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Azuos
03-22-2005, 04:18 AM
DO you normaly get alot of mana from 719 when cast on a magical Critter?
Like more then it cost to cast the spell?
And does it do some good dmg?
Can someone post a Fue times when you used the spell for me. and should i 1x in a element?

Drew
03-22-2005, 04:19 AM
You normally get 0-4 mana, not a lot, just makes the spell a little chaper to cast sometimes.

Azuos
03-22-2005, 04:22 AM
Well that sucks lol
:wtf:
so my training in Elemental and Spiritual Mana Control is for 720?

FinisWolf
03-22-2005, 05:00 AM
No, the controls are also for sharing mana with others that have the same control. I am not sure where to stop, but I know with my sorcerers I will stop at 24 ranks in each control.

Finis

Asha
03-22-2005, 06:08 AM
I single in Spiritual control and will always do so.

I have had returns as high as 13.
I'll post a log.

Gan
03-22-2005, 07:48 AM
I've noticed significant increase in damage from using 719 with just 1x in elemental share then going to 1x spiritual/elemental share. Expensive to an extent and the mana return is nowhere near what it used to be back in the day, but the damage is starting to swing back to what it used to be per cast before they nerfed it.

StrayRogue
03-22-2005, 07:52 AM
Singling in both controls allows you to cast Implode at a lower mana cost as well.

FinisWolf
03-22-2005, 08:06 AM
Originally posted by StrayRogue
Singling in both controls allows you to cast Implode at a lower mana cost as well.

So maybe a good answer from several of you, would be, where will you stop training in control, if you will.

I know I said I would stop at 24 in each, and someone else said single in one of the controls for life, what will you do?

Finis

StrayRogue
03-22-2005, 08:07 AM
Well, I can't remember the exact cost, but FI costs 15 mana(?) if you single in both. If not, it costs the full amount.

FinisWolf
03-22-2005, 08:10 AM
That could make it worht it for some I would imagine.

Finis

Fallen
03-22-2005, 08:24 AM
Scroll infusion also relies on mana controls to determine the amount of mana able to be sent with each infusion attempt. More mana means less attempts, less attempts mean lesser chances of locking a scroll.

FinisWolf
03-22-2005, 08:39 AM
Ahh! Now see, I have not even researched that yet. Scroll infusion will be one thing I want to do, especially for my heroism scrolls I am keeping my locker until I locate a sorcerer, or mine gets old enough.

So, are you saying to 1x Elemental and Spiritual for life?

Finis

Asha
03-22-2005, 08:45 AM
Mana Points: 218 Remaining: 218
>
Evesong just arrived.
>
Evesong just went southeast.
>prep 720
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>cast at rol
You gesture at a rolton.
A void rips open in the area, directly above a rolton!
Rather abrupt decompression causes a rolton to explode!
Billions and billions of tiny rolton bits shower everything.
Quite severely dead.
Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>
A rolton trots in!
>mana
Mana Points: 218 Remaining: 201



FI didn't cost the full 20.
As I said , I'm fully singled in Spiritual.

StrayRogue
03-22-2005, 08:51 AM
Level vs Level is a factor. It should cost 15 if you are singled in both against a like aged critter.

FinisWolf
03-22-2005, 08:55 AM
So what train, if I may ask? Even an estimated age would be cool.

I mean saving 3 mana when you are young to 40 is great, but after that, 3 mana is like 3 silvers..., nothing.

Thanks again for the info. I don't play my sorcerer much, but I do want to make sure he is well set.

Finis

Trinitis
03-22-2005, 09:48 AM
Originally posted by FinisWolf

Originally posted by StrayRogue
Singling in both controls allows you to cast Implode at a lower mana cost as well.

So maybe a good answer from several of you, would be, where will you stop training in control, if you will.

I know I said I would stop at 24 in each, and someone else said single in one of the controls for life, what will you do?

Finis

Never, ever stop in mana controls. You should 2x them for life, IMO. Mana controls are factored into your on and off node pulse ammount. This is why Adredrin pulses so much mana during a hunt. He has 70 ranks of each spirit, and elemental, plus 140 ranks in Harness Power.

FinisWolf
03-22-2005, 10:01 AM
Hot damn batman, whats he pulsing off node?

Finis

Asha
03-22-2005, 10:03 AM
1x both controls = 2x mana control

I could possibly do that if my chracter was a Demonologist becouse I'd leave his training in it at 50.
But he's a necromancer, so I cannot stop training in Necro (have to 1x it to keep it working well). Thus I hven't the points to 2x control.

I think there are a few good ways to train a sorc. Problem is, millions of TPs are not mine.

Trinitis
03-22-2005, 10:05 AM
Originally posted by FinisWolf
Hot damn batman, whats he pulsing off node?

Finis

Adredrin pulses 78 (out of 301) mana a pulse, off node.

FinisWolf
03-22-2005, 10:06 AM
Hey, Dray, do you triple spells? Or do you put faith in the bugged lores? Just curious.

Finis

Trinitis
03-22-2005, 10:07 AM
Originally posted by Drayal
1x both controls = 2x mana control

I could possibly do that if my chracter was a Demonologist becouse I'd leave his training in it at 50.
But he's a necromancer, so I cannot stop training in Necro (have to 1x it to keep it working well). Thus I hven't the points to 2x control.

