Alyos
05-05-2020, 04:29 PM
Full set of wounded wear unlocked to T1.
CB 10mil ($50) dwgemster SOLD
BO 25mil
Auction goes once, twice, sold about once per day. Cash preferred and accepted at 5/mil.
https://gswiki.play.net/WoundedWear
9 pieces total, including cloak, shirt, hood, pants, gloves, cravat, boots, armbands and spectacles.
In the long white coat:
clothing (6): a white cotton shirt drenched with blood, a dark leather hood drenched with blood, some dark leather pants drenched with blood, a pair of dark leather gloves drenched with blood, a blue silk cravat drenched with blood, some pure white leather knee-boots drenched with blood.
other (2): some dark leather armbands drenched with blood, some thin spectacles.
Cloak is max deep but at 140lbs (Huge) but not epic.
Here is an analyze for example:
You analyze your long white coat and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
* Welcome to Wounded Wear *
Your wounded wear item is a clothing line that changes messaging depending on your wound level
and provide messaging accordingly. Please see the notes at the bottom for alteration
guidelines. Only a rare and skilled merchant can unlock this clothing line.
Your coat is currently unlocked to tier: 1
You currently have access to the following verbs on your coat:
Remove, Wear, Clean, Prod (Turns on and off the wound updating)
Show/Examine(Customization unlocked), Pull, Push
The item currently thinks it is at wound level: 3
Your item is currently setup as follows
---------------------------------------------------------------------------
Long without wounds: a starched long white coat with a wide crimson equidistant cross along the back.
Long with a rank 1: a starched long white coat with numerous scuff marks.
Long with a rank 2: a starched long white coat lightly stained with blood.
Long with a rank 3: a starched long white coat drenched with blood.
---------------------------------------------------------------------------
Extra SHOW no wounds: It appears to be of wonderful craftsmanship and in excellent condition.
Extra SHOW rank 1: It appears to be of masterful craftsmanship and slightly scuffed.
Extra SHOW rank 2: It appears to be of masterful craftsmanship and lightly stained with blood.
Extra SHOW rank 3: It appears to be of masterful craftsmanship and drenched with blood.
Alteration Guidelines:
This must remain full-length jacket, cloak, longcloak, or something similar.
All of the clothing in this line must be of a fabric variety, no metal.
For general alterations, you can prepare a 15/15/15 base description.
These cannot be customized unless they are unlocked to the first tier.
Your current base item is: a starched long white coat.
Second, prepare a LONG, this would be appended to it. So if we wanted our coat
to be coat covered in frilly pink lace, you would supply the 15/15/15 and the long.
You can tell that the coat is as light as it can get and that its pockets could not possibly get any deeper.
CB 10mil ($50) dwgemster SOLD
BO 25mil
Auction goes once, twice, sold about once per day. Cash preferred and accepted at 5/mil.
https://gswiki.play.net/WoundedWear
9 pieces total, including cloak, shirt, hood, pants, gloves, cravat, boots, armbands and spectacles.
In the long white coat:
clothing (6): a white cotton shirt drenched with blood, a dark leather hood drenched with blood, some dark leather pants drenched with blood, a pair of dark leather gloves drenched with blood, a blue silk cravat drenched with blood, some pure white leather knee-boots drenched with blood.
other (2): some dark leather armbands drenched with blood, some thin spectacles.
Cloak is max deep but at 140lbs (Huge) but not epic.
Here is an analyze for example:
You analyze your long white coat and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
* Welcome to Wounded Wear *
Your wounded wear item is a clothing line that changes messaging depending on your wound level
and provide messaging accordingly. Please see the notes at the bottom for alteration
guidelines. Only a rare and skilled merchant can unlock this clothing line.
Your coat is currently unlocked to tier: 1
You currently have access to the following verbs on your coat:
Remove, Wear, Clean, Prod (Turns on and off the wound updating)
Show/Examine(Customization unlocked), Pull, Push
The item currently thinks it is at wound level: 3
Your item is currently setup as follows
---------------------------------------------------------------------------
Long without wounds: a starched long white coat with a wide crimson equidistant cross along the back.
Long with a rank 1: a starched long white coat with numerous scuff marks.
Long with a rank 2: a starched long white coat lightly stained with blood.
Long with a rank 3: a starched long white coat drenched with blood.
---------------------------------------------------------------------------
Extra SHOW no wounds: It appears to be of wonderful craftsmanship and in excellent condition.
Extra SHOW rank 1: It appears to be of masterful craftsmanship and slightly scuffed.
Extra SHOW rank 2: It appears to be of masterful craftsmanship and lightly stained with blood.
Extra SHOW rank 3: It appears to be of masterful craftsmanship and drenched with blood.
Alteration Guidelines:
This must remain full-length jacket, cloak, longcloak, or something similar.
All of the clothing in this line must be of a fabric variety, no metal.
For general alterations, you can prepare a 15/15/15 base description.
These cannot be customized unless they are unlocked to the first tier.
Your current base item is: a starched long white coat.
Second, prepare a LONG, this would be appended to it. So if we wanted our coat
to be coat covered in frilly pink lace, you would supply the 15/15/15 and the long.
You can tell that the coat is as light as it can get and that its pockets could not possibly get any deeper.