View Full Version : For Trade/Sale
Alorn15
07-04-2020, 02:03 AM
Nothing to see here.
Alorn15
07-12-2020, 01:30 AM
Sold some stuff, removed some stuff, added bastard sword.
Alorn15
07-24-2020, 02:39 AM
Sold some stuff. Interested in high steel or adamantine shield.
Alorn15
08-06-2020, 12:48 AM
Updated bastard sword to indicate that it has lesser moods and is rolaren. Still looking for a high-end warrior shield or high-end pure bard shield, and high-end full leathers.
Alorn15
08-07-2020, 03:12 PM
Updated bastard sword - looks like it's actually void/vacuum flares, not air flares. EDIT: Also added prices.
Alorn15
08-19-2020, 03:34 PM
Reducing prices for DR.
Alorn15
08-20-2020, 02:01 PM
As requested, here are some Catch/Release logs. Note that this doesn't show everything (for example, doesn't show RAISE and some other stuff).
IMMOLATION/LUNGE
>wave slash at guar
Strands of violet energy lash onto the ethereal guardsman from the triple-chain slasher!
The buildup of violet energy surrounding the ethereal guardsman explodes!
The split-taloned kunai glows slightly as it unleashes a wave of violet energy!
** Tendrils of indigo and violet energy lash out from your split-taloned kunai hitting an ethereal guardsman's left arm! **
... 40 points of damage!
Strong hit rips arm from wrist to elbow.
The wound vanishes as the ethereal flesh swirls around in chaotic patterns.
It is knocked to the ground!
You draw your triple-chain slasher in close as you lunge toward the ethereal guardsman with a burst of energy! Tendrils of indigo energy latch onto the ethereal guardsman from the triple-chain slasher.
Roundtime: 3 sec.
DOUBLESTRIKE
You feel as if your triple-chain slasher is guiding your offhand's strike!
You punch with an eel-molded triple-chain slasher at an ethereal squire!
AS: +645 vs DS: +219 with AvD: +22 + d100 roll: +29 = +477
... and hit for 86 points of damage!
Smash to the chest!
Good thing there were no ribs there to shatter.
Strands of violet energy lash onto the ethereal squire from the triple-chain slasher!
The triple-chain slasher glows slightly as it unleashes a wave of violet energy!
** Tendrils of indigo and violet energy lash out from your triple-chain slasher hitting an ethereal squire's right eye! **
... 5 points of damage!
Quick strike to the face!
Just nicked an eyelid!
You deftly alter the course of your triple-chain slasher in your hand after your strike towards your foe!
You punch with an eel-molded triple-chain slasher at an ethereal squire!
AS: +645 vs DS: +200 with AvD: +22 + d100 roll: +38 = +505
... and hit for 91 points of damage!
Hard strike shatters arm into vapor.
The arm reforms before your eyes!
You feel a sudden surge of energy rush over your body!
[You still have to slay 3 more denizens of Reim to complete your task.]
You watch as 5 ethereal scrip rises out of the ethereal squire and drifts over to you.
You hear a sound like a weeping child as a white glow separates itself from the ethereal squire's body as it rises, disappearing into the heavens.
The ethereal squire falls to the ground motionless as small motes of light encompass her body.
Roundtime: 4 sec.
GRAPPLE
You punch with a ghezyte-hued split-taloned kunai at the Guard Captain!
AS: +625 vs DS: +210 with AvD: +22 + d100 roll: +81 = +518
... and hit for 80 points of damage!
Quick strike rips right arm open!
To your dismay it quickly closes on its own.
** Necrotic energy from your split-taloned kunai overflows into you! **
You feel energized!
Strands of violet energy lash onto the Guard Captain from the split-taloned kunai!
The split-taloned kunai glows slightly as it unleashes a wave of violet energy!
** Tendrils of indigo and violet energy lash out from your split-taloned kunai hitting the Guard Captain's left arm! **
... 20 points of damage!
Glancing blow to the left arm leaves a trail of vapor in its wake.
You punch with an eel-molded triple-chain slasher at the Guard Captain!
AS: +645 vs DS: +200 with AvD: +22 + d100 roll: +77 = +544
... and hit for 95 points of damage!
