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DoubleDown56
02-24-2005, 11:44 PM
Ok, finally got another one done. This one gave me so many friggin headaches. Here's the info:

Short Version -
Takes you from town to town, recognizes all the rooms along the way (so you can stat it anywhere and head in any direction), and supports group travel (for both group leader and follower).

Long Version -
This script should work almost exactly like any other UMS script with just a few extra options.

Normal usage is .TOWNHOP <TARGET>
Where <TARGET> is one of the rooms listed below.

In addition, the script can also handle group travel (for the trail between elven nations and the Landing).

** Please note, no special parameters are needed for travelling beteen other towns, the leader of the group must simply run the script as usual.

The LEADER of the group must run the script as following:

.TOWNHOP <TARGET> LEAD <# of people in group> (i.e. .townhop landing lead 2)

The FOLLOWERS in the group must run the script as following:

.TOWNHOP <TARGET> FOLLOW <FULL NAME OF GROUP LEADER> (i.e. .townhop landing follow joe)

* Note: Do not abbreviate your leader's name! You must type it in exactly as you would see it when he performs an action (i.e. Joe grins).

** Note: The followers do not NEED the script. The group leder may simply run the script as if his followers have it. Whenever you reach a spot where each group member must pass through, the leader's script will pause long enough for evryone to rejoin the group. Once everyone is joined, each follower must NOD TO the leader for the script to continue.

The script will recognize EVERY room along these trails so don't worry if you have to stop or turn back along the way (Just run the script as you normally would and it'll take you where you need to go):

All rooms between Glatoph up to the end of the trail near Icemule's south gate.
All rooms between Cairnfang and Zeltoph (Landing - Solhaven)
All rooms between Vipershroud and Whistler's Pass (From the Elven Settlement up to the Sapphire Gate)
Note: Excluding rooms within the town of Zul Logoth


You may start the script in any of the rooms mentioned above as well as these TARGET rooms:

Northern Caravansary, Green
Ta'Illistim (South/Sapphire Gate)
Elven Village (Hidden Settlement)
Icemule Trace, South Gate
Khazar's Hold, Central
Wehnimer's, Land's End Rd.
Solhaven, North Market
Zhindel's Post, Crossroads
Zul Logoth (Monument)



And here's where to get it:

http://www.freewebs.com/gemstoneivsounds/

DoubleDown56
02-25-2005, 04:06 PM
::duck:: I put trhe wrong file up! So if you got it anytime before now, you might wanna go get the "real" one... The one I put up earlier "works" but is nowhere near complete, I uploaded an early version so I could get some friends to download it and test it with me. Anyway, the COMPLETE script is up now and I even fixed a little bug I ran into.

TheRoseLady
02-25-2005, 05:48 PM
:heart:

Thanks!

Now ...we just need one of your awesome movement scripts for the Landing, Solhaven and 4Winds.