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View Full Version : Enchant Service for Fish Spine Sword (Old ECW Broadwsword)



Headless/Snoobie
12-04-2019, 05:17 AM
0x Fish Spine Sword ECW
looking to raise the enchant
obviously will take a lot of skill
I'll pay the right price
silvers or cash

Sile
12-04-2019, 07:41 AM
Just food for thought. There are a few 4x versions of this kicking around.

A vultite fish spine sword.

Not sure where they are now. But I've owned one before
Just may take some time tracking down.

May be cheaper in the long run.

Headless/Snoobie
12-04-2019, 08:07 AM
Chewy chow! Tanks for dat. Rings a bell from way way back but I recall those being phenomenally rare. I will put a Wanted out for one though, cool idea. The ones I have are from like the days before the GSIV to web crossover from AOL so there is some sentimental value in bringing them ups but not enough to pay too much more. The fish spine sword is a part of my rogue's persona, having some custom fish stuff to go along and a wspec, plus the nasty attitude.

Maerit
12-04-2019, 11:09 AM
Does this inspect as being made from bone? Bone has a -250 enchant modifier, so they're pretty hard already, and with ECW, it could be a challenge to get this higher than 5x.

drauz
12-04-2019, 11:51 AM
Capped wizard could bring this to 7x. 8x+ it starts to get difficult.

Maerit
12-04-2019, 02:56 PM
Capped wizard could bring this to 7x. 8x+ it starts to get difficult.

Based on experience? Parasite weapons are made from bone, and a capped wizard (100-120 ranks in wizard spells) can get them to 7x, but the difficulty escalates quickly when you start adding additional penalties from flares/weighting/or ensorcell.

drauz
12-04-2019, 05:50 PM
Based on experience? Parasite weapons are made from bone, and a capped wizard (100-120 ranks in wizard spells) can get them to 7x, but the difficulty escalates quickly when you start adding additional penalties from flares/weighting/or ensorcell.

I did a test cast on a 7x one and didn't get the impossible reading, also didn't test in a workshop. Either way it was def doable.

Chaumel
12-04-2019, 06:03 PM
For it's weighting (assuming 15 CER) the penalty is 225, for bone, it's another 250, so 475 in base penalties. At a starting bonus of +35, there is a 128 penalty, bringing this to 603, or 703 skill for a 100% success rate. 608 is trivial for a halfling wizard to reach (no enhansives, no mutant spec, 128 wizard ranks) so this item is easily taken to 7x. Going beyond will require a mutant spec, or enhansives (20 log bonus, 20 int bonus, 50 emc are all fairly easy to get) and a slight mutant spec.

So yes, this is not a super difficult project taking it to 7x, but would require a wizard geared/specced for enchanting.

Taking it to 4x would be 515, so 615 needed.
Taking it to 5x would be 538, so 638 needed.
Taking it to 6x would be 568, so 668 needed.

Headless/Snoobie
12-04-2019, 06:36 PM
Let me just say first of all, thanks for the offers and all the info on this post is interesting. I'm experienced with the old enchanting system but have little understanding of this new one.

I've found an enchanted who is going to take this up to 5x for me. This is huge for me, old school GS would never allow a fish spine to be enchanted. Even if a merchant did it in the old days, sometimes they would lower some weighting for a higher AS bonus. Anyway, this is sweet as pie to me. My fish spine designed rogue is going to be crazy effective with a real AS bonus backing up her fishy swings. I have 3 fish spine swords, actually so I'll have a backup and one more to take up if I feel like it for another character. Nice price on the enchant offered to me, btw.

Maerit
12-04-2019, 06:59 PM
Get two of em to 5x, and dual-wield them!

Gelston
12-04-2019, 07:35 PM
My capped wizard took one to 4x extremely easily on the system before the current one. I imagine someone well enough below cap could too. He was not particularly speced for enchanting either.

Headless/Snoobie
12-10-2019, 12:34 AM
Update is that I got it taken to 5x almost instantly. 0-4x took him a few minutes to enchant and deliver it back. Then my rogue used it a couple days, he did 4-5x in another few minutes at that point. Was no issue. It inspects as steel which I think is the difference from being a bitch to something tough but not crazy to enchant.

As far as it being worth it, oh my fg. My rogue has just about doubled in combat effectiveness. She was getting a lot of crits before at 31 with Square training but she just razed 3 war camps -- solo. The last one she did with no deaths. She's one shooting about 90% of the time, without doing any real math study on it, it's gotta be close to that. Neck cries on the ones too big to aim at the head, she's cleaning up. It's a fun profession, never been a rogue past 30's before and I'm addicted to this one now.

I'll be looking to Ensorcell it next, then boost it to 7x once it's been ensorcelled. It will be worth the cost. I paid 15 million for the 5x, which I feel is like almost nothing for what I get it in the end.