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Methais
10-12-2019, 05:57 PM
- MB 100k on everything unless otherwise noted

Forgot to add this

- Items under 1m: Minimum bid increases of 100k

- 1-5m: 500k minimum increases

- 10m+ 1m minimum bid increases

- Bids once, twice, last call, sold

- Will try to update at least once a day

- Pickup in Landing

- More items may be added at the bottom as I find them

- Let me know if you spot any errors

*** NEW ITEMS (and/or stuff I forgot to add) ***



50. a glyph-etched gold brooch

It provides a boost of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 2 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The brooch looks to have more than your average giantman could count charges remaining.

You sense that the gold brooch will crumble into dust after its last enhancive charge has been expended.

You sense that the gold brooch will persist after its last magical charge has been expended.
__________________________________________________

1. some sleek black casting leathers with fiery red runes embroidered around the cuffs CB: Item pulled, decided I'm going to use for the time being (had no I had these until I threw this thread together, and the more I think about it I think it might be another enchant piece where the customer disappeared)
+25 full leather
Decent crit padding (permanent)


3. a ruby-handled feras Hammer of Kai

It provides a boost of 11 to Polearm Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 40 times.
The Hammer of Kai looks to have more than your average giantman could count charges remaining.

You sense that the feras Hammer of Kai will persist after its last enhancive charge has been expended.

4. a golden topaz inset silver orb

You sense that the orb is a magic item that holds the spell "Wizard's Shield" with 5 charges.
It is a mage empowerable item.
You determine the inset silver orb can hold an additional 111 charges.
Given enough time, you feel as though you could push this item to 46 charges.

6. a star-cut garnet barrette

You sense that the barrette is a magic item that holds the spell "Elemental Bias" with 14 charges.
It is a mage empowerable item.
You determine the garnet barrette can hold an additional 204 charges.
Given enough time, you feel as though you could push this item to 98 charges.

7. an engraved green garnet earring

You sense that the earring is a magic item that holds the spell "Benediction" with 12 charges.
It is a mage empowerable item.
You determine the green garnet earring can hold an additional 133 charges.
Given enough time, you feel as though you could push this item to 46 charges.


8. an elegant platinum crown

You sense that the crown is a magic item that holds the spell "Rejuvenation" with 18 charges.
You sense that the platinum crown has enhancive properties.
It is a mage empowerable item.
You determine the platinum crown can hold an additional 301 charges.
Given enough time, you feel as though you could push this item to 46 charges.

It provides a boost of 1 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 1 times.
The crown looks to have almost innumerable charges remaining.

You sense that the platinum crown will persist after its last enhancive charge has been expended.

You sense that the platinum crown will persist after its last magical charge has been expended.


9. a long-cut amber earcuff

You sense that the earcuff is a magic item that holds the spell "Elemental Defense III" with 10 charges.
It is a mage empowerable item.
You determine the amber earcuff can hold an additional 161 charges.
Given enough time, you feel as though you could push this item to 61 charges.


10. a fine platinum barrette

You sense that the barrette is a magic item that holds the spell "Celerity" with 17 charges.
It is a mage empowerable item.
You determine the platinum barrette can hold an additional 259 charges.
Given enough time, you feel as though you could push this item to 123 charges.


11. an engraved ruby clasp

You sense that the clasp is a magic item that holds the spell "Elemental Deflection" with 7 charges.
It is a mage empowerable item.
You determine the ruby clasp can hold an additional 283 charges.
Given enough time, you feel as though you could push this item to 109 charges.


12. a sparkling amethyst earring

You sense that the earring is a magic item that holds the spell "Skinning" with 5 charges.
It is a mage empowerable item.
You determine the amethyst earring can hold an additional 540 charges.
Given enough time, you feel as though you could push this item to 69 charges.


13. an emerald-set wizened gnome figurine

You sense that the figurine is a magic item that holds the spell "Spirit Barrier" with 13 charges.
It is a mage empowerable item.
You determine the wizened gnome figurine can hold an additional 1049 charges.
Given enough time, you feel as though you could push this item to 104 charges.


