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entropy
09-14-2022, 03:11 PM
Looking for appraisal on a 10x HCW perfect forged mithril greatsword as the title suggests. Made from scratch at an estimated opportunity cost of 320m. Perfect forging is the mystery for me, I assume it's worth more in this context than the couple mil for a fresh perf weapon, but can't guess beyond that. Also has some extras like a complementary S1, nice long and show descripts, a name.

drumpel
09-15-2022, 02:09 PM
Looking for appraisal on a 10x HCW perfect forged mithril greatsword as the title suggests. Made from scratch at an estimated opportunity cost of 320m. Perfect forging is the mystery for me, I assume it's worth more in this context than the couple mil for a fresh perf weapon, but can't guess beyond that. Also has some extras like a complementary S1, nice long and show descripts, a name.

The thing is with perfect weapons, there are a few that top the list as being the best and most sought after simply due to the way that DF and damage types work.

THW it's the maul. Crush damage is superior when you hit the head/neck over slash/puncture.
Spikestar for OHB.
Handaxe/Falchion for OHE.
Lance for polearm.
Brawling....no one cares.

Sadly, forging doesn't take the time/duration you spend hammering out a blade, it's based on the weapon type.
A maul takes 1 hammer session in the forge to see if you craft a perfect piece or not.
A greatsword takes 7 hammer sessions to see if you craft a perfect piece or not.

It takes you 7 times longer to try and hammer out a best greatsword piece (it also takes more material to craft a greatsword blade over a maul head).
The greatsword is only superior to the maul against cloth and light leather. Scale armor the AvD is the same and the greatsword has a slightly higher DF, but chain and plate the maul is better.

You basically spend 7 times longer working on a weapon that's inferior to the maul. I'm not saying that the greatsword is bad in anyway, it still hits hard, but it's just not as sought after as the maul.

I know the pain of crafting perfect weapons and I do have one or two maul head and handle glyphs to my name, but I never feel like trying to really make them. I've spent a lot of material and hours working on perfect flamberges (they're just a cool looking weapon). Over the years I've crafted 5 perfect flamberge weapons. 2 out of gornar (took one to 7x and added maybe 5 CER to it and sold it years back), the other gornar I just made. Also have a faenor one that 5 CER Crit and Damage weighted and 2 razern. Anyway.....

Mauls are a bit more expensive in general to buy as a perfect weapon (maybe a mil or two more, depending on the starting material), not only because they're superior against heavy armor and have crush only crits, but the glyphs are very limited in the lands right now because they are only sold by merchants. I don't recall of any merchants selling these glyphs anytime recently.

I tried suggesting years back to give better end results for weapons that take longer to craft, but it fell on deaf ears. The only real adjustment we've seen with the forging aspect is the reduction of RT needed to craft a weapon. That was a nice change, but it still doesn't change the fact that you spend so much more material and time hammering out other weapons that are inferior to simple/easy to craft ones like the maul or lance.

Your best bet to price this is to get a general idea of what 10x weapons go for (tack on a few mil for it being a perfect) and cost for adding the HCW. I saw someone wanting to sell a 10x GEF perfect weapon sometime recently (I can't remember the weapon type, it may have been a maul), asking $150 (not sure what the current exchange rate is for silvers to $). Maybe that'll give you a spot to start thinking about your weapon in comparison.

Berost
09-15-2022, 03:33 PM
Reference, grain of salt, no one cares, might help your price:

Couple years ago now greatsword purchase: x10, GUB, T5, Smidge of Weighting at the time, 2 Slot fusion with 2 T3 orbs = 350k BS.

entropy
09-15-2022, 10:35 PM
Thanks for the insight guys!

I agree mauls are hands down superior to greatswords. They have better DF against any armor that matters, better AvD, swing faster, and have lower death crit thresholds due to exclusively doing crush damage. They're really overtuned. From an optimization standpoint the greatsword was the wrong choice, but it fit the character aesthetic and would still get the job done with room to spare so I went with it.

rolfard
09-15-2022, 10:37 PM
I rolled a dwarven warrior who uses a greataxe. It's what he's envisioned as. Probably some Golden Axe influence there.

Alashir
09-16-2022, 02:32 PM
Thanks for the insight guys!

