Helsfeld
07-16-2021, 06:30 PM
>recall foot
As you recall Ryjex's song, you feel a faint resonating vibration from the white linen footwraps in your hand, and you learn something about it...
It imparts a bonus of +40 more than usual.
It is a holy item.
It appears to weigh about 2 pounds.
It is weighted to inflict more critical wounds
It has been ensorcelled 5 times.
It is an intricate project (556 difficulty) for an adventurer to modify.
>recall hand
Ryjex rubs his globe of ether, causing shadows to coalesce and enshroud him completely.
>
Ryjex suddenly fades into view.
>
As you recall Ryjex's song, you feel a faint resonating vibration from the white linen handwraps in your hand, and you learn something about it...
It imparts a bonus of +40 more than usual.
It is a holy item.
It is a small item, under a pound.
It is weighted to inflict more critical wounds
It has been ensorcelled 5 times.
It is a sophisticated project (746 difficulty) for an adventurer to modify.
gloves are 8x with knockout flares permablessed with holy flares and T5 enosrcelling 5 cer crit boots are the same minus the knockout flares
Be legacy ready!
1100 paypal or trades
>anal boot
You inspect the bone-spiked boots and the creator has provided the following information:
---- Animalistic Spirit Weapons ----
=General Script Information=
This is a weapon with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When striking, there is a chance the spirit will unleash Animalistic Fury flares.
=Alteration Guidelines=
* Alterations to the 15/15/15, long and show of this weapon are fine.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
=Features=
* Animalistic Fury Flares (Tier 4 of 4)
The spirit within lashes out with a stampede. (Damage Type: Grapple)
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Unlocked
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
* Wild Backlash = Unlocked
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.
NOTE: Power of this ability is tied to the Flare tier.
* Savage Power = Unlocked (Tier 4 of 5)
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the boots.
* Flavor Actions (Tier 1 of 3)
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this weapon's spirit at a time.
The feeling of this spirit toward someone else is feral (Level 2 of 12).
NOTE: To switch this weapon's allegiance to you, you must drop the weapon's tameness to the previous owner by damaging like-level creatures with them or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.
=Current Settings=
* Spirit: puma (Type: Large Feline)
Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.
* Spirit Descriptor: gigantic
* Spirit Color: magenta
* Spirit Call: purr
* Spirit Group: triad
You might be able to have a talented merchant lighten the bone-spiked boots for you.
>tap boot
You tap a pair of halfling bone-spiked boots in a gold-leafed mistwood cabinet.
8x T5 ensorcelled mostly unlocked the last ones are cheap... be DR ready add dispel or knockout
700 paypal or trades
As you recall Ryjex's song, you feel a faint resonating vibration from the white linen footwraps in your hand, and you learn something about it...
It imparts a bonus of +40 more than usual.
It is a holy item.
It appears to weigh about 2 pounds.
It is weighted to inflict more critical wounds
It has been ensorcelled 5 times.
It is an intricate project (556 difficulty) for an adventurer to modify.
>recall hand
Ryjex rubs his globe of ether, causing shadows to coalesce and enshroud him completely.
>
Ryjex suddenly fades into view.
>
As you recall Ryjex's song, you feel a faint resonating vibration from the white linen handwraps in your hand, and you learn something about it...
It imparts a bonus of +40 more than usual.
It is a holy item.
It is a small item, under a pound.
It is weighted to inflict more critical wounds
It has been ensorcelled 5 times.
It is a sophisticated project (746 difficulty) for an adventurer to modify.
gloves are 8x with knockout flares permablessed with holy flares and T5 enosrcelling 5 cer crit boots are the same minus the knockout flares
Be legacy ready!
1100 paypal or trades
>anal boot
You inspect the bone-spiked boots and the creator has provided the following information:
---- Animalistic Spirit Weapons ----
=General Script Information=
This is a weapon with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing it against like-level foes (successful hits), as well as successful parries (melee/runestaves) or evades (UCS/ranged) from like-level foes during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When striking, there is a chance the spirit will unleash Animalistic Fury flares.
=Alteration Guidelines=
* Alterations to the 15/15/15, long and show of this weapon are fine.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
=Features=
* Animalistic Fury Flares (Tier 4 of 4)
The spirit within lashes out with a stampede. (Damage Type: Grapple)
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Unlocked
On a successful parry (melee/runestaves) or evade (UCS/ranged), there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
* Wild Backlash = Unlocked
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target's DS and TD.
NOTE: Power of this ability is tied to the Flare tier.
* Savage Power = Unlocked (Tier 4 of 5)
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHING the boots.
* Flavor Actions (Tier 1 of 3)
At this tier, this weapon captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this weapon's spirit at a time.
The feeling of this spirit toward someone else is feral (Level 2 of 12).
NOTE: To switch this weapon's allegiance to you, you must drop the weapon's tameness to the previous owner by damaging like-level creatures with them or successfully parrying (melee/runestaff) or evading (UCS/ranged) attacks from a like-level foe while in active combat.
=Current Settings=
* Spirit: puma (Type: Large Feline)
Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.
* Spirit Descriptor: gigantic
* Spirit Color: magenta
* Spirit Call: purr
* Spirit Group: triad
You might be able to have a talented merchant lighten the bone-spiked boots for you.
>tap boot
You tap a pair of halfling bone-spiked boots in a gold-leafed mistwood cabinet.
8x T5 ensorcelled mostly unlocked the last ones are cheap... be DR ready add dispel or knockout
700 paypal or trades