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View Full Version : INF and INT enhancives



Deso
09-06-2021, 10:35 PM
Will try to update daily. Once, Twice, Sold. MB 50k each

4. studded ora talisman in your hand, and you learn something about it...

It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 6 to Intuition Base.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 1 to Arcane Symbols Ranks.
This enhancement may not be used by adventurers who have not trained 5 times.
The talisman looks to have a lot of charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.


5. red dreamstone clasp in your hand, and you learn something about it...

It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 5 to Intuition Base.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 1 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 4 times.
The clasp looks to have several charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will disintegrate after its last magical charge has been expended.
It is a small item, under a pound.


6. mossbark runestaff in your hand, and you learn something about it...

It imparts a bonus of +15 more than usual.
It has been infused with the power of an earth elemental.
It provides a boost of 6 to Intuition Base.
This enhancement may not be used by adventurers who have not trained 9 times.
The runestaff looks to have more than your average giantman could count charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 2 pounds.
It is a basic project (120 difficulty) for an adventurer to modify.


7. fire opal talisman in your hand, and you learn something about it...

It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 2 to Intuition Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
The talisman looks to have a lot of charges remaining.
It will persist after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.


8. fireleaf runestaff in your hand, and you learn something about it...

It imparts a bonus of +22 more than usual.
It has been infused with the power of a corrosive substance.
It provides a boost of 4 to Intuition Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
The runestaff looks to have more than your average giantman could count charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 2 pounds.
It is a basic project (133 difficulty) for an adventurer to modify.

Deso
09-10-2021, 02:13 PM
9 and 10 sold
accepting mb due to lack of interest

Jamm1n
09-11-2021, 03:04 AM
MB 1,2,3,11,and 12 please

Deso
09-12-2021, 04:53 PM
1 2 3 11 12 sold

Silvanostar
09-17-2021, 01:19 PM
mb on 13

jval
09-17-2021, 02:43 PM
200k on 13

Deso
09-20-2021, 11:44 AM
will try to speed this up since I was slacking

Deso
09-20-2021, 03:45 PM
updated

Deso
09-21-2021, 12:29 AM
13 sold pending delivery