I agree mauls are hands down superior to greatswords. They have better DF against any armor that matters, better AvD, swing faster, and have lower death crit thresholds due to exclusively doing crush damage. They're really overtuned. From an optimization standpoint the greatsword was the wrong choice, but it fit the character aesthetic and would still get the job done with room to spare so I went with it.

I love the great swords!!1!!1

gilchristr
09-17-2022, 01:11 AM
I think greatswords have become a reasonable choice with the increase in attack options besides AMBUSH.

They may be a better choice than a maul if you aren't using the AMBUSH command. For instance, if you are using TRUESTRIKE, your roundtime is probably identical between greatsword and maul, and then you might as well take the higher DF and use the greatsword with CMAN precision CRUSH. Im sure there are other examples

Nephelem
09-18-2022, 08:02 AM
A year and a half ago a perfect 10x T5 HCW handaxe sold for around 200 million. A greatsword would be less, but it's good you haven't fucked it up with things like GEF and ensorcelling to needlessly jack up the difficulty. But the market is total dogshit currently, so probably 50-75 million at best unfortunately . Good luck with your sale, would love to see it go for more.

Nothing
09-19-2022, 01:57 AM
Yea, the market for perfects is weird.... daggers and the weapons you listed as being the "best" are the only ones I can reliably sell if I make them to toss in my shop. HOWEVER, I regularly get commissioned by people to make greatswords, warswords, etc who are happy to pay more for them than I'd make selling a maul or lance.

That said, the market for perfects has tanked across the board since they started charging 10x as much to add scripts to weapons as it costs to buy the same script already in a weapon OTS... so I'm not hitting the forge at all unless I get a commission.

Archigeek
09-19-2022, 03:50 AM
A year and a half ago a perfect 10x T5 HCW handaxe sold for around 200 million. A greatsword would be less, but it's good you haven't fucked it up with things like GEF and ensorcelling to needlessly jack up the difficulty. But the market is total dogshit currently, so probably 50-75 million at best unfortunately . Good luck with your sale, would love to see it go for more.

Everytime an uber weapon is created at Duskruin, that's one less unit of demand in the market. Items purchased at Duskruin are now like new cars in a "normal market": worth less than you paid as soon as you drive them off the lot. The owner has a weapon they like, but can't sell for a break even price.

Hopefully you enjoy it for years to come, because if you don't, you should get used to taking a loss when you sell, because everyone's stuff is more uber than it was last year, not just yours, so they're reluctant to buy what you're selling and have to sell their own stuff at a loss.

"Come to Duskruin and join the 'flare of the month' club, you can get a new one in six months for 400,000 BS!"

Asha
09-19-2022, 06:42 AM
Hopefully you enjoy it for years to come, because if you don't, you should get used to taking a loss when you sell, because everyone's stuff is more uber than it was last year, not just yours, so they're reluctant to buy what you're selling and have to sell their own stuff at a loss.


100% truth. It's a tough pill to swallow and seems to be that way all the time now.

Slamy
09-19-2022, 09:30 AM
Everytime an uber weapon is created at Duskruin, that's one less unit of demand in the market. Items purchased at Duskruin are now like new cars in a "normal market": worth less than you paid as soon as you drive them off the lot. The owner has a weapon they like, but can't sell for a break even price.

Hopefully you enjoy it for years to come, because if you don't, you should get used to taking a loss when you sell, because everyone's stuff is more uber than it was last year, not just yours, so they're reluctant to buy what you're selling and have to sell their own stuff at a loss.

"Come to Duskruin and join the 'flare of the month' club, you can get a new one in six months for 400,000 BS!"

Yeah .. Kerl is spot on. Anything you can make at Dusk is worth at best what you paid for it. Things that hold value are still the rare ..old items or limited release things. Hell last year a +15 claid for sale was a rarity; now there are a stack of +22 dispel flaring claids floating around out there. I wonder if they will continue to allow them or maybe increase their price. They really are great weapons for the price.

entropy
09-19-2022, 05:36 PM
Yea, the market for perfects is weird.... daggers and the weapons you listed as being the "best" are the only ones I can reliably sell if I make them to toss in my shop. HOWEVER, I regularly get commissioned by people to make greatswords, warswords, etc who are happy to pay more for them than I'd make selling a maul or lance.
The ones that sell off the shelf seem to make sense. Mauls and lances are already DF queens and people want to lean into that, and many dagger users want every bit of DF so they can hit the crit threshold more reliably. Curious what you see commissions for.