14. an opal and blue dreamstone barrette
You sense that the barrette is a magic item that holds the spell "Cloak of Shadows" with 9 charges.
It is a mage empowerable item.
You determine the blue dreamstone barrette can hold an additional 177 charges.
Given enough time, you feel as though you could push this item to 43 charges.


15. a carved blue dreamstone stickpin

It provides a boost of 7 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 28 times.
It provides a boost of 3 to Brawling Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 1 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
The stickpin looks to have more than your average giantman could count charges remaining.

You sense that the blue dreamstone stickpin will crumble into dust after its last enhancive charge has been expended.


16. a gleaming blue diamond stickpin
You sense that the stickpin is a magic item that holds the spell "Invisibility" with 5 charges.
It is a mage empowerable item.
You determine the blue diamond stickpin can hold an additional 91 charges.
Given enough time, you feel as though you could push this item to 54 charges.


17. a simple pink sapphire earring
You sense that the earring is a magic item that holds the spell "Prayer of Protection" with 11 charges.
It is a mage empowerable item.
You determine the pink sapphire earring can hold an additional 380 charges.
Given enough time, you feel as though you could push this item to 83 charges.


18. an ivory-inlaid mithril talisman

You sense that the talisman is a magic item that holds the spell "Spell Shield" with 10 charges.
You sense that the mithril talisman has enhancive properties.
It is a mage empowerable item.
You determine the mithril talisman can hold an additional 87 charges.
Given enough time, you feel as though you could push this item to 19 charges.

It provides a boost of 4 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 17 times.
The talisman looks to have a huge number of charges remaining.

You sense that the mithril talisman will crumble into dust after its last enhancive charge has been expended.

You sense that the mithril talisman will persist after its last magical charge has been expended.


19. a flame-cut alexandrite pendant CB: 100k Tenser SOLD

You sense that the pendant is a magic item that holds the spell "Foraging" with 9 charges.
It is a mage empowerable item.
You determine the alexandrite pendant can hold an additional 482 charges.
Given enough time, you feel as though you could push this item to 83 charges.


20. a copper and alexandrite necklace

You sense that the necklace is a magic item that holds the spell "Minor Sanctuary" with 4 charges.
It is a mage empowerable item.
You determine the alexandrite necklace can hold an additional 198 charges.
Given enough time, you feel as though you could push this item to 27 charges.


21. a beveled pink dreamstone pin

You sense that the pin is a magic item that holds the spell "Prismatic Guard" with 19 charges.
It is a mage empowerable item.
You determine the pink dreamstone pin can hold an additional 444 charges.
Given enough time, you feel as though you could push this item to 140 charges.


22. a bone-inlaid ora orb CB: 100k Tenser SOLD

You sense that the orb is a magic item that holds the spell "Cloak of Shadows" with 6 charges.
It is a mage empowerable item.
You determine the ora orb can hold an additional 119 charges.
Given enough time, you feel as though you could push this item to 43 charges.


23. a golden beryl studded copper torc

You sense that the torc is a magic item that holds the spell "Remove Curse" with 8 charges.
It is a mage empowerable item.
You determine the studded copper torc can hold an additional 159 charges.
Given enough time, you feel as though you could push this item to 24 charges.


24. a topaz-inset copper bracer

You sense that the bracer is a magic item that holds the spell "Foresight" with 19 charges.
You sense that the copper bracer has enhancive properties.
It is a mage rechargeable item.
You estimate you're skilled enough to push this item to a maximum of 40 charges in a single session.

It provides a boost of 2 to Brawling Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The bracer looks to have a huge number of charges remaining.

You sense that the copper bracer will crumble into dust after its last enhancive charge has been expended.

You sense that the copper bracer will persist after its last magical charge has been expended.


25. a brilliant amethyst necklace CB: 100k Tenser SOLD

You sense that the necklace is a magic item that holds the spell "Mantle of Faith" with 5 charges.
It is a mage empowerable item.
You determine the amethyst necklace can hold an additional 1041 charges.
Given enough time, you feel as though you could push this item to 139 charges.