Hard strike shatters arm into vapor.
The arm reforms before your eyes!
Strands of violet energy lash onto the Guard Captain from the triple-chain slasher!
The triple-chain slasher glows slightly as it unleashes a wave of violet energy!
** Tendrils of indigo and violet energy lash out from your triple-chain slasher hitting the Guard Captain's abdomen! **
... 5 points of damage!
Quick blow to the belly causes the Guard Captain to drift backwards slightly.
EXPLOSION
You punch with a ghezyte-hued split-taloned kunai at the Guard Captain!
AS: +650 vs DS: +200 with AvD: +22 + d100 roll: +95 = +567
... and hit for 99 points of damage!
A fine strike pins the right leg for an instant.
The Guard Captain looks miffed.
The Guard Captain is knocked to the ground!
You feel the unnatural surge of necrotic power wane away.
Strands of violet energy lash onto the Guard Captain from the split-taloned kunai!
The buildup of violet energy surrounding the Guard Captain explodes!
The triple-chain slasher glows slightly as it unleashes a wave of violet energy!
** Tendrils of indigo and violet energy lash out from your triple-chain slasher hitting the Guard Captain's left arm! **
... 35 points of damage!
Quick strike rips left arm open!
To your dismay it quickly closes on its own.
TWC ENHANCE FLARE
You feel as if your triple-chain slasher is guiding your offhand's strike!
All of a sudden, the Drill Sergeant rises quickly to its feet.
You punch with an eel-molded triple-chain slasher at the Drill Sergeant!
AS: +595 vs DS: +222 with AvD: +22 + d100 roll: +77 = +472
... and hit for 75 points of damage!
A strong blow bursts the right calf open in a spray of vapor.
New muscle erupts from the middle of the wound, consuming the injured tissue.
Strands of violet energy lash onto the Drill Sergeant from the triple-chain slasher!
You feel as if your split-taloned kunai is guiding your strike!
You punch with a ghezyte-hued split-taloned kunai at the Drill Sergeant!
AS: +587 vs DS: +222 with AvD: +22 + d100 roll: +82 = +469
... and hit for 82 points of damage!
A fine strike pins the right leg for an instant.
The Drill Sergeant looks miffed.
The Drill Sergeant is knocked to the ground!
Strands of violet energy lash onto the Drill Sergeant from the split-taloned kunai!
Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 5 sec.
DEFENDER FLARING
You instinctively position your split-taloned kunai across your body!
A burst of deep indigo light flares up around your sculpted body armor as a series of deep indigo and cobalt blue ethereal chains encase your body against an unworldly maid's attack!
An unworldly maid swings a claidhmore at you!
AS: +449 vs DS: +532 with AvD: +19 + d100 roll: +46 = -18
A clean miss.
AS BOOST FLARING
You feel as if your split-taloned kunai is guiding your strike!
You punch with a ghezyte-hued split-taloned kunai at a berserk Royal Emperor!
AS: +731 vs DS: +311 with AvD: +29 + d100 roll: +53 = +502
... and hit for 142 points of damage!
Massive blow strikes the Royal Emperor and drives it back!
Good thing those ribs aren't made of bone.
AUTODRAW TO STRIKE
You quickly flip your split-taloned kunai against your triple-chain slasher into your other hand!
>
An unworldly maid strides toward you!
>
mstrike
You deftly flip your split-taloned kunai from against your triple-chain slasher and into your awaiting hand!
>
You concentrate intently, focusing all your energies.
With instinctive motions, you weave to and fro striking with deliberate and unrelenting fury!
You punch with an eel-molded triple-chain slasher at an unworldly maid!
AS: +645 vs DS: +239 with AvD: +22 + d100 roll: +88 = +516
... and hit for 93 points of damage!
The unworldly maid's head wavers as your attack passes right through it!
** Necrotic energy from your triple-chain slasher overflows into you! **
You feel reinvigorated!
Strands of violet energy lash onto the unworldly maid from the triple-chain slasher!
You punch with a ghezyte-hued split-taloned kunai at an unworldly maid!
AS: +625 vs DS: +230 with AvD: +22 + d100 roll: +83 = +500
... and hit for 95 points of damage!