Everytime an uber weapon is created at Duskruin, that's one less unit of demand in the market. Items purchased at Duskruin are now like new cars in a "normal market": worth less than you paid as soon as you drive them off the lot. The owner has a weapon they like, but can't sell for a break even price.

Hopefully you enjoy it for years to come, because if you don't, you should get used to taking a loss when you sell, because everyone's stuff is more uber than it was last year, not just yours, so they're reluctant to buy what you're selling and have to sell their own stuff at a loss.
This devaluation is interesting to consider in the context of attunement. If resale prices drop below the attunement discount, attunement is suddenly the more attractive option. If that happened on a large scale it would mostly delete the second hand market for DR gear.

BLZrizz
09-19-2022, 05:58 PM
This devaluation is interesting to consider in the context of attunement. If resale prices drop below the attunement discount, attunement is suddenly the more attractive option. If that happened on a large scale it would mostly delete the second hand market for DR gear.

Attunement makes the resale value of an attuned item (and all future investments into that item) functionally zero and is a sucker's bet for most people.

For example on a 100k item, with only a 25% attune discount, you either pay 75k to have a zero resale or 100k and have maybe 30-40k resale at worst.

Nothing
09-19-2022, 10:07 PM
Curious what you see commissions for..

warswords, greatswords, spikestars, daggers, and (oddly) two people that wanted war hammers... daggers and spikestars aren't bad, but the rest I quote as much as I think I can without turning them off with cause they're a royal PITA to make and take a lot of material. People commissioning daggers want them made out of razern 90% of the time and mithril the rest of the time..... and I feel like a thief taking as much as people happily pay for perfect razern daggers.

gilchristr
09-19-2022, 11:54 PM
"you either pay 75k to have a zero resale or 100k and have maybe 30-40k resale at worst"

Wow, well said

BLZrizz
09-20-2022, 04:43 AM
"you either pay 75k to have a zero resale or 100k and have maybe 30-40k resale at worst"

Wow, well said

I did a simple analysis of how attunement is a bad deal here: http://forum.gsplayers.com/showthread.php?132984-To-attune-or-not-to-attune-an-(over)simplified-analysis

Orthin
09-20-2022, 07:51 AM
warswords, greatswords, spikestars, daggers, and (oddly) two people that wanted war hammers... daggers and spikestars aren't bad, but the rest I quote as much as I think I can without turning them off with cause they're a royal PITA to make and take a lot of material. People commissioning daggers want them made out of razern 90% of the time and mithril the rest of the time..... and I feel like a thief taking as much as people happily pay for perfect razern daggers.

I scooped up several quarterstaves (not sure if it was from your shop or not) because I love the idea of quarterstaves and enjoy playing with them. The hope is one day they will add awesomeness to monks with that quarterstaff action and I will use them permanently

Nothing
09-20-2022, 09:50 AM
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Nothing
09-20-2022, 09:53 AM
oh yea, I did have a commission for those once.... any time I have weapons other than mauls, lances, daggers, and handaxes in my shop, it's the extras from doing a commission. Usually end up with one or two extra perfects cause I combine batches of 12-13 best pieces while running a Gift of Eonak. Always give the commissioner first dibs on the extras, but they (unsurprisingly) never want them.

Asha
09-20-2022, 03:24 PM
I have a pal who's got the hottest set of leathers that have lots of services on them but its mostly attuned. I cringed a bit but thought who cares he's living his best game life.
Plus you can sell the character, lot's of people have coreasine items that are attuned and it becomes the main selling point of the character.

You can change your name anytime to anything now. It's something to keep in mind.

BLZrizz
09-20-2022, 03:56 PM
I have a pal who's got the hottest set of leathers that have lots of services on them but its mostly attuned. I cringed a bit but thought who cares he's living his best game life.
Plus you can sell the character, lot's of people have coreasine items that are attuned and it becomes the main selling point of the character.

It's not really a game life or choice thing, just math. Attunement is a short-sighted decision that will likely lead to regret in the long term. Sales data (albeit a small sample size) seems to show that attuned items add very little to account value.

gilchristr
09-29-2022, 12:08 AM
"who cares he's living his best game life. "

no no no, you give your best game life when you keep your items unattuned