27. an enruned gold orb

You sense that the orb is a magic item that holds the spell "Prismatic Guard" with 15 charges.
It is a mage empowerable item.
You determine the gold orb can hold an additional 235 charges.
Given enough time, you feel as though you could push this item to 140 charges.


28. a dreamstone studded copper ring

You sense that the ring is a magic item that holds the spell "Cloak of Shadows" with 6 charges.
It is a mage empowerable item.
You determine the studded copper ring can hold an additional 105 charges.
Given enough time, you feel as though you could push this item to 43 charges.


29. an engraved peridot talisman

It provides a boost of 1 to Elemental Lore - Air Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 2 to Dexterity Bonus.



This enhancement may not be used by adventurers who have not trained 11 times.
It provides a boost of 2 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The talisman looks to have a lot of charges remaining.

You sense that the peridot talisman will crumble into dust after its last enhancive charge has been expended.


30. a tooled ora talisman

You sense that the talisman is a magic item that holds the spell "Prismatic Guard" with 12 charges.
It is a mage empowerable item.
You determine the ora talisman can hold an additional 469 charges.
Given enough time, you feel as though you could push this item to 140 charges.


31. a glyph-etched amethyst talisman

You sense that the talisman is a magic item that holds the spell "Celerity" with 17 charges.
It is a mage empowerable item.
You determine the amethyst talisman can hold an additional 249 charges.
Given enough time, you feel as though you could push this item to 123 charges.


32. an onyx-inlaid platinum band

It provides a boost of 4 to Shield Use Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It provides a boost of 5 to Survival Ranks.
This enhancement may not be used by adventurers who have not trained 35 times.
The band looks to have a lot of charges remaining.

You sense that the platinum band will crumble into dust after its last enhancive charge has been expended.

You sense that the platinum band will persist after its last magical charge has been expended.


35. an onyx and star sapphire medallion CB: 100k Tenser SOLD

You sense that this is a magical item. There seems to be no spells or charges but the flows of essence are strangely attracted to it. You estimate that it can contain an average amount of mana.
You sense that the star sapphire medallion has enhancive properties.
It is a mage rechargeable item.
You estimate you're skilled enough to push this item to a maximum of 40 charges in a single session.

It provides a boost of 3 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 20 times.
The medallion looks to have more than your average giantman could count charges remaining.

You sense that the star sapphire medallion will crumble into dust after its last enhancive charge has been expended.

You sense that the star sapphire medallion will disintegrate after its last magical charge has been expended.

36. a jade and pink dreamstone crown

You sense that this is a magical item. There seems to be no spells or charges but the flows of essence are strangely attracted to it. You estimate that it can contain an average amount of mana.
You sense that the pink dreamstone crown has enhancive properties.
It is a mage rechargeable item.
You estimate you're skilled enough to push this item to a maximum of 40 charges in a single session.

It provides a boost of 2 to Disarming Traps Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a boost of 1 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
The crown looks to have a huge number of charges remaining.

You sense that the pink dreamstone crown will persist after its last enhancive charge has been expended.

You sense that the pink dreamstone crown will persist after its last magical charge has been expended.


38. a diamond-set pewter neckchain CB: 100k gs4pawn SOLD

It provides a boost of 4 to Aura Base.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 6 to First Aid Ranks.
This enhancement may not be used by adventurers who have not trained 49 times.
The neckchain looks to have a lot of charges remaining.

You sense that the pewter neckchain will crumble into dust after its last enhancive charge has been expended.


40. a jade-inlaid red sunstone torc
Blank MR

It provides a boost of 4 to Combat Maneuvers Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It provides a boost of 1 to Elemental Lore - Air Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 1 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 4 times.
The torc looks to have a lot of charges remaining.

You sense that the red sunstone torc will crumble into dust after its last enhancive charge has been expended.

You sense that the red sunstone torc will disintegrate after its last magical charge has been expended.


