Maze
08-20-2021, 09:40 AM
All items start at MB of 35k silvers. Auction will go once, twice, sold and updated daily. Cash is accepted at a rate of $3.25/m.
UPDATED 8/28/21 4:48PM ET. ALL OTHER ITEMS HAVE BEEN SOLD TO PAWN FROM LACK OF INTEREST.
1.
You tap an acid-pitted vultite mace
As you recall the bard's song, you feel a faint resonating vibration from the vultite mace in your hand, and you learn something about it...
It imparts a bonus of +20 more than usual.
It has been infused with the power of a fire elemental.
It provides a boost of 9 to Constitution Base.
This enhancement may not be used by adventurers who have not trained 27 times.
It provides a boost of 8 to Max Mana.
This enhancement may not be used by adventurers who have not trained 22 times.
The mace looks to have several charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 6 pounds.
It is a basic project (150 difficulty) for an adventurer to modify.
2.
You tap a gleaming green garnet pin
As you recall the bard's song, you feel a faint resonating vibration from the green garnet pin in your hand, and you learn something about it...
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 3 to Dodging Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The pin looks to have a fair amount of charges remaining.
It will persist after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.
3.
You tap a square-cut green garnet crown
As you recall the bard's song, you feel a faint resonating vibration from the green garnet crown in your hand, and you learn something about it...
It is currently imbedded with the Nature's Bounty spell.
It has 8 charges remaining.
It is empowered and can be charged for an additional 505.
It could be activated by rubbing it.
It provides a boost of 3 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The crown looks to have a lot of charges remaining.
It will persist after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It appears to weigh about 2 pounds.
4.
You tap an engraved sterling silver tiara
As you recall the bard's song, you feel a faint resonating vibration from the sterling silver tiara in your hand, and you learn something about it...
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 2 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 3 times.
The tiara looks to have a huge number of charges remaining.
It will persist after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.
5.
You tap a midnight blue vultite trident
As you recall the bard's song, you feel a faint resonating vibration from the vultite trident in your hand, and you learn something about it...
It imparts a bonus of +20 more than usual.
It provides a boost of 4 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 5 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 30 times.
It provides a boost of 3 to Polearm Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
The trident looks to have one charge remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 10 pounds.
It is a simple project (91 difficulty) for an adventurer to modify.
6. 1m Macillus SOLD
You tap a chased pewter band
SOLD
7. 150k SlvrNBlue SOLD
You tap a sparkling smoky topaz bracer
SOLD
8.
You tap a scratched faewood runestaff
As you recall the bard's song, you feel a faint resonating vibration from the faewood runestaff in your hand, and you learn something about it...
It imparts a bonus of +20 more than usual.
It allows a caster to occasionally focus their magical prowess (+15 AS/+9 CS) for a single cast.
It provides a boost of 9 to Intuition Base.
This enhancement may not be used by adventurers who have not trained 18 times.
The runestaff looks to have a lot of charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 2 pounds.
It is a simple project (86 difficulty) for an adventurer to modify.
9.
You tap a tarnished razern falchion
As you recall the bard's song, you feel a faint resonating vibration from the razern falchion in your hand, and you learn something about it...
It imparts a bonus of +10 more than usual.
It helps defend its wielder with a bonus of 4.
It appears to weigh about 3 pounds.
It is weighted to inflict more critical wounds
It is a simple project (43 difficulty) for an adventurer to modify.
10. 300k nichelas SOLD
You tap a scratched sephwir light crossbow
SOLD
11. 35k jukes SOLD
You tap an enruned vultite mace
SOLD
12.
You tap a thin-bladed faenor broadsword
As you recall the bard's song, you feel a faint resonating vibration from the faenor broadsword in your hand, and you learn something about it...
It imparts a bonus of +8 more than usual.
It helps defend its wielder with a bonus of 8.
It appears to weigh about 3 pounds.
It is a simple project (53 difficulty) for an adventurer to modify.
13.
You tap a steel-capped faewood runestaff
As you recall the bard's song, you feel a faint resonating vibration from the faewood runestaff in your hand, and you learn something about it...
It imparts a bonus of +20 more than usual.
