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Boora
08-16-2021, 04:19 AM
a sapphire-set sterling silver earcuff

You sense a faint aura of magic surrounding the earcuff. You also feel a faint drawing sensation from it, as though when its charge is depleted, it may be refilled. From the pitch of the vibration you determine that the purpose of the earcuff is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.

This is a magical item, which casts spells from the Elemental sphere. It has 3 charges.

The sterling silver earcuff contains the spell Elemental Focus, from the Major Elemental circle.
The earcuff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a boost of 3 to Max Health.
This enhancement may not be used by adventurers who have not trained 4 times.
The earcuff looks to have a lot of charges remaining.

You sense that the sterling silver earcuff will persist after its last enhancive charge has been expended.

You sense that the sterling silver earcuff will persist after its last magical charge has been expended.

Any estimates?

SlvrNBlu
08-16-2021, 10:16 AM
Not much since that can be imbedded in any MR...

Methais
08-16-2021, 11:31 AM
Typically only spells that can't be imbedded or cast on other people (i.e. Heroism), are worth the bother to sell on the market.

Even then, it's mostly the AS boosters that stay in demand. Something like 613 or whatever would probably be hit or miss.

Boora
08-16-2021, 11:37 AM
Thanks for the input!