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Xred
10-10-2019, 02:57 PM
Ok guys what kind of gear would you recommend for endgame. I think my current armor and runestaffs are fine but I wouldnt mine an improvement as I start amassing silvers from weekly ensorcels.
I'd be looking to hunt in otf and SoS.

I currently have:
6x6x illitrhorn that I put a T4 on
T2 parasite staff, T3 ensorcel with disintegration flares (cost me 30k BS)
10x VHCP armor with T1 ensorcel (196 services)

Any advice for endgame equipment?

You guys maybe recommend selling bolth runestaffs and try to get a an uber one? I'm not sure what is better. I read that the d125 is really hard to enchant.

Any other items your recommend?

BriarFox
10-10-2019, 03:44 PM
True endgamers do it 4x.

Derex
10-10-2019, 03:50 PM
Why did you add flares to that parasite befor t5ing it?

Derex
10-10-2019, 04:04 PM
Also if you gonna be fancy sorc get a rot flaring nerve or acuity parasite rot

malmuddy
10-10-2019, 04:33 PM
Also if you gonna be fancy sorc get a rot flaring nerve or acuity parasite rot

I feel that a 6x/6x nervestaff with a T5 ensorcell (especially self-ensorcelled) has the best cost-benefit ratio in the game, assuming you got one when they were available at DR for 20K BS. That should be more than enough firepower than you will ever need.

If you are really looking to make all that oppose you more dead, Derex beat me to it on the rot flares. If you have the means and the proper training (I think the magic number is 171 ranks in necromancy), adding rot flares on your current nervestaff would be a good way to go. You could also take the acuity flares up to 10x, but that is just gravy in my opinion.

Other options on a high end staff could be a T5 sigil staff with ensorcell, acuity and rot flares. Or one of the d125 staves. I don't know a lot about those, but the same ensorcell, acuity and rot flare combo would be awesome, assuming they would all go on this (and I think they would). My own opinion is that enchant on a runestaff shouldn't matter at end game, as DS is almost never the reason you die at that point. And your 10x armor would help mitigate a d125 staff, which I believe is only +15 OTS.

Happy stick hunting!

Xred
10-10-2019, 04:46 PM
And rottflares those are 400k BS?

So I orignaly thought that DS shouldnt matter but sometimes, being forced into offensive and knocked over DS can be meaningful - I didnt realize that runestaffs give + to DS regardless of stance - otherize I would have purchased a higher enchant runestaff. That and disarm was still a thing, I didnt see a point in having a high enchant runestaff.

However, It apears the most powerful staffs are t5 the sigil, the d125. But I think I read that both are almost impossible to enchant. Further the T5 sigil doesnt appear to become the most powerful until t5, and is extreamly expensive. So maybe d125 with an accuity cert, + elemental cert is the and one day get rotflares is the way to go.

Thanks for the input. For little sorerers out there, I want to point out, I got 5m exp in otf with an ebladed runestaf. None of these uber staffs are required. I just figured if I'm going to keep hunting, why not improve my gear.

Are there any other sorc toys? I keep an animate loaded with a 4x lance. and a demon for flares while I bolt bandits.

I also plan to get back into scroll charging, but mostly for friends. Are there any sorcerer toys that would make life easier? I also own a wyrom wood rattle that cloaks demons.

rolfard
10-10-2019, 04:50 PM
I capped in 5x doubles with a 5x runestaff and a 7x towershield.

By 2x cap I had upgraded to 10x t5 hcp fulls (which I have subsequently added and improved ithzir flares on) and a nervestave.

Best nerve staves as previously posted are 10x/10x acuity t5 ensorcelled with rot flares. You may also like fusion if you have proper orbs or greater elemental flaring.

The new sigil staves cost several hundred million silver for the fully unlocked versions and aren't likely better than a rot-stave for a sorcerer but some may not agree.

Maerit
10-10-2019, 05:38 PM
d125 runestaff with 10x acuity and a T5 ensorcell would probably be the strongest. I'm a huge supporter of CS over flares for raw sorcerer killing power. Either to make sure you kill stuff with 1 cast of 717, or make sure your warding margin is large enough that your 705 wrecks things in 2 casts.

Get you some +40 AUR/WIS enhancives that you can keep running at all times.

T4 Voln armor is probably best for Sorcerers since it allows for an escape that we don't otherwise have. Get that padded to the max, add resistance to puncture, slash (I like acid too for SoS)... and stuff.

