gilchristr
05-10-2020, 11:43 PM
First offer of 4m takes it. It persists on the rechargable (crumbly on enhancive, so take it off after you spell up...)
Delivery to the landing, solhaven, icemule
As you sing, you feel a faint resonating vibration from the platinum earring in your hand, and you learn something about it...
You sense a faint aura of magic surrounding the earring. You also feel a faint drawing sensation from it, as though when its charge is depleted, it may be refilled. From the pitch of the vibration you determine that the purpose of the earring is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.
This is a magical item, which casts spells from the Spirit sphere. It has 6 charges.
The earring resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a boost to Disarming Traps Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
You think that you could probably find out something more about the earring's enhancive properties if you tried.
Roundtime: 5 sec.
As you sing, you feel a faint resonating vibration from the platinum earring in your hand...
The platinum earring contains the spell Mobility, from the Ranger circle.
The earring resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a boost of 4 to Disarming Traps Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
The earring looks to have a lot of charges remaining.
You sense that the platinum earring will crumble into dust after its last enhancive charge has been expended.
You sense that the platinum earring will persist after its last magical charge has been expended.
Delivery to the landing, solhaven, icemule
As you sing, you feel a faint resonating vibration from the platinum earring in your hand, and you learn something about it...
You sense a faint aura of magic surrounding the earring. You also feel a faint drawing sensation from it, as though when its charge is depleted, it may be refilled. From the pitch of the vibration you determine that the purpose of the earring is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.
This is a magical item, which casts spells from the Spirit sphere. It has 6 charges.
The earring resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a boost to Disarming Traps Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
You think that you could probably find out something more about the earring's enhancive properties if you tried.
Roundtime: 5 sec.
As you sing, you feel a faint resonating vibration from the platinum earring in your hand...
The platinum earring contains the spell Mobility, from the Ranger circle.
The earring resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a boost of 4 to Disarming Traps Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
The earring looks to have a lot of charges remaining.
You sense that the platinum earring will crumble into dust after its last enhancive charge has been expended.
You sense that the platinum earring will persist after its last magical charge has been expended.