View Full Version : Demons and Necro
So I’m looking for some tips for demonic summoning and necromancy.
As far as necromancy goes, it’s working out amazingly. I use capped troll blood from camps and a valuable gem to raise the level of the champions. I was wondering if there was a spell or something to raise the animate’s AS? It seems like 509 doesn’t work. Any tips?
Also, any advice for demonic summoning? Results are mixed. I got to try it out again by using a runestone from the guild and I got a darkling. Luckily this one holds a 20+ mana and is useful do to a little extra damage when I bolt while soloing bandits. I think that the extra 20-40 damage it does per baelfire activation is reasonable and i’m going to start having it around. Other than that I see no use for them.
Is there one that does a lot of damage? Or is there something I’m missing? Any tips?
Thanks
Vishnell
09-10-2019, 06:14 PM
Maybe 307? Works for group, so maybe your animate will get the benefit too.
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Avaia
09-10-2019, 07:00 PM
Is there one that does a lot of damage? Or is there something I’m missing? Any tips?
The wiki page on 725 has a decent listing of the various demons and what they can do -
https://gswiki.play.net/Minor_Summoning_(725)#Minor_Demon_Abilities
Realk
09-10-2019, 07:35 PM
eblade, or 902 their weapons?
Yeah, I gave it a 5x weapon. Im to lazy to keep ebalading in the middle of a fight. However funnily enough, it loves clahdmores and dropped the 5x for one the other day.
Middian
09-11-2019, 06:03 AM
Any cast group spells you’re in, they will get the spell. Any buff spells you’re able to cast is can be applied to them. Regarding scrolls , you can cast 509 on your animate.
Vishnell
09-11-2019, 06:16 AM
I don't think you can 509 your animate. I believe I've tried that.
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Middian
09-11-2019, 03:49 PM
Hmmmm
An animated human robber swings a gleaming vultite-studded maul at an arctic titan!
AS: +441 vs DS: +207 with AvD: +42 + d100 roll: +74 = +350
... and hits for 146 points of damage!
Lucky shot rips through bone and muscle sending left leg flying.
An arctic titan screams and falls to the ground with a crash, grasping its mangled left leg!
The arctic titan is stunned!
>read scroll
It takes you a moment to focus on the scorched scroll.
On the scorched scroll you see
(902) Minor Elemental Edge
(509) Strength
(503) Thurfel's Ward
>invoke itemNounNotSet
1d100: 89 + Modifiers: 24 == 113
You raise the scorched scroll and gesture to invoke the Strength spell.
Sparks begin to fly between the scorched scroll and your fingers. With a sudden burst of enthusiasm, the sparks jump into your hand and a charged feeling surrounds you.
>cas robb
You gesture at an animated human robber.
An animated human robber looks considerably more imposing.
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
An animated human robber swings a gleaming vultite-studded maul at a frost giant!
AS: +456 vs DS: +241 with AvD: +35 + d100 roll: +1 = +251
... and hits for 124 points of damage!
Body pulped to a gooey mass.
Watch where you step!
The frost giant falls to the ground motionless.
The deep blue glow leaves a frost giant.
Vishnell
09-11-2019, 04:04 PM
Good to know. I was mistaken. Thank you
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Maerit
09-11-2019, 05:05 PM
Spells to help animate's attacks you can cast from scrolls:
- 307
- 509
- 1605 (+10% DF)
- 1617
- 1618 (damage weighting)
- 117 (don't need a scroll for this one)
Most folks don't bother with anything past 509 from a scroll. 506 doesn't seem to do anything as animates follow the same creature attack pattern, so they will just swing at normal speed regardless of 506. There are animates which are faster and better for straight up physical attacking.
If you give them an e-bladed lance, that can usually be the strongest weapon they will wield as they don't care about weight/RT/AGIDEX or any of the normal factors, and will be fully trained to wield the weapon for the most damage.
I never bother with demons. They can be useful in some situations, but most of the time they're rather pointless.
I’ve noticed that the same type of animates have different attack speeds and AS. Do you think this is because of gem value?
Middian
09-15-2019, 06:44 AM
I have noticed the different speeds as well and some use cmans way to much in a row. I chalked it up to the critter.
rolfard
09-15-2019, 09:05 AM
You can appraise a critter before killing it. It will give you a comparison to your level. If it's difficult, it's a higher level than you. You can also compute the exact level using the pushdown from 703 (check the wiki for the math). I tend to stick to squares, since the spellcaster types are harder to predict. Sunfist warcamp warchief's that are above capped can get around a 530 AS. A grimswarm shaman can self cast a lot of buffs and get an even higher AS but again, unpredictable since sometimes it will swing, sometimes it will cast. Some casters will even open cast spells that will kill bystanders not grouped.
Vishnell
09-15-2019, 09:58 AM
You can max out a ithzir champion (102) with a 7200 silver gem. Their speed is completely random, some are 3 seconds, some are 5. The 3 second ones are sick. Take them bandit hunting and they'll kill a whole roon before you even get unstunned from the ambush.
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rolfard
09-15-2019, 10:23 AM
I think my fastest animate may have been a grizzled triton executioner. Some creatures have easy to compare creature roundtimes, some are very slow and some are very fast.
khorpulent
09-17-2019, 01:05 PM
Get a troll warchief from a camp. Give it an ebladed weapon and you're looking at an AS in the ballpark of 550. Plus, it regenerates. You can also get high level rangers from a warcmap, but their AS eventually drops for some reason -- I think maybe 606 drops off of them or something.
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