MokiePrime
03-02-2019, 12:20 AM
Items will go ONCE, TWICE, SOLD. Delivery available to Landing, Solhaven, Icemule, River's Rest, and FWI.
#1 an alexandrite inset platinum torc
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 5 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 3 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 6 to Two-Handed Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
The torc looks to have a fair amount of charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.
It is a small item, under a pound.
CB: Sold on BO
BO: 6m
#2 an alexandrite inset copper pin
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 2 to Two-Handed Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The pin looks to have a fair amount of charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.
It is a small item, under a pound.
MB: 100k
BO: 2m
#1 an alexandrite inset platinum torc
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 5 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 3 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 6 to Two-Handed Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
The torc looks to have a fair amount of charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.
It is a small item, under a pound.
CB: Sold on BO
BO: 6m
#2 an alexandrite inset copper pin
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 2 to Two-Handed Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The pin looks to have a fair amount of charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.
It is a small item, under a pound.
MB: 100k
BO: 2m