Xred
10-10-2019, 06:01 PM
Ok so if I dont want to spend an ungodly amount on a T5 Sigil, you guys recommend simply upgrading my 6x 6x nerve. Would I get the final enchant to 7x then finish the T5. Then basically start saving the 400BS for rotflares? Along the way get the +5 enchant and and acuity cents?

So say 10m silvers for enchant up to 7x. Maybe I can self do the T5. Rottflares are 400k and 75k BS to get to 10x enchant and 100k BS to get fro. 6x acuity to 10x. So about 575BS to get an endgame staff

Sigil and d125 we can tack on 30k for 1x-6x acuity for both as they start with 0 acuity. Maybe can get a mage to take them up to 5x so easy +25k extra for enchanting. 200k for d125 and what 500k for full unlock Sigil?

So endgame illithorn nervestaff 575kBS, endgame d125, 830kBS, and endgame T5 Sigil, 1,130k BS.

Hammibal
10-10-2019, 06:11 PM
I guess I'm confused why you're worried about needing uber gear when you're at cap and above. What could possibly be hitting you that didn't need some BS maneuver to get to that point? I think I may die once every couple months, and it's usually from something just garbage like a bandit paralyzing me, and then getting swept. If that happens, oh well.

Are you running into issues with just your daily hunting?

Derex
10-10-2019, 07:12 PM
Ok so if I dont want to spend an ungodly amount on a T5 Sigil, you guys recommend simply upgrading my 6x 6x nerve. Would I get the final enchant to 7x then finish the T5. Then basically start saving the 400BS for rotflares? Along the way get the +5 enchant and and acuity cents?

So say 10m silvers for enchant up to 7x. Maybe I can self do the T5. Rottflares are 400k and 75k BS to get to 10x enchant and 100k BS to get fro. 6x acuity to 10x. So about 575BS to get an endgame staff

Sigil and d125 we can tack on 30k for 1x-6x acuity for both as they start with 0 acuity. Maybe can get a mage to take them up to 5x so easy +25k extra for enchanting. 200k for d125 and what 500k for full unlock Sigil?

So endgame illithorn nervestaff 575kBS, endgame d125, 830kBS, and endgame T5 Sigil, 1,130k BS.


Didn’t add the numbers but the cost of enchants definitely gonna cost
More than that if it’s even possible to 10x a nerve without enchant certs
6-7x is gonna cost you closer to 20m

Lucktar
10-10-2019, 10:30 PM
What are the d125 staves? I can't find much info about them.

Derex
10-10-2019, 11:25 PM
What are the d125 staves? I can't find much info about them.

from the horse event lets your end roll cap from 100 to 125 and i believe they had 115d staffs as well

caelric
10-11-2019, 08:35 AM
I guess I'm confused why you're worried about needing uber gear when you're at cap and above. What could possibly be hitting you that didn't need some BS maneuver to get to that point? I think I may die once every couple months, and it's usually from something just garbage like a bandit paralyzing me, and then getting swept. If that happens, oh well.

Are you running into issues with just your daily hunting?

epenis points. Plus, it's just fun to get higher and higher tier gear, and it makes it more effective on special event things.

audioserf
10-11-2019, 08:59 AM
I guess I'm confused why you're worried about needing uber gear when you're at cap and above. What could possibly be hitting you that didn't need some BS maneuver to get to that point? I think I may die once every couple months, and it's usually from something just garbage like a bandit paralyzing me, and then getting swept. If that happens, oh well.

Are you running into issues with just your daily hunting?

It's just fun. No pure needs it. I think gear makes a much bigger difference for melee users. For pures it can help (armor especially!) but the really wild runestaves? That's just for fun overkill purposes. Stuff can only get so dead, you know? I love my rot staff but I wasn't hurting for killing power before I had it.

Geijon
10-11-2019, 11:08 AM
You already have End Game Sorcerer gear.

Maerit
10-11-2019, 11:30 AM
For me, I was a pain (711) sorcerer until I started hunting with my enhancives. Now my hunts can last a lot longer, and I can kill 2-3x as many targets because of spell efficiency. This helps you get your necro energy substantially faster. With 40AUR/WIS enhancives, my sorcerer will kill basically anything in his hunting ground with 1 cast of 717 (assuming it's not undead). That makes for easy hunting, easy energy, and quick experience gains. Plus, he can do DR extremely fast.

The d125 runestaff would only increase that killing power, but I'd have to find another 9 wisdom and 10 aura to replace the orbs on his current runestaff or it would be wash.

