Rogue'n It
11-25-2018, 06:08 PM
ALL ITEMS HAVE BEEN SOLD
small silver-clasped black coral brooch (250k) SOLD
It provides a boost of 4 to Max Mana.
The brooch looks to have more than your average giantman could count charges remaining.
persists
turqoise-set silver alloy torc (150k)
It provides a boost of 5 to Spirit Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 2 to Armor Use Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
The torc looks to have a lot of charges remaining
crumb on enhancive, persist on magic
a topaz-inset mithril alloy clasp (100k)
It provides a boost of 2 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 10 times.
The clasp looks to have a huge number of charges remaining.
crumbly
coral studded ora torc (50k)
It provides a boost of 1 to Magic Item Use Ranks.
This enhancement may not be used by adventurers who have not trained 5 times.
It provides a boost of 1 to Armor Use Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
The torc looks to have several charges remaining.
crumble on enhancive, persist on magic
carved ruic composite bow (3m)
+20
It provides a boost of 5 to Combat Maneuvers Ranks.
This enhancement may not be used by adventurers who have not trained 30 times.
It provides a boost of 1 to Multi Opponent Combat Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 4 to Discipline Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
The bow looks to have a lot of charges remaining.
HEAVY BACKPACK (LOCKER)
ivory-inlaid copper band (75k)
It provides a boost of 4 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 5 to Max Health.
This enhancement may not be used by adventurers who have not trained 10 times.
The band looks to have quite a few charges remaining.
crumble on enhancive, persist on magic
turqoise-set platinum bracer (50k)
It provides a boost of 2 to First Aid Ranks.
This enhancement may not be used by adventurers who have not trained 7 times.
The bracer looks to have quite a few charges remaining.
persist on enhancive, persis on magic
fire pearl studded gold brooch (200k)
It provides a boost of 2 to Harness Power Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 1 to Sorcerous Lore - Demonology Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
The brooch looks to have a lot of charges remaining.
crumble on enhancive, persist on magic
an onyx-inlaid sterling silver brooch (200k) SOLD
It provides a boost of 5 to Intuition Base
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 1 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 4 times.
The brooch looks to have quite a few charges remaining.
crumble on enhancive, persist on magic
an onyx-inlaid gold alloy buckle (150k)
It provides a boost of 2 to Two Weapon Combat Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The buckle looks to have a lot of charges remaining.
crumble on enhancive, persist on magic
a star-cut dragonfire opal earcuff (200k)
It provides a boost of 3 to Max Mana.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 2 to Elemental Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The earcuff looks to have a lot of charges remaining.
crumble on enhancive, persist on magic
snake-etched gold earcuff (150k)
It provides a boost of 1 to Thrown Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 2 to Brawling Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The earcuff looks to have a fair amount of charges remaining.
crumble on enhancive, persist on magic
garnet-set platinum earring (35k)
It provides a boost of 1 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 4 times.
The earring looks to have a huge number of charges remaining.
crumble, persist
sapphire-set gold earring (75k) SOLD
It provides a boost of 4 to Max Health.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a boost of 2 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 3 times.
The earring looks to have a lot of charges remaining.
crumble, persist
flame-cut emerald medallion (200k)
It provides a boost of 1 to Spiritual Lore - Religion Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 1 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
The medallion looks to have a huge number of charges remaining.
crumbly
copper and golden topaz pendant (50k)
It provides a boost of 2 to Thrown Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The pendant looks to have quite a few charges remaining.
crumble, persist
a chrysoberyl studded bronze tiara (150k)
It provides a boost of 6 to Physical Fitness Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
The tiara looks to have a huge number of charges remaining.
crumble, persist
CLOAK
enruned copper buckle (100k)
The buckle resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a boost of 1 to Shield Use Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
The buckle looks to have more than your average giantman could count charges remaining
persist, persist
long-cut fire opal stickpin (100k)
The stickpin resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a boost of 1 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The stickpin looks to have a huge number of charges remaining.
persist, persist
fine gold talisman (150k)
It provides a boost of 1 to Mental Lore - Manipulation Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a boost of 2 to Elemental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 2 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The talisman looks to have a lot of charges remaining.
persist, persist
chrysoberyl studded mithril brooch (200k) SOLD
It provides a boost of 5 to Logic Base.
This enhancement may not be used by adventurers who have not trained 10 times.
The brooch looks to have a huge number of charges remaining.
crumble, persist
chased ora pin (500k) SOLD
It provides a boost of 1 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 2 to Combat Maneuvers Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The pin looks to have several charges remaining.
persist, persist
KNAPSACK
lapis-inlaid imflass headband (75k)
It provides a boost of 5 to Agility Base.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 3 to Magic Item Use Bonus.
