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View Full Version : ENHANCIVE SALE - Weapon Skills: THW, OHE, Polearm, Brawl, Blunts, Thrown, Spell Aim



MokiePrime
12-04-2020, 01:26 PM
Auction will go ONCE, TWICE, SOLD. Delivery available to Solhaven, Landing, Icemule, River's Rest, and Mist Harbor. Cash accepted a $5.00/m, friends and families please.

MB for everything is 100k.
Take the BO on 3 or more items and get 10% off. Take the BO on 6 or items and get 15% off.
In the interest of transparency and to avoid confusion, please keep bids in this thread.



== TWO-HANDED ==

-- Persist --

01. a sapphire-set gold torc
It is currently imbedded with the Elemental Bias spell.
It has 12 charges remaining.
It could be activated by rubbing it.
It provides a boost of 4 to Perception Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a boost of 3 to Two-Handed Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The torc looks to have quite a few charges remaining.
It will persist after its last enhancive charge and magic item charge.

CB: 500k to Colossus SOLD BO: 1.5m


02. a topaz-inset gold necklace
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 3 to Two-Handed Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The necklace looks to have quite a few charges remaining.
It will persist after its last enhancive charge and magic item charge.

CB: 750k to entropy SOLD BO: 1.5m


-- Crumble --

03. an onyx-inlaid garnet stickpin
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 4 to Two-Handed Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 2 to Max Mana.
This enhancement may not be used by adventurers who have not trained 3 times.
The stickpin looks to have a lot of charges remaining.
It will disintegrate after its last charge is depleted.

BO: 1.75m SOLD on BO to Robotnik


04. an alexandrite inset copper pin
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 2 to Two-Handed Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The pin looks to have a fair amount of charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.

CB: 250k to Colossus SOLD BO: 1m


05. an ivory-inlaid ora necklace
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 5 to Two-Handed Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 3 to Constitution Base.
This enhancement may not be used by adventurers who have not trained 6 times.
The necklace looks to have quite a few charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.

BO: 1.5m SOLD on BO to Robotnik


06. a turquoise-set ora earring
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 5 to Two-Handed Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The earring looks to have a fair amount of charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.

BO: 1.5m SOLD on BO to Robotnik


07. a fine silver earcuff
It provides a boost of 7 to Influence Base.
This enhancement may not be used by adventurers who have not trained 19 times.
It provides a boost of 2 to Max Mana.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 5 to Two-Handed Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The earcuff looks to have a lot of charges remaining.
It will crumble into dust after its last charge is depleted.

BO: 1.5m SOLD on BO to gilchristr



== POLEARMS ==


-- Persist --

08. an enruned gold tiara
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 4 to Polearm Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 1 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
The tiara looks to have a lot of charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 1m


09. an alexandrite inset eonake armband
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 4 to Polearm Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The armband looks to have a fair amount of charges remaining.
It will persist after its last enhancive charge and magic item charge.

CB: 100k to Ketsimney SOLD BO: 750k


-- Crumble --

10. a beryl-inset platinum brooch
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 2 to Polearm Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 1 to Mental Lore - Telepathy Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
The brooch looks to have quite a few charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.

CB: 100k Sorcasaurus SOLD to BO: 250k


11. a chased pewter crown
It is currently imbedded with the Elemental Defense II spell.
It has 16 charges remaining.
It could be activated by rubbing it.
It provides a boost of 5 to Polearm Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 3 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The crown looks to have several charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.

CB: 100k to Shrink2000 SOLD BO: 500k


12. a tooled bloodjewel torc
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 4 to Polearm Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The torc looks to have more than your average giantman could count charges remaining.
It will disintegrate after its last charge is depleted.

BO: 500k


13. a marquise-cut bloodjewel torc
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 4 to Polearm Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The torc looks to have a fair amount of charges remaining.
It will disintegrate after its last charge is depleted.

CB: 200k to Shrink2000 SOLD BO: 500k

14. a glittering silver neckchain
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 4 to Polearm Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The neckchain looks to have quite a few charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.

CB: 200k to Shrink2000 SOLD BO: 500k


15. an engraved platinum torc
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 1 to Wisdom Base.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a boost of 4 to Polearm Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The torc looks to have quite a few charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.