Tranquia
10-15-2019, 11:54 AM
Ok so if I dont want to spend an ungodly amount on a T5 Sigil, you guys recommend simply upgrading my 6x 6x nerve. Would I get the final enchant to 7x then finish the T5. Then basically start saving the 400BS for rotflares? Along the way get the +5 enchant and and acuity cents?

So say 10m silvers for enchant up to 7x. Maybe I can self do the T5. Rottflares are 400k and 75k BS to get to 10x enchant and 100k BS to get fro. 6x acuity to 10x. So about 575BS to get an endgame staff

Sigil and d125 we can tack on 30k for 1x-6x acuity for both as they start with 0 acuity. Maybe can get a mage to take them up to 5x so easy +25k extra for enchanting. 200k for d125 and what 500k for full unlock Sigil?

So endgame illithorn nervestaff 575kBS, endgame d125, 830kBS, and endgame T5 Sigil, 1,130k BS.

I think the most you could spend on a T5 sigil staff is about 1,335,000:

5-10,000 (+22 staff)
(Silver cost to wizard enchant up to 7x)
300,000 (enchant certs up for 7-10x)
25,000 (5x Scroll unlocks up to 6 max)
10,000 (T1 to T2)
50,000 (T2 to T3)
100,000 (T3 to T4)
250,000 (T4 to T5)
30,000 (6x Acuity)
160,000 (4x Acuity upgrades to 10x)
400,000 (rotflares)

Can't think of any other improvements. Could bane be added?

Xred
10-15-2019, 11:17 PM
Excellent breakdown. Thank you. Is there any reason why each off the shelf Sigil staff has different prices at the same enchant?

And fusion, I didn’t even think of that. Is there anyway to get fusion into current items? I’m getting a bunch of tokens and I don’t know what to do with them. I’m starting to give them away.

Fierna
10-16-2019, 08:23 AM
Excellent breakdown. Thank you. Is there any reason why each off the shelf Sigil staff has different prices at the same enchant?

And fusion, I didn’t even think of that. Is there anyway to get fusion into current items? I’m getting a bunch of tokens and I don’t know what to do with them. I’m starting to give them away.

If it’s to the point you’re drowning n them, you know it’s worthless. Wyrom never gives crap out for free.

Murrandii
10-16-2019, 08:32 AM
d125 staves were a trap in a past event.

200k rachis, that was around 800$ in cash value if I remember right.

All and all, when you average your rolls (50 for d100, 62.5 for 125), it's like an increase of 12 CS. The base of the staff is, in all proportion, the best when you think of it. When you consider its cost and all the investissement you need to throw to bring it to max, it'S a damn high p2w item.

As pointed, you're already capped. Problem is you can't raise your CS after you're maxed in spells. So if you wanna join the 1% of players, you need the top gear for key moments like some events, invasion and stuff.

Anecdote: I joined Yaku, Ryjex and warclaidh in teras with lunatics in some kind of event I Don't remember. I survived 2 waves and got owned by something with a CS 200 over my TD. Pure unfun and I won't pay countless amount of money to survive this, no go!

Astre has 537 CS and with his nervestaff 6x + t4, it can raise to 567. Does that help? ehhh… I just don't realize it.. LOL

p.s. What's cool though about all your investissements, if you do, is that you won't LOSE the money, you can sell the item when tired eventually for break even or maybe a little profit.

Fierna
10-16-2019, 08:58 AM
d125 staves were a trap in a past event.

200k rachis, that was around 800$ in cash value if I remember right.

All and all, when you average your rolls (50 for d100, 62.5 for 125), it's like an increase of 12 CS. The base of the staff is, in all proportion, the best when you think of it. When you consider its cost and all the investissement you need to throw to bring it to max, it'S a damn high p2w item.

As pointed, you're already capped. Problem is you can't raise your CS after you're maxed in spells. So if you wanna join the 1% of players, you need the top gear for key moments like some events, invasion and stuff.

Anecdote: I joined Yaku, Ryjex and warclaidh in teras with lunatics in some kind of event I Don't remember. I survived 2 waves and got owned by something with a CS 200 over my TD. Pure unfun and I won't pay countless amount of money to survive this, no go!

Astre has 537 CS and with his nervestaff 6x + t4, it can raise to 567. Does that help? ehhh… I just don't realize it.. LOL

p.s. What's cool though about all your investissements, if you do, is that you won't LOSE the money, you can sell the item when tired eventually for break even or maybe a little profit.

Although, I think you’re mcgyver or so they say, I agree with you here Astrenoir. The more and better toys I get the more I realize they are utterly worthless. I think I actually died more times with my 8x runestaff than with my 6x one. It makes almost unnoticeable difference at least for pures.