41. a deathstone studded gold ring

It provides a boost of 7 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 19 times.
It provides a boost of 3 to Mental Lore - Telepathy Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
The ring looks to have a lot of charges remaining.

You sense that the studded gold ring will persist after its last enhancive charge has been expended.

You sense that the studded gold ring will persist after its last magical charge has been expended.

42. an essence of greater earth (16) - FLAT PRICE 100k EACH
an essence of greater water (18)
an essence of greater air (24)

43. an uncut diamond CB: 100k Mobius1 SOLD
Blank MR

44. an uncut emerald CB: 100k Mobius1 SOLD
Blank MR

45. a small black pearl CB: 100k Mobius1 SOLD
Blank MR

gemstonefella
10-12-2019, 06:14 PM
37: 2 million

vantho
10-12-2019, 06:54 PM
Mb on 2

gemstonefella
10-12-2019, 07:17 PM
#47 6 million

Red
10-12-2019, 07:40 PM
Mb 5/26

nocturnix
10-12-2019, 08:32 PM
7 on 47

Sent from my SM-G970F using Tapatalk

jhsu
10-13-2019, 12:35 AM
MB - 34
MB - 39

gs4Pawn
10-13-2019, 02:54 AM
1 100k
5 100k
38 100k
33 100k

trecendend
10-13-2019, 03:16 AM
1 200k

Maerit
10-13-2019, 03:19 AM
200k on 5

nocturnix
10-13-2019, 03:55 AM
200k 2
300k 5

Sent from my SM-G970F using Tapatalk

drauz
10-13-2019, 09:39 AM
34 - 200k

Methais
10-13-2019, 03:49 PM
Updated.

#1 is decent crit padding (permanent)

jhsu
10-13-2019, 04:24 PM
34 - 300k

jlwolfe528
10-13-2019, 04:26 PM
500k on 1 please

trecendend
10-13-2019, 08:16 PM
600k on 1

Remo
10-14-2019, 06:57 AM
1 million on #1

Methais
10-14-2019, 09:14 AM
Updated

https://media.giphy.com/media/6tmEtOJM4KYBa/200.gif

Stigs
10-14-2019, 09:48 AM
MB on the scroll lot

Maerit
10-14-2019, 10:34 AM
tree fiddy on #5

Methais
10-14-2019, 10:57 AM
tree fiddy on #5

My bad, I completely forgot to add in the bidding rules when I first posted the auction with the minimum bid increases and all that to help the auction not drag on forever.


- Items under 1m: Minimum bid increases of 100k

- 1-5m: 500k minimum increases

- 10m+ 1m minimum bid increases

I made myself listen to an entire Nickelback song as punishment, and am expecting to spend several weeks in the hospital as a result.

Methais
10-14-2019, 10:58 AM
tree fiddy on #5

My bad, I completely forgot to add in the bidding rules when I first posted the auction with the minimum bid increases and all that to help the auction not drag on forever.


- Items under 1m: Minimum bid increases of 100k

- 1-5m: 500k minimum increases

- 10m+ 1m minimum bid increases

I made myself listen to an entire Nickelback song as punishment, and am expecting to spend several weeks in the hospital as a result.

malmuddy
10-14-2019, 11:19 AM
#5 500K
#26 300K

Methais
10-14-2019, 12:02 PM
Updated, pulled #1.

gs4Pawn
10-14-2019, 12:33 PM
#2 300k
#5 600k

Methais
10-14-2019, 02:48 PM
Added #48

nocturnix
10-14-2019, 04:17 PM
2 400, 5 700

Sent from my SM-G970F using Tapatalk

Methais
10-14-2019, 04:33 PM
Adding #49 from its own thread to here, for laziness efficiency

49. an elegant carmiln runestaff CB: 12m gemstonefella
7x enchant
ITEM IS CURRENTLY +34, WILL BE FINISHED NEXT WEEK WHEN I DO THE LAST ENCHANT

Item has not been enhanced or modified other than the enchant.