CB: 300k to Sorcasaurus SOLD BO: 500k


16. an opal-inset silver necklace
It is currently imbedded with the Elemental Bias spell.
It has 12 charges remaining.
It could be activated by rubbing it.
It provides a boost of 4 to Polearm Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 3 to Logic Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 1 to Elemental Lore - Air Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
The necklace looks to have a lot of charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.

CB: 200k to Shrink2000 SOLD BO: 1m


17. a copper and white starstone ring
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 5 to Polearm Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The ring looks to have quite a few charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.

CB: 300k to Sorcasaurus SOLD BO: 2m


== BRAWL ==


-- Persist --

18. an opal and green garnet buckle
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 2 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 3 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The buckle looks to have a few charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 1m SOLD on BO to Lunzt


19. a malachite and red dreamstone barrette
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 3 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The barrette looks to have several charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 750k SOLD on BO to Lunzt


20. a pink pearl studded copper crown
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 3 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The crown looks to have a lot of charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 250k SOLD on BO to Lunzt


21. an opal and pink tourmaline talisman
It provides a boost of 6 to Climbing Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a boost of 4 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The talisman looks to have a fair amount of charges remaining.
It will persist after its last charge is depleted.

BO: 250k SOLD on BO to Lunzt


22. a golden topaz inset mithril band
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 3 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The band looks to have a lot of charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 250k SOLD on BO to Lunzt


23. a topaz-inset platinum band
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 3 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The band looks to have more than your average giantman could count charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 250k SOLD on BO to Lunzt


-- Crumble --

24. an etched silver buckle
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 4 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 7 to Max Health.
This enhancement may not be used by adventurers who have not trained 19 times.
The buckle looks to have a fair amount of charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.

BO: 750k SOLD on BO to Lunzt


25. a fine star emerald torc
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 4 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The torc looks to have quite a few charges remaining.
It will disintegrate after its last charge is depleted.

BO: 325k SOLD on BO to Lunzt


26. a garnet-set gold bracelet
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 4 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The bracelet looks to have a lot of charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.

BO: 325k SOLD on BO to Lunzt

27. a malachite and pink topaz ring
It is currently imbedded with the Strength spell.
It has 4 charges remaining.
It could be activated by tapping it.
It provides a boost of 5 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The ring looks to have one charges remaining.
It will disintegrate after its last charge is depleted.

BO: 500k SOLD on BO to Lunzt

== OHE ==

-- Persist --

28. a simple pink dreamstone brooch
It is currently imbedded with the Brace spell.
It has 8 charges remaining.
It could be activated by rubbing it.
It provides a boost of 3 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The brooch looks to have quite a few charges remaining.
It will persist after its last enhancive charge and magic item charge.

CB: 100k to caelric SOLD BO: 250k


29. a lapis-inlaid gold pin
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 2 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The pin looks to have a huge number of charges remaining.
It will persist after its last enhancive charge and magic item charge.

CB: 100k to caelric SOLD BO: 150k

30. a jade and white starstone torc
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 3 to Climbing Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a boost of 4 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The torc looks to have quite a few charges remaining.
It will persist after its last enhancive charge and magic item charge.

CB: 100k to caelric SOLD BO: 250k


31. a red garnet studded pewter necklace
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 2 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
It provides a boost of 3 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The necklace looks to have a fair amount of charges remaining.
It will persist after its last enhancive charge and magic item charge.

CB: 100k to caelric SOLD BO: 150k


32. a beryl-inset imflass ring
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 3 to Armor Use Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 3 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 3 to Disarming Traps Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The ring looks to have quite a few charges remaining.
It will persist after its last enhancive charge and magic item charge.

CB: 100k to caelric SOLD BO: 325k


-- Crumble --

33. an opal-inset mithril buckle
It provides a boost of 2 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 2 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 3 to Discipline Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
The buckle looks to have a fair amount of charges remaining.
It will crumble into dust after its last charge is depleted.

CB: 100k to caelric SOLD BO: 325k


34. a tooled alexandrite torc
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 2 to Spiritual Lore - Blessings Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
It provides a boost of 5 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The torc looks to have quite a few charges remaining.
It will disintegrate after its last charge is depleted.

