Alastir
12-05-2020, 12:22 AM
Enchant (925) and Ensorcell (735) have been standardized to use the same routine to calculate gear difficulty (based on its properties). Some details and correlated updates are noted below:
1) Gear difficulty can now be determined via Bardic loresinging.
2) Since Wizards will soon be able to 3x Elemental Mana Control (MC), Sorcerers have had their ensorcell power increased in the MC component from (EMC/4 + SMC/4) to instead use (the higher of EMC and SMC) / 2 + (the lower of EMC and SMC) / 4.
3) Zelnorn is now enchantable by player Wizards (and ensorcellable by Sorcerers); it has a material modifier of -250. Additionally, the material modifier for admanatine has been changed from -500 to -150.
4) A widely unknown by players aspect of gear difficulty is that properties inherent to a material (such as lightning flares on zorchar) do not come at any additional gear penalty since the penalty is implicitly handled by the material modifier. There was a bug with this feature for naturally weighted, padded, and sighted gear (such as razern or sephwir). This has been resolved. It should now be easier to enhance these materials.
5) No penalties will be assessed for Bless (304), Elemental Blade (411), or Minor Elemental Edge (902).
6) Many combat scripts have seen their gear difficulty adjusted; in the vast majority of those cases, they are now easier to enchant. Simultaneously, 735 has been updated to assign a script penalty for all combat scripts. This penalty should match 925's except in rare cases when there's a specific reason for the difference.
7) Flares and materials with variable bonuses now also have variability in their gear difficulty. Previously, all flares used a -100 penalty. Mana flares now are -20 per mana, acuity flares are now -15 per tier, and dispel flares are -100 for one spell attempt, increasing by -50 for each additional spell. Finally, surita's material modifier has been changed from a flat -150 to -100 for lesser (d110) surita and -250 for greater (d125) surita.
8) Potions that remove the enchanting penalty of elemental flares (such as a fiery ilvan'eth potion) now also work for ensorcelling.
9) A longstanding bug has been resolved where minor scars were contributing a fairly sizable penalty to 735, 925, RECALL, and TATTOO attempts. Minor scars now result in no penalty.
GameMaster Oscuro
http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Magic/view/479
1) Gear difficulty can now be determined via Bardic loresinging.
2) Since Wizards will soon be able to 3x Elemental Mana Control (MC), Sorcerers have had their ensorcell power increased in the MC component from (EMC/4 + SMC/4) to instead use (the higher of EMC and SMC) / 2 + (the lower of EMC and SMC) / 4.
3) Zelnorn is now enchantable by player Wizards (and ensorcellable by Sorcerers); it has a material modifier of -250. Additionally, the material modifier for admanatine has been changed from -500 to -150.
4) A widely unknown by players aspect of gear difficulty is that properties inherent to a material (such as lightning flares on zorchar) do not come at any additional gear penalty since the penalty is implicitly handled by the material modifier. There was a bug with this feature for naturally weighted, padded, and sighted gear (such as razern or sephwir). This has been resolved. It should now be easier to enhance these materials.
5) No penalties will be assessed for Bless (304), Elemental Blade (411), or Minor Elemental Edge (902).
6) Many combat scripts have seen their gear difficulty adjusted; in the vast majority of those cases, they are now easier to enchant. Simultaneously, 735 has been updated to assign a script penalty for all combat scripts. This penalty should match 925's except in rare cases when there's a specific reason for the difference.
7) Flares and materials with variable bonuses now also have variability in their gear difficulty. Previously, all flares used a -100 penalty. Mana flares now are -20 per mana, acuity flares are now -15 per tier, and dispel flares are -100 for one spell attempt, increasing by -50 for each additional spell. Finally, surita's material modifier has been changed from a flat -150 to -100 for lesser (d110) surita and -250 for greater (d125) surita.
8) Potions that remove the enchanting penalty of elemental flares (such as a fiery ilvan'eth potion) now also work for ensorcelling.
9) A longstanding bug has been resolved where minor scars were contributing a fairly sizable penalty to 735, 925, RECALL, and TATTOO attempts. Minor scars now result in no penalty.
GameMaster Oscuro
http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Magic/view/479