Murrandii
10-16-2019, 09:27 AM
Although, I think you’re mcgyver or so they say, I agree with you here Astrenoir. The more and better toys I get the more I realize they are utterly worthless. I think I actually died more times with my 8x runestaff than with my 6x one. It makes almost unnoticeable difference at least for pures.

So they say: dalabrac.

Don't be a tool bro fierna, we discussed this like 50 times on lnet

Fortybox
10-16-2019, 09:59 AM
So they say: dalabrac.

Don't be a tool bro fierna, we discussed this like 50 times on lnet

When you were called out on your BS it’s amazing how all the Macguyver crap stopped.

Murrandii
10-16-2019, 10:08 AM
When you were called out on your BS it’s amazing how all the Macguyver crap stopped.

You're trying to unbore yourself on my back yet again. PLay alone in your conspiracy world where everything makes sense when you connect all the dots your crazy mind is imaginating (me being a fake french speaker, me being macguyver, me having a ton of accounts and being AFK, me having a tons of accounts here to troll YOU… LOL).

You gave me WAY too much importance. Lnet, for example, is becoming a better place since I ignored you there (and I don't plan to unignore you).

I recommand you to focuse on your 5 kids (LOL), your wife (LLOLOLOLOL) and your department where you are a chief of operation (LLLLLLLLLLLLLLLLLLLLLLOOOOOOOOOOOOOOOOOOOLLLLLLLL LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL)

I reput you on ignore on player's corner again. Feel free to crap on me as long as you want, Dalabrac. You'll have to unbore yourself on another person, poor you ;)


Sorry Xred for this out of topic post, I promise, it was the last.

Xred
10-16-2019, 10:44 AM
Well i purchased my parasite staff, mostly for the style RP. The sigil staff looks hell-o-fun as it can be interactive and powerful. I guess you can add a bunch of spells to it as well and really go to town.

If you can get it to 7x via wizard, grt a basic acuity cert, i’d be happy

Xred
10-16-2019, 10:50 AM
Oh what about containers. So I stupidly added WR to my AOL aged necromancer cloak. I regret doing this becasue it doesn’t have any cool scipts or feature. What do you guys use?

rolfard
10-16-2019, 11:13 AM
Containers (if you are starting from scratch);
Cloak, backpack: 1-2 lbs, hold 200. Lighten first, then epic deepen with notes.
Frontworn vahmyr harness
Shoulder/belt worn purses (critter drops): less than 1lb, hold 100
New gem pouch script will scoop the whole room of gems (tier x unlock)
Lockmastery lock a number of less than one pound, holds 40 pounds containers to the same key. Phase is amazing

Xred
10-16-2019, 12:30 PM
Thanks Rolfard, ok so ... a little more color.

What is vahmyr harness?

Interesting about the critter found stuff.

What is gem pouch you re talking about?

And I dont understand your last sentence.

Xred
10-16-2019, 12:45 PM
Thanks Rolfard, ok so ... a little more color.

What is vahmyr harness?

Interesting about the critter found stuff.

What is gem pouch you re talking about?

And I dont understand your last sentence.

rolfard
10-16-2019, 01:18 PM
https://gswiki.play.net/Pirate_Harness

https://gswiki.play.net/Super_Secure_Gem_Pouch/saved_posts

https://gswiki.play.net/Phase_(704)

Merzbow
10-16-2019, 01:53 PM
p.s. What's cool though about all your investissements, if you do, is that you won't LOSE the money, you can sell the item when tired eventually for break even or maybe a little profit.

Nobody gets more than a fraction of the money they spend upgrading an item when they sell it.

Murrandii
10-16-2019, 03:28 PM
Nobody gets more than a fraction of the money they spend upgrading an item when they sell it.

Depends bro

Invest in a perfect weapon carefully and when you'll sell it as a 7x t5 with added flares or crit, you'll have profit

Same goes with a nervestaff.

But from a weapon from scratch like a d125, I'm 100% with you

Fortybox
10-16-2019, 08:26 PM
You're trying to unbore yourself on my back yet again. PLay alone in your conspiracy world where everything makes sense when you connect all the dots your crazy mind is imaginating (me being a fake french speaker, me being macguyver, me having a ton of accounts and being AFK, me having a tons of accounts here to troll YOU… LOL).

You gave me WAY too much importance. Lnet, for example, is becoming a better place since I ignored you there (and I don't plan to unignore you).

