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View Full Version : Enhancive Items and Temp 13 CER armor/weapon



Jason13828
02-13-2021, 01:01 PM
All bids, except buy out bids will be made public. Sales will go once, twice, sold. Buyouts will be considered.

1. R>recall tiara quick MB: 250k
As you recall your song, you feel a faint resonating vibration from the blue diamond tiara in your hand, and you learn something about it...

It is a holy item.
It is currently imbedded with the Soul Ward spell.
It has 7 charges remaining.
It is rechargeable.
It could be activated by rubbing it.
It provides a boost of 4 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 5 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The tiara looks to have more than your average giantman could count charges remaining.
It will crumble into dust after its last enhancive charge has been expended.
It will disintegrate after its last magical charge has been expended.
It is a small item, under a pound.

2. As a set: zorchar-beaded Whip and Blood red Feras Rapier +9 logic BONUS. MB: 100k

3. Imflass Trident: MB 50k
t imparts a bonus of +12 more than usual.
It has been infused with the power of an earth elemental.
It provides a boost of 7 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 17 times.
The trident looks to have a lot of charges remaining.
It will persist after its last enhancive charge has been expended.
It appears to weigh about 8 pounds.
It is a basic project (146 difficulty) for an adventurer to modify.

4. Imflass double chain MB: 100k
It imparts a bonus of +12 more than usual.
It has been temporarily enhanced.
Its enhancement will degrade when the wearer is struck in combat.
It should have quite a few uses left before the enhancement degrades away completely.
When its enhancement has degraded away, the item will lose its ability to grant greater protection.
It appears to weigh about 13 pounds.
It is very heavily padded (13 CER) to lessen the damage the wearer takes.
It is an involved project (214 difficulty) for an adventurer to modify.

5. Imflass Estoc MB: 100k

It imparts a bonus of +12 more than usual.
It has been infused with the power of an earth elemental.
It has been temporarily enhanced.
Its enhancement will degrade when it scores a successful strike.
It should have quite a few uses left before the enhancement degrades away completely.
When its enhancement has degraded away, the item will lose its ability to inflict greater damage.
It appears to weigh about 3 pounds.
It is very heavily weighted (13 CER) to inflict more critical wounds than a normal weapon of its type.
It is a complicated project (314 difficulty) for an adventurer to modify.