entropy
09-06-2022, 09:31 PM
We doing it once -> twice -> sold approximately once a day. Will PM to set up delivery for wins.
Brawling set first, its 7 pieces for +28:
+6 a delicate pewter circlet
+5 a gleaming red dreamstone bracer persists
+4 a soulstone inset eonake bracer
+4 a rune-etched platinum buckle
+3 a delicate platinum necklace persists
+3 a polished smoky topaz pendant persists
+3 a bejewelled pewter brooch
MB 50k
Next up assorted enhancives:
1. an ivory-inlaid star emerald crown
It is currently imbedded with the Soothing Word spell.
It has 17 charges.
It could be activated by rubbing it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 4 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 24 times.
It seems to have a huge number of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
MB 50k
2. a lapis lazuli studded gold bracelet
It is currently imbedded with the Limb Scar Repair spell.
It has 4 charges. It is empowered and can be charged for an additional 225.
It could be activated by tapping it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 4 to Influence Base.
This enhancement may not be used by adventurers who have not trained 7 times.
It seems to have a huge number of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
MB 50k
3. an opal-inset copper clasp
It is currently imbedded with the Disarm Enhancement spell.
It has 5 charges.
It could be activated by rubbing it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 5 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 4 to Dodging Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 5 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 15 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
1m to Nephelem SOLD
4. an ivory-inlaid white starstone armband
It is an enhancive item:
It provides a boost of 2 to Edged Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 6 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 1 to Blunt Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 2 to Shield Use Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
MB: 50k
5. a topaz-inset imflass necklace
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 4 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 3 to Elemental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 1 to Elemental Lore - Air Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
MB 50k
6. a pearl studded bronze torc
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 6 times.
It seems to have more than your average giantman could count enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
MB 50k
7. a round-cut amber bracelet
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 1 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
Brawling set first, its 7 pieces for +28:
+6 a delicate pewter circlet
+5 a gleaming red dreamstone bracer persists
+4 a soulstone inset eonake bracer
+4 a rune-etched platinum buckle
+3 a delicate platinum necklace persists
+3 a polished smoky topaz pendant persists
+3 a bejewelled pewter brooch
MB 50k
Next up assorted enhancives:
1. an ivory-inlaid star emerald crown
It is currently imbedded with the Soothing Word spell.
It has 17 charges.
It could be activated by rubbing it.
It will disintegrate after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 4 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 24 times.
It seems to have a huge number of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
MB 50k
2. a lapis lazuli studded gold bracelet
It is currently imbedded with the Limb Scar Repair spell.
It has 4 charges. It is empowered and can be charged for an additional 225.
It could be activated by tapping it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 4 to Influence Base.
This enhancement may not be used by adventurers who have not trained 7 times.
It seems to have a huge number of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
MB 50k
3. an opal-inset copper clasp
It is currently imbedded with the Disarm Enhancement spell.
It has 5 charges.
It could be activated by rubbing it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 5 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 4 to Dodging Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 5 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 15 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
1m to Nephelem SOLD
4. an ivory-inlaid white starstone armband
It is an enhancive item:
It provides a boost of 2 to Edged Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 6 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 1 to Blunt Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 2 to Shield Use Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
MB: 50k
5. a topaz-inset imflass necklace
It is a magical item which could be imbedded with a spell.
It has 0 charges.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 4 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 3 to Elemental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 1 to Elemental Lore - Air Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
It seems to have a lot of enhancive charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
MB 50k
6. a pearl studded bronze torc
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 3 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 6 times.
It seems to have more than your average giantman could count enhancive charges remaining.
It will persist after its last enhancive charge has been expended.
MB 50k
7. a round-cut amber bracelet
It is a magical item which could be imbedded with a spell.
It has 0 charges. It is rechargeable.
It could be activated by waving it.
It will persist after its last magical charge has been expended.
It is an enhancive item:
It provides a boost of 1 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
It seems to have a lot of enhancive charges remaining.
It will persist after its last enhancive charge has been expended.