BriarFox
05-25-2020, 12:44 PM
You carefully inspect some tooled double leather for sale.
It imparts a bonus of +15 more than usual.
It provides a boost of 4 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 7 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 17 times.
It provides a boost of 4 to Wisdom Base.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 3 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The leather looks to have a fair amount of charges remaining.
It will persist after its last charge is depleted.
It appears to weigh about 16 pounds.
It looks like this item has been mainly crafted out of leather.
The leather is soft leather armor that covers the torso, arms, legs, neck, and head.
The leather can be worn around the chest. The leather appears to serve some purpose.
MB: 300k Elgrim SOLD
BO: 2m
Good set for rangers, rogues, empaths and clerics.
It imparts a bonus of +15 more than usual.
It provides a boost of 4 to Dexterity Base.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 7 to Ambush Bonus.
This enhancement may not be used by adventurers who have not trained 17 times.
It provides a boost of 4 to Wisdom Base.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 3 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The leather looks to have a fair amount of charges remaining.
It will persist after its last charge is depleted.
It appears to weigh about 16 pounds.
It looks like this item has been mainly crafted out of leather.
The leather is soft leather armor that covers the torso, arms, legs, neck, and head.
The leather can be worn around the chest. The leather appears to serve some purpose.
MB: 300k Elgrim SOLD
BO: 2m
Good set for rangers, rogues, empaths and clerics.