CB: 100k to caelric SOLD BO: 500k


35. a serpentine blue sapphire torc
It is currently imbedded with the Cone of Elements spell.
It has 8 charges remaining.
It could be activated by tapping it.
It provides a boost of 6 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 1 to Logic Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The torc looks to have a huge number of charges remaining.
It will disintegrate after its last charge is depleted.

BO: 750k SOLD on BO to Demihuman


36. a malachite and smoky topaz band
It provides a boost of 2 to Constitution Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It provides a boost of 5 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 3 to Perception Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The band looks to have one charges remaining.
It will crumble into dust after its last charge is depleted.

CB: 100k to caelric SOLD BO: 500k


37. an engraved garnet band
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 4 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 2 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The band looks to have a lot of charges remaining.
It will disintegrate after its last charge is depleted.

BO: 750k SOLD on BO to Private Bidder


38. a malachite and garnet band
It provides a boost of 5 to Elemental Lore - Air Bonus.
This enhancement may not be used by adventurers who have not trained 25 times.
It provides a boost of 4 to Discipline Base.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 6 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
The band looks to have several charges remaining.
It will crumble into dust after its last charge is depleted.

CB: 200k to Shrink2000 SOLD BO: 1.5m


== BLUNTS ==


-- Persist --

39. a glyph-etched mithril pin
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 3 to Blunt Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 7 to Climbing Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 3 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The pin looks to have quite a few charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 750k SOLD on BO to prive buyer


40. a carved blue tourmaline pin
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 4 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a boost of 3 to Blunt Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The pin looks to have quite a few charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 750k SOLD on BO to prive buyer


41. a glyph-etched mithril torc
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 3 to Blunt Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The torc looks to have quite a few charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 325k SOLD on BO to prive buyer


42. a gold filigree chrysoberyl band
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 3 to Blunt Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The band looks to have several charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 325k SOLD on BO to prive buyer


43. an onyx-inlaid red dreamstone armband
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 1 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 3 to Blunt Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The armband looks to have a fair amount of charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 325k SOLD on BO to prive buyer


-- Crumble --

44. a bone-inlaid peridot stickpin
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 4 to Blunt Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 2 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The stickpin looks to have quite a few charges remaining.
It will disintegrate after its last charge is depleted.

BO: 1m SOLD on BO to prive buyer


45. a copper and pink sapphire torc
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 4 to Blunt Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The torc looks to have a lot of charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.

BO: 250k SOLD on BO to prive buyer




== THROWN ==


-- Persist --


46. a garnet-set mithril barrette
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 2 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The barrette looks to have a huge number of charges remaining.
It will persist after its last enhancive charge and magic item charge.

CB: 100k to Izzy SOLD BO: 500k


-- Crumble --

47. a blue sapphire studded gold pin
It provides a boost of 6 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
The pin looks to have a lot of charges remaining.
It will crumble into dust after its last charge is depleted.

BO: 1.5m SOLD on BO to BO received via PM


48. a radiant-cut star ruby band
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 6 to Dodging Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 4 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 6 to Perception Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
The band looks to have quite a few charges remaining.
It will disintegrate after its last charge is depleted.

CB: 100k to Izzy SOLD BO: 1m


49. a jade and red dreamstone ring
It provides a boost of 4 to Max Mana.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 3 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 4 to Thrown Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 4 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
The ring looks to have a fair amount of charges remaining.
It will crumble into dust after its last charge is depleted.

CB: 100k to Izzy SOLD BO: 250k



== SPELL AIM ==

-- Persist --

50. a sapphire-set gold stickpin
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 3 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The stickpin looks to have several charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 1.5m SOLD on BO to nocturnix


51. a bloodstone studded silver brooch
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 2 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 1 to Mana Recovery.
This enhancement may not be used by adventurers who have not trained 4 times.
The brooch looks to have quite a few charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 750k SOLD on BO to nocturnix


52. a jade-inlaid amethyst barrette
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 2 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The barrette looks to have a lot of charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 750k SOLD on BO to nocturnix


53. an engraved copper pendant
It is currently imbedded with the Spirit Strike spell.
It has 9 charges remaining.
It could be activated by rubbing it.
It provides a boost of 3 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The pendant looks to have a lot of charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 500k SOLD on BO to nocturnix


54. a gleaming alexandrite torc
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 3 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The torc looks to have a fair amount of charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 500k SOLD on BO to nocturnix


55. a golden topaz studded copper torc
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 3 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The torc looks to have several charges remaining.
It will persist after its last enhancive charge and magic item charge.

