rushblitz
06-01-2021, 03:01 PM
The formula leaves a lot to be desired, does not indicate where the bonuses play in or the negatives in formula. Anyone have insight on this for open aiming?
This is from Wiki
d100, <= 25 automatic failure
rolling a 1 is a major fumble and shot flies wide of the target, otherwise you just miss your locaton
Base Skill:
Hidden = TRUNC((Perception Ranks + Ambush Ranks) / 2) + TRUNC(Ranged Weapons / 4)
Open = TRUNC(Perception Ranks / 2) + TRUNC(Ranged Weapons / 4)
Location Penalty:
Head: 10
Neck: 12
Limbs: 2
Hands: 5
Torso: 2
Eyes: 20
Penalty = ((3 * Target Level * Location Modifier) / Base Skill)
Target Status:
Prone/Sitting: -10
Size Mod (target):
Tiny: -10
Small: -5
Medium: +5
Large: +15
Spells (on attacker):
607: -20
613: 15 + (Ranger ranks over 13)
404: +5
412: -10
1001: -10
Crossbow:
Standing: +5
Kneeling: +20
+sighting
> 100 = Success
>= 50 minor failure, missed location but shot succeeds
< 50 major failure, shot flies wide of the target
Example: 2x perception + 2x ranged firing from open at left eye. Target is level 100 and normal size (0 modifier)
d100 = 50
Base aim skill = TRUNC(202 / 2) + TRUNC(202 / 4) = 151
Left Eye penalty = ((3 * 100 * 20) / 151) = 39
Area adjusted skill = 151 - 39 = 112
Sighting = 0
Final skill = Adjusted Skill + d100 = 112 + 50 = 162 > 0 = success
This is from Wiki
d100, <= 25 automatic failure
rolling a 1 is a major fumble and shot flies wide of the target, otherwise you just miss your locaton
Base Skill:
Hidden = TRUNC((Perception Ranks + Ambush Ranks) / 2) + TRUNC(Ranged Weapons / 4)
Open = TRUNC(Perception Ranks / 2) + TRUNC(Ranged Weapons / 4)
Location Penalty:
Head: 10
Neck: 12
Limbs: 2
Hands: 5
Torso: 2
Eyes: 20
Penalty = ((3 * Target Level * Location Modifier) / Base Skill)
Target Status:
Prone/Sitting: -10
Size Mod (target):
Tiny: -10
Small: -5
Medium: +5
Large: +15
Spells (on attacker):
607: -20
613: 15 + (Ranger ranks over 13)
404: +5
412: -10
1001: -10
Crossbow:
Standing: +5
Kneeling: +20
+sighting
> 100 = Success
>= 50 minor failure, missed location but shot succeeds
< 50 major failure, shot flies wide of the target
Example: 2x perception + 2x ranged firing from open at left eye. Target is level 100 and normal size (0 modifier)
d100 = 50
Base aim skill = TRUNC(202 / 2) + TRUNC(202 / 4) = 151
Left Eye penalty = ((3 * 100 * 20) / 151) = 39
Area adjusted skill = 151 - 39 = 112
Sighting = 0
Final skill = Adjusted Skill + d100 = 112 + 50 = 162 > 0 = success