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View Full Version : Final check on ranger about to hit 20



Lucktar
01-02-2020, 05:31 PM
I've changed onrack from a THW to ranged, onrack is a giantman.

Here are his skills

Onrack (at level 19), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 90 20
Ranged Weapons.................| 142 42
Ambush.............................| 90 20
Physical Fitness...................| 90 20
Dodging.............................| 90 20
Harness Power....................| 86 19
Spirit Mana Control..............| 90 20
Spiritual Lore - Blessings......| 50 10
Survival.............................| 140 40
Perception..........................| 140 40
Climbing............................| 50 10
Swimming..........................| 50 10
First Aid.............................| 90 20

Spell Lists
Ranger.............................| 19


Here is what i'm thinking of changing his start stats to. It's optimized for level 50

CO 70
DE 85
DI 70
LO 90
IT 20
ST 80
AG 70
IF 20
WI 60
AU 80


ending up at level 50 as follows
CO 86
DE 100
DI 85
LO 98
IT 68
ST 100
AG 83
IF 40
WI 81
AU 91

Does this look ok? Not very confident about that stat placement but seems ok, from what I can tell.

BriarFox
01-02-2020, 05:49 PM
Looks solid. Those stats would take you to cap, even if they're not perfect. The skills are fine for an open-archer ranger, though I would personally drop some SMC or Blessings lore to get MIU to 20 first.

Lucktar
01-02-2020, 05:53 PM
Looks solid. Those stats would take you to cap, even if they're not perfect. The skills are fine for an open-archer ranger, though I would personally drop some SMC or Blessings lore to get MIU to 20 first.

Why would you want 20 MIU? What should I be doign with MIU if I had it?

This character is an alt and has tons of outside spells so not sure if that would change your decision. I have the SMC to help with all the buffing of everyone.

Thanks for your input on the stats.

BriarFox
01-02-2020, 06:00 PM
If you have access to outside spells constantly it matters less. If you want to solo then it’s good for imbeds, or even things like white crystals.