It allows a caster to occasionally focus their magical prowess (+10 AS/+6 CS) for a single cast.
It appears to weigh about 4 pounds.
It is a simple project (66 difficulty) for an adventurer to modify.
14.
You tap a steel-studded mithril knee-breaker
As you recall the bard's song, you feel a faint resonating vibration from the mithril knee-breaker in your hand, and you learn something about it...
It imparts a bonus of +5 more than usual.
It has been infused with a disrupting substance.
It provides a boost of 3 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 13 times.
It provides a boost of 6 to Max Mana.
This enhancement may not be used by adventurers who have not trained 13 times.
It provides a boost of 3 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 12 times.
The knee-breaker looks to have quite a few charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 7 pounds.
It is a simple project (92 difficulty) for an adventurer to modify.
15.
You tap a villswood shield
As you recall the bard's song, you feel a faint resonating vibration from the villswood shield in your hand, and you learn something about it...
It imparts a bonus of +18 more than usual.
It provides a boost of 6 to Constitution Base.
This enhancement may not be used by adventurers who have not trained 13 times.
It provides a boost of 5 to Strength Base.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a boost of 4 to Elemental Lore - Air Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 3 to Mental Lore - Manipulation Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The shield looks to have quite a few charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 8 pounds.
It is a simple project (40 difficulty) for an adventurer to modify.
16. 200k Menos SOLD
You tap a pear-cut white starstone headband
SOLD
17.
You tap a garnet-set mithril armband
As you recall the bard's song, you feel a faint resonating vibration from the mithril armband in your hand, and you learn something about it...
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 3 to Multi Opponent Combat Bonus.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a boost of 1 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 4 times.
The armband looks to have a fair amount of charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.
18. 100k Emmisive SOLD
You tap a garnet-set mithril torc
SOLD
19. 250k zhagen SOLD
You tap a black pearl studded silver band
SOLD
20. 1.5m SlvrNBlu SOLD
You tap a rune-etched imflass earring
SOLD
21. 100k SlvrNBlu SOLD
You tap an opal-inset silver brooch
SOLD
22. 50k SoulSeer SOLD
You tap a delicate red dreamstone circlet
SOLD
23. 400k Menos SOLD
You tap a long-cut pink topaz medallion
SOLD
24. 35k allen SOLD
You tap a turquoise studded bronze necklace
SOLD
25. 400k Menos SOLD
You tap an engraved platinum necklace
SOLD
26. 1.5m allen SOLD
You tap an embossed spiked rolaren greathelm
SOLD
27. 100k Ralimar SOLD
You tap a star-cut pink topaz talisman
SOLD
28. 35k allen SOLD
You tap a glyph-etched silver medallion
SOLD
29. 100k sometheif2 SOLD
You tap a filigreed imflass earcuff
SOLD
30.
You tap a malachite-set silver circlet
As you recall the bard's song, you feel a faint resonating vibration from the silver circlet in your hand, and you learn something about it...
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 2 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
It provides a boost of 5 to Agility Base.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 5 to Spirit Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The circlet looks to have quite a few charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.
31. 200k Menos SOLD
You tap a polished aquamarine tiara
SOLD
32.
You tap a rune-etched star sapphire medallion
As you recall the bard's song, you feel a faint resonating vibration from the star sapphire medallion in your hand, and you learn something about it...
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 1 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 3 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
The medallion looks to have a few charges remaining.
It will persist after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.
33. 200k Menos SOLD
You tap a malachite-set imflass neckchain
SOLD
34. 100k sometheif2 SOLD
You tap a heart-cut white sunstone pin
SOLD
35. 700k Menos SOLD
You tap a pear-cut green garnet earring
SOLD
36. 1m Izzy SOLD
You tap a rough mossbark runestaff
SOLD
37. 35k Dayko SOLD
You tap a villswood runestaff
SOLD
38. 200k Menos SOLD
You tap a filigreed copper circlet
SOLD
39. 2m zennsunni SOLD
You tap some gleaming spiked imflass arm greaves
SOLD
UPDATED 8/28/21 4:48PM ET. ALL OTHER ITEMS HAVE BEEN SOLD TO PAWN FROM LACK OF INTEREST.
