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View Full Version : SPELL AIM: +3 Bonus Pin, +5 Bonus Neckworn and more. BOs listed.



MokiePrime
02-27-2019, 11:15 AM
Items not sold on BO will go ONCE, TWICE, SOLD. Delivery is available to Landing, Solhaven, Icemule, River's Rest, and FWI.

#1 a golden beryl inset ora torc
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 3 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The torc looks to have more than your average giantman could count charges remaining.
It will persist after its last enhancive charge and magic item charge.
It is a small item, under a pound.

MB: 100k
BO: 2.5m






#2 a burnished silver medallion
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 2 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The medallion looks to have more than your average giantman could count charges remaining.
It will persist after its last enhancive charge and magic item charge.
It is a small item, under a pound.

MB: 100k
BO: 1.5m






#3 a tooled gold clasp
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 1 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 1 times.
The clasp looks to have several charges remaining.
It will persist after its last enhancive charge and magic item charge.
It is a small item, under a pound.

MB: 100k
BO: 750k






#4 a mithril and fire opal torc
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 5 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
The torc looks to have a fair amount of charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.
It is a small item, under a pound.

MB: 100k
BO: 3m




#5 a white opal studded gold stickpin
It is a magical item which could be imbedded with a spell.
It does not have any charges left.
It could be activated by waving it.
It provides a boost of 2 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 3 to Spell Aiming Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The stickpin looks to have a lot of charges remaining.
It will persist after its last magic item charge, but crumble after its last enhancive charge is depleted.
It is a small item, under a pound.

MB: 100k
BO: 3m

Leigo
02-27-2019, 11:28 AM
mb 1, 4 ,5

Altheren
02-27-2019, 01:38 PM
4 - 300k
5 - 300k

Leigo
02-27-2019, 03:19 PM
350 on 4 and 5

Macillus
02-27-2019, 04:32 PM
:pirate: BO on all of them :pirate:

Altheren
02-27-2019, 08:54 PM
Look at this guy.

Macillus
02-27-2019, 09:42 PM
Look at this guy.

I... I just wanted... some shiny things to call my very own! :baby: