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View Full Version : Fire Elemental Gloves "some elaborately stitched crimson gloves"



GS4-Brimzstone
02-24-2021, 09:04 AM
Item will go once, twice, last call, sold -- updated daily
PM me if you have any inquiries

MB: 20m
CB: 32m Tonic SOLD

some elaborately stitched crimson gloves

You carefully inspect your crimson gloves.

After a careful inspection you determine that some elaborately stitched crimson gloves are suitable for use in unarmed combat.

You determine that you could wear the gloves on your hands. The gloves appear to serve some purpose.

It looks like this item has been mainly crafted out of leather.


You analyze your crimson gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.

Alteration instructions:

These crimson gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.

These crimson gloves are attuned to fire. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.

These gloves can be activated 10 times a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.

These crimson gloves currently have 0 charges remaining.

SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.

You can tell that the gloves is as light as it can get.

>wear gloves
With a studied indifference, you pull your crimson gloves on, one at a time, cinching the drakar buckles at each wrist tightly. As you do, the air around you is suffused with heat waves, and the crackle of a roaring fire is momentarily audible.

snap glo
You raise a hand and snap your fingers, and with the motion, your hand becomes momentarily shrouded in flickering flames. After a heartbeat, the energies binding the illusion together dissipate into streamers of energy which flicker back into the crimson gloves.

clap glo
You cup your hands together, aligning your crimson gloves in perfect symmetry. After a brief moment, a radiant crimson glow begins to emanate from between your fingers. Carefully, you part your hands, leaving a small sphere of elemental force hovering in midair. You draw your hands back, then with a dramatic movement bring them back together with a loud clap. The sphere of force erupts into glowing crimson streamers before the energies go rushing back into your crimson gloves.


>clench glov
You clench your fists, and a momentary helix of bright flames flashes into existence around your crimson gloves, swirling in a dizzying spiral before disappearing with a flash.

>wave glove at kob
[SMR result: 519 (Open d100: 81, Bonus: 60)]
With a dramatic gesture, you fling one hand high in a sweeping upward arc towards a kobold, and a blurred line of fire trails behind your crimson gloves! A brilliant beam of pure crimson leaps from your gloves towards the kobold, crashing against his form with an elemental fury!
... 30 points of damage!
Extreme heat melts the skin off a kobold's left hand. Gross!
The kobold crumples to a heap on the ground and dies.
Roundtime: 3 sec.

Tonic
02-24-2021, 09:55 AM
Mb

Tonic
02-24-2021, 10:32 AM
Mb

Vorpodu
02-24-2021, 01:59 PM
questions. does stance effect the smrv2 attack? does your hand have to be empty? whats the best damage flare youve seen?

gilchristr
02-24-2021, 02:08 PM
Is the roundtime soft rt? If no, can it be reduced by haste like effects?

gs4Pawn
02-24-2021, 02:22 PM
these the new gloves from DR?

lexbubba
02-24-2021, 02:29 PM
enchant?

Tonic
02-24-2021, 02:59 PM
I believe they were won from the trove. If you note it is already set to the max 10 charges.

I am going off the assumption they are like bazzy gloves that can be used in uac.

GS4-Brimzstone
02-24-2021, 03:52 PM
Yes these were from the trove. 10 charges per day

mgoddess
02-24-2021, 03:55 PM
I believe they were won from the trove.

They at least have the same description, and the full 10 charges, that the Trove gloves had. If they are, they're 6x UAC-compatible, as well.

Here's the GSWiki page for them: https://gswiki.play.net/Elemental_Gloves

beldannon5
02-24-2021, 05:23 PM
I was testing the gloves a little bit.

!R>wave gloves at mar
[SMR result: 128 (Open d100: 64, Bonus: 1)]
... 10 points of damage!
Burst of flames to head catches ears on fire! Yeeoww!
The Silent Investor marauder is stunned!
Roundtime: 3 sec.
!R>wave gloves at mar
...wait 1 seconds.
!R>wave gloves at mar
[SMR result: 86 (Open d100: -12, Bonus: 36)]
Roundtime: 3 sec.
!R>
A bloated arm quickly snatches at a rugged Silent Investor marauder, but she escapes the grasp of the arm. The arm flails briefly before decaying into dust.
!R>
A rugged Silent Investor marauder snarls with incomprehensible rage as she shakes off the stun!
!R>wave gloves at mar
[SMR result: 138 (Open d100: 74, Bonus: 1)]
... 20 points of damage!
Flames incinerate muscle tissue in neck exposing the trachea. More than you ever wanted to see.
The Silent Investor marauder is stunned!
Roundtime: 3 sec.
!R>wave gloves at mar
A rugged Silent Investor marauder snarls with incomprehensible rage as she shakes off the stun!
!>
[SMR result: 140 (Open d100: 73, Bonus: 4)]
... 10 points of damage!
Burst of flames to right leg burns skin bright red.
Roundtime: 3 sec.
!R>wave gloves at mar
...wait 1 seconds.
!R>wave gloves at mar
[SMR result: 107 (Open d100: 40, Bonus: 4)]
... 15 points of damage!
Burst of flames to right arm toasts skin to elbows.
The Silent Investor marauder is stunned!
Roundtime: 3 sec.
!R>
A rugged Silent Investor marauder snarls with incomprehensible rage as she shakes off the stun!
!R>wave gloves at mar
[SMR result: 147 (Open d100: 79, Bonus: 5)]
... 15 points of damage!
Burst of flames to back fries shoulder blades. Youch!
The Silent Investor marauder is stunned!
Roundtime: 3 sec.
!R>

so you get 10 rounds at 45 seconds each round. If attuned to fire it will be better of course.

Vorpodu
02-24-2021, 06:15 PM
are you brawling trained? was that in offensive or defensive?

beldannon5
02-24-2021, 06:29 PM
that was in offense i do have brawling. did not test it in defense. i will do that

beldannon5
02-24-2021, 07:01 PM
sems to be the same offense or defense

A rugged Silent Investor marauder swings a mace at you!
You evade the attack by inches!
>wave gloves at mar
[SMR result: 108 (Open d100: 41, Bonus: 4)]
... 10 points of damage!
Burst of flames to head catches ears on fire! Yeeoww!
The Silent Investor marauder is stunned!
Roundtime: 3 sec.
R>wave gloves at mar
...wait 2 seconds.
R>wave gloves at mar
...wait 1 seconds.
R>wave gloves at mar
>wave gloves at mar
>
[SMR result: 146 (Open d100: 37, Bonus: 47)]
... 20 points of damage!
Horrid burns seal right eye. Consider an eyepatch.
Roundtime: 3 sec.
R>
...wait 3 seconds.
R>wave gloves at mar
...wait 2 seconds.
R>
A rugged Silent Investor marauder swings a mace at you!
AS: +542 vs DS: +663 with AvD: +18 + d100 roll: +99 = -4
A clean miss.
R>wave gloves at mar
The sounds of barking dogs can be heard from somewhere in the bank.
R>
...wait 1 seconds.
R>wave gloves at mar
...wait 1 seconds.
R>wave gloves at mar
[SMR result: 171 (Open d100: 91, Bonus: 18)]
... 20 points of damage!
Nasty burns to left hand. Gonna need lots of butter.
The Silent Investor marauder is stunned!
Roundtime: 3 sec.
R>wave gloves at mar
...wait 2 seconds.
R>wave gloves at mar
...wait 1 seconds.
R>wave gloves at mar
...wait 1 seconds.
R>
A rugged Silent Investor marauder snarls with incomprehensible rage as she shakes off the stun!
>wave gloves at mar
[SMR result: 160 (Open d100: 77, Bonus: 21)]
... 15 points of damage!
Burst of flames to right leg blackens kneecap.
The Silent Investor marauder is stunned!
Roundtime: 3 sec.

gilchristr
02-24-2021, 07:14 PM
Does it work with celerity?

lexbubba
02-24-2021, 07:27 PM
What drives the smrv2 result if it isn't brawling training (besides the open roll of course)

gilchristr
02-24-2021, 08:43 PM
I bet it considers only the attackers level vs. all the defender stats (and conditions).

There was a wave attack with immolation weapons, which I think was purely random (maybe not even level).

Obelin(s)
02-25-2021, 04:31 PM
22m

Tonic
02-25-2021, 05:32 PM
25

Obelin(s)
02-25-2021, 05:41 PM
30

Tonic
02-25-2021, 06:21 PM
32

GS4-Brimzstone
02-26-2021, 07:25 AM
going twice, get your offers in!

Obelin(s)
02-26-2021, 07:32 AM
Nurts, out of my range. Quilic answered last night; the clench and wave can be used with stuff in your hands.

GS4-Brimzstone
02-27-2021, 08:19 AM
last call on these -- aiming to have them sold by later tonight/early tomorrow morning!

beldannon5
02-27-2021, 08:24 AM
Very nice gloves. If you bought flimsy ones at duskruin and upgrade would be 65k bloodscrip. Good deal so far

Tonic
02-27-2021, 08:48 AM
You weren't supposed to point that out.

GS4-Brimzstone
02-28-2021, 06:36 AM
SOLD