Grim Reaper
12-19-2020, 09:35 PM
Auctioning off an engraved imflass stickpin. Pin worn and enhancive as follows: +6 combat maneuvers bonus (21), +7 survival bonus (19), +6 first aid bonus (14) and +3 dexterity base (6). Minimum is 1mil. Current bid of 6mil to Caelric SOLD!
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The stickpin resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a boost of 7 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 19 times.
It provides a boost of 6 to Combat Maneuvers Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 6 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 3 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 6 times.
The stickpin looks to have quite a few charges remaining.
You sense that the imflass stickpin will crumble into dust after its last enhancive charge has been expended.
You sense that the imflass stickpin will persist after its last magical charge has been expended.
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The stickpin resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a boost of 7 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 19 times.
It provides a boost of 6 to Combat Maneuvers Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 6 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 3 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 6 times.
The stickpin looks to have quite a few charges remaining.
You sense that the imflass stickpin will crumble into dust after its last enhancive charge has been expended.
You sense that the imflass stickpin will persist after its last magical charge has been expended.