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View Full Version : Some odds and ends from 10 years ago :)



regyy
10-09-2021, 05:54 PM
SLASHING MBs!!!


I will update every day as best I can. Please contact me here, in game or on discord through simu server as Regyy! I take coins, BS, and looking for spirit blessing items.
Thanks.
Regyy



1) A green garnet torc - MB 100k

It is currently imbedded with the Celerity spell.
It has 6 charges remaining.
It is rechargeable.
It could be activated by tapping it.
It provides a boost of 2 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 2 to Agility Base.
This enhancement may not be used by adventurers who have not trained 3 times.
The torc looks to have a lot of charges remaining.
It will persist after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.


2) a beveled garnet bracelet - MB 2m CB 2m SOLD! - contact me for

It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 3 to Physical Fitness Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 9 to Blunt Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 45 times.
It provides a boost of 5 to Pickpocketing Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The bracelet looks to have a lot of charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will disintegrate after its last magical charge has been expended.
It is a small item, under a pound.


3) red dreamstone earring - MB 300k

It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 4 to Intuition Base.
This enhancement may not be used by adventurers who have not trained 7 times.
The earring looks to have a huge number of charges remaining.
It will persist after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.

4) glyph-etched imflass ring - MB 100k

It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 3 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The ring looks to have a huge number of charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.

5) turquoise-set copper bracelet - MB 200k CB 200k SOLD! - contact me for

It provides a boost of 3 to Elemental Lore - Fire Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It provides a boost of 7 to Max Mana.
This enhancement may not be used by adventurers who have not trained 28 times.
It provides a boost of 1 to Arcane Symbols Ranks.
This enhancement may not be used by adventurers who have not trained 5 times.
The bracelet looks to have a lot of charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It is a small item, under a pound.

6) garnet-set pewter bracer - MB 200k - CB 200k SOLD!

It is currently imbedded with the Natural Colors spell.
It has several charges remaining.
It is rechargeable.
It could be activated by rubbing it.
It provides a boost of 7 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 28 times.
The bracer looks to have more than your average giantman could count charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.

7) delicate platinum clasp - MB 1m

It is currently imbedded with the Lock Pick Enhancement spell.
It has a few charges remaining.
It could be activated by rubbing it.
It provides a boost of 4 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 7 to Blunt Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
The clasp looks to have more than your average giantman could count charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.

8) jade inlaid gold medallion - MB 1m

It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 3 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The medallion looks to have quite a few charges remaining.
It will persist after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.

9) Removed dupe


10) petal-cut red dreamstone earring - MB 300k

It provides a boost of 4 to Intuition Base.
This enhancement may not be used by adventurers who have not trained 7 times.
The earring looks to have a huge number of charges remaining.
It will persist after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.

11) engraved gold earring - MB 2m

It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 6 to Strength Base.
This enhancement may not be used by adventurers who have not trained 28 times.
The earring looks to have more than your average giantman could count charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.


12) shining hoarfrost white orb - MB 2m

It provides a boost of 9 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 45 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.

13) shining hoarfrost white orb - MB 12m - CB 12m SOLD!

It provides a boost of 10 to Combat Maneuvers Bonus.
This enhancement may not be used by adventurers who have not trained 33 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.

14) dusky moonlit silver orb - MB 50k

It provides a boost of 1 to Harness Power Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.

15) dusky moonlit silver orb - MB 500k

It provides a boost of 3 to Blunt Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.

16) rich sunset orange orb - MB 30k

It provides a boost of 1 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound.

17) shining hoarfrost white orb - MB 1m

It provides a boost of 7 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
This enhancive item has restrictions whose type are unclear to you.
The orb seems to be out of charges.
The bonuses provided by this item should last a very long time.
It will persist after its last enhancive charge has been expended.
It is a small item, under a pound

18) opal and alexandrite earcuff - MB 3m

It is currently imbedded with the Celerity spell.
It has many charges remaining.
It is rechargeable.
It could be activated by tapping it.
It provides a boost of 7 to Strength Base.
This enhancement may not be used by adventurers who have not trained 38 times.
It provides a boost of 2 to Blunt Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The earcuff looks to have a lot of charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will disintegrate after its last magical charge has been expended.
It is a small item, under a pound.

19) onyx and bloodjewel pendant - MB 1m

It provides a boost of 4 to Blunt Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 2 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
The pendant looks to have more than your average giantman could count charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will disintegrate after its last magical charge has been expended.
It is a small item, under a pound.

20) jade and star sapphire torc - MB 200k

It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 3 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
The torc looks to have a huge number of charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will disintegrate after its last magical charge has been expended.
It is a small item, under a pound

21) fire pearl studded pewter neckchain - MB 250k

It is currently imbedded with the Elemental Wave spell.
It has 4 charges remaining.
It is rechargeable.
It could be activated by tapping it.
It provides a boost of 2 to Blunt Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 4 to Arcane Symbols Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
The neckchain looks to have more than your average giantman could count charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.

22) some lacquered azure vambraces - MB 4m - CB 7m SOLD!

It provides a boost of 4 to Dexterity Bonus.
This enhancement cannot be used by adventurers without at least a strong amount of skill in Brawling.
It provides a boost of 6 to Brawling Bonus.
This enhancement cannot be used by adventurers without at least a strong amount of skill in Brawling.
The vambraces looks to have a huge number of charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 5 pounds.
It is a simple project (20 difficulty) for an adventurer to modify.

23) blued steel vambraces inset with shards of blood agate - MB 3m - CB 4m Sold!

It provides a boost of 4 to Constitution Bonus.
This enhancement cannot be used by adventurers without at least a strong amount of skill in Two Weapon Combat.
It provides a boost of 6 to Two Weapon Combat Bonus.
This enhancement cannot be used by adventurers without at least a strong amount of skill in Two Weapon Combat.
The vambraces looks to have a huge number of charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 3 pounds.
It is a simple project (20 difficulty) for an adventurer to modify.

24) some blued steel vambraces set with polished panther agate - MB 4m - CB 4m SOLD!

It provides a boost of 4 to Agility Bonus.
This enhancement cannot be used by adventurers without at least a strong amount of skill in Two Weapon Combat.
It provides a boost of 6 to Two Weapon Combat Bonus.
This enhancement cannot be used by adventurers without at least a strong amount of skill in Two Weapon Combat.
The vambraces looks to have a huge number of charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 3 pounds.
It is a simple project (20 difficulty) for an adventurer to modify.

regyy
10-16-2021, 10:35 PM
bump

Doomsday
10-16-2021, 10:42 PM
22) some lacquered azure vambraces - 5m

zhagen
10-17-2021, 12:13 AM
200k on 6

zennsunni
10-19-2021, 11:18 AM
4m on 23.

SoulSeer
10-19-2021, 02:15 PM
damn... I see 10 years ago and I immediately think it's going to be ice age stuff... we're old

regyy
10-24-2021, 04:04 PM
bump

zephyrii
10-26-2021, 10:26 PM
@2 MB

Middian
10-27-2021, 07:53 AM
7m #22

regyy
10-27-2021, 08:17 AM
sorry what item?

regyy
10-27-2021, 08:24 AM
Lowered prices and updated auction!

regyy
11-01-2021, 05:42 PM
message me here or under sim

tangman
11-03-2021, 09:12 PM
5) turquoise-set copper bracelet - MB 200k

MB

regyy
11-08-2021, 01:38 PM
bump

regyy
11-12-2021, 10:02 AM
bump