This enhancement may not be used by adventurers who have not trained 8 times.
The headband looks to have a fair amount of charges remaining
crumble, persist
cushion-cut blue tourmaline clasp (150k)
It provides a boost of 2 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
The clasp looks to have several charges remaining.
crumbly
gem-encrusted platinum earcuff (35k)
It provides a boost of 1 to Magic Item Use Ranks.
This enhancement may not be used by adventurers who have not trained 5 times.
The earcuff looks to have a fair amount of charges remaining.
persist, persist
enruned pewter earring (75k) SOLD
It provides a boost of 4 to Magic Item Use Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 4 to Max Mana.
This enhancement may not be used by adventurers who have not trained 10 times.
The earring looks to have a fair amount of charges remaining.
crumble, persist
glittering amethyst headband (400k)
It provides a boost of 1 to Arcane Symbols Ranks.
This enhancement may not be used by adventurers who have not trained 5 times.
It provides a boost of 3 to Stalking and Hiding Ranks.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 4 to Survival Ranks.
This enhancement may not be used by adventurers who have not trained 24 times.
The headband looks to have a fair amount of charges remaining.
cfrumbly
pearl and diamond stickpin (65k) SOLD
It provides a boost of 3 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The stickpin looks to have more than your average giantman could count charges remaining.
crumbly
an enruned fire opal tiara (75k)
It provides a boost of 1 to Perception Ranks.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 1 to Arcane Symbols Ranks.
This enhancement may not be used by adventurers who have not trained 5 times.
The tiara looks to have a few charges remaining.
perist, persist
opal-inset sterling silver torc (500k) SOLD
It provides a boost of 2 to Spirit Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 3 to Max Health.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 1 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 1 times.
It provides a boost of 5 to Picking Locks Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The torc looks to have quite a few charges remaining.
persist, persist
lapis lazul studded pewter torc (75k)
It provides a boost of 1 to Thrown Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
The torc looks to have a lot of charges remaining.
crumble, persist
Willing to accept offers as well
small silver-clasped black coral brooch (250k) SOLD
It provides a boost of 4 to Max Mana.
The brooch looks to have more than your average giantman could count charges remaining.
persists
turqoise-set silver alloy torc (150k)
It provides a boost of 5 to Spirit Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 2 to Armor Use Bonus.
This enhancement may not be used by adventurers who have not trained 5 times.
The torc looks to have a lot of charges remaining
crumb on enhancive, persist on magic
a topaz-inset mithril alloy clasp (100k)
It provides a boost of 2 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 10 times.
The clasp looks to have a huge number of charges remaining.
crumbly
coral studded ora torc (50k)
It provides a boost of 1 to Magic Item Use Ranks.
This enhancement may not be used by adventurers who have not trained 5 times.
It provides a boost of 1 to Armor Use Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
The torc looks to have several charges remaining.
crumble on enhancive, persist on magic
carved ruic composite bow (3m)
+20
It provides a boost of 5 to Combat Maneuvers Ranks.
This enhancement may not be used by adventurers who have not trained 30 times.
It provides a boost of 1 to Multi Opponent Combat Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 4 to Discipline Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
The bow looks to have a lot of charges remaining.
HEAVY BACKPACK (LOCKER)
ivory-inlaid copper band (75k)
It provides a boost of 4 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 5 to Max Health.
This enhancement may not be used by adventurers who have not trained 10 times.
The band looks to have quite a few charges remaining.
crumble on enhancive, persist on magic
turqoise-set platinum bracer (50k)
It provides a boost of 2 to First Aid Ranks.
This enhancement may not be used by adventurers who have not trained 7 times.
The bracer looks to have quite a few charges remaining.
persist on enhancive, persis on magic
fire pearl studded gold brooch (200k)
It provides a boost of 2 to Harness Power Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 1 to Sorcerous Lore - Demonology Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
The brooch looks to have a lot of charges remaining.
crumble on enhancive, persist on magic
an onyx-inlaid sterling silver brooch (200k) SOLD
It provides a boost of 5 to Intuition Base
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 1 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 4 times.