Massive blow strikes the unworldly maid and drives it back!
Good thing those ribs aren't made of bone.
Strands of violet energy lash onto the unworldly maid from the split-taloned kunai!
The split-taloned kunai glows slightly as it unleashes a wave of violet energy!
** Tendrils of indigo and violet energy lash out from your split-taloned kunai hitting an unworldly maid's right arm! **
... 10 points of damage!
Glancing blow to the right arm leaves a trail of vapor in its wake.
Your series of strikes and ripostes leaves you off-balance and out of position.
Roundtime: 5 sec.
AUTODRAW TO DEFEND
>grip my slash
You quickly flip your split-taloned kunai against your triple-chain slasher into your other hand!
>
An arctic titan gestures at you!
You deftly flip your split-taloned kunai from against your triple-chain slasher and into your awaiting hand!
A burst of deep indigo light flares up around your sculpted body armor as a series of deep indigo and cobalt blue ethereal chains encase your body against an arctic titan's attack!
An arctic titan hurls a powerful lightning bolt at you!
AS: +185 vs DS: +606 with AvD: +33 + d100 roll: +21 = -367
A clean miss.
As a special bonus, here's some plasma flares from simply 1604 on it... if you bond to the slasher, you'll have DOUBLE plasma flares on both weapons and not just the kunai.
You punch with a ghezyte-hued split-taloned kunai at an arctic titan!
AS: +332 vs DS: +161 with AvD: +38 + d100 roll: +40 = +249
... and hit for 49 points of damage!
Strike pierces forearm!
** Your split-taloned kunai pulses with a burst of plasma energy! **
... 50 points of damage!
The arctic titan is sliced open neatly by a brilliant beam of plasma!
Strands of violet energy lash onto the arctic titan from the split-taloned kunai!
Roundtime: 5 sec.
With twin hammerfist cman - applies double counters
>cman twin #102078404
[Roll result: 187 (open d100: 81) Bonus: 33]
You raise your hands high, lace them together and bring them crashing down towards the triton executioner!
You catch the triton executioner square in the back! She topples to the ground in a dazed heap!
Strands of violet energy lash onto the triton executioner from the split-taloned kunai!
** Necrotic energy from your twin-bladed katar overflows into you! **
You feel healed!
Strands of violet energy lash onto the triton executioner from the twin-bladed katar!
Roundtime: 3 sec.
Roundtime changed to 2 seconds.
>cman twin #102100734
[Roll result: 180 (open d100: 78) Bonus: 33]
You raise your hands high, lace them together and bring them crashing down towards the triton combatant!
You catch the triton combatant square in the back! She topples to the ground!
Strands of violet energy lash onto the triton combatant from the split-taloned kunai!
Strands of violet energy lash onto the triton combatant from the twin-bladed katar!
Roundtime: 3 sec.
Roundtime changed to 2 seconds.
Random mstrike
>mstrike #102100734 #102100734
You concentrate intently, focusing all your energies.
You explode into a fury of strikes and ripostes, moving with a singular purpose and will!
You punch with a ghezyte-hued split-taloned kunai at a triton combatant!
AS: +534 vs DS: +237 with AvD: +22 + d100 roll: +70 = +389
... and hit for 76 points of damage!
Feint left spins the triton combatant around!
Jagged slash to lower back.
** Necrotic energy from your split-taloned kunai overflows into you! **
You feel energized!
Strands of violet energy lash onto the triton combatant from the split-taloned kunai!
You punch with a massive twin-bladed katar at a triton combatant!
AS: +560 vs DS: +227 with AvD: +22 + d100 roll: +2 = +357
... and hit for 53 points of damage!
Glancing slash to the triton combatant's shield arm!
You feel the unnatural surge of necrotic power wane away.
Strands of violet energy lash onto the triton combatant from the twin-bladed katar!
You punch with a ghezyte-hued split-taloned kunai at a triton combatant!
AS: +534 vs DS: +224 with AvD: +22 + d100 roll: +96 = +428
... and hit for 64 points of damage!
Well aimed shot, punctures upper arm!
Strands of violet energy lash onto the triton combatant from the split-taloned kunai!
