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05-31-2019, 12:48 PM
All items can be found in world at Sixle's Outfitters in River's Rest along with other misc items not listed in this post. Visit in person or use the SHOP command to purchase!


Caligos-Themed Custom Flare Messages:

Each of these certificates will change the flare message on a weapon of armor to "Lancing outward from your {weapon/armor}, a thin whip of {flare type} lashes out at {target}!" These will NOT add flares, only change the messaging of existing flares.

-a flame-edged red certificate (fire): 200k
-a singed off-white certificate (acid): 200k
-a perfectly smooth certificate (impact): 200k
-a white-edged electric blue certificate (electricity): 200k
-a frost-edged blue certificate (cold): 200k
-a dark-edged transparent certificate (unbalance): 200k
-a silver-inked void black certificate (vacuum): 200k SOLD
-a stained orange certificate (plasma): 200k
-a damp pale vellum certificate (steam): 200k

Custom Spell Messaging

-an icy snowflake-filled jar: 10k

You inspect the filled jar and the creator has provided the following information:
This is a prize token that, once REDEEMed, will "Grant a custom Blink (1215) of icy snowflakes. At this time, redemption of this customization will permanently disable default messaging of this spell. Please remember you must be able to cast this spell on your own in order to use the customization and that this filled jar does not grant you the spell."

The effect of this token is cosmetic. It does not increase the effect or damage caused by a spell.
This item does NOT grant spell knowledge. REDEEMing this item assumes that the player already has the ability to cast the customized spell either from an item, Spell Knowledge, or having the spell cast upon you, if applicable.

-an indigo-edged silver vellum: 20k

Invoking this silver vellum will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:

First Person: You carefully weave the [Spell Name] spell into the air, trails of indigo and silver mist following the somatic components. Twisting and twining, the skeins of energy leech power from you and, as you unleash the spell, you feel droplets of moisture dripping from your fingertips...
Third Person: Sixle carefully weaves her spell into the air, trails of indigo and silver mist following the somatic components. Twisting and twining, the skeins of energy slip away from her, leaving moisture to drop from her fingertips...
Hidden or Invisible: From somewhere nearby, the soft whisperings of a spell can be heard.

-a silver-edged indigo sheet: 50k SOLD

Invoking this indigo sheet will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:

First Person: Clawing its way violently up your throat, the power of your [Spell Name] spell purges from your esophagus in a vicious tidal wave of raw energy...
Third Person: Sixle powerfully purges her spell from her esophagus in a vicious tidal wave of raw energy...
Hidden or Invisible: Violent and powerful, the sound of mystical power fills the area like a tidal wave of raw energy.


Containers:

-a verdant quartz-adorned yoke inset with copper leaves: 200k

Tier 1 quartz orb balderic

-an emerald woolen cape (significant amount, 9lbs): 10k

-a weathered salt-stained jacket embroidered with a faded Ashrim crest (exceptional amount, 8lbs): 100k

-a silver-threaded aquamarine byssus longcoat (significant amount, 9lbs): 200k

Looking closely at the aquamarine longcoat, you see that it will cost 200000 coins.
It provides a boost of 1 to Dexterity Bonus.
The longcoat looks to have more than your average giantman could count charges remaining.

-a compact leather carryall fitted with heavy iron plates (significant amount, 7lbs): 10k

Magic/Enhansive Items

-a red spinel inset copper crown (head-worn): 1m

It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 10 to Influence Base.
This enhancement may not be used by adventurers who have not trained 37 times.
The crown looks to have a lot of charges remaining.

-a light parchment (fresh, never used): 100k

On the light parchment you see
(911) Mass Blur
(919) Wizard's Shield
(509) Strength
(917) Earthen Fury
(501) Sleep
(509) Strength

-a wristlet of scarlet-glazed alder slats (wrist-worn): 50k

It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 3 to Spiritual Lore - Summoning Bonus.
The wristlet looks to have more than your average giantman could count charges remaining.
It will persist after its last enhancive charge and magic item charge.

-a mist-swirled glass eyeball talisman (neck-worn): 50k

It provides a boost of 2 to Spell Aiming Ranks.
The talisman looks to have a lot of charges remaining.
It will persist after its last charge is depleted.

-a gold-framed clear crystal lens: 50k

4 charges Fash'lo'nae's Gift (1750)

Weapons

-a gornar edged vultite hook-knife (4x, earth flares): 15k

-a gleaming kakore runestaff (2x): 50k

It has been infused with the power of an earth elemental.
It provides a boost of 3 to Max Mana.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 1 to Sorcerous Lore - Necromancy Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
The runestaff looks to have quite a few charges remaining.

-a perfect walnut-hafted vultite morning-star (4x, player forged): 3m

-a heavy kakore runestaff (2x): 500k

It has been infused with mana.
It provides a boost of 4 to Sorcerous Lore - Demonology Ranks.
This enhancement may not be used by adventurers who have not trained 34 times.
It provides a boost of 2 to Aura Bonus.
This enhancement may not be used by adventurers who have not trained 13 times.
The runestaff looks to have a lot of charges remaining.

-a sturdy fireleaf runestaff (+22): 500k

It provides a boost of 5 to Dodging Bonus.
This enhancement may not be used by adventurers who have not trained 9 times.
It provides a boost of 4 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a boost of 1 to Mental Lore - Manipulation Bonus.
This enhancement may not be used by adventurers who have not trained 1 times.
The runestaff looks to have a lot of charges remaining.

-an enruned drakar-shod runestaff (4x, fire flares): 300k SOLD

-a spiral-hafted crystal-edged handaxe (+2, lightning flares): 5k

a rhimar-studded vultite ball and chain with a carved ivory grip (4x, ice flares): 30k

Armor

-a nicked spiked illthorn shield (5x, medium shield): 100k

-a flame-etched vultite wall shield (4x, fire flares), tower shield): 40k SOLD

-a leather-bound vultite wall shield (5x, medium shield): 100k

-some imflass brigandine armor (+12, ASG 12): 150k

It has been temporarily enhanced.
Its enhancement will degrade when the wearer is struck in combat.
It should have quite a few uses left before the enhancement degrades away completely.
When its enhancement has degraded away, the item will lose its ability to grant greater protection.
It appears to weigh about 13 pounds.
It is decently padded against critical blows.

-a sikuust chitin round shield with an ebon vultite frame (5x, 8lbs): 100k

-an ensigled leather cowl (head-worn): 500k

It imparts no bonus more than usual.
It provides a boost of 5 to Sorcerous Lore - Demonology Ranks.
The cowl looks to have a lot of charges remaining.
It will persist after its last charge is depleted.
It appears to weigh about 4 pounds.

-some thick spiked cuirbouilli leather (4x, ASG 10, spiked): 200k

It has been temporarily enhanced.
Its enhancement will degrade when the wearer is struck in combat.
It should have quite a few uses left before the enhancement degrades away completely.
When its enhancement has degraded away, the item will lose its ability to grant greater protection.
It appears to weigh about 15 pounds.
It is decently padded against critical blows.

-some brigandine armor (4x, ASG 12, 25 lbs): 40k