers.
It is magic resistant.

69. |malachite and blue sapphire bracer|
It is currently imbedded with the Phoen's Strength spell.
It has 11 charges. It is rechargeable.
It could be activated by rubbing it.
It will disintegrate after its last magical charge has been expended.
It is a small item, under a pound.
It is estimated to be worth about 25,000 silvers.

Maerit
03-06-2023, 02:46 PM
List updated, some have been sold or are pending.

Maerit
03-07-2023, 11:30 PM
More updates as more items have been sold and delivered.