The buildup of violet energy surrounding the triton combatant explodes!
The twin-bladed katar glows slightly as it unleashes a wave of violet energy!
** Tendrils of indigo and violet energy lash out from your twin-bladed katar hitting a triton combatant's right eye! **
... 35 points of damage!
Strong grapple to the head gouges eye!
You punch with a massive twin-bladed katar at a triton combatant!
AS: +535 vs DS: +190 with AvD: +22 + d100 roll: +45 = +412
... and hit for 62 points of damage!
Deep cut to the triton combatant's left hand!
Seems to have broken some fingers too.
** Necrotic energy from your twin-bladed katar overflows into you! **
You feel energized!
Strands of violet energy lash onto the triton combatant from the twin-bladed katar!
You punch with a ghezyte-hued split-taloned kunai at a triton combatant!
Lying flat on her back, the triton combatant leans to one side and dodges the attack!
You punch with a massive twin-bladed katar at a triton combatant!
AS: +560 vs DS: +190 with AvD: +22 + d100 roll: +18 = +410
... and hit for 74 points of damage!
Well placed shot pierces knee, that hurt!
The triton combatant gurgles once and goes still, a wrathful look on her face.
Your series of strikes and ripostes leaves you winded and out of position.
Roundtime: 5 sec.
Random cool cman mongoose activation
A triton radical thrusts with a corroded bronze scaling fork at you!
As you parry a triton radical's attack, you see an opportunity for immediate retaliation!
You feel as if your split-taloned kunai is guiding your offhand's strike!
You punch with a ghezyte-hued split-taloned kunai at a triton radical!
AS: +534 vs DS: +358 with AvD: +34 + d100 roll: +79 = +289
... and hit for 68 points of damage!
Feint left spins the triton radical around!
Jagged slash to lower back.
Strands of violet energy lash onto the triton radical from the split-taloned kunai!
The split-taloned kunai glows slightly as it unleashes a wave of violet energy!
** Tendrils of indigo and violet energy lash out from your split-taloned kunai hitting a triton radical's back! **
... 15 points of damage!
Solid grapple to the back, back muscles pulled!
It is knocked to the ground!
You punch with a massive twin-bladed katar at a triton radical!
AS: +535 vs DS: +301 with AvD: +34 + d100 roll: +19 = +287
... and hit for 62 points of damage!
Strike to abdomen punctures stomach!
Strands of violet energy lash onto the triton radical from the twin-bladed katar!
Roundtime: 3 sec.
Analyze (a ghezyte-hued split-taloned kunai trailing a long glaesine chain)
You analyze your split-taloned kunai and sense that the creator has provided the following information:
Jorshan's Twin Weapons
Description: This script is designed around two weapon combat. They will not function unless you're using two weapons of the same script in your hands. The main hand (Primary) weapon referenced is the right hand and the left hand (Secondary) is the offhand.
ALTERATIONS
The alteration points can be done freely.
LIGHTENING
Yes, or lightning.
--------------------------------------------------------------------------------------------------
OTS Verbs
RUB
PULL
PUSH
TURN
Tier 1
GRIP Twin Grip.
WAVE Twin Lunge
POINT
COVER
Tier 2
RAISE Twin Strikes
HUG
PRAY
Abilities
Twin Lunge: Applies Max Stacks of Twin Rising Counters.
Cooldown: 15 minutes.
Verb: WAVE kunai AT TARGET
Twin Grip: Allows the ability to flip your offhand into your mainhand and pull it back out.
Verb: GRIP
NOTE: This requires both weapons to be unlocked to tier 1.
Twin Strikes: When active, all strikes will apply double the counters for the duration.
Cooldown: 30 minutes.
Duration: 2 Minutes.
Verb: RAISE
Passives
Twin Rising
Hitting an opponent with these weapons applies a counter. Consecutive strikes
against the target increase the effects of these counters which in turn increases
the weapon's flare strength. The counters last for 15 seconds before falling off. This effect
works with both weapons and will only work if wielding two weapons. Wielding two weapons
of the same flare type will increase the counter application rate.
Current Flare Type: Grapple
Twin Detonation
When you reach the maximum number of counters on a target creature a detonation will occur.