BO: 500k SOLD on BO to nocturnix


-- Crumble --

56. a lapis-inlaid silver headband
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 1 to Strength Base.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a boost of 5 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The headband looks to have a fair amount of charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.

CB: 200k to Shrink2000 SOLD BO: 750k


57. a beveled fire opal pendant
It provides a boost of 2 to Wisdom Base.
This enhancement may not be used by adventurers who have not trained 5 times.
It provides a boost of 5 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The pendant looks to have several charges remaining.
It will crumble into dust after its last charge is depleted.

CCB: 250k to Shrink2000 SOLD BO: 1m


58. a delicate imflass armband
It provides a boost of 6 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
It provides a boost of 3 to Spiritual Lore - Religion Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The armband looks to have several charges remaining.
It will crumble into dust after its last charge is depleted.

BO: 2m SOLD on BO to zhagen

Izzy
12-04-2020, 02:48 PM
MB on 46,47,48,49

caelric
12-04-2020, 03:05 PM
MB on 28 through 38.

zhagen
12-04-2020, 03:05 PM
2m BO on 58

Sorcasaurus
12-04-2020, 05:12 PM
MB on 10, 13,14, 15, 16 and 17 please

Robotnik
12-04-2020, 06:05 PM
MB on:

03. an onyx-inlaid garnet stickpin
04. an alexandrite inset copper pin
05. an ivory-inlaid ora necklace
06. a turquoise-set ora earring

Luntz
12-04-2020, 06:15 PM
buyout on every brawling enhancive plz

Shrink2000
12-04-2020, 08:27 PM
1. MB
2.200k
3. 200k
5. 200k
7. MB
14. 200k
15. 200k
16. 200k
17.200k

Blazar
12-05-2020, 01:26 PM
buyout on every brawling enhancive plz

I think I hate you now :moon:

gilchristr
12-05-2020, 08:52 PM
bo on 7

MokiePrime
12-05-2020, 08:52 PM
Updated. Will be contacting buyers soon to arrange for delivery.

MokiePrime
12-05-2020, 08:53 PM
bo on 7

Missed bid while editing. Corrected!

Malvadere
12-05-2020, 09:28 PM
500k on 47 please

entropy
12-06-2020, 06:33 AM
300k on 01 and 02.

Ketsimney
12-06-2020, 08:47 AM
Mb on 9

Tenser
12-06-2020, 10:18 AM
800k on 50
400k on 51, 52
300k on 53, 54, 54

Sorcasaurus
12-06-2020, 03:21 PM
300k on 17 and 15 please

Colossus
12-06-2020, 07:12 PM
500k on THW 01, 02, 03, 05, and 06, please, and 250k on THW 04.

entropy
12-07-2020, 07:17 PM
02: 750k

nocturnix
12-08-2020, 12:26 PM
I'll take the BOs on all (6) persistent spell aim pieces.

MokiePrime
12-08-2020, 02:15 PM
Updated. Sorry for the slow updates, things have been rough the last few days. If I haven't contacted you directly about your wins I will get to it later today or feel free to reach out on Discord @Kyaloria#0165.

Robotnik
12-08-2020, 10:40 PM
buyout on 3, 5 and 6 please

Demihuman
12-09-2020, 02:09 PM
Buyout on #35

Shrink2000
12-12-2020, 10:25 AM
57. 250k
56. 200k
38. 200k
13. 200k
11. MB

Izzy
12-12-2020, 11:55 PM
Oof, only going twice 8 days after a bid :/

caelric
12-12-2020, 11:59 PM
Oof, only going twice 8 days after a bid :/

Dude is definitely dragging it out.

MokiePrime
12-13-2020, 12:04 AM
Oof, only going twice 8 days after a bid :/


Dude is definitely dragging it out.

Sorry, I've been dealing with a lot this past week. I'll be updating again tomorrow morning and will hopefully have this back on track after this.

MokiePrime
12-13-2020, 03:42 PM
Updated. A lot of stuff marked sold. All remaining items with bids will be considered updated (ONCE -> TWICE -> SOLD) at 9pm tonight EST.

MokiePrime
12-15-2020, 09:38 PM
And everything now sold.