1.
You tap an acid-pitted vultite mace
As you recall the bard's song, you feel a faint resonating vibration from the vultite mace in your hand, and you learn something about it...
It imparts a bonus of +20 more than usual.
It has been infused with the power of a fire elemental.
It provides a boost of 9 to Constitution Base.
This enhancement may not be used by adventurers who have not trained 27 times.
It provides a boost of 8 to Max Mana.
This enhancement may not be used by adventurers who have not trained 22 times.
The mace looks to have several charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 6 pounds.
It is a basic project (150 difficulty) for an adventurer to modify.
2.
You tap a gleaming green garnet pin
As you recall the bard's song, you feel a faint resonating vibration from the green garnet pin in your hand, and you learn something about it...
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 3 to Dodging Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The pin looks to have a fair amount of charges remaining.
It will persist after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.
3.
You tap a square-cut green garnet crown
As you recall the bard's song, you feel a faint resonating vibration from the green garnet crown in your hand, and you learn something about it...
It is currently imbedded with the Nature's Bounty spell.
It has 8 charges remaining.
It is empowered and can be charged for an additional 505.
It could be activated by rubbing it.
It provides a boost of 3 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The crown looks to have a lot of charges remaining.
It will persist after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It appears to weigh about 2 pounds.
4.
You tap an engraved sterling silver tiara
As you recall the bard's song, you feel a faint resonating vibration from the sterling silver tiara in your hand, and you learn something about it...
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 2 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 3 times.
The tiara looks to have a huge number of charges remaining.
It will persist after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.
5.
You tap a midnight blue vultite trident
As you recall the bard's song, you feel a faint resonating vibration from the vultite trident in your hand, and you learn something about it...
It imparts a bonus of +20 more than usual.
It provides a boost of 4 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 5 to Ambush Ranks.
This enhancement may not be used by adventurers who have not trained 30 times.
It provides a boost of 3 to Polearm Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 12 times.
The trident looks to have one charge remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 10 pounds.
It is a simple project (91 difficulty) for an adventurer to modify.
6. 1m Macillus SOLD
You tap a chased pewter band
SOLD
7. 150k SlvrNBlue SOLD
You tap a sparkling smoky topaz bracer
SOLD
8.
You tap a scratched faewood runestaff
As you recall the bard's song, you feel a faint resonating vibration from the faewood runestaff in your hand, and you learn something about it...
It imparts a bonus of +20 more than usual.
It allows a caster to occasionally focus their magical prowess (+15 AS/+9 CS) for a single cast.
It provides a boost of 9 to Intuition Base.
This enhancement may not be used by adventurers who have not trained 18 times.
The runestaff looks to have a lot of charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 2 pounds.
It is a simple project (86 difficulty) for an adventurer to modify.
9.
You tap a tarnished razern falchion
As you recall the bard's song, you feel a faint resonating vibration from the razern falchion in your hand, and you learn something about it...
It imparts a bonus of +10 more than usual.
It helps defend its wielder with a bonus of 4.
It appears to weigh about 3 pounds.
It is weighted to inflict more critical wounds
It is a simple project (43 difficulty) for an adventurer to modify.
10. 300k nichelas SOLD
You tap a scratched sephwir light crossbow
SOLD
11. 35k jukes SOLD
You tap an enruned vultite mace
SOLD
12.
You tap a thin-bladed faenor broadsword
As you recall the bard's song, you feel a faint resonating vibration from the faenor broadsword in your hand, and you learn something about it...
It imparts a bonus of +8 more than usual.
It helps defend its wielder with a bonus of 8.
It appears to weigh about 3 pounds.
It is a simple project (53 difficulty) for an adventurer to modify.
13.
You tap a steel-capped faewood runestaff
As you recall the bard's song, you feel a faint resonating vibration from the faewood runestaff in your hand, and you learn something about it...
It imparts a bonus of +20 more than usual.
It allows a caster to occasionally focus their magical prowess (+10 AS/+6 CS) for a single cast.
It appears to weigh about 4 pounds.