The carmiln runestaff resonates with your voice, indicating that it may be enchanted up to a bonus of 35 by a wizard and was last enchanted by Methais.
The runestaff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a boost of 3 to Aura Bonus.
This enhancement may not be used by adventurers who have not trained 25 times.
It provides a boost of 12 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 47 times.
It provides a boost of 5 to Max Mana.
This enhancement may not be used by adventurers who have not trained 9 times.
The runestaff looks to have a lot of charges remaining.

You sense that the carmiln runestaff will persist after its last enhancive charge has been expended.

Xred
10-14-2019, 07:11 PM
200k #46 scrolls In game xred.

adred
10-14-2019, 07:20 PM
15m on #49 please, and also thank you

neimanz1
10-14-2019, 07:27 PM
500k on #33

Methais
10-14-2019, 07:56 PM
Updated

Stigs
10-14-2019, 08:08 PM
500k on the scroll lot

gemstonefella
10-14-2019, 10:10 PM
16 million on 49 please

Maerit
10-15-2019, 12:20 AM
800k #5!

nocturnix
10-15-2019, 02:19 AM
1m on 5

Sent from my SM-G970F using Tapatalk

Slit-eye
10-16-2019, 04:25 AM
300k on 46

Hoodtralfeck
10-16-2019, 01:09 PM
i bid 750k on ------ 34. a peridot inset ora brooch

```
It provides a boost of 6 to Logic Base.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 2 to Constitution Base.
This enhancement may not be used by adventurers who have not trained 3 times.
The brooch looks to have a lot of charges remaining.

You sense that the inset ora brooch will persist after its last enhancive charge has been expended.

You sense that the inset ora brooch will persist after its last magical charge has been expended.
```

Tenser
10-17-2019, 10:18 AM
MB on 19, 22, 25, 26, and 35

Methais
10-17-2019, 10:29 AM
Updated.


MB on 19, 22, 25, 26, and 35

26 is currently at 300k.

Stigs
10-17-2019, 10:53 AM
500k on 46

Mobius1
10-17-2019, 11:59 AM
MB on all the MR gems.

Methais
10-17-2019, 05:54 PM
Updated

Methais
10-18-2019, 09:05 AM
Bumpwnage

Maerit
10-18-2019, 10:59 AM
1.5mil on #5

Methais
10-18-2019, 11:11 AM
Updated, marked a bunch of stuff going twice.

THAT MEANS 2!!


https://www.youtube.com/watch?v=1RyVoRTpaj0

nocturnix
10-19-2019, 08:04 AM
2 on 5

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rolfard
10-19-2019, 08:12 AM
8m on 47

Methais
10-19-2019, 08:49 AM
Updated

Methais
10-21-2019, 08:53 AM
Items marked last call will be sold at the end of today.

Methais
10-22-2019, 08:54 AM
Updated. Winners please PM me for pickup. I can also be reached on Discord @ Methais #5420

Everyone else, keep bidding. Forever.

Wrathbringer
10-22-2019, 09:03 AM
Candork pm'd me and said he wanted to bid on something here but then he sharted. Hard.

Methais
10-22-2019, 09:40 AM
Candork pm'd me and said he wanted to bid on something here but then he sharted. Hard.

God dammit Candor stop sharting everywhere.

Winter
10-22-2019, 10:18 AM
200k on 44

nocturnix
10-24-2019, 05:53 AM
Did I finally win all my stuff?

Sent from my SM-G970F using Tapatalk

Methais
10-24-2019, 08:53 AM
Updated, all items with bids marked as sold. Winners contact me for pickup.

Everything else if there's any interest, bid by the weekend before all that bullshit ends up in the pawnshop.

Methais
10-29-2019, 02:58 PM
Any items left with no bids I'll sell for a flat 100k. Otherwise it all goes to the pawnshop in a day or two.

Valtok
10-31-2019, 12:52 AM
I'll take 30 and 41

Methais
10-31-2019, 09:53 AM
Last call on items. Everything goes to the pawnshop tonight. Or whenever I'm less lazy. PM me if there's anything you want (not including my massive wang)