I recommand you to focuse on your 5 kids (LOL), your wife (LLOLOLOLOL) and your department where you are a chief of operation (LLLLLLLLLLLLLLLLLLLLLLOOOOOOOOOOOOOOOOOOOLLLLLLLL LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL)

I reput you on ignore on player's corner again. Feel free to crap on me as long as you want, Dalabrac. You'll have to unbore yourself on another person, poor you ;)


Sorry Xred for this out of topic post, I promise, it was the last.

You are way too triggered over this.

Fortybox
10-16-2019, 08:26 PM
Depends bro

Invest in a perfect weapon carefully and when you'll sell it as a 7x t5 with added flares or crit, you'll have profit

Same goes with a nervestaff.

But from a weapon from scratch like a d125, I'm 100% with you

Wrong (as usual). The return is better to just sell the ensorcell or enchant. Rolfard is right.

Realk
10-16-2019, 09:02 PM
I dont know it... but I was pretty sure there is a verb that collects all the crap in the room... But since the idea is bling... that pouch is pretty cool.

Vishnell
10-16-2019, 09:19 PM
What about end game sorc armor? Currently have 7x T5 doubles with 10 CER of crit padding. What flares or other additions would be best?

Sent from my LG-G710 using Tapatalk

rolfard
10-16-2019, 09:23 PM
Post-cap I got rid of doubles in favor of fulls. I think it comes down to the individual though, and I couldn't exist with spell failure once I freed myself from it.

Easy to find 7x T5 10 CER crit, decide on voln, ithziri, reim, or fusion since it basically comes down to one of those you can build from scratch.

Resistance is now offered at duskruin, my advice is 95 percent ranger fire resistance (if you aren't over the padding limit), warrior puncture resistance, and then spend silvers on impact, acid, electric or whatever you think your end-game would need protection most from.

I wouldn't suggest putting flares on (since that means you have to get hit) and instead hold out for that impossible chance of a nice +TD service with an affordable price tag.

Xred
10-18-2019, 01:50 AM
Agree on puncture. For bandits and war griffin maneuvers.

But why fire resistance? Is fire an SoS thing? For me, I am thinking ranger lightning resistance for OTF.

Also, I’m thinking about getting a back worn or shoulder and a belt worn container from EG, and buying a service pass.

Any recommendations?

emmafoster
09-09-2020, 09:00 AM
This SWTOR EndGame Gearing guide for Onslaught and Update 6.0+ (updated frequently) will help you better understand how the EndGame Gearing works and how to make it serve you as you go through the various stages of your Vertical and Horizontal Progression towards the perfect build for your character and style. I could also recommend a game that is inherently easier and brings real money, this is a lucky tiger (https://luckytigercasino.com/) online game. Try new adventures.Every now and then, a new visitor comes to our jungle. But not just any visitor. They’re coming here to help you learn something new and test your newly-acquired abilities! Trust them, and they will prove themselves to be really rather generous, rewarding you with some special bonuses! I hope I helped you with your question.

Avaia
09-09-2020, 11:23 AM
Who left the gate open? A lot of bots lately.

Wrathbringer
09-09-2020, 11:29 AM
Depends bro

Invest in a perfect weapon carefully and when you'll sell it as a 7x t5 with added flares or crit, you'll have profit

Same goes with a nervestaff.

But from a weapon from scratch like a d125, I'm 100% with you

:lol: You're retarded, MacGyver. Brotard.

nindon
09-10-2020, 09:57 AM
40AUR/WIS enhancives


That is good advice. Every Sorcerer should have that as a goal. Start looking for deals now, even if you are far below cap. You'll need to refer periodically to the number of items you can wear in each slot, available at https://gswiki.play.net/INVENTORY_(verb)

Tip: Don't be afraid to buy crumbly enhancives. They are cheaper to buy and cheaper to recharge than persistent enhancives. Just set a reminder to test them weekly at the Adventurer Guild weekly to see if they need recharging. You can write a script to automate the process. If I can write a script to do it, then anybody can.

Managing an inventory of enhancives is a lot of work. I have sets of enhancives for (a) Aur/Wis, (b) ensorcelling, (c) spell aiming, (d) magic item use, (e) plinite picking, (f) animate crystal making, for which necromancy skill is no longer relevant, but of course I still have them in my locker, (g) trading/influence, (h) air lore (for disks), and (i) fire lore (don't ask). Some of the items serve double or triple duty. I use scripts to put them on and take them off for each group and store them in the appropriate containers. Just know what you're getting into.