The brooch looks to have quite a few charges remaining.
crumble on enhancive, persist on magic
an onyx-inlaid gold alloy buckle (150k)
It provides a boost of 2 to Two Weapon Combat Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The buckle looks to have a lot of charges remaining.
crumble on enhancive, persist on magic
a star-cut dragonfire opal earcuff (200k)
It provides a boost of 3 to Max Mana.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 2 to Elemental Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The earcuff looks to have a lot of charges remaining.
crumble on enhancive, persist on magic
snake-etched gold earcuff (150k)
It provides a boost of 1 to Thrown Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 2 to Brawling Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The earcuff looks to have a fair amount of charges remaining.
crumble on enhancive, persist on magic
garnet-set platinum earring (35k)
It provides a boost of 1 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 4 times.
The earring looks to have a huge number of charges remaining.
crumble, persist
sapphire-set gold earring (75k) SOLD
It provides a boost of 4 to Max Health.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a boost of 2 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 3 times.
The earring looks to have a lot of charges remaining.
crumble, persist
flame-cut emerald medallion (200k)
It provides a boost of 1 to Spiritual Lore - Religion Ranks.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a boost of 1 to Spell Aiming Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
The medallion looks to have a huge number of charges remaining.
crumbly
copper and golden topaz pendant (50k)
It provides a boost of 2 to Thrown Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The pendant looks to have quite a few charges remaining.
crumble, persist
a chrysoberyl studded bronze tiara (150k)
It provides a boost of 6 to Physical Fitness Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
The tiara looks to have a huge number of charges remaining.
crumble, persist
CLOAK
enruned copper buckle (100k)
The buckle resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a boost of 1 to Shield Use Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
The buckle looks to have more than your average giantman could count charges remaining
persist, persist
long-cut fire opal stickpin (100k)
The stickpin resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a boost of 1 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The stickpin looks to have a huge number of charges remaining.
persist, persist
fine gold talisman (150k)
It provides a boost of 1 to Mental Lore - Manipulation Bonus.
This enhancement may not be used by adventurers who have not trained 2 times.
It provides a boost of 2 to Elemental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 2 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The talisman looks to have a lot of charges remaining.
persist, persist
chrysoberyl studded mithril brooch (200k) SOLD
It provides a boost of 5 to Logic Base.
This enhancement may not be used by adventurers who have not trained 10 times.
The brooch looks to have a huge number of charges remaining.
crumble, persist
chased ora pin (500k) SOLD
It provides a boost of 1 to Dodging Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 2 to Combat Maneuvers Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The pin looks to have several charges remaining.
persist, persist
KNAPSACK
lapis-inlaid imflass headband (75k)
It provides a boost of 5 to Agility Base.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a boost of 3 to Magic Item Use Bonus.
This enhancement may not be used by adventurers who have not trained 8 times.
The headband looks to have a fair amount of charges remaining
crumble, persist
cushion-cut blue tourmaline clasp (150k)
It provides a boost of 2 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a boost of 3 to Influence Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
The clasp looks to have several charges remaining.
crumbly
gem-encrusted platinum earcuff (35k)
It provides a boost of 1 to Magic Item Use Ranks.
This enhancement may not be used by adventurers who have not trained 5 times.
The earcuff looks to have a fair amount of charges remaining.
persist, persist
enruned pewter earring (75k) SOLD
It provides a boost of 4 to Magic Item Use Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 4 to Max Mana.
This enhancement may not be used by adventurers who have not trained 10 times.
The earring looks to have a fair amount of charges remaining.
crumble, persist
glittering amethyst headband (400k)
It provides a boost of 1 to Arcane Symbols Ranks.
This enhancement may not be used by adventurers who have not trained 5 times.
It provides a boost of 3 to Stalking and Hiding Ranks.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a boost of 4 to Survival Ranks.
This enhancement may not be used by adventurers who have not trained 24 times.
The headband looks to have a fair amount of charges remaining.
cfrumbly
pearl and diamond stickpin (65k) SOLD
It provides a boost of 3 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The stickpin looks to have more than your average giantman could count charges remaining.
crumbly
an enruned fire opal tiara (75k)
It provides a boost of 1 to Perception Ranks.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 1 to Arcane Symbols Ranks.
This enhancement may not be used by adventurers who have not trained 5 times.
The tiara looks to have a few charges remaining.
perist, persist
opal-inset sterling silver torc (500k) SOLD
It provides a boost of 2 to Spirit Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
It provides a boost of 3 to Max Health.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 1 to Shield Use Bonus.
This enhancement may not be used by adventurers who have not trained 1 times.
It provides a boost of 5 to Picking Locks Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The torc looks to have quite a few charges remaining.
persist, persist
lapis lazul studded pewter torc (75k)
It provides a boost of 1 to Thrown Weapons Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
It provides a boost of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
The torc looks to have a lot of charges remaining.
crumble, persist
Willing to accept offers as well