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View Full Version : smoker's kit, dwarven smoking jacket, pipe, tobacco



Justin
05-28-2019, 03:25 PM
MB 1mil
BO 10mil

I'm Ron Burgundy.

a robust dark leather smoker's kit covered in a layer of thick black resin

beltworn weighs 2lbs, holds 50lbs (max light/deep)

The first thing that strikes you about the kit is the weight, which is about 2 pounds. In your best estimation, it's worth about 5,000 silvers.
From the pitch of the vibration you determine that the purpose of the kit is as a wearable container of some kind with a maximum interior capacity of fifty pounds with room for any number of items.

You estimate that a robust dark leather smoker's kit covered in a layer of thick black resin can store a fairly large amount with enough space for any number of items.
You determine that you could wear the kit, attaching it to your belt. The kit appears to serve some purpose.

You analyze your dark leather kit and sense that the item is free from merchant alteration restrictions.
You can tell that the kit is as light as it can get and that its pockets could not possibly get any deeper.


a blue velvet dwarven smoking jacket

cloakwork weighs 5lbs holds 140lbs (max light/deep)

From the pitch of the vibration you determine that the purpose of the jacket is as a wearable container of some kind with a maximum interior capacity of 140 pounds with room for any number of items.
The first thing that strikes you about the jacket is the weight, which is about 5 pounds. In your best estimation, it's worth about 14,000 silvers.

You estimate that a blue velvet dwarven smoking jacket can store a huge amount with enough space for any number of items.
You determine that you could wear the jacket, hanging it from your shoulders. The jacket appears to serve some purpose.
It looks like this item has been mainly crafted out of cloth.
You analyze your dwarven smoking jacket and sense that the item is free from merchant alteration restrictions.
You can tell that the jacket is as light as it can get and that its pockets could not possibly get any deeper.


a faenor-banded ebony pipe
(I think this is just a regular pipe - it definitely runs out, but I've been wearing this for 2+ years with it being lit so not sure if that is normal pipe mechanics, only ran out when I spammed the puffing)

>puff pipe
You take several puffs from your ebony pipe, some dark wisps of fragrant cherry-scented smoke dancing about you.
You notice the tobacco in your tobacco slowly dim and its burning glow fades.
>turn pipe
You turn your ebony pipe over and tap it, causing some dimly glowing cinders to fall out in a small cloud to the floor.


You remove a burnished invar tobacco tin from in your spidersilk haversack.
>open my tin
You open a burnished invar tobacco tin.
>look in tin
>get tob from tin
You take a pinch of some dark cherry pipe tobacco from your invar tobacco tin, you now have 11 left inside.

You remove a gold-crested faenor tobacco tin from in your dark leather kit.
>open tin
That is already open.
>look in tin
>get tob from tin
You take a pinch of some purplish plum pipe tobacco from your faenor tobacco tin, you now have 12 left inside.
>put tob in tin
You add a pinch of plum pipe tobacco to the tobacco in your faenor tobacco tin. You now have 13 total.

Luntz
05-28-2019, 03:27 PM
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