It is a simple project (66 difficulty) for an adventurer to modify.
14.
You tap a steel-studded mithril knee-breaker
As you recall the bard's song, you feel a faint resonating vibration from the mithril knee-breaker in your hand, and you learn something about it...
It imparts a bonus of +5 more than usual.
It has been infused with a disrupting substance.
It provides a boost of 3 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 13 times.
It provides a boost of 6 to Max Mana.
This enhancement may not be used by adventurers who have not trained 13 times.
It provides a boost of 3 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 12 times.
The knee-breaker looks to have quite a few charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 7 pounds.
It is a simple project (92 difficulty) for an adventurer to modify.
15.
You tap a villswood shield
As you recall the bard's song, you feel a faint resonating vibration from the villswood shield in your hand, and you learn something about it...
It imparts a bonus of +18 more than usual.
It provides a boost of 6 to Constitution Base.
This enhancement may not be used by adventurers who have not trained 13 times.
It provides a boost of 5 to Strength Base.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a boost of 4 to Elemental Lore - Air Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 3 to Mental Lore - Manipulation Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The shield looks to have quite a few charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 8 pounds.
It is a simple project (40 difficulty) for an adventurer to modify.
16. 200k Menos SOLD
You tap a pear-cut white starstone headband
SOLD
17.
You tap a garnet-set mithril armband
As you recall the bard's song, you feel a faint resonating vibration from the mithril armband in your hand, and you learn something about it...
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 3 to Multi Opponent Combat Bonus.
This enhancement may not be used by adventurers who have not trained 12 times.
It provides a boost of 1 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 4 times.
The armband looks to have a fair amount of charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.
18. 100k Emmisive SOLD
You tap a garnet-set mithril torc
SOLD
19. 250k zhagen SOLD
You tap a black pearl studded silver band
SOLD
20. 1.5m SlvrNBlu SOLD
You tap a rune-etched imflass earring
SOLD
21. 100k SlvrNBlu SOLD
You tap an opal-inset silver brooch
SOLD
22. 50k SoulSeer SOLD
You tap a delicate red dreamstone circlet
SOLD
23. 400k Menos SOLD
You tap a long-cut pink topaz medallion
SOLD
24. 35k allen SOLD
You tap a turquoise studded bronze necklace
SOLD
25. 400k Menos SOLD
You tap an engraved platinum necklace
SOLD
26. 1.5m allen SOLD
You tap an embossed spiked rolaren greathelm
SOLD
27. 100k Ralimar SOLD
You tap a star-cut pink topaz talisman
SOLD
28. 35k allen SOLD
You tap a glyph-etched silver medallion
SOLD
29. 100k sometheif2 SOLD
You tap a filigreed imflass earcuff
SOLD
30.
You tap a malachite-set silver circlet
As you recall the bard's song, you feel a faint resonating vibration from the silver circlet in your hand, and you learn something about it...
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 2 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
It provides a boost of 5 to Agility Base.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 5 to Spirit Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The circlet looks to have quite a few charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.
31. 200k Menos SOLD
You tap a polished aquamarine tiara
SOLD
32.
You tap a rune-etched star sapphire medallion
As you recall the bard's song, you feel a faint resonating vibration from the star sapphire medallion in your hand, and you learn something about it...
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It is rechargeable.
It could be activated by waving it.
It provides a boost of 1 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 3 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
The medallion looks to have a few charges remaining.
It will persist after its last enhancive charge has been expended.
It will persist after its last magical charge has been expended.
It is a small item, under a pound.
33. 200k Menos SOLD
You tap a malachite-set imflass neckchain
SOLD
34. 100k sometheif2 SOLD
You tap a heart-cut white sunstone pin
SOLD
35. 700k Menos SOLD
You tap a pear-cut green garnet earring
SOLD
36. 1m Izzy SOLD
You tap a rough mossbark runestaff
SOLD
37. 35k Dayko SOLD
You tap a villswood runestaff
SOLD
38. 200k Menos SOLD
You tap a filigreed copper circlet
SOLD
39. 2m zennsunni SOLD
You tap some gleaming spiked imflass arm greaves
SOLD