Tgo01
05-13-2022, 01:10 AM
Shows a bunch of cool stats about your character that either aren't shown anywhere, or are shown via many different commands.
Simply run the script and it will display stats such as your character's weight, your character's carrying capacity, health regeneration, natural crit padding, and more!
Requires Lich version 5.5.0 or greater.
Example outputs:
Body weight: 233 pounds
Carrying capacity: 94.36 pounds
Citizenship: Icemule Trace
Society: Council of Light rank 20
Experience absorption: 40/min on super node, 29/min off node. Both assume 1000 field exp. +1 if grouped
Health regen: 16/min
Stamina regen: 42/min
Mana regen: 166/pulse on node, 115/pulse off node
Spirit regen: 0.4/min on node, 0.2/min off node
Physical damage reduction: 0%
Magical damage reduction: 0%
MSTRIKE: 3 unfocused targets, 0 focused attacks.
FoF foes ignored beyond 1: 2
Melee aim base success: 22% hidden, 73% open. Assumes 0 bonus from weapon, area, and target status.
Hurling aim base success: 95% open. Assumes 0 bonus same as above.
Ranged aim base success: 75% hidden, 75% open. Same 0 bonus. +5 crossbow, +20 crossbow+kneeling. Max 75.
Natural crit padding: 4
Natural crit weighting: 8 (assumes weapon speed 6 and 1 hand open), 4 (assumes weapon speed 5 and no hand open)
Melee RT reduction: 4 seconds
Ranged RT reduction: 2 seconds (doesn't include spells or other temporary boosts)
Body weight: 135 pounds
Carrying capacity: 58.04 pounds
Citizenship: Icemule Trace
Society: Order of Voln rank 26
Experience absorption: 38/min on super node, 28/min off node. Both assume 1000 field exp. +1 if grouped
Health regen: 18/min
Stamina regen: 52/min
Mana regen: 78/pulse on node, 48/pulse off node
Spirit regen: 0.8/min on node, 0.4/min off node
Physical damage reduction: 40.81%
Magical damage reduction: 0%
MSTRIKE: 6 unfocused targets, 4 focused attacks.
FoF foes ignored beyond 1: 5
Melee aim base success: 27% hidden, 95% open. Assumes 0 bonus from weapon, area, and target status.
Hurling aim base success: 95% open. Assumes 0 bonus same as above.
Ranged aim base success: 75% hidden, 75% open. Same 0 bonus. +5 crossbow, +20 crossbow+kneeling. Max 75.
Natural crit padding: 7
Natural crit weighting: 8 (assumes weapon speed 6 and 1 hand open), 2 (assumes weapon speed 5 and no hand open)
Melee RT reduction: 5 seconds
Ranged RT reduction: 1 seconds (doesn't include spells or other temporary boosts)
Simply run the script and it will display stats such as your character's weight, your character's carrying capacity, health regeneration, natural crit padding, and more!
Requires Lich version 5.5.0 or greater.
Example outputs:
Body weight: 233 pounds
Carrying capacity: 94.36 pounds
Citizenship: Icemule Trace
Society: Council of Light rank 20
Experience absorption: 40/min on super node, 29/min off node. Both assume 1000 field exp. +1 if grouped
Health regen: 16/min
Stamina regen: 42/min
Mana regen: 166/pulse on node, 115/pulse off node
Spirit regen: 0.4/min on node, 0.2/min off node
Physical damage reduction: 0%
Magical damage reduction: 0%
MSTRIKE: 3 unfocused targets, 0 focused attacks.
FoF foes ignored beyond 1: 2
Melee aim base success: 22% hidden, 73% open. Assumes 0 bonus from weapon, area, and target status.
Hurling aim base success: 95% open. Assumes 0 bonus same as above.
Ranged aim base success: 75% hidden, 75% open. Same 0 bonus. +5 crossbow, +20 crossbow+kneeling. Max 75.
Natural crit padding: 4
Natural crit weighting: 8 (assumes weapon speed 6 and 1 hand open), 4 (assumes weapon speed 5 and no hand open)
Melee RT reduction: 4 seconds
Ranged RT reduction: 2 seconds (doesn't include spells or other temporary boosts)
Body weight: 135 pounds
Carrying capacity: 58.04 pounds
Citizenship: Icemule Trace
Society: Order of Voln rank 26
Experience absorption: 38/min on super node, 28/min off node. Both assume 1000 field exp. +1 if grouped
Health regen: 18/min
Stamina regen: 52/min
Mana regen: 78/pulse on node, 48/pulse off node
Spirit regen: 0.8/min on node, 0.4/min off node
Physical damage reduction: 40.81%
Magical damage reduction: 0%
MSTRIKE: 6 unfocused targets, 4 focused attacks.
FoF foes ignored beyond 1: 5
Melee aim base success: 27% hidden, 95% open. Assumes 0 bonus from weapon, area, and target status.
Hurling aim base success: 95% open. Assumes 0 bonus same as above.
Ranged aim base success: 75% hidden, 75% open. Same 0 bonus. +5 crossbow, +20 crossbow+kneeling. Max 75.
Natural crit padding: 7
Natural crit weighting: 8 (assumes weapon speed 6 and 1 hand open), 2 (assumes weapon speed 5 and no hand open)
Melee RT reduction: 5 seconds
Ranged RT reduction: 1 seconds (doesn't include spells or other temporary boosts)