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Aodhain
05-11-2020, 09:02 AM
Special [84]: a potent yellow-green potion (5), a potent blue-green potion (5), a flexing arm token (2), a squat jar of pallid grey salve (6), a small glowing orb (12), an Elanthian Guilds voucher pack (6), an Adventurer's Guild voucher pack (10), a brass and gold sphere (12), an urchin guide contract (5), a stability contract (5), a locker runner contract, a silver transfer form (4), a Chronomage rush ticket (3)

Yellow-green -- 1m each, 5m total
Blue-green -- 125k each, 750k
Orbs -- 50k each, 600k
AG 100-count packs -- 800k each, 8m
Rush tickets - 100k each, 300k

That's about 15m already without including the salves, Guild packs, spheres, urchins, stabilities, locker runner, arm tokens, or transfer forms.



13m takes it all.

Aodhain
05-11-2020, 08:06 PM
Reduced.

Elgrim
05-11-2020, 08:26 PM
The guild and AG packs have come in 10's and 100's as far as uses go. You might want to specify which they are. Assuming they are 100's it might draw interested buyers. If they are 10's then you might be sharply on the high side of pricing considering the only highly useful items in the lot are the 30-day enhancive potions, and those commonly get sold for less than 800k.

Aodhain
05-12-2020, 08:33 AM
Thanks Elgrim, updated and bumped.