This will essentially be a forced flare at the target at maximum counter strength and will
remove the counters on the target.
Twin Stance
Twin Primary: While the weapon is held in the primary hand it has a 5% chance to strike again.
Twin Offhand: If the weapon is held in the offhand it has a 10% to increase your Defensive Strength by 12 when attacked by enemies.
Twin Master
Twin Primary: While the weapon is held in the primary hand it has a 10% chance to increase the wielders Two Weapon Combat skill bonus by 10 for that attack.
Twin Offhand: If the weapon is held in the offhand it has a 10% to increase your attack strength by 12 when attacking.
Twin Grip Allows the ability to flip your offhand into your mainhand and pull it back out.
NOTE: This requires both weapons to be unlocked to tier 1.
Your Twin Grip will now allow you to auto-draw your second weapon when the first is stored with GRIP.
In addition, your Twin Grip will auto wield your weapon when attacked. Both of these require you
to be holding the main weapon in your primary (right) hand.
NOTE: This requires both weapons to be unlocked to tier 2.
General Information
Tier: 2
Twin Lunge: Ready
Twin Strikes: Ready
Customization
Custom Color: violet Custom Color 2: indigo
--------------------------------------------------------------------------------------------------
Analyze (an eel-molded triple-chain slasher)
You analyze your triple-chain slasher and sense that the creator has provided the following information:
Jorshan's Twin Weapons
Description: This script is designed around two weapon combat. They will not function unless you're using two weapons of the same script in your hands. The main hand (Primary) weapon referenced is the right hand and the left hand (Secondary) is the offhand.
ALTERATIONS
The alteration points can be done freely.
LIGHTENING
Yes, or lightning.
--------------------------------------------------------------------------------------------------
OTS Verbs
RUB
PULL
PUSH
TURN
Tier 1
GRIP Twin Grip.
WAVE Twin Lunge
POINT
COVER
Tier 2
RAISE Twin Strikes
HUG
PRAY
Abilities
Twin Lunge: Applies Max Stacks of Twin Rising Counters.
Cooldown: 15 minutes.
Verb: WAVE slasher AT TARGET
Twin Grip: Allows the ability to flip your offhand into your mainhand and pull it back out.
Verb: GRIP
NOTE: This requires both weapons to be unlocked to tier 1.
Twin Strikes: When active, all strikes will apply double the counters for the duration.
Cooldown: 30 minutes.
Duration: 2 Minutes.
Verb: RAISE
Passives
Twin Rising
Hitting an opponent with these weapons applies a counter. Consecutive strikes
against the target increase the effects of these counters which in turn increases
the weapon's flare strength. The counters last for 15 seconds before falling off. This effect
works with both weapons and will only work if wielding two weapons. Wielding two weapons
of the same flare type will increase the counter application rate.
Current Flare Type: Grapple
Twin Detonation
When you reach the maximum number of counters on a target creature a detonation will occur.
This will essentially be a forced flare at the target at maximum counter strength and will
remove the counters on the target.
Twin Stance
Twin Primary: While the weapon is held in the primary hand it has a 5% chance to strike again.
Twin Offhand: If the weapon is held in the offhand it has a 10% to increase your Defensive Strength by 12 when attacked by enemies.
Twin Master
Twin Primary: While the weapon is held in the primary hand it has a 10% chance to increase the wielders Two Weapon Combat skill bonus by 10 for that attack.
Twin Offhand: If the weapon is held in the offhand it has a 10% to increase your attack strength by 12 when attacking.
Twin Grip Allows the ability to flip your offhand into your mainhand and pull it back out.
NOTE: This requires both weapons to be unlocked to tier 1.
Your Twin Grip will now allow you to auto-draw your second weapon when the first is stored with GRIP.
In addition, your Twin Grip will auto wield your weapon when attacked. Both of these require you
to be holding the main weapon in your primary (right) hand.
NOTE: This requires both weapons to be unlocked to tier 2.
General Information
Tier: 2
Twin Lunge: Ready
Twin Strikes: Ready
Customization
Custom Color: violet Custom Color 2: indigo
--------------------------------------------------------------------------------------------------
rosestewar
09-17-2021, 11:09 AM
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