I think there are a few good ways to train a sorc. Problem is, millions of TPs are not mine.

I have no problem 1x'in Lore and doing 1x in each mana control.

Adredrin (at level 70), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 40 8
Physical Fitness...................| 105 25
Arcane Symbols.....................| 171 71
Magic Item Use.....................| 171 71
Spell Aiming.......................| 242 142
Harness Power......................| 242 142
Elemental Mana Control.............| 171 71
Spirit Mana Control................| 171 71
Sorcerous Lore - Demonology........| 150 50
Sorcerous Lore - Necromancy........| 93 21
Disarming Traps....................| 120 30
Picking Locks......................| 120 30
Perception.........................| 171 71
Climbing...........................| 105 25
Swimming...........................| 105 25

Spell Lists
Minor Elemental....................| 50

Spell Lists
Minor Spirit.......................| 31

Spell Lists
Sorcerer...........................| 70
Training Points: 97 Phy 0 Mnt (1886 Phy converted to Mnt)
PsiNet has recorded your current skills.

FinisWolf
03-22-2005, 10:07 AM
Damn! Guess I am not stopping my current training path, was going to stop at 24 ranks in each control, but with pulses like that, you can stay out hunting as long as you want.

Finis

Trinitis
03-22-2005, 10:09 AM
Originally posted by FinisWolf
Damn! Guess I am not stopping my current training path, was going to stop at 24 ranks in each control, but with pulses like that, you can stay out hunting as long as you want.

Finis

Even more amazing is how little mana I use in a hunt.

I still use 701 quite often at my level. :)

FinisWolf
03-22-2005, 10:17 AM
Originally posted by Adredrin

Originally posted by FinisWolf
Damn! Guess I am not stopping my current training path, was going to stop at 24 ranks in each control, but with pulses like that, you can stay out hunting as long as you want.

Finis

Even more amazing is how little mana I use in a hunt.

I still use 701 quite often at my level. :)

Damn! That sounds cool. I just get bored with casters. That and like I said, my sorcerer is a twerp that is not one of my mains.

One day, he will be that age.

Finiswolf

FinisWolf
03-22-2005, 10:20 AM
Here is where I am with my lil sorcerer...

XXXX (at level 13), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Physical Fitness.....................| 70 15
Arcane Symbols.....................| 66 14
Magic Item Use......................| 66 14
Harness Power......................| 70 15
Elemental Mana Control.........| 70 15
Spirit Mana Control................| 70 15
Climbing.................................| 66 14

Spell Lists
Minor Elemental...............| 10

Spell Lists
Minor Spirit.......................| 10

Spell Lists
Sorcerer...........................| 22

Probably not great, but I think he does ok.

Finiswolf

EDIT--> I may want to look at upping my HP.

[Edited on 3-22-2005 by FinisWolf]

Trinitis
03-22-2005, 10:22 AM
This is just my opinion..but at that low of a level, the 22 ranks in Sorcerer are not really worth the points.

FinisWolf
03-22-2005, 11:04 AM
I can understand your sentiment, though I don't waste as much mana with him set up this way, as his CS is 95 without a orb.

Something that keeps catching me off guard though is his CS of 110 with an orb, for some reason he is getting 15 CS, instead of only 10. Is that becuase I am overtrained in the sorcerer circle?

Finiswolf

Trinitis
03-22-2005, 11:38 AM
Orbs grant more CS to lower level PC's

Trinitis
03-22-2005, 11:41 AM
Originally posted by FinisWolf
I can understand your sentiment, though I don't waste as much mana with him set up this way, as his CS is 95 without a orb.

Something that keeps catching me off guard though is his CS of 110 with an orb, for some reason he is getting 15 CS, instead of only 10. Is that becuase I am overtrained in the sorcerer circle?

Finiswolf

I dono, I guess its a difference in play style. Personally, I'd rather get more MIU/Scrolls then those extra spells. They have a side use that can benifit you now, and add to your runestaff DS. *shrug* I prefer more Defence, then more offence when playing a Sorcerer.

Syberus
03-22-2005, 12:07 PM
You get more than 10 from an orb until you title on a sliding scale that I don't know offhand. I 1x in both controls and would also suggest for others to do so. As everyone said before.. implosion costs 16 (not 15) for like age creatures, it helps with scroll infusion, pulse sizes are much larger, to the tune of an extra 1 mana for every 10 ranks, so 1 mana every 5 levels or 2 mana every 10 (it may not seem like much, but it adds up quickly). My skills are posted in the other thread so I won't redo it, but I would definetly consider it.

Jonty
03-22-2005, 12:31 PM
I've noticed significant increase in damage from using 719 with just 1x in elemental share then going to 1x spiritual/elemental share.

Training in share does not increase the damage done by 719, elemental lore does.

AnticorRifling
03-22-2005, 12:44 PM
Originally posted by Syberus
You get more than 10 from an orb until you title on a sliding scale that I don't know offhand.

10 + 1(20 - your lvl)

Letum
03-22-2005, 06:37 PM
Controls also factor into salt creation, if anyone is particularly interested.

FinisWolf
03-22-2005, 07:03 PM
Originally posted by Adredrin
Orbs grant more CS to lower level PC's